Browse Source

Merge pull request #217 from Hoikas/hdr-cleanup

Header Cleanups
Branan Purvine-Riley 12 years ago
parent
commit
bc3c409094
  1. 59
      Sources/Plasma/Apps/plClient/plClient.cpp
  2. 48
      Sources/Plasma/Apps/plClient/plClient.h
  3. 8
      Sources/Plasma/Apps/plClient/winmain.cpp
  4. 11
      Sources/Plasma/Apps/plFileEncrypt/main.cpp
  5. 12
      Sources/Plasma/Apps/plPageInfo/plPageInfo.cpp
  6. 8
      Sources/Plasma/Apps/plPageOptimizer/plPageOptimizer.cpp
  7. 4
      Sources/Plasma/Apps/plPythonPack/PythonInterface.cpp
  8. 4
      Sources/Plasma/Apps/plPythonPack/PythonInterface.h
  9. 2
      Sources/Plasma/Apps/plPythonPack/main.cpp
  10. 2
      Sources/Plasma/Apps/plUruLauncher/Main.cpp
  11. 6
      Sources/Plasma/CoreLib/CMakeLists.txt
  12. 414
      Sources/Plasma/CoreLib/HeadSpin.cpp
  13. 522
      Sources/Plasma/CoreLib/HeadSpin.h
  14. 48
      Sources/Plasma/CoreLib/hsBiExpander.h
  15. 34
      Sources/Plasma/CoreLib/hsBitVector.h
  16. 84
      Sources/Plasma/CoreLib/hsBounds.cpp
  17. 42
      Sources/Plasma/CoreLib/hsBounds.h
  18. 39
      Sources/Plasma/CoreLib/hsColorRGBA.h
  19. 20
      Sources/Plasma/CoreLib/hsExceptions.h
  20. 4
      Sources/Plasma/CoreLib/hsFastMath.cpp
  21. 16
      Sources/Plasma/CoreLib/hsGeometry3.h
  22. 4
      Sources/Plasma/CoreLib/hsHashTable.h
  23. 10
      Sources/Plasma/CoreLib/hsMatrix44.cpp
  24. 14
      Sources/Plasma/CoreLib/hsMatrix44.h
  25. 24
      Sources/Plasma/CoreLib/hsMemory.cpp
  26. 80
      Sources/Plasma/CoreLib/hsMemory.h
  27. 2
      Sources/Plasma/CoreLib/hsPoint2.h
  28. 68
      Sources/Plasma/CoreLib/hsRefCnt.cpp
  29. 240
      Sources/Plasma/CoreLib/hsSTLStream.cpp
  30. 61
      Sources/Plasma/CoreLib/hsSTLStream.h
  31. 107
      Sources/Plasma/CoreLib/hsStream.cpp
  32. 198
      Sources/Plasma/CoreLib/hsStream.h
  33. 16
      Sources/Plasma/CoreLib/hsStringTokenizer.cpp
  34. 28
      Sources/Plasma/CoreLib/hsStringTokenizer.h
  35. 66
      Sources/Plasma/CoreLib/hsTemplates.h
  36. 22
      Sources/Plasma/CoreLib/hsThread.h
  37. 2
      Sources/Plasma/CoreLib/hsThread_Mac.cpp
  38. 14
      Sources/Plasma/CoreLib/hsThread_Unix.cpp
  39. 8
      Sources/Plasma/CoreLib/hsThread_Win.cpp
  40. 414
      Sources/Plasma/CoreLib/hsTypes.h
  41. 591
      Sources/Plasma/CoreLib/hsUtils.cpp
  42. 285
      Sources/Plasma/CoreLib/hsUtils.h
  43. 6
      Sources/Plasma/CoreLib/hsWide.cpp
  44. 22
      Sources/Plasma/CoreLib/hsWide.h
  45. 101
      Sources/Plasma/CoreLib/hsWindows.h
  46. 5
      Sources/Plasma/CoreLib/pcSmallRect.h
  47. 2
      Sources/Plasma/CoreLib/plGeneric.cpp
  48. 4
      Sources/Plasma/CoreLib/plLoadMask.cpp
  49. 22
      Sources/Plasma/CoreLib/plLoadMask.h
  50. 14
      Sources/Plasma/CoreLib/plViewTransform.cpp
  51. 52
      Sources/Plasma/CoreLib/plViewTransform.h
  52. 6
      Sources/Plasma/FeatureLib/pfAnimation/pfObjectFlocker.cpp
  53. 20
      Sources/Plasma/FeatureLib/pfAnimation/pfObjectFlocker.h
  54. 2
      Sources/Plasma/FeatureLib/pfAnimation/plAnimDebugList.h
  55. 2
      Sources/Plasma/FeatureLib/pfAnimation/plBlower.cpp
  56. 2
      Sources/Plasma/FeatureLib/pfAnimation/plBlower.h
  57. 6
      Sources/Plasma/FeatureLib/pfAnimation/plFollowMod.cpp
  58. 6
      Sources/Plasma/FeatureLib/pfAnimation/plFollowMod.h
  59. 10
      Sources/Plasma/FeatureLib/pfAnimation/plLightModifier.h
  60. 14
      Sources/Plasma/FeatureLib/pfAnimation/plLineFollowMod.cpp
  61. 40
      Sources/Plasma/FeatureLib/pfAnimation/plLineFollowMod.h
  62. 13
      Sources/Plasma/FeatureLib/pfAnimation/plRandomCommandMod.cpp
  63. 20
      Sources/Plasma/FeatureLib/pfAnimation/plRandomCommandMod.h
  64. 8
      Sources/Plasma/FeatureLib/pfAnimation/plStereizer.cpp
  65. 16
      Sources/Plasma/FeatureLib/pfAnimation/plStereizer.h
  66. 8
      Sources/Plasma/FeatureLib/pfAnimation/plViewFaceModifier.cpp
  67. 16
      Sources/Plasma/FeatureLib/pfAnimation/plViewFaceModifier.h
  68. 10
      Sources/Plasma/FeatureLib/pfAudio/plListener.cpp
  69. 14
      Sources/Plasma/FeatureLib/pfAudio/plListener.h
  70. 4
      Sources/Plasma/FeatureLib/pfAudio/plRandomSoundMod.cpp
  71. 6
      Sources/Plasma/FeatureLib/pfAudio/plRandomSoundMod.h
  72. 2
      Sources/Plasma/FeatureLib/pfCamera/pfCameraProxy.cpp
  73. 2
      Sources/Plasma/FeatureLib/pfCamera/pfCameraProxy.h
  74. 48
      Sources/Plasma/FeatureLib/pfCamera/plCameraBrain.cpp
  75. 62
      Sources/Plasma/FeatureLib/pfCamera/plCameraBrain.h
  76. 20
      Sources/Plasma/FeatureLib/pfCamera/plCameraModifier.cpp
  77. 34
      Sources/Plasma/FeatureLib/pfCamera/plCameraModifier.h
  78. 2
      Sources/Plasma/FeatureLib/pfCamera/plInterestingModifier.cpp
  79. 4
      Sources/Plasma/FeatureLib/pfCamera/plInterestingModifier.h
  80. 32
      Sources/Plasma/FeatureLib/pfCamera/plVirtualCamNeu.cpp
  81. 32
      Sources/Plasma/FeatureLib/pfCamera/plVirtualCamNeu.h
  82. 2
      Sources/Plasma/FeatureLib/pfCharacter/pfMarkerMgr.cpp
  83. 2
      Sources/Plasma/FeatureLib/pfCharacter/pfMarkerMgr.h
  84. 12
      Sources/Plasma/FeatureLib/pfCharacter/plPlayerModifier.cpp
  85. 18
      Sources/Plasma/FeatureLib/pfCharacter/plPlayerModifier.h
  86. 2
      Sources/Plasma/FeatureLib/pfConditional/plANDConditionalObject.cpp
  87. 2
      Sources/Plasma/FeatureLib/pfConditional/plANDConditionalObject.h
  88. 8
      Sources/Plasma/FeatureLib/pfConditional/plActivatorConditionalObject.cpp
  89. 6
      Sources/Plasma/FeatureLib/pfConditional/plActivatorConditionalObject.h
  90. 2
      Sources/Plasma/FeatureLib/pfConditional/plAnimationEventConditionalObject.cpp
  91. 2
      Sources/Plasma/FeatureLib/pfConditional/plAnimationEventConditionalObject.h
  92. 2
      Sources/Plasma/FeatureLib/pfConditional/plControlEventConditionalObject.cpp
  93. 2
      Sources/Plasma/FeatureLib/pfConditional/plControlEventConditionalObject.h
  94. 4
      Sources/Plasma/FeatureLib/pfConditional/plFacingConditionalObject.cpp
  95. 8
      Sources/Plasma/FeatureLib/pfConditional/plFacingConditionalObject.h
  96. 2
      Sources/Plasma/FeatureLib/pfConditional/plKeyPressConditionalObject.cpp
  97. 2
      Sources/Plasma/FeatureLib/pfConditional/plKeyPressConditionalObject.h
  98. 2
      Sources/Plasma/FeatureLib/pfConditional/plLocalPlayerInBoxConditionalObject.cpp
  99. 2
      Sources/Plasma/FeatureLib/pfConditional/plLocalPlayerInBoxConditionalObject.h
  100. 2
      Sources/Plasma/FeatureLib/pfConditional/plLocalPlayerIntersectPlaneConditionalObject.cpp
  101. Some files were not shown because too many files have changed in this diff Show More

