mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-18 19:29:09 +00:00
Replace Uuid with plUUID EVERYWHERE.
This commit is contained in:
@ -552,7 +552,7 @@ static void ChangedVaultNodeFetched (
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//============================================================================
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static void VaultNodeChanged (
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unsigned nodeId,
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const Uuid & revisionId
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const plUUID& revisionId
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) {
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LogMsg(kLogDebug, L"Notify: Node changed: %u", nodeId);
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@ -2115,7 +2115,7 @@ void VaultFetchNodesAndWait (
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//============================================================================
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void VaultInitAge (
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const plAgeInfoStruct * info,
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const Uuid & parentAgeInstId, // optional
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const plUUID parentAgeInstId, // optional
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FVaultInitAgeCallback callback,
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void * state,
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void * param
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@ -2136,7 +2136,7 @@ void VaultInitAge (
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StrToUnicode(ageDesc, info->GetAgeDescription(), arrsize(ageDesc));
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NetCliAuthVaultInitAge(
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(Uuid)*info->GetAgeInstanceGuid(),
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*info->GetAgeInstanceGuid(),
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parentAgeInstId,
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ageFilename,
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ageInstName,
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@ -2418,7 +2418,7 @@ bool VaultFindOrCreateChildAgeLinkAndWait (const wchar_t ownedAgeName[], const p
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}
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//============================================================================
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bool VaultAddOwnedAgeSpawnPoint (const Uuid & ageInstId, const plSpawnPointInfo & spawnPt) {
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bool VaultAddOwnedAgeSpawnPoint (const plUUID& ageInstId, const plSpawnPointInfo & spawnPt) {
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RelVaultNode * fldr = nil;
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RelVaultNode * link = nil;
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@ -2638,7 +2638,7 @@ bool VaultRegisterOwnedAgeAndWait (const plAgeLinkStruct * link) {
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VaultInitAge(
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link->GetAgeInfo(),
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kNilGuid,
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kNilUuid,
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_InitAgeCallback,
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nil,
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¶m
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@ -2909,7 +2909,7 @@ void VaultRegisterOwnedAge(const plAgeLinkStruct* link) {
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// Let's go async, my friend :)
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VaultInitAge(link->GetAgeInfo(),
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kNilGuid,
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kNilUuid,
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(FVaultInitAgeCallback)_InitAgeCallback,
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nil,
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new plSpawnPointInfo(link->SpawnPoint()));
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@ -3012,7 +3012,7 @@ bool VaultRegisterVisitAgeAndWait (const plAgeLinkStruct * link) {
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VaultInitAge(
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link->GetAgeInfo(),
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kNilGuid,
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kNilUuid,
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_InitAgeCallback,
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nil,
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¶m
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@ -3271,7 +3271,7 @@ void VaultRegisterVisitAge(const plAgeLinkStruct* link) {
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// This doesn't actually *create* a new age but rather fetches the
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// already existing age vault. Weird? Yes...
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VaultInitAge(link->GetAgeInfo(),
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kNilGuid,
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kNilUuid,
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(FVaultInitAgeCallback)_InitAgeCallback,
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nil,
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p
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@ -3632,13 +3632,13 @@ bool VaultAmCzarOfCurrentAge () {
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}
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//============================================================================
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bool VaultAmOwnerOfAge (const Uuid & ageInstId) {
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bool VaultAmOwnerOfAge (const plUUID& ageInstId) {
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hsAssert(false, "eric, implement me");
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return true;
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}
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//============================================================================
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bool VaultAmCzarOfAge (const Uuid & ageInstId) {
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bool VaultAmCzarOfAge (const plUUID& ageInstId) {
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// hsAssert(false, "eric, implement me");
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return false;
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}
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@ -4249,7 +4249,7 @@ static void _AddChildNodeCallback (
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bool VaultAgeFindOrCreateSubAgeLinkAndWait (
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const plAgeInfoStruct * info,
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plAgeLinkStruct * link,
