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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-17 10:52:46 +00:00

HeadSpin.h is now the core header.

Rearrange some things so such that low-level CoreLib headers aren't quite
so crazy. For higher level stuff, you still need to include the
appropriate header.
This commit is contained in:
2012-01-21 21:52:21 -05:00
parent 2f53a10fb6
commit be26b145df
675 changed files with 801 additions and 1000 deletions

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@ -42,15 +42,15 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
//#define DYNAHEADER_CREATE_STORAGE
#include "hsTypes.h"
#include "HeadSpin.h"
#include <time.h>
#include "hsWindows.h"
#include "hsG3DDeviceSelector.h"
#include "hsStream.h"
#include "hsUtils.h"
#include "plPipeline.h"
#ifdef HS_OPEN_GL

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plPipeline.h"
#include "hsGColorizer.h"

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@ -43,7 +43,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef hsGColorizer_inc
#define hsGColorizer_inc
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsColorRGBA.h"
class plPipeline;

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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include <ddraw.h>

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@ -46,7 +46,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifdef HS_BUILD_FOR_WIN32
#include "hsWindows.h"
typedef HWND hsWinRef;
#else // Whatever

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plCaptureRender.h"
#ifndef MF_FRONTBUFF_CAPTURE

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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
///////////////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plCubicRenderTargetModifier.h"
#include "plCubicRenderTarget.h"
#include "plgDispatch.h"

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plCullTree.h"
#include "plDrawable/plSpaceTree.h"
#include "hsFastMath.h"

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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
//////////////////////////////////////////////////////////////////////////////
#include <stdlib.h>
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plDTProgressMgr.h"
#include "plPipeline.h"
#include "plDebugText.h"

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@ -53,7 +53,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef _plDXDeviceRef_h
#define _plDXDeviceRef_h
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsGDeviceRef.h"

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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
///////////////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "HeadSpin.h"
#include <d3d9.h>
#include <ddraw.h>

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@ -44,7 +44,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsGDDrawDllLoad.h"
#include "hsG3DDeviceSelector.h"
#include "hsUtils.h"
//// Local Typedefs ///////////////////////////////////////////////////////////

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@ -66,7 +66,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsWinRef.h"
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plDXPipeline.h"
#include "plPipelineCreate.h"
#include "plDebugText.h"

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@ -44,7 +44,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include <D3d9.h>
#include <D3dx9core.h>
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plDXShader.h"

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@ -57,7 +57,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include <d3dx9mesh.h>
#include "hsWinRef.h"
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plDXTextFont.h"
#include "plDXPipeline.h"

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@ -44,7 +44,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include <D3d9.h>
#include <D3dx9core.h>
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plDXVertexShader.h"

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@ -48,10 +48,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef _plDebugText_h
#define _plDebugText_h
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsColorRGBA.h"
#include "hsTemplates.h"
#include "hsUtils.h"
//// plDebugText Class Definition ////////////////////////////////////////////

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plDynamicEnvMap.h"
#include "plPipeline.h"

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@ -49,10 +49,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#define _plFogEnvironment_h
#include "pnKeyedObject/hsKeyedObject.h"
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsColorRGBA.h"
#include "hsTemplates.h"
#include "hsUtils.h"
//// plFogEnvironment Class Definition ////////////////////////////////////////////

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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
///////////////////////////////////////////////////////////////////////////////
#include "hsWindows.h"
#include "HeadSpin.h"
#include "plGBufferGroup.h"
#include "hsStream.h"

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@ -45,8 +45,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
//////////////////////////////////////////////////////////////////////////////
#include "hsWindows.h"
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plPipeline.h"
#include "plPlates.h"

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@ -48,11 +48,11 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef _plPlates_h
#define _plPlates_h
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsStlUtils.h"
#include "hsColorRGBA.h"
#include "hsTemplates.h"
#include "hsUtils.h"
#include "hsMatrix44.h"

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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
///////////////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plRenderTarget.h"
#include "plCubicRenderTarget.h"
#include "hsStream.h"

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@ -45,7 +45,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
//////////////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plStatusLogDrawer.h"
#include "plPipeline.h"
#include "plDebugText.h"

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@ -53,7 +53,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef _plStencil_h
#define _plStencil_h
#include "hsTypes.h"
#include "HeadSpin.h"
//// Stencil Caps /////////////////////////////////////////////////////////////

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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
///////////////////////////////////////////////////////////////////////////////
#include "hsWindows.h"
#include "HeadSpin.h"
#include "plTextFont.h"
#include "plDebugText.h"

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@ -50,8 +50,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
///////////////////////////////////////////////////////////////////////////////
#include "hsWindows.h"
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsMatrix44.h"
#include "pnKeyedObject/hsKeyedObject.h"
#include "plTextGenerator.h"

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@ -52,8 +52,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
//////////////////////////////////////////////////////////////////////////////
#include "hsWindows.h"
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plTransitionMgr.h"
#include "plPlates.h"

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@ -48,10 +48,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef _plTransitionMgr_h
#define _plTransitionMgr_h
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsTemplates.h"
#include "pnKeyedObject/hsKeyedObject.h"
#include "hsUtils.h"
//// Class Definition ////////////////////////////////////////////////////////

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plVertCoder.h"
#include "hsStream.h"