59
Sources/Plasma/Apps/plClient/plClient.cpp

@ -169,7 +169,7 @@ static plAudioSystem* gAudio = nil;
extern ITaskbarList3* gTaskbarList;
#endif
hsBool plClient::fDelayMS = false;
bool plClient::fDelayMS = false;
plClient* plClient::fInstance=nil;
@ -255,7 +255,7 @@ plClient::~plClient()
#include "plGImage/plAVIWriter.h"
#include "pfCharacter/pfMarkerMgr.h"
hsBool plClient::Shutdown()
bool plClient::Shutdown()
{
plSynchEnabler ps(false); // disable dirty state tracking during shutdown
delete fProgressBar;
@ -482,7 +482,7 @@ void plClient::ISetGraphicsDefaults()
plDynamicCamMap::SetEnabled(plPipeline::fDefaultPipeParams.PlanarReflections ? true : false);
}
hsBool plClient::InitPipeline()
bool plClient::InitPipeline()
{
hsStatusMessage("InitPipeline client\n");
HWND hWnd = fWindowHndl;
@ -615,7 +615,7 @@ void plClient::IDispatchMsgReceiveCallback()
//============================================================================
hsBool plClient::MsgReceive(plMessage* msg)
bool plClient::MsgReceive(plMessage* msg)
{
if (plGenRefMsg * genRefMsg = plGenRefMsg::ConvertNoRef(msg)) {
// do nothing, we just use the client's key to ref vault image nodes.
@ -658,7 +658,7 @@ hsBool plClient::MsgReceive(plMessage* msg)
if (pRefMsg->GetContext() & plRefMsg::kOnCreate ||
pRefMsg->GetContext() & plRefMsg::kOnRequest)
{
hsBool found=false;
bool found=false;
plSceneNode *pNode = plSceneNode::ConvertNoRef(pRefMsg->GetRef());
int i;
for (i = 0; i < fRooms.Count(); i++)
@ -876,7 +876,7 @@ hsBool plClient::MsgReceive(plMessage* msg)
}
//============================================================================
hsBool plClient::IHandleMovieMsg(plMovieMsg* mov)
bool plClient::IHandleMovieMsg(plMovieMsg* mov)
{
if( !(mov->GetFileName() && *mov->GetFileName()) )
return true;
@ -1015,7 +1015,7 @@ void plClient::IQueueRoomLoad(const std::vector<plLocation>& locs, bool hold)
fLoadRooms.push_back(new LoadRequest(loc, hold));
if (!lastAgeName || hsStrEQ(info->GetAge(), lastAgeName))
if (!lastAgeName || strcmp(info->GetAge(), lastAgeName) == 0)
lastAgeName = info->GetAge();
else
allSameAge = false;
@ -1040,7 +1040,7 @@ void plClient::ILoadNextRoom()
fLoadRooms.pop_front();
bool alreadyLoaded = (IFindRoomByLoc(req->loc) != -1);
hsBool isLoading = IIsRoomLoading(req->loc);
bool isLoading = IIsRoomLoading(req->loc);
if (alreadyLoaded || isLoading)
{
delete req;
@ -1152,7 +1152,7 @@ void plClient::IRoomLoaded(plSceneNode* node, bool hold)
{
fCurrentNode = node;
// make sure we don't already have this room in the list:
hsBool bAppend = true;
bool bAppend = true;
for (int i = 0; i < fRooms.Count(); i++)
{
if (fRooms[i].fNode == fCurrentNode)
@ -1208,7 +1208,7 @@ void plClient::IRoomLoaded(plSceneNode* node, bool hold)
int numMsgs = 0;
for (int i = 0; i < sizeof(ageMsgCount)/sizeof(AgeMsgCount); i++)
{
if (hsStrEQ(ageMsgCount[i].AgeName, name))
if (strcmp(ageMsgCount[i].AgeName, name) == 0)
{
numMsgs = ageMsgCount[i].NumMsgs;
break;
@ -1397,7 +1397,7 @@ void plClient::IStopProgress( void )
*
***/
extern hsBool gDataServerLocal;
extern bool gDataServerLocal;
#include "plQuality.h"
#include "plLoadMask.h"
@ -1470,7 +1470,7 @@ private:
#endif
//============================================================================
hsBool plClient::StartInit()
bool plClient::StartInit()
{
hsStatusMessage("Init client\n");
fFlags.SetBit( kFlagIniting );
@ -1669,7 +1669,7 @@ void plClient::ShutdownDLLs()
fLoadedDLLs.Reset();
}
hsBool plClient::MainLoop()
bool plClient::MainLoop()
{
#if defined(HAVE_CYPYTHONIDE) && !defined(PLASMA_EXTERNAL_RELEASE)
if (PythonInterface::UsePythonDebugger())
@ -1745,7 +1745,7 @@ plProfile_CreateTimer("ScreenElem", "Render", ScreenElem);
plProfile_CreateTimer("EndRender", "Render", EndRender);
hsBool plClient::IUpdate()
bool plClient::IUpdate()
{
plProfile_BeginTiming(UpdateTime);
@ -1839,7 +1839,7 @@ hsBool plClient::IUpdate()
return false;
}
hsBool plClient::IDrawProgress() {
bool plClient::IDrawProgress() {
// HACK: Don't draw while we're caching some room loads, otherwise the
// progress bar will jump around while we're calculating the size
if (fHoldLoadRequests)
@ -1871,7 +1871,7 @@ hsBool plClient::IDrawProgress() {
return false;
}
hsBool plClient::IDraw()
bool plClient::IDraw()
{
// If we're shutting down, don't attempt to draw. Doing so
// tends to cause a device reload each frame.
@ -1990,7 +1990,7 @@ void plClient::IKillMovies()
fMovies.Reset();
}
hsBool plClient::IPlayIntroBink(const char* movieName, float endDelay, float posX, float posY, float scaleX, float scaleY, float volume /* = 1.0 */)
bool plClient::IPlayIntroBink(const char* movieName, float endDelay, float posX, float posY, float scaleX, float scaleY, float volume /* = 1.0 */)
{
SetQuitIntro(false);
plBinkPlayer player;
@ -2022,7 +2022,7 @@ hsBool plClient::IPlayIntroBink(const char* movieName, float endDelay, float pos
return true;
}
hsBool done = false;
bool done = false;
if( !fPipeline->BeginRender() )
{
fPipeline->ClearRenderTarget();
@ -2039,7 +2039,7 @@ hsBool plClient::IPlayIntroBink(const char* movieName, float endDelay, float pos
return false;
}
hsBool plClient::IFlushRenderRequests()
bool plClient::IFlushRenderRequests()
{
// For those requesting ack's, we could go through and send them
// mail telling them their request was ill-timed. But hopefully,
@ -2109,7 +2109,7 @@ hsG3DDeviceModeRecord plClient::ILoadDevMode(const char* devModeFile)
HWND hWnd = fWindowHndl;
hsUNIXStream stream;
hsBool gottaCreate = false;
bool gottaCreate = false;
// If DevModeFind is specified, use the old method
// if ((GetGameFlags() & kDevModeFind))
@ -2175,7 +2175,7 @@ hsG3DDeviceModeRecord plClient::ILoadDevMode(const char* devModeFile)
return dmr;
}
void plClient::ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool Windowed, int NumAASamples, int MaxAnisotropicSamples, hsBool VSync)
void plClient::ResetDisplayDevice(int Width, int Height, int ColorDepth, bool Windowed, int NumAASamples, int MaxAnisotropicSamples, bool VSync)
{
if(!fPipeline) return;
@ -2188,7 +2188,7 @@ void plClient::ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool
WindowActivate(true);
}
void plClient::ResizeDisplayDevice(int Width, int Height, hsBool Windowed)
void plClient::ResizeDisplayDevice(int Width, int Height, bool Windowed)
{
if (plMouseDevice::Instance())
@ -2231,7 +2231,7 @@ void plClient::ResizeDisplayDevice(int Width, int Height, hsBool Windowed)
SetWindowPos( fWindowHndl, insertAfter, 0, 0, OutsideWidth, OutsideHeight, flags );
}
void WriteBool(hsStream *stream, char *name, hsBool on )
void WriteBool(hsStream *stream, char *name, bool on )
{
char command[256];
sprintf(command, "%s %s\r\n", name, on ? "true" : "false");
@ -2256,7 +2256,7 @@ void WriteString(hsStream *stream, const char *name, const char *val)
void plClient::IDetectAudioVideoSettings()
{
// Setup default pipeline settings
hsBool devmode = true;
bool devmode = true;
hsG3DDeviceModeRecord dmr;
hsG3DDeviceSelector devSel;
devSel.Enumerate(fWindowHndl);
@ -2267,10 +2267,10 @@ void plClient::IDetectAudioVideoSettings()
hsG3DDeviceRecord *rec = (hsG3DDeviceRecord *)dmr.GetDevice();
const hsG3DDeviceMode *mode = dmr.GetMode();
hsBool pixelshaders = rec->GetCap(hsG3DDeviceSelector::kCapsPixelShader);
bool pixelshaders = rec->GetCap(hsG3DDeviceSelector::kCapsPixelShader);
int psMajor = 0, psMinor = 0;
rec->GetPixelShaderVersion(psMajor, psMinor);
hsBool refDevice = false;
bool refDevice = false;
if(rec->GetG3DHALorHEL() == hsG3DDeviceSelector::kHHD3DRefDev)
refDevice = true;
@ -2367,18 +2367,13 @@ void plClient::IDetectAudioVideoSettings()
stream = plEncryptedStream::OpenEncryptedFileWrite(audioIniFile);
plAudioCaps caps = plAudioCapsDetector::Detect(false, true);
val = 6;
if( (hsPhysicalMemory() < 256) || plProfileManager::Instance().GetProcessorSpeed() < 1350000000)
{
val = 3;
}
char deviceName[256];
sprintf(deviceName, "\"%s\"", DEFAULT_AUDIO_DEVICE_NAME);
WriteBool(stream, "Audio.Initialize", caps.IsAvailable());
WriteBool(stream, "Audio.UseEAX", false);
WriteInt(stream, "Audio.SetPriorityCutoff", val);
WriteInt(stream, "Audio.SetPriorityCutoff", 6);
WriteInt(stream, "Audio.MuteAll", false);
WriteInt(stream, "Audio.SetChannelVolume SoundFX", 1);
WriteInt(stream, "Audio.SetChannelVolume BgndMusic", 1);