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const Uuid & parentAgeInstId
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const plUUID& parentAgeInstId
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) {
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if (RelVaultNode * rvnLink = VaultFindAgeSubAgeLinkIncRef(info)) {
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VaultAgeLinkNode linkAcc(rvnLink);
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@ -4464,7 +4464,7 @@ namespace _VaultCreateSubAge {
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}
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}; // namespace _VaultCreateSubAge
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bool VaultAgeFindOrCreateSubAgeLink(const plAgeInfoStruct* info, plAgeLinkStruct* link, const Uuid& parentUuid) {
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bool VaultAgeFindOrCreateSubAgeLink(const plAgeInfoStruct* info, plAgeLinkStruct* link, const plUUID& parentUuid) {
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using namespace _VaultCreateSubAge;
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// First, try to find an already existing subage
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@ -4633,8 +4633,7 @@ bool VaultAgeFindOrCreateChildAgeLinkAndWait (
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_InitAgeParam param;
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memset(¶m, 0, sizeof(param));
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Uuid parentAgeInstId;
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memset(&parentAgeInstId, 0, sizeof(parentAgeInstId));
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plUUID parentAgeInstId;
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if (RelVaultNode * rvnAge = VaultGetAgeNodeIncRef()) {
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VaultAgeNode access(rvnAge);
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parentAgeInstId = access.ageInstUuid;
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@ -60,6 +60,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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***/
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struct RelVaultNode;
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class plUUID;
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struct VaultCallback {
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struct IVaultCallback * internal;
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@ -316,7 +317,7 @@ typedef void (*FVaultInitAgeCallback)(
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);
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void VaultInitAge (
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const class plAgeInfoStruct * info,
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const Uuid & parentAgeInstId,
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const plUUID parentAgeInstId,
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FVaultInitAgeCallback callback,
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void * state,
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void * param
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@ -343,7 +344,7 @@ RelVaultNode * VaultGetPlayerInboxFolderIncRef ();
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RelVaultNode * VaultGetOwnedAgeLinkIncRef (const plAgeInfoStruct * info);
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RelVaultNode * VaultGetOwnedAgeInfoIncRef (const plAgeInfoStruct * info);
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bool VaultGetOwnedAgeLink (const plAgeInfoStruct * info, plAgeLinkStruct * link);
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bool VaultAddOwnedAgeSpawnPoint (const Uuid & ageInstId, const plSpawnPointInfo & spawnPt);
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bool VaultAddOwnedAgeSpawnPoint (const plUUID& ageInstId, const plSpawnPointInfo & spawnPt);
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bool VaultSetOwnedAgePublicAndWait (const plAgeInfoStruct * info, bool publicOrNot);
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RelVaultNode * VaultGetVisitAgeLinkIncRef (const plAgeInfoStruct * info);
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bool VaultGetVisitAgeLink (const plAgeInfoStruct * info, class plAgeLinkStruct * link);
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@ -372,8 +373,8 @@ bool VaultAmInMyPersonalAge ();
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bool VaultAmInMyNeighborhoodAge ();
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bool VaultAmOwnerOfCurrentAge ();
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bool VaultAmCzarOfCurrentAge ();
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bool VaultAmOwnerOfAge (const Uuid & ageInstId);
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bool VaultAmCzarOfAge (const Uuid & ageInstId);
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bool VaultAmOwnerOfAge (const plUUID& ageInstId);
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bool VaultAmCzarOfAge (const plUUID& ageInstId);
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bool VaultRegisterMTStationAndWait (
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const wchar_t stationName[],
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const wchar_t linkBackSpawnPtObjName[]
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@ -430,9 +431,9 @@ bool VaultAgeGetSubAgeLink (
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bool VaultAgeFindOrCreateSubAgeLinkAndWait (
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const plAgeInfoStruct * info,
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plAgeLinkStruct * link,
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const Uuid & parentAgeInstId
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const plUUID& parentAgeInstId
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);
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bool VaultAgeFindOrCreateSubAgeLink(const plAgeInfoStruct* info, plAgeLinkStruct* link, const Uuid& parentUuid);
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bool VaultAgeFindOrCreateSubAgeLink(const plAgeInfoStruct* info, plAgeLinkStruct* link, const plUUID& arentUuid);
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bool VaultAgeFindOrCreateChildAgeLinkAndWait (
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const wchar_t parentAgeName[], // nil --> current age, non-nil --> owned age by given name
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const plAgeInfoStruct * info,
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@ -132,12 +132,12 @@ void VaultPlayerNode::SetOnlineTime (unsigned v) {
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}
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//============================================================================
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void VaultPlayerNode::SetAccountUuid (const Uuid & v) {
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void VaultPlayerNode::SetAccountUuid (const plUUID& v) {
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IVaultNodeSetValue(kAccountUuid, base, &accountUuid, v);
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}
