mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-17 10:52:46 +00:00
HeadSpin.h is now the core header.
Rearrange some things so such that low-level CoreLib headers aren't quite so crazy. For higher level stuff, you still need to include the appropriate header.
This commit is contained in:
@ -42,15 +42,15 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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//#define DYNAHEADER_CREATE_STORAGE
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include <time.h>
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#include "hsWindows.h"
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#include "hsG3DDeviceSelector.h"
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#include "hsStream.h"
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#include "hsUtils.h"
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#include "plPipeline.h"
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#ifdef HS_OPEN_GL
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plPipeline.h"
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#include "hsGColorizer.h"
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@ -43,7 +43,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef hsGColorizer_inc
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#define hsGColorizer_inc
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsColorRGBA.h"
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class plPipeline;
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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include <ddraw.h>
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@ -46,7 +46,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifdef HS_BUILD_FOR_WIN32
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#include "hsWindows.h"
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typedef HWND hsWinRef;
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#else // Whatever
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plCaptureRender.h"
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#ifndef MF_FRONTBUFF_CAPTURE
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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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// //
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///////////////////////////////////////////////////////////////////////////////
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plCubicRenderTargetModifier.h"
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#include "plCubicRenderTarget.h"
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#include "plgDispatch.h"
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plCullTree.h"
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#include "plDrawable/plSpaceTree.h"
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#include "hsFastMath.h"
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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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//////////////////////////////////////////////////////////////////////////////
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#include <stdlib.h>
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plDTProgressMgr.h"
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#include "plPipeline.h"
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#include "plDebugText.h"
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@ -53,7 +53,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef _plDXDeviceRef_h
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#define _plDXDeviceRef_h
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsGDeviceRef.h"
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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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// //
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///////////////////////////////////////////////////////////////////////////////
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include <d3d9.h>
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#include <ddraw.h>
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@ -44,7 +44,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "hsGDDrawDllLoad.h"
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#include "hsG3DDeviceSelector.h"
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#include "hsUtils.h"
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//// Local Typedefs ///////////////////////////////////////////////////////////
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@ -66,7 +66,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "hsWinRef.h"
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plDXPipeline.h"
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#include "plPipelineCreate.h"
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#include "plDebugText.h"
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@ -44,7 +44,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include <D3d9.h>
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#include <D3dx9core.h>
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plDXShader.h"
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@ -57,7 +57,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include <d3dx9mesh.h>
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#include "hsWinRef.h"
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plDXTextFont.h"
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#include "plDXPipeline.h"
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@ -44,7 +44,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include <D3d9.h>
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#include <D3dx9core.h>
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plDXVertexShader.h"
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@ -48,10 +48,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef _plDebugText_h
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#define _plDebugText_h
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsColorRGBA.h"
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#include "hsTemplates.h"
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#include "hsUtils.h"
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//// plDebugText Class Definition ////////////////////////////////////////////
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plDynamicEnvMap.h"
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#include "plPipeline.h"
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@ -49,10 +49,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#define _plFogEnvironment_h
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#include "pnKeyedObject/hsKeyedObject.h"
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsColorRGBA.h"
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#include "hsTemplates.h"
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#include "hsUtils.h"
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//// plFogEnvironment Class Definition ////////////////////////////////////////////
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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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// //
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///////////////////////////////////////////////////////////////////////////////
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#include "hsWindows.h"
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#include "HeadSpin.h"
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#include "plGBufferGroup.h"
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#include "hsStream.h"
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@ -45,8 +45,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include "hsWindows.h"
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plPipeline.h"
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#include "plPlates.h"
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@ -48,11 +48,11 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef _plPlates_h
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#define _plPlates_h
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsStlUtils.h"
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#include "hsColorRGBA.h"
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#include "hsTemplates.h"
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#include "hsUtils.h"
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#include "hsMatrix44.h"
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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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// //
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///////////////////////////////////////////////////////////////////////////////
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plRenderTarget.h"
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#include "plCubicRenderTarget.h"
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#include "hsStream.h"
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@ -45,7 +45,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plStatusLogDrawer.h"
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#include "plPipeline.h"
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#include "plDebugText.h"
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@ -53,7 +53,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef _plStencil_h
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#define _plStencil_h
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#include "hsTypes.h"
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#include "HeadSpin.h"
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//// Stencil Caps /////////////////////////////////////////////////////////////
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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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// //
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///////////////////////////////////////////////////////////////////////////////
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#include "hsWindows.h"
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#include "HeadSpin.h"
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#include "plTextFont.h"
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#include "plDebugText.h"
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@ -50,8 +50,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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// //
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///////////////////////////////////////////////////////////////////////////////
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#include "hsWindows.h"
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsMatrix44.h"
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#include "pnKeyedObject/hsKeyedObject.h"
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#include "plTextGenerator.h"
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@ -52,8 +52,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include "hsWindows.h"
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plTransitionMgr.h"
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#include "plPlates.h"
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@ -48,10 +48,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef _plTransitionMgr_h
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#define _plTransitionMgr_h
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsTemplates.h"
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#include "pnKeyedObject/hsKeyedObject.h"
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#include "hsUtils.h"
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//// Class Definition ////////////////////////////////////////////////////////
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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plVertCoder.h"
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#include "hsStream.h"
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