48
Sources/Plasma/Apps/plClient/plClient.h

@ -124,8 +124,8 @@ protected:
pfKI *fKIGUIGlue;
hsBool fDone;
hsBool fWindowActive;
bool fDone;
bool fWindowActive;
hsWindowHndl fWindowHndl;
@ -136,20 +136,20 @@ protected:
virtual hsG3DDeviceModeRecord ILoadDevMode(const char* devModeFile);
hsBool IUpdate();
hsBool IDraw();
hsBool IDrawProgress();
bool IUpdate();
bool IDraw();
bool IDrawProgress();
plVirtualCam1* fNewCamera;
static plClient* fInstance;
char * fpAuxInitDir;
static hsBool fDelayMS;
static bool fDelayMS;
int fClampCap;
int fQuality;
hsBool fQuitIntro;
bool fQuitIntro;
hsTArray<plBinkPlayer*> fMovies;
plMessagePumpProc fMessagePumpProc;
@ -184,14 +184,14 @@ protected:
void IHandleNetCommAuthMsg (plNetCommAuthMsg * msg);
bool IHandleAgeLoaded2Msg (plAgeLoaded2Msg * msg);
hsBool IFlushRenderRequests();
bool IFlushRenderRequests();
void IProcessPreRenderRequests();
void IProcessPostRenderRequests();
void IProcessRenderRequests(hsTArray<plRenderRequest*>& reqs);
void IAddRenderRequest(plRenderRequest* req);
hsBool IPlayIntroBink(const char* movieName, float endDelay, float posX, float posY, float scaleX, float scaleY, float volume = 1.0);
hsBool IHandleMovieMsg(plMovieMsg* mov);
bool IPlayIntroBink(const char* movieName, float endDelay, float posX, float posY, float scaleX, float scaleY, float volume = 1.0);
bool IHandleMovieMsg(plMovieMsg* mov);
void IKillMovies();
void IServiceMovies();
@ -225,9 +225,9 @@ public:
static plClient* GetInstance() { return fInstance; }
static void SetInstance(plClient* v) { fInstance=v; }
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
hsBool InitPipeline();
bool InitPipeline();
void InitInputs();
@ -236,12 +236,12 @@ public:
void InitAuxInits();
virtual hsBool StartInit();
virtual hsBool Shutdown();
virtual hsBool MainLoop();
virtual bool StartInit();
virtual bool Shutdown();
virtual bool MainLoop();
plClient& SetDone(hsBool done) { fDone = done; return *this; }
hsBool GetDone() { return fDone; }
plClient& SetDone(bool done) { fDone = done; return *this; }
bool GetDone() { return fDone; }
// Set this to true to queue any room load requests that come in. Set it to false to process them.
void SetHoldLoadRequests(bool hold);
@ -255,8 +255,8 @@ public:
kFlagGlobalDataLoaded,
};
hsBool HasFlag(int f) const { return fFlags.IsBitSet(f); }
void SetFlag(int f, hsBool on=true) { fFlags.SetBit(f, on); }
bool HasFlag(int f) const { return fFlags.IsBitSet(f); }
void SetFlag(int f, bool on=true) { fFlags.SetBit(f, on); }
virtual plClient& SetWindowHandle(hsWindowHndl hndl) { fWindowHndl=hndl; return *this; }
hsWindowHndl GetWindowHandle() { return fWindowHndl; }
@ -280,20 +280,20 @@ public:
void SetQuality(int q) { fQuality = q; }
int GetQuality() const { return fQuality; }
hsBool GetQuitIntro() const { return fQuitIntro; }
void SetQuitIntro(hsBool on) { fQuitIntro = on; }
bool GetQuitIntro() const { return fQuitIntro; }
void SetQuitIntro(bool on) { fQuitIntro = on; }
void SetClearColor( hsColorRGBA &color );
hsColorRGBA GetClearColor() const { return fClearColor; }
// The client window has focus (true) or lost it (false)
virtual void WindowActivate(bool active);
virtual hsBool WindowActive() const { return fWindowActive; }
virtual bool WindowActive() const { return fWindowActive; }
void FlashWindow();
void SetMessagePumpProc( plMessagePumpProc proc ) { fMessagePumpProc = proc; }
void ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool Windowed, int NumAASamples, int MaxAnisotropicSamples, hsBool VSync = false);
void ResizeDisplayDevice(int Width, int Height, hsBool Windowed);
void ResetDisplayDevice(int Width, int Height, int ColorDepth, bool Windowed, int NumAASamples, int MaxAnisotropicSamples, bool VSync = false);
void ResizeDisplayDevice(int Width, int Height, bool Windowed);
void IDetectAudioVideoSettings();
void IWriteDefaultGraphicsSettings(const wchar_t* destFile);

8
Sources/Plasma/Apps/plClient/winmain.cpp

@ -92,10 +92,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
//
// Globals
//
hsBool gHasMouse = false;
bool gHasMouse = false;
ITaskbarList3* gTaskbarList = nil; // NT 6.1+ taskbar stuff
extern hsBool gDataServerLocal;
extern bool gDataServerLocal;
enum
{
@ -1047,7 +1047,7 @@ static void SaveUserPass (LoginDialogParam *pLoginParam, char *password)
{
stream->Write(sizeof(cryptKey), cryptKey);
stream->WriteSafeString(pLoginParam->username);
stream->Writebool(pLoginParam->remember);
stream->WriteBool(pLoginParam->remember);
if (pLoginParam->remember)
stream->Write(sizeof(pLoginParam->namePassHash), pLoginParam->namePassHash);
stream->Close();
@ -1092,7 +1092,7 @@ static void LoadUserPass (LoginDialogParam *pLoginParam)
delete temp;
}
pLoginParam->remember = stream->Readbool();
pLoginParam->remember = stream->ReadBool();
if (pLoginParam->remember)
{

11
Sources/Plasma/Apps/plFileEncrypt/main.cpp

@ -62,37 +62,38 @@ void print_help() {
printf("\t-v|--version\t - Prints build version information\n");
}
int main(int argc, char *argv[])
{
bool encrypt = true;
const char* dir = ".";
#define ARGCMP(y) (strcmp(argv[1], y) == 0)
if (argc > 1)
{
if (hsStrEQ(argv[1], "encrypt") || hsStrEQ(argv[1], "-e") )
if (ARGCMP("encrypt") || ARGCMP("-e") )
{
if (argc > 2)
dir = argv[2];
encrypt = true;
}
else if (hsStrEQ(argv[1], "decrypt") || hsStrEQ(argv[1], "-d"))
else if (ARGCMP("decrypt") || ARGCMP("-d"))
{
if (argc > 2)
dir = argv[2];
encrypt = false;
}
else if(hsStrEQ(argv[1], "--help") || hsStrEQ(argv[1], "-h") || hsStrEQ(argv[1], "-?") || hsStrEQ(argv[1], "/?"))
else if(ARGCMP("--help") || ARGCMP("-h") || ARGCMP("-?") || ARGCMP("/?"))
{
print_help();
return 0;
}
else if (hsStrEQ(argv[1], "-v") || hsStrEQ(argv[1], "--version"))
else if (ARGCMP("-v") || ARGCMP("--version"))
{
print_version();
return 0;
}
}
#undef ARGCMP
EncryptFiles(dir, ".age", encrypt);
EncryptFiles(dir, ".fni", encrypt);

