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HeadSpin.h is now the core header.
Rearrange some things so such that low-level CoreLib headers aren't quite so crazy. For higher level stuff, you still need to include the appropriate header.
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@ -48,7 +48,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef _pfKI_h
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#define _pfKI_h
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "../pnKeyedObject/hsKeyedObject.h"
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@ -45,7 +45,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include "hsTypes.h"
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#include "HeadSpin.h"
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#include "pfPlayerBookMod.h"
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#include "../pfGameGUIMgr/pfGameGUIMgr.h"
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#include "../pfGameGUIMgr/pfGUIButtonMod.h"
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