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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-17 10:52:46 +00:00
HeadSpin.h is now the core header.
Rearrange some things so such that low-level CoreLib headers aren't quite so crazy. For higher level stuff, you still need to include the appropriate header.
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@ -42,7 +42,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plAGApplicator.h"
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#include "plAGModifier.h"
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#include "hsResMgr.h"
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#include "hsUtils.h"
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// ctor --------
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// -----
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@ -46,7 +46,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plAGModifier.h"
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// global
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsResMgr.h"
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#include "plAGAnimInstance.h"
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@ -47,7 +47,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef PLAGMODIFIER_H
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#define PLAGMODIFIER_H
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#include "hsTypes.h" // need for plSingleModifier
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#include "HeadSpin.h" // need for plSingleModifier
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#include "pnModifier/plSingleModifier.h" // inherited
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// local
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@ -54,7 +54,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plMultistageBehMod.h"
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// global
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#include "hsUtils.h"
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#include "hsStlUtils.h"
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#include "hsResMgr.h"
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#include "hsTimer.h"
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@ -42,7 +42,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef PL_AV_BEHAVIORS_H
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#define PL_AV_BEHAVIORS_H
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsTemplates.h"
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#include "pnKeyedObject/plKey.h"
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#include "pnTimer/plTimedValue.h"
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@ -43,7 +43,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#define PLAVBRAIN_INC
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#include "plAGModifier.h"
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsTemplates.h"
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#include "hsBitVector.h"
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#include "hsGeometry3.h"
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@ -39,8 +39,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsConfig.h"
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#include "hsWindows.h"
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#include "plAvCallbackAction.h"
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#include "plAvBrainCritter.h"
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@ -39,11 +39,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsConfig.h"
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#include "hsWindows.h"
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#include "plAvCallbackAction.h" // subclasses a havok object; must be in first include section
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#include "HeadSpin.h"
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#include "plAvBrainHuman.h"
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#include "plAvBrainClimb.h"
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@ -41,7 +41,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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*==LICENSE==*/
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#include "plAvatar/plAvCallbackAction.h"
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#include "hsTypes.h"
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#include "HeadSpin.h"
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// singular
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#include "plAvLadderModifier.h"
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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsTemplates.h"
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#include "hsStream.h"
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#include "hsResMgr.h"
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@ -39,8 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsConfig.h"
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#include "hsWindows.h"
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#include "HeadSpin.h"
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// singular
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#include "plAvatarTasks.h"
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@ -57,7 +56,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plAvatarMgr.h"
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// global
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#include "hsUtils.h"
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// other
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#include "plgDispatch.h"
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@ -42,9 +42,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef PLCLOTHINGLAYOUT_INC
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#define PLCLOTHINGLAYOUT_INC
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsTemplates.h"
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#include "hsUtils.h"
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// This file is intended to be an independent section so that plClothingMtl and plAvatarClothing
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// can both use these structures, without all the plCreatable/hsKeyedObject/plSynchedObject stuff
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@ -46,7 +46,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "hsColorRGBA.h"
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#include "hsTemplates.h"
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#include "hsTypes.h"
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#include "HeadSpin.h"
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//
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// This modifier is responsible for sending and recving
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@ -55,7 +55,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plAvTaskSeek.h"
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// global
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#include "hsUtils.h"
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// other
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#include "plMessage/plAvCoopMsg.h"
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@ -46,7 +46,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plScalarChannel.h"
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// global
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#include "hsTypes.h" // you need types to include Matrix
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#include "HeadSpin.h" // you need types to include Matrix
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#include "hsMatrix44.h"
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#include "plTransform/hsAffineParts.h"
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