12
Sources/Plasma/Apps/plPageInfo/plPageInfo.cpp

@ -95,7 +95,7 @@ int PrintHelp( void )
int main(int argc, char* argv[])
{
if (argc >= 1 && hsStrEQ(argv[1], "-v"))
if (argc >= 1 && strcmp(argv[1], "-v") == 0)
{
PrintVersion();
return 0;
@ -110,9 +110,9 @@ int main(int argc, char* argv[])
int arg = 1;
for (arg = 1; arg < argc; arg++)
{
if (hsStrEQ(argv[arg], "-s"))
if (strcmp(argv[arg], "-s") == 0)
sounds = true;
else if (hsStrEQ(argv[arg], "-i"))
else if (strcmp(argv[arg], "-i") == 0)
stats = true;
else
break;
@ -157,7 +157,7 @@ public:
plSoundBufferCollector(hsTArray<plKey>& keyArray)
: plKeyCollector(keyArray) {}
hsBool EatPage(plRegistryPageNode* page)
bool EatPage(plRegistryPageNode* page)
{
page->LoadKeys();
return page->IterateKeys(this, plSoundBuffer::Index());
@ -226,7 +226,7 @@ protected:
public:
plStatDumpIterator(const char* outputDir) : fOutputDir(outputDir) {}
hsBool EatKey(const plKey& key)
bool EatKey(const plKey& key)
{
plKeyImp* imp = (plKey)key;
@ -244,7 +244,7 @@ public:
return true;
}
hsBool EatPage(plRegistryPageNode* page)
bool EatPage(plRegistryPageNode* page)
{
const plPageInfo& info = page->GetPageInfo();

8
Sources/Plasma/Apps/plPageOptimizer/plPageOptimizer.cpp

@ -76,7 +76,7 @@ void plPageOptimizer::IFindLoc()
public:
plLocation fLoc;
virtual hsBool EatPage(plRegistryPageNode* keyNode)
virtual bool EatPage(plRegistryPageNode* keyNode)
{
fLoc = keyNode->GetPageInfo().GetLocation();
return true;
@ -95,7 +95,7 @@ void plPageOptimizer::Optimize()
// Get the location of the page we're optimizing
IFindLoc();
hsBool loaded = true;
bool loaded = true;
// Get the key for the scene node, we'll load it to force a load on all the objects
plKey snKey = plKeyFinder::Instance().FindSceneNodeKey(fLoc);
@ -111,7 +111,7 @@ void plPageOptimizer::Optimize()
public:
KeyVec& fKeys;
plVecKeyCollector(KeyVec& keys) : fKeys(keys) {}
virtual hsBool EatKey(const plKey& key) { fKeys.push_back(key); return true; }
virtual bool EatKey(const plKey& key) { fKeys.push_back(key); return true; }
};
plVecKeyCollector keyIt(fAllKeys);
fResMgr->IterateKeys(&keyIt);
@ -238,7 +238,7 @@ void plPageOptimizer::IRewritePage()
// some reason), put them at the end
for (int i = 0; i < fAllKeys.size(); i++)
{
hsBool found = (fLoadedKeys.find(fAllKeys[i]) != fLoadedKeys.end());
bool found = (fLoadedKeys.find(fAllKeys[i]) != fLoadedKeys.end());
if (!found)
IWriteKeyData(&oldPage, &newPage, fAllKeys[i]);
}

4
Sources/Plasma/Apps/plPythonPack/PythonInterface.cpp

@ -152,7 +152,7 @@ PyObject* PythonInterface::CompileString(const char *command, const char* filena
//
// PURPOSE : marshals an object into a char string
//
hsBool PythonInterface::DumpObject(PyObject* pyobj, char** pickle, int32_t* size)
bool PythonInterface::DumpObject(PyObject* pyobj, char** pickle, int32_t* size)
{
PyObject *s; // the python string object where the marsalled object wil go
// convert object to a marshalled string python object
@ -255,7 +255,7 @@ PyObject* PythonInterface::CreateModule(const char* module)
//
// PURPOSE : run a compiled python code in a specific module name
//
hsBool PythonInterface::RunPYC(PyObject* code, PyObject* module)
bool PythonInterface::RunPYC(PyObject* code, PyObject* module)
{
PyObject *d, *v;
// make sure that we're given a good module... or at least one with an address

4
Sources/Plasma/Apps/plPythonPack/PythonInterface.h

@ -52,9 +52,9 @@ namespace PythonInterface
void addPythonPath(std::string dir);
PyObject* CompileString(const char *command, const char* filename);
hsBool DumpObject(PyObject* pyobj, char** pickle, int32_t* size);
bool DumpObject(PyObject* pyobj, char** pickle, int32_t* size);
int getOutputAndReset(char** line=nil);
PyObject* CreateModule(const char* module);
hsBool RunPYC(PyObject* code, PyObject* module);
bool RunPYC(PyObject* code, PyObject* module);
PyObject* GetModuleItem(const char* item, PyObject* module);
}

2
Sources/Plasma/Apps/plPythonPack/main.cpp

@ -141,7 +141,7 @@ void WritePythonFile(std::string fileName, std::string path, hsStream *s)
// next we need to:
// - create instance of class
PyObject* getID = PythonInterface::GetModuleItem("glue_getBlockID",fModule);
hsBool foundID = false;
bool foundID = false;
if ( getID!=nil && PyCallable_Check(getID) )
{
PyObject* id = PyObject_CallFunction(getID,nil);

2
Sources/Plasma/Apps/plUruLauncher/Main.cpp

@ -208,7 +208,7 @@ static void LogV (ELogSev sev, const wchar_t fmt[], va_list args) {
{ stdout, L"Inf" },
{ stderr, L"Err" },
};
COMPILER_ASSERT(arrsize(s_log) == kNumLogSev);
static_assert(arrsize(s_log) == kNumLogSev, "Log severity array and enum have different sizes");
fwprintf (s_log[sev].file, L"%s: ", s_log[sev].pre);
vfwprintf(s_log[sev].file, fmt, args);

6
Sources/Plasma/CoreLib/CMakeLists.txt

@ -24,6 +24,7 @@ set(CoreLib_SOURCES
hsMatrix44.cpp
hsMemory.cpp
hsQuat.cpp
hsRefCnt.cpp
hsSafeRefCnt.cpp
hsSTLStream.cpp
hsStlUtils.cpp
@ -31,7 +32,6 @@ set(CoreLib_SOURCES
hsStringTokenizer.cpp
hsTemplates.cpp
hsThread.cpp
hsUtils.cpp
hsWide.cpp
pcSmallRect.cpp
plGeneric.cpp
@ -77,15 +77,11 @@ set(CoreLib_HEADERS
hsStringTokenizer.h
hsTemplates.h
hsThread.h
hsTypes.h
hsUtils.h
hsWide.h
hsWindows.h
pcSmallRect.h
plGeneric.h
plLoadMask.h
plQuality.h
plRefCnt.h
plString.h
plTweak.h
plViewTransform.h