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//============================================================================
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void VaultPlayerNode::SetInviteUuid (const Uuid & v) {
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void VaultPlayerNode::SetInviteUuid (const plUUID& v) {
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IVaultNodeSetValue(kInviteUuid, base, &inviteUuid, v);
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}
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@ -181,7 +181,7 @@ void VaultPlayerInfoNode::SetAgeInstName (const wchar_t v[]) {
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}
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//============================================================================
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void VaultPlayerInfoNode::SetAgeInstUuid (const Uuid & v) {
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void VaultPlayerInfoNode::SetAgeInstUuid (const plUUID& v) {
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IVaultNodeSetValue(kAgeInstUuid, base, &ageInstUuid, v);
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}
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@ -369,7 +369,7 @@ void VaultTextNoteNode::SetVisitInfo (const plAgeInfoStruct & info) {
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break;
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case kAgeInstGuid: {
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plUUID guid = (plUUID)*info.GetAgeInstanceGuid();
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plUUID guid = *info.GetAgeInstanceGuid();
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wchar_t src[64];
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wcsncpy(src, guid.AsString().ToWchar(), 64);
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unsigned len = StrLen(src);
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@ -464,9 +464,7 @@ bool VaultTextNoteNode::GetVisitInfo (plAgeInfoStruct * info) {
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case kAgeInstGuid: {
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StrTokenize(&str, token, arrsize(token), L"|", 1);
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if (StrLen(token) > 0) {
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Uuid guid;
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GuidFromString(token, &guid);
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plUUID uuid(guid);
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plUUID uuid(plString::FromWchar(token));
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info->SetAgeInstanceGuid(&uuid);
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}
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}
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@ -859,12 +857,12 @@ VaultAgeNode::VaultAgeNode (NetVaultNode * node)
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}
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//============================================================================
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void VaultAgeNode::SetAgeInstGuid (const Uuid & v) {
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void VaultAgeNode::SetAgeInstGuid (const plUUID& v) {
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IVaultNodeSetValue(kAgeInstanceGuid, base, &ageInstUuid, v);
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}
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//============================================================================
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void VaultAgeNode::SetParentAgeInstGuid (const Uuid & v) {
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void VaultAgeNode::SetParentAgeInstGuid (const plUUID& v) {
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IVaultNodeSetValue(kParentAgeInstanceGuid, base, &parentAgeInstUuid, v);
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}
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@ -914,12 +912,12 @@ void VaultAgeInfoNode::SetAgeUserDefinedName (const wchar_t v[]) {
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}
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//============================================================================
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void VaultAgeInfoNode::SetAgeInstGuid (const Uuid & v) {
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void VaultAgeInfoNode::SetAgeInstGuid (const plUUID& v) {
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IVaultNodeSetValue(kAgeInstanceGuid, base, &ageInstUuid, v);
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}
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//============================================================================
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void VaultAgeInfoNode::SetParentAgeInstGuid (const Uuid & v) {
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void VaultAgeInfoNode::SetParentAgeInstGuid (const plUUID& v) {
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IVaultNodeSetValue(kParentAgeInstanceGuid, base, &parentAgeInstUuid, v);
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}
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@ -1012,7 +1010,7 @@ void VaultAgeInfoNode::CopyFrom (const plAgeInfoStruct * info) {
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SetAgeSequenceNumber(info->GetAgeSequenceNumber());
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// age instance guid
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SetAgeInstGuid((Uuid)*info->GetAgeInstanceGuid());
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SetAgeInstGuid(*info->GetAgeInstanceGuid());
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// age language
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SetAgeLanguage(info->GetAgeLanguage());
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@ -1091,6 +1089,6 @@ void VaultMarkerGameNode::SetGameName (const wchar_t v[]) {
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}
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//============================================================================
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void VaultMarkerGameNode::SetGameGuid (const Uuid & v) {
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void VaultMarkerGameNode::SetGameGuid (const plUUID& v) {
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IVaultNodeSetValue(kGameGuid, base, &gameGuid, v);
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}
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@ -101,8 +101,8 @@ struct VaultPlayerNode : NetVaultNodeAccess {
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wchar_t *& avatarShapeName;
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int & disabled;
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unsigned & onlineTime;
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Uuid & accountUuid;
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Uuid & inviteUuid;
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plUUID& accountUuid;
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plUUID& inviteUuid;
