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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-18 11:19:10 +00:00

HeadSpin.h is now the core header.

Rearrange some things so such that low-level CoreLib headers aren't quite
so crazy. For higher level stuff, you still need to include the
appropriate header.
This commit is contained in:
2012-01-21 21:52:21 -05:00
parent 2f53a10fb6
commit be26b145df
675 changed files with 801 additions and 1000 deletions

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@ -39,7 +39,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "hsStlUtils.h"
#include "hsMatrix44.h"
#include "hsGeometry3.h"

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plBlower.h"
#include "plgDispatch.h"
#include "hsFastMath.h"

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plFilterCoordInterface.h"
#include "hsMatrix44.h"

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plFollowMod.h"
#include "plgDispatch.h"
#include "pnNetCommon/plNetApp.h"

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plLightModifier.h"
#include "plGLight/plLightInfo.h"
#include "plInterp/plController.h"

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plLineFollowMod.h"
#include "plStereizer.h"
#include "plInterp/plAnimPath.h"

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@ -42,14 +42,14 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include <stdlib.h>
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plRandomCommandMod.h"
#include "pnSceneObject/plSceneObject.h"
#include "plMessage/plAnimCmdMsg.h"
#include "pnMessage/plEventCallbackMsg.h"
#include "plgDispatch.h"
#include "hsTimer.h"
#include "hsUtils.h"
static const float kRandNormalize = 1.f / 32767.f;

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@ -43,7 +43,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include <math.h>
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plStereizer.h"
#include "plLineFollowMod.h"

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@ -40,7 +40,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "hsTypes.h"
#include "HeadSpin.h"
#include "plViewFaceModifier.h"
#include "plgDispatch.h"
#include "pnSceneObject/plSceneObject.h"