414
Sources/Plasma/CoreLib/HeadSpin.cpp

@ -40,15 +40,14 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "HeadSpin.h"
#include "hsRefCnt.h"
#include "hsStlUtils.h"
#include "hsExceptions.h"
#include <math.h>
#ifdef _MSC_VER
# include <crtdbg.h>
#endif
#include "hsStlUtils.h"
#include "hsTemplates.h"
///////////////////////////////////////////////////////////////////////////
/////////////////// For Status Messages ///////////////////////////////////
@ -122,7 +121,7 @@ void ErrorAssert(int line, const char file[], const char fmt[], ...)
{
if(_CrtDbgReport(_CRT_ASSERT, file, line, NULL, msg))
DebugBreak();
} else
} else
#endif // HS_DEBUGGING
if (DebugIsDebuggerPresent()) {
char str[] = "-------\nASSERTION FAILED:\nFile: %s Line: %i\nMessage: %s\n-------";
@ -146,7 +145,7 @@ bool DebugIsDebuggerPresent()
void DebugBreakIfDebuggerPresent()
{
#ifdef _MSC_VER
__try
__try
{
__debugbreak();
} __except(EXCEPTION_EXECUTE_HANDLER) {
@ -175,30 +174,6 @@ void DebugMsg(const char fmt[], ...)
}
}
///////////////////////////////////////////////////////////////////
hsRefCnt::~hsRefCnt()
{
hsDebugCode(hsThrowIfFalse(fRefCnt == 1);)
}
void hsRefCnt::Ref()
{
fRefCnt++;
}
void hsRefCnt::UnRef()
{
hsDebugCode(hsThrowIfFalse(fRefCnt >= 1);)
if (fRefCnt == 1) // don't decrement if we call delete
delete this;
else
--fRefCnt;
}
////////////////////////////////////////////////////////////////////////////
#ifndef PLASMA_EXTERNAL_RELEASE
@ -237,4 +212,383 @@ void hsStatusMessageF(const char * fmt, ...)
va_end(args);
}
char * hsFormatStr(const char * fmt, ...)
{
va_list args;
va_start(args,fmt);
char * result = hsFormatStrV(fmt,args);
va_end(args);
return result;
}
char * hsFormatStrV(const char * fmt, va_list args)
{
std::string buf;
xtl::formatv(buf,fmt,args);
return hsStrcpy(buf.c_str());
}
static char hsStrBuf[100];
char *hsScalarToStr(float s)
{
sprintf(hsStrBuf, "%f", s);
return hsStrBuf;
}
class hsMinimizeClientGuard
{
#ifdef CLIENT
hsWindowHndl fWnd;
public:
hsMinimizeClientGuard()
{
#ifdef HS_BUILD_FOR_WIN32
fWnd = GetActiveWindow();
// If the application's topmost window is fullscreen, minimize it before displaying an error
if ((GetWindowLong(fWnd, GWL_STYLE) & WS_POPUP) != 0)
ShowWindow(fWnd, SW_MINIMIZE);
#endif // HS_BUILD_FOR_WIN32
}
~hsMinimizeClientGuard()
{
#ifdef HS_BUILD_FOR_WIN32
ShowWindow(fWnd, SW_RESTORE);
#endif // HS_BUILD_FOR_WIN32
}
#endif // CLIENT
};
bool hsMessageBox_SuppressPrompts = false;
int hsMessageBoxWithOwner(hsWindowHndl owner, const char message[], const char caption[], int kind, int icon)
{
if (hsMessageBox_SuppressPrompts)
return hsMBoxOk;
#if HS_BUILD_FOR_WIN32
uint32_t flags = 0;
if (kind == hsMessageBoxNormal)
flags |= MB_OK;
else if (kind == hsMessageBoxAbortRetyIgnore)
flags |= MB_ABORTRETRYIGNORE;
else if (kind == hsMessageBoxOkCancel)
flags |= MB_OKCANCEL;
else if (kind == hsMessageBoxRetryCancel)
flags |= MB_RETRYCANCEL;
else if (kind == hsMessageBoxYesNo)
flags |= MB_YESNO;
else if (kind == hsMessageBoxYesNoCancel)
flags |= MB_YESNOCANCEL;
else
flags |= MB_OK;
if (icon == hsMessageBoxIconError)
flags |= MB_ICONERROR;
else if (icon == hsMessageBoxIconQuestion)
flags |= MB_ICONQUESTION;
else if (icon == hsMessageBoxIconExclamation)
flags |= MB_ICONEXCLAMATION;
else if (icon == hsMessageBoxIconAsterisk)
flags |= MB_ICONASTERISK;
else
flags |= MB_ICONERROR;
hsMinimizeClientGuard guard;
int ans = MessageBox(owner, message, caption, flags);
switch (ans)
{
case IDOK: return hsMBoxOk;
case IDCANCEL: return hsMBoxCancel;
case IDABORT: return hsMBoxAbort;
case IDRETRY: return hsMBoxRetry;
case IDIGNORE: return hsMBoxIgnore;
case IDYES: return hsMBoxYes;
case IDNO: return hsMBoxNo;
default: return hsMBoxCancel;
}
#endif
}
int hsMessageBoxWithOwner(hsWindowHndl owner, const wchar_t message[], const wchar_t caption[], int kind, int icon)
{
if (hsMessageBox_SuppressPrompts)
return hsMBoxOk;
#if HS_BUILD_FOR_WIN32
uint32_t flags = 0;
if (kind == hsMessageBoxNormal)
flags |= MB_OK;
else if (kind == hsMessageBoxAbortRetyIgnore)
flags |= MB_ABORTRETRYIGNORE;
else if (kind == hsMessageBoxOkCancel)
flags |= MB_OKCANCEL;
else if (kind == hsMessageBoxRetryCancel)
flags |= MB_RETRYCANCEL;
else if (kind == hsMessageBoxYesNo)
flags |= MB_YESNO;
else if (kind == hsMessageBoxYesNoCancel)
flags |= MB_YESNOCANCEL;
else
flags |= MB_OK;
if (icon == hsMessageBoxIconError)
flags |= MB_ICONERROR;
else if (icon == hsMessageBoxIconQuestion)
flags |= MB_ICONQUESTION;
else if (icon == hsMessageBoxIconExclamation)
flags |= MB_ICONEXCLAMATION;
else if (icon == hsMessageBoxIconAsterisk)
flags |= MB_ICONASTERISK;
else
flags |= MB_ICONERROR;
hsMinimizeClientGuard guard;
int ans = MessageBoxW(owner, message, caption, flags);
switch (ans)
{
case IDOK: return hsMBoxOk;
case IDCANCEL: return hsMBoxCancel;
case IDABORT: return hsMBoxAbort;
case IDRETRY: return hsMBoxRetry;
case IDIGNORE: return hsMBoxIgnore;
case IDYES: return hsMBoxYes;
case IDNO: return hsMBoxNo;
default: return hsMBoxCancel;
}
#endif
}
int hsMessageBox(const char message[], const char caption[], int kind, int icon)
{
return hsMessageBoxWithOwner((hsWindowHndl)nil,message,caption,kind,icon);
}
int hsMessageBox(const wchar_t message[], const wchar_t caption[], int kind, int icon)
{
return hsMessageBoxWithOwner((hsWindowHndl)nil,message,caption,kind,icon);
}
/**************************************/
char* hsStrcpy(char dst[], const char src[])
{
if (src)
{
if (dst == nil)
{
int count = strlen(src);
dst = (char *)malloc(count + 1);
memcpy(dst, src, count);
dst[count] = 0;
return dst;
}
int32_t i;
for (i = 0; src[i] != 0; i++)
dst[i] = src[i];
dst[i] = 0;
}
return dst;
}
void hsStrLower(char *s)
{
if (s)
{
int i;
for (i = 0; i < strlen(s); i++)
s[i] = tolower(s[i]);
}
}
//// IStringToWString /////////////////////////////////////////////////////////
// Converts a char * string to a wchar_t * string
wchar_t *hsStringToWString( const char *str )
{
// convert the char string to a wchar_t string
int len = strlen(str);
wchar_t *wideString = new wchar_t[len+1];
for (int i=0; i<len; i++)
wideString[i] = btowc(str[i]);
wideString[len] = L'\0';
return wideString;
}
//// IWStringToString /////////////////////////////////////////////////////////
// Converts a wchar_t * string to a char * string
char *hsWStringToString( const wchar_t *str )
{
// convert the wchar_t string to a char string
int len = wcslen(str);
char *sStr = new char[len+1];
int i;
for (i = 0; i < len; i++)
{
char temp = wctob(str[i]);
if (temp == WEOF)
{
sStr[i] = '\0';
i = len;
}
else
sStr[i] = temp;
}
sStr[len] = '\0';
return sStr;
}
//
// Microsoft SAMPLE CODE
// returns array of allocated version info strings or nil
//
char** DisplaySystemVersion()
{
#if HS_BUILD_FOR_WIN32
#ifndef VER_SUITE_PERSONAL
#define VER_SUITE_PERSONAL 0x200
#endif
hsTArray<char*> versionStrs;
OSVERSIONINFOEX osvi;
BOOL bOsVersionInfoEx;
// Try calling GetVersionEx using the OSVERSIONINFOEX structure.
//
// If that fails, try using the OSVERSIONINFO structure.
ZeroMemory(&osvi, sizeof(OSVERSIONINFOEX));
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
if( !(bOsVersionInfoEx = GetVersionEx ((OSVERSIONINFO *) &osvi)) )
{
// If OSVERSIONINFOEX doesn't work, try OSVERSIONINFO.
osvi.dwOSVersionInfoSize = sizeof (OSVERSIONINFO);
if (! GetVersionEx ( (OSVERSIONINFO *) &osvi) )
return FALSE;
}
switch (osvi.dwPlatformId)
{
case VER_PLATFORM_WIN32_NT:
// Test for the product.
if ( osvi.dwMajorVersion <= 4 )
versionStrs.Append(hsStrcpy("Microsoft Windows NT "));
if ( osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 0 )
versionStrs.Append(hsStrcpy ("Microsoft Windows 2000 "));
if ( osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 1 )
versionStrs.Append(hsStrcpy ("Microsoft Windows XP "));
// Test for product type.
if( bOsVersionInfoEx )
{
if ( osvi.wProductType == VER_NT_WORKSTATION )
{
if( osvi.wSuiteMask & VER_SUITE_PERSONAL )
versionStrs.Append(hsStrcpy ( "Personal " ));
else
versionStrs.Append(hsStrcpy ( "Professional " ));
}
else if ( osvi.wProductType == VER_NT_SERVER )
{
if( osvi.wSuiteMask & VER_SUITE_DATACENTER )
versionStrs.Append(hsStrcpy ( "DataCenter Server " ));
else if( osvi.wSuiteMask & VER_SUITE_ENTERPRISE )
versionStrs.Append(hsStrcpy ( "Advanced Server " ));
else
versionStrs.Append(hsStrcpy ( "Server " ));
}
}
else
{
HKEY hKey;
char szProductType[80];
DWORD dwBufLen;
RegOpenKeyEx( HKEY_LOCAL_MACHINE,
"SYSTEM\\CurrentControlSet\\Control\\ProductOptions",
0, KEY_QUERY_VALUE, &hKey );
RegQueryValueEx( hKey, "ProductType", NULL, NULL,
(LPBYTE) szProductType, &dwBufLen);
RegCloseKey( hKey );
if ( lstrcmpi( "WINNT", szProductType) == 0 )
versionStrs.Append(hsStrcpy( "Professional " ));
if ( lstrcmpi( "LANMANNT", szProductType) == 0 )
versionStrs.Append(hsStrcpy( "Server " ));
if ( lstrcmpi( "SERVERNT", szProductType) == 0 )
versionStrs.Append(hsStrcpy( "Advanced Server " ));
}
// Display version, service pack (if any), and build number.
if ( osvi.dwMajorVersion <= 4 )
{
versionStrs.Append(hsStrcpy (xtl::format("version %d.%d %s (Build %d)\n",
osvi.dwMajorVersion,
osvi.dwMinorVersion,
osvi.szCSDVersion,
osvi.dwBuildNumber & 0xFFFF).c_str()));
}
else
{
versionStrs.Append(hsStrcpy (xtl::format("%s (Build %d)\n",
osvi.szCSDVersion,
osvi.dwBuildNumber & 0xFFFF).c_str()));
}
break;
case VER_PLATFORM_WIN32_WINDOWS:
if (osvi.dwMajorVersion == 4 && osvi.dwMinorVersion == 0)
{
versionStrs.Append(hsStrcpy ("Microsoft Windows 95 "));
if ( osvi.szCSDVersion[1] == 'C' || osvi.szCSDVersion[1] == 'B' )
versionStrs.Append(hsStrcpy("OSR2 " ));
}
if (osvi.dwMajorVersion == 4 && osvi.dwMinorVersion == 10)
{
versionStrs.Append(hsStrcpy ("Microsoft Windows 98 "));
if ( osvi.szCSDVersion[1] == 'A' )
versionStrs.Append(hsStrcpy("SE " ));
}
if (osvi.dwMajorVersion == 4 && osvi.dwMinorVersion == 90)
{
versionStrs.Append(hsStrcpy ("Microsoft Windows Me "));
}
break;
case VER_PLATFORM_WIN32s:
versionStrs.Append(hsStrcpy ("Microsoft Win32s "));
break;
}
versionStrs.Append(nil); // terminator
return versionStrs.DetachArray();
#else
return nil;
#endif
}
#endif // not PLASMA_EXTERNAL_RELEASE