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int & explorer;
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VaultPlayerNode (NetVaultNode * node);
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@ -114,8 +114,8 @@ struct VaultPlayerNode : NetVaultNodeAccess {
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void SetAvatarShapeName (const wchar_t v[]);
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void SetDisabled (int v);
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void SetOnlineTime (unsigned v);
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void SetAccountUuid (const Uuid & v);
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void SetInviteUuid (const Uuid & v);
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void SetAccountUuid (const plUUID& v);
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void SetInviteUuid (const plUUID& v);
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void SetExplorer (int v);
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};
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@ -136,7 +136,7 @@ struct VaultPlayerInfoNode : NetVaultNodeAccess {
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unsigned & playerId;
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wchar_t *& playerName;
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wchar_t *& ageInstName;
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Uuid & ageInstUuid;
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plUUID& ageInstUuid;
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int & online;
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int & ccrLevel;
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@ -148,7 +148,7 @@ struct VaultPlayerInfoNode : NetVaultNodeAccess {
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void SetPlayerId (unsigned v);
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void SetPlayerName (const wchar_t v[]);
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void SetAgeInstName (const wchar_t v[]);
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void SetAgeInstUuid (const Uuid & v);
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void SetAgeInstUuid (const plUUID& v);
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void SetOnline (int v);
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void SetCCRLevel (int v);
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};
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@ -362,16 +362,16 @@ struct VaultAgeNode : NetVaultNodeAccess {
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static const uint64_t kParentAgeInstanceGuid = NetVaultNode::kUuid_2;
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static const uint64_t kAgeName = NetVaultNode::kString64_1;
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Uuid & ageInstUuid;
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Uuid & parentAgeInstUuid;
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plUUID& ageInstUuid;
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plUUID& parentAgeInstUuid;
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wchar_t *& ageName;
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VaultAgeNode (NetVaultNode * node);
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VaultAgeNode (const VaultAgeNode &); // not implemented
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const VaultAgeNode & operator= (const VaultAgeNode &); // not implemented
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void SetAgeInstGuid (const Uuid & v);
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void SetParentAgeInstGuid (const Uuid & v);
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void SetAgeInstGuid (const plUUID& v);
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void SetParentAgeInstGuid (const plUUID& v);
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void SetAgeName (const wchar_t v[]);
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};
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@ -396,8 +396,8 @@ struct VaultAgeInfoNode : NetVaultNodeAccess {
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wchar_t *& ageFilename;
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wchar_t *& ageInstName;
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wchar_t *& ageUserDefinedName;
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Uuid & ageInstUuid;
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Uuid & parentAgeInstUuid;
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plUUID& ageInstUuid;
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plUUID& parentAgeInstUuid;
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int & ageSequenceNumber;
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int & ageIsPublic;
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int & ageLanguage;
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@ -413,8 +413,8 @@ struct VaultAgeInfoNode : NetVaultNodeAccess {
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void SetAgeFilename (const wchar_t v[]);
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void SetAgeInstName (const wchar_t v[]);
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void SetAgeUserDefinedName (const wchar_t v[]);
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void SetAgeInstGuid (const Uuid & v);
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void SetParentAgeInstGuid (const Uuid & v);
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void SetAgeInstGuid (const plUUID& v);
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void SetParentAgeInstGuid (const plUUID& v);
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void SetAgeSequenceNumber (int v);
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void _SetAgeIsPublic (int v); // WARNING: Do not call this. The age will not be set public this way. Use NetCliAuthSetAgePublic instead (changes this field's value in the process).
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void SetAgeLanguage (int v);
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@ -456,12 +456,12 @@ struct VaultMarkerGameNode : NetVaultNodeAccess {
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static const uint64_t kGameGuid = NetVaultNode::kUuid_1;
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wchar_t *& gameName;
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Uuid & gameGuid;
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plUUID& gameGuid;
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VaultMarkerGameNode (NetVaultNode * node);
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VaultMarkerGameNode (const VaultMarkerGameNode &); // not implemented
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const VaultMarkerGameNode & operator= (const VaultMarkerGameNode &); // not implemented
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void SetGameName (const wchar_t v[]);
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void SetGameGuid (const Uuid & v);
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void SetGameGuid (const plUUID& v);
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};
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Reference in New Issue
Block a user