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HeadSpin.h is now the core header.
Rearrange some things so such that low-level CoreLib headers aren't quite so crazy. For higher level stuff, you still need to include the appropriate header.
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@ -44,7 +44,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plInputMap.h"
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#include "plKeyMap.h"
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#include "hsUtils.h"
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#include "plResMgr/plLocalization.h"
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ControlEventCode plInputMap::ConvertCharToControlCode(const char* c)
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@ -44,7 +44,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef PL_INPUT_MAP_H
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#define PL_INPUT_MAP_H
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plControlDefinition.h"
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#include "hsTemplates.h"
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@ -50,7 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#define _plKeyMap_h
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "plInputMap.h"
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#include "plControlEventCodes.h"
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@ -42,7 +42,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef plOSMsg_inc
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#define plOSMsg_inc
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#include "hsWindows.h"
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//
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// This enum wraps all of the OS messages
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