522
Sources/Plasma/CoreLib/HeadSpin.h

@ -46,10 +46,522 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
# define HS_DEBUGGING
#endif // defined(_DEBUG) || defined(UNIX_DENUG)
// Internal Headers
// These are only ever included here :)
#include "hsTypes.h"
#include "hsWindows.h"
#include "hsUtils.h"
//======================================
// Winblows Hacks
//======================================
#ifdef HS_BUILD_FOR_WIN32
// 4244: Conversion
// 4305: Truncation
// 4503: 'identifier' : decorated name length exceeded, name was truncated
// 4018: signed/unsigned mismatch
// 4786: 255 character debug limit
// 4284: STL template defined operator-> for a class it doesn't make sense for (int, etc)
// 4800: 'int': forcing value to bool 'true' or 'false' (performance warning)
# ifdef _MSC_VER
# pragma warning( disable : 4305 4503 4018 4786 4284 4800)
# endif // _MSC_VER
// Terrible hacks for MinGW because they don't have a reasonable
// default for the Windows version. We cheat and say it's XP.
# ifdef __MINGW32__
# undef _WIN32_WINNT
# define _WIN32_WINNT 0x501
# undef _WIN32_IE
# define _WIN32_IE 0x400
# endif
// Windows.h includes winsock.h (winsocks 1), so we need to manually include winsock2
// and tell Windows.h to only bring in modern headers
# include <WinSock2.h>
# include <ws2tcpip.h>
# define WIN32_LEAN_AND_MEAN
# ifndef NOMINMAX
# define NOMINMAX // Needed to prevent NxMath conflicts
# endif
# include <Windows.h>
// Just some fun typedefs...
typedef HWND hsWindowHndl;
typedef HINSTANCE hsWindowInst;
#else
typedef int32_t* hsWindowHndl;
typedef int32_t* hsWindowInst;
#endif // HS_BUILD_FOR_WIN32
//======================================
// We don't want the Windows.h min/max!
//======================================
#ifdef max
# undef max
#endif
#ifdef min
# undef min
#endif
//======================================
// Some standard includes
//======================================
#include <cstddef>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cctype>
#include <stdarg.h>
#include <stdint.h>
//======================================
// Basic macros
//======================================
#ifdef __cplusplus
#define hsCTypeDefStruct(foo)
#else
#define hsCTypeDefStruct(foo) typedef struct foo foo;
#endif
#ifdef HS_BUILD_FOR_WIN32
# ifndef CDECL
# define CDECL __cdecl
# endif
#else
# define CDECL
#endif
#define kPosInfinity16 (32767)
#define kNegInfinity16 (-32768)
#define kPosInfinity32 (0x7fffffff)
#define kNegInfinity32 (0x80000000)
#ifndef M_PI
# define M_PI 3.14159265358979323846
#endif
#ifndef nil
# define nil (0)
#endif
typedef int32_t hsError;
typedef uint32_t hsGSeedValue;
#define hsOK 0
#define hsFail -1
#define hsFailed(r) ((hsError)(r)<hsOK)
#define hsSucceeded(r) ((hsError)(r)>=hsOK)
#define hsLongAlign(n) (((n) + 3) & ~3L)
#define hsMaximum(a, b) ((a) > (b) ? (a) : (b))
#define hsMinimum(a, b) ((a) < (b) ? (a) : (b))
#define hsABS(x) ((x) < 0 ? -(x) : (x))
#define hsSGN(x) (((x) < 0) ? -1 : ( ((x) > 0) ? 1 : 0 ))
#define hsBitTst2Bool(value, mask) (((value) & (mask)) != 0)
#define hsFourByteTag(a, b, c, d) (((uint32_t)(a) << 24) | ((uint32_t)(b) << 16) | ((uint32_t)(c) << 8) | (d))
//======================================
// Endian swap funcitions
//======================================
inline uint16_t hsSwapEndian16(uint16_t value)
{
return (value >> 8) | (value << 8);
}
inline uint32_t hsSwapEndian32(uint32_t value)
{
return ((value) << 24) |
((value & 0x0000ff00) << 8) |
((value & 0x00ff0000) >> 8) |
((value) >> 24);
}
inline uint64_t hsSwapEndian64(uint64_t value)
{
return ((value) << 56) |
((value & 0x000000000000ff00) << 40) |
((value & 0x0000000000ff0000) << 24) |
((value & 0x00000000ff000000) << 8) |
((value & 0x000000ff00000000) >> 8) |
((value & 0x0000ff0000000000) >> 24) |
((value & 0x00ff000000000000) >> 40) |
((value) >> 56);
}
inline float hsSwapEndianFloat(float fvalue)
{
uint32_t value = *(uint32_t*)&fvalue;
value = hsSwapEndian32(value);
return *(float*)&value;
}
inline double hsSwapEndianDouble(double dvalue)
{
uint64_t value = *(uint64_t*)&dvalue;
value = hsSwapEndian64(value);
return *(double*)&value;
}
#if LITTLE_ENDIAN
#define hsToBE16(n) hsSwapEndian16(n)
#define hsToBE32(n) hsSwapEndian32(n)
#define hsToBE64(n) hsSwapEndian64(n)
#define hsToBEFloat(n) hsSwapEndianFloat(n)
#define hsToBEDouble(n) hsSwapEndianDouble(n)
#define hsToLE16(n) (n)
#define hsToLE32(n) (n)
#define hsToLE64(n) (n)
#define hsToLEFloat(n) (n)
#define hsToLEDouble(n) (n)
#else
#define hsToBE16(n) (n)
#define hsToBE32(n) (n)
#define hsToBE64(n) (n)
#define hsToBEFloat(n) (n)
#define hsToBEDouble(n) (n)
#define hsToLE16(n) hsSwapEndian16(n)
#define hsToLE32(n) hsSwapEndian32(n)
#define hsToLE64(n) hsSwapEndian64(n)
#define hsToLEFloat(n) hsSwapEndianFloat(n)
#define hsToLEDouble(n) hsSwapEndianDouble(n)
#endif
inline void hsSwap(int32_t& a, int32_t& b)
{
int32_t c = a;
a = b;
b = c;
}
inline void hsSwap(uint32_t& a, uint32_t& b)
{
uint32_t c = a;
a = b;
b = c;
}
inline void hsSwap(float& a, float& b)
{
float c = a;
a = b;
b = c;
}
//===========================================================================
// Define a NOOP (null) statement
//===========================================================================
#ifdef _MSC_VER
# define NULL_STMT __noop
#else
# define NULL_STMT ((void)0)
#endif
//===========================================================================
template<class T>
inline T max (const T & a, const T & b) {
return (a > b) ? a : b;
}
//===========================================================================
inline unsigned max (int a, unsigned b) {
return ((unsigned)a > b) ? a : b;
}
//===========================================================================
inline unsigned max (unsigned a, int b) {
return (a > (unsigned)b) ? a : b;
}
//===========================================================================
template<class T>
inline T min (const T & a, const T & b) {
return (a < b) ? a : b;
}
//===========================================================================
inline unsigned min (int a, unsigned b) {
return ((unsigned)a < b) ? a : b;
}
//===========================================================================
inline unsigned min (unsigned a, int b) {
return (a < (unsigned)b) ? a : b;
}
/****************************************************************************
*
* MAX/MIN macros
* These are less safe than the inline function versions, since they
* evaluate parameters twice. However, they can be used to produce
* compile-time constants.
*
***/
#define MAX(a, b) (((a) > (b)) ? (a) : (b))
#define MIN(a, b) (((a) < (b)) ? (a) : (b))
/****************************************************************************
*
* SWAP
* Swaps the values of two variables
*
***/
//===========================================================================
template<class T>
void SWAP (T & a, T & b) {
T temp = a;
a = b;
b = temp;
}
/****************************************************************************
*
* AUTO_INIT_FUNC
* Declares a function that is automatically called at program startup time
*
* Example:
*
