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HeadSpin.h is now the core header.

Rearrange some things so such that low-level CoreLib headers aren't quite
so crazy. For higher level stuff, you still need to include the
appropriate header.
This commit is contained in:
2012-01-21 21:52:21 -05:00
parent 2f53a10fb6
commit be26b145df
675 changed files with 801 additions and 1000 deletions

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@ -47,7 +47,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
//
#include "plSDLDescriptor.h"
#include "hsUtils.h"
#include "hsStlUtils.h"
#include "pnFactory/plCreatable.h"

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@ -47,8 +47,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// These define a schema representing an object's saveState buffer.
//
#include "hsTypes.h"
#include "hsUtils.h"
#include "HeadSpin.h"
#include "hsStlUtils.h"
//

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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsStlUtils.h"
#include "plSDL.h"
#include "plFile/hsFiles.h"