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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
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HeadSpin.h is now the core header.
Rearrange some things so such that low-level CoreLib headers aren't quite so crazy. For higher level stuff, you still need to include the appropriate header.
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@ -48,7 +48,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef _pfBackdoorMsg_h
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#define _pfBackdoorMsg_h
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsStream.h"
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#include "pnMessage/plMessage.h"
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@ -45,7 +45,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "pnMessage/plMessage.h"
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#include "hsResMgr.h"
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#include "pnModifier/plSingleModifier.h"
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#include "hsUtils.h"
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#include "HeadSpin.h"
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@ -48,7 +48,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef _pfGameGUIMsg_h
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#define _pfGameGUIMsg_h
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsStream.h"
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#include "pnMessage/plMessage.h"
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@ -48,7 +48,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef _pfKIMsg_h
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#define _pfKIMsg_h
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "hsStlUtils.h"
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#include "hsStream.h"
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#include "pnMessage/plMessage.h"
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