* AUTO_INIT_FUNC(BuildLookupTables) {
* ...
* }
*
***/
#define AUTO_INIT_FUNC(name) namespace { struct name { name (); } name##_instance; } name::name ()
/****************************************************************************
*
* arrsize
* arrsize returns the number of elements in an array variable
*
* Example:
*
* StrPrintf(buffer, arrsize(buffer), "%u", value);
*
***/
#define arrsize(a) (sizeof(a) / sizeof((a)[0]))
/****************************************************************************
*
* IS_POW2
*
***/
#define IS_POW2(val) (!((val) & ((val) - 1)))
#ifdef PLASMA_EXTERNAL_RELEASE
# define hsStatusMessage(x) NULL_STMT
# define hsStatusMessageF(x, ...) NULL_STMT
#else
void hsStatusMessage(const char message[]);
void hsStatusMessageF(const char * fmt, ...);
#endif // PLASMA_EXTERNAL_RELEASE
char* hsStrcpy(char dstOrNil[], const char src[]);
void hsStrLower(char *s);
char * hsFormatStr(const char * fmt, ...); // You are responsible for returned memory.
char * hsFormatStrV(const char * fmt, va_list args); // You are responsible for returned memory.
// Use "correct" stricmp based on the selected compiler / library
#if HS_BUILD_FOR_WIN32
# define stricmp _stricmp
# define strnicmp _strnicmp
# define wcsicmp _wcsicmp
# define wcsnicmp _wcsnicmp
# define strlwr _strlwr
#else
# define stricmp strcasecmp
# define strnicmp strncasecmp
# define wcsicmp wcscasecmp
# define wcsnicmp wcsncasecmp
# define strlwr hsStrLower
#endif
inline char* hsStrcpy(const char src[])
{
return hsStrcpy(nil, src);
}
inline char *hsStrncpy(char *strDest, const char *strSource, size_t count)
{
char *temp = strncpy(strDest, strSource, count-1);
strDest[count-1] = 0;
return temp;
}
wchar_t *hsStringToWString( const char *str );
char *hsWStringToString( const wchar_t *str );
enum { // Kind of MessageBox...passed to hsMessageBox
hsMessageBoxAbortRetyIgnore,
hsMessageBoxNormal, // Just Ok
hsMessageBoxOkCancel,
hsMessageBoxRetryCancel,
hsMessageBoxYesNo,
hsMessageBoxYesNoCancel,
};
enum {
hsMessageBoxIconError,
hsMessageBoxIconQuestion,
hsMessageBoxIconExclamation,
hsMessageBoxIconAsterisk,
};
enum { // RETURN VALUES FROM hsMessageBox
hsMBoxOk = 1, // OK button was selected.
hsMBoxCancel, // Cancel button was selected.
hsMBoxAbort, // Abort button was selected.
hsMBoxRetry, // Retry button was selected.
hsMBoxIgnore, // Ignore button was selected.
hsMBoxYes, // Yes button was selected.
hsMBoxNo // No button was selected.
};
extern bool hsMessageBox_SuppressPrompts;
int hsMessageBox(const char message[], const char caption[], int kind, int icon=hsMessageBoxIconAsterisk);
int hsMessageBox(const wchar_t message[], const wchar_t caption[], int kind, int icon=hsMessageBoxIconAsterisk);
int hsMessageBoxWithOwner(hsWindowHndl owner, const char message[], const char caption[], int kind, int icon=hsMessageBoxIconAsterisk);
int hsMessageBoxWithOwner(hsWindowHndl owner, const wchar_t message[], const wchar_t caption[], int kind, int icon=hsMessageBoxIconAsterisk);
// flag testing / clearing
#define hsCheckBits(f,c) ((f & c)==c)
#define hsTestBits(f,b) ( (f) & (b) )
#define hsSetBits(f,b) ( (f) |= (b) )
#define hsClearBits(f,b) ( (f) &= ~(b) )
#define hsToggleBits(f,b) ( (f) ^= (b) )
#define hsChangeBits(f,b,t) ( t ? hsSetBits(f,b) : hsClearBits(f,b) )
#if HS_BUILD_FOR_WIN32
// This is for Windows
# define hsVsnprintf _vsnprintf
# define hsVsnwprintf _vsnwprintf
# define hsSnprintf _snprintf
# define hsSnwprintf _snwprintf
# define snprintf _snprintf
# define snwprintf _snwprintf
# define swprintf _snwprintf
# ifndef fileno
# define fileno(__F) _fileno(__F)
# endif
# define hsWFopen(name, mode) _wfopen(name, mode)
#else
// This is for Unix, Linux, OSX, etc.
# define hsVsnprintf vsnprintf
# define hsVsnwprintf vswprintf
# define hsSnprintf snprintf
# define hsSnwprintf swprintf
# define hsWFopen(name, mode) fopen(hsWStringToString(name), hsWStringToString(mode))
# include <limits.h>
# define MAX_PATH PATH_MAX
#endif
// Useful floating point utilities
inline float hsDegreesToRadians(float deg) { return float(deg * (M_PI / 180)); }
inline float hsRadiansToDegrees(float rad) { return float(rad * (180 / M_PI)); }
#define hsInvert(a) (1 / (a))
#include <new>
#define NEWZERO(t) new(calloc(sizeof(t), 1)) t
#ifdef _MSC_VER
# define ALIGN(n) __declspec(align(n))
#else
# define ALIGN(n) __atribute__(aligned(n))
#endif
#define hsFopen(name, mode) fopen(name, mode)
char** DisplaySystemVersion();
/************************ Debug/Error Macros **************************/
typedef void (*hsDebugMessageProc)(const char message[]);
extern hsDebugMessageProc gHSDebugProc;
#define HSDebugProc(m) { if (gHSDebugProc) gHSDebugProc(m); }
hsDebugMessageProc hsSetDebugMessageProc(hsDebugMessageProc newProc);
extern hsDebugMessageProc gHSStatusProc;
hsDebugMessageProc hsSetStatusMessageProc(hsDebugMessageProc newProc);
void ErrorEnableGui (bool enabled);
void ErrorAssert (int line, const char file[], const char fmt[], ...);
bool DebugIsDebuggerPresent ();
void DebugBreakIfDebuggerPresent ();
void DebugMsg(const char fmt[], ...);
#ifdef HS_DEBUGGING
void hsDebugMessage(const char message[], long refcon);
#define hsDebugCode(code) code
#define hsIfDebugMessage(expr, msg, ref) (void)( ((expr) != 0) || (hsDebugMessage(msg, ref), 0) )
#define hsAssert(expr, msg) (void)( ((expr) != 0) || (ErrorAssert(__LINE__, __FILE__, msg), 0) )
#define ASSERT(expr) (void)( ((expr) != 0) || (ErrorAssert(__LINE__, __FILE__, #expr), 0) )
#define ASSERTMSG(expr, msg) (void)( ((expr) != 0) || (ErrorAssert(__LINE__, __FILE__, msg), 0) )
#define FATAL(msg) ErrorAssert(__LINE__, __FILE__, msg)
#define DEBUG_MSG DebugMsg
#define DEBUG_BREAK_IF_DEBUGGER_PRESENT DebugBreakIfDebuggerPresent
#else /* Not debugging */
#define hsDebugMessage(message, refcon) NULL_STMT
#define hsDebugCode(code) /* empty */
#define hsIfDebugMessage(expr, msg, ref) NULL_STMT
#define hsAssert(expr, msg) NULL_STMT
#define ASSERT(expr) NULL_STMT
#define ASSERTMSG(expr, msg) NULL_STMT
#define FATAL(msg) NULL_STMT
#define DEBUG_MSG (void)
#define DEBUG_MSGV NULL_STMT
#define DEBUG_BREAK_IF_DEBUGGER_PRESENT NULL_STMT
#endif // HS_DEBUGGING
#ifdef _MSC_VER
#define DEFAULT_FATAL(var) default: FATAL("No valid case for switch variable '" #var "'"); __assume(0); break;
#else
#define DEFAULT_FATAL(var) default: FATAL("No valid case for switch variable '" #var "'"); break;
#endif
/*****************************************************************************
*
* Atomic Operations
*
***/
// *value += increment; return original value of *value; thread safe
inline long AtomicAdd(long* value, long increment)
{
#ifdef HS_BUILD_FOR_WIN32
return InterlockedExchangeAdd(value, increment);
#elif __GNUC__
return __sync_fetch_and_add(value, increment);
#else
# error "No Atomic Set support on this architecture"
#endif
}
// *value = value; return original value of *value; thread safe
inline long AtomicSet(long* value, long set)
{
#ifdef HS_BUILD_FOR_WIN32
return InterlockedExchange(value, set);
#elif __GNUC__
return __sync_lock_test_and_set(value, set);
#else
# error "No Atomic Set support on this architecture"
#endif
}
#endif

48
Sources/Plasma/CoreLib/hsBiExpander.h

@ -53,7 +53,7 @@ template <class T> class hsExpander {
private:
int32_t fNumPost;
int32_t fNumPostAlloc;
T* fArray;
T* fArray;
int32_t fGrowBy; // default = 0, to double
int32_t fMinSize; // default = 1, min == 1
@ -72,23 +72,23 @@ public:
hsExpander<T>& operator=(const hsExpander<T>&orig) { return Copy(orig); }
hsExpander<T>& Copy(const hsExpander<T>& orig);
void SetCount(int cnt) { if( cnt >= fNumPostAlloc )IExpand(cnt); fNumPost = cnt; }
int32_t GetCount() const { return fNumPost; }
hsBool Empty() const { return GetCount() == 0; }
const T& Get(int32_t index) const;
int32_t Get(int32_t index, int32_t count, T data[]) const;
int32_t Find(const T&) const; // returns kMissingIndex if not found
void SetCount(int cnt) { if( cnt >= fNumPostAlloc )IExpand(cnt); fNumPost = cnt; }
int32_t GetCount() const { return fNumPost; }
bool Empty() const { return GetCount() == 0; }
const T& Get(int32_t index) const;
int32_t Get(int32_t index, int32_t count, T data[]) const;
int32_t Find(const T&) const; // returns kMissingIndex if not found
void SetArray(T* a, int32_t cnt);
T* GetArray() { return fArray; }
T& operator[]( int32_t index );
int32_t Append(const T&); // returns t's index
int32_t Append(const T&); // returns t's index
T* Append();
int32_t Push(const T& t) { return Append(t); }
int32_t Push(const T& t) { return Append(t); }
T* Push() { return Append(); }
T* Top() { return fNumPost ? fArray + fNumPost-1 : nil; }
int32_t Pop(T* t); // returns count of remaining
int32_t Pop();
int32_t Pop(T* t); // returns count of remaining
int32_t Pop();
void Reset(); // clears out everything
T& Head() { return fArray[0]; }
@ -97,7 +97,7 @@ public:
void First();
void Last();
void Plus() { ++fCurrent; }
hsBool More() { return (fCurrent < fNumPost); }
bool More() { return (fCurrent < fNumPost); }
};
template <class T>
@ -261,7 +261,7 @@ private:
int32_t fNumPost;
int32_t fNumPreAlloc;
int32_t fNumPostAlloc;
T* fArray;
T* fArray;
int32_t fGrowBy; // default = 0, to double
int32_t fMinSize; // default = 1, min == 1
@ -271,7 +271,7 @@ private:
hsBiExpander<T>& operator=(const hsBiExpander<T>&); // don't allow assignment
hsBiExpander(const hsBiExpander<T>&); // make it passed as ref or pointer
void IExpand(int newSize, hsBool towardEnd = true);
void IExpand(int newSize, bool towardEnd = true);
public:
enum { kMissingIndex = -1 };
@ -280,22 +280,22 @@ public:
int32_t GetFirst() const { return -fNumPre; }
int32_t GetCount() const { return fNumPre + fNumPost; }
hsBool Empty() const { return GetCount() == 0; }
const T& Get(int32_t index) const;
bool Empty() const { return GetCount() == 0; }
const T& Get(int32_t index) const;
int32_t Get(int32_t index, int32_t count, T data[]) const;
int32_t Find(const T&) const; // returns kMissingIndex if not found
void SetArray(T* a, int32_t cnt, int32_t numPre=0);
T** GetArray() { return fArray - fNumPre; }
T& operator[]( int32_t index );
T* Append(); // returns t's index
T* Push(); // returns t's index
void SetArray(T* a, int32_t cnt, int32_t numPre=0);
T** GetArray() { return fArray - fNumPre; }
T& operator[]( int32_t index );
T* Append(); // returns t's index
T* Push(); // returns t's index
int32_t Append(const T&); // returns t's index
int32_t Push(const T&); // returns t's index
int32_t Pop(T*t = nil) { return PopHead(t); } // returns count of remaining
int32_t PopHead(T*t = nil); // returns count of remaining
int32_t PopTail(T*t = nil); // returns count of remaining
void Reset(); // clears out everything
void Reset(); // clears out everything
T& Head() { return fArray[-fNumPre]; }
T& Tail() { return fArray[fNumPost-1]; }
@ -304,7 +304,7 @@ public:
void Last();
void Plus() { ++fCurrent; }
void Minus() { --fCurrent; }
hsBool More() { return (fCurrent < fNumPost)&&(fCurrent >= -fNumPre); }
bool More() { return (fCurrent < fNumPost)&&(fCurrent >= -fNumPre); }
};
template <class T>
@ -321,7 +321,7 @@ void hsBiExpander<T>::SetArray(T* a, int32_t cnt, int32_t numPre)
}
template <class T>
void hsBiExpander<T>::IExpand(int newSize, hsBool towardEnd)
void hsBiExpander<T>::IExpand(int newSize, bool towardEnd)
{
int32_t newPreAlloc = fNumPreAlloc;
int32_t newPostAlloc = fNumPostAlloc;

34
Sources/Plasma/CoreLib/hsBitVector.h

@ -69,21 +69,21 @@ public:
hsBitVector& Clear(); // everyone clear, but no dealloc
hsBitVector& Set(int upToBit=-1); // WARNING - see comments at function
int operator==(const hsBitVector& other) const; // unset (ie uninitialized) bits are clear,
int operator!=(const hsBitVector& other) const { return !(*this == other); }
bool operator==(const hsBitVector& other) const; // unset (ie uninitialized) bits are clear,
bool operator!=(const hsBitVector& other) const { return !(*this == other); }
hsBitVector& operator=(const hsBitVector& other); // will wind up identical
hsBool ClearBit(uint32_t which) { return SetBit(which, 0); } // returns previous state
hsBool SetBit(uint32_t which, hsBool on = true); // returns previous state
hsBool IsBitSet(uint32_t which) const; // returns current state
hsBool ToggleBit(uint32_t which); // returns previous state
bool ClearBit(uint32_t which) { return SetBit(which, 0); } // returns previous state
bool SetBit(uint32_t which, bool on = true); // returns previous state
bool IsBitSet(uint32_t which) const; // returns current state
bool ToggleBit(uint32_t which); // returns previous state
hsBitVector& RemoveBit(uint32_t which); // removes bit, sliding higher bits down to fill the gap.
friend inline int Overlap(const hsBitVector& lhs, const hsBitVector& rhs) { return lhs.Overlap(rhs); }
hsBool Overlap(const hsBitVector& other) const;
hsBool Empty() const;
bool Overlap(const hsBitVector& other) const;
bool Empty() const;
hsBool operator[](uint32_t which) const { return IsBitSet(which); }
bool operator[](uint32_t which) const { return IsBitSet(which); }
friend inline hsBitVector operator&(const hsBitVector& lhs, const hsBitVector& rhs); // See Overlap()
friend inline hsBitVector operator|(const hsBitVector& lhs, const hsBitVector& rhs);
@ -127,7 +127,7 @@ inline hsBitVector::hsBitVector(const hsBitVector& other)
fBitVectors = nil;
}
inline hsBool hsBitVector::Empty() const
inline bool hsBitVector::Empty() const
{
int i;
for( i = 0; i < fNumBitVectors; i++ )
@ -138,7 +138,7 @@ inline hsBool hsBitVector::Empty() const
return true;
}
inline hsBool hsBitVector::Overlap(const hsBitVector& other) const
inline bool hsBitVector::Overlap(const hsBitVector& other) const
{
if( fNumBitVectors > other.fNumBitVectors )
return other.Overlap(*this);
@ -174,7 +174,7 @@ inline hsBitVector& hsBitVector::operator=(const hsBitVector& other)
return *this;
}
inline int hsBitVector::operator==(const hsBitVector& other) const
inline bool hsBitVector::operator==(const hsBitVector& other) const
{
if( fNumBitVectors < other.fNumBitVectors )
return other.operator==(*this);
@ -315,7 +315,7 @@ inline hsBitVector& hsBitVector::Set(int upToBit)
return *this;
}
inline hsBool hsBitVector::IsBitSet(uint32_t which) const
inline bool hsBitVector::IsBitSet(uint32_t which) const
{
uint32_t major = which >> 5;
return
@ -323,13 +323,13 @@ inline hsBool hsBitVector::IsBitSet(uint32_t which) const
&& (0 != (fBitVectors[major] & 1 << (which & 0x1f)));
}
inline hsBool hsBitVector::SetBit(uint32_t which, hsBool on)
inline bool hsBitVector::SetBit(uint32_t which, bool on)
{
uint32_t major = which >> 5;
uint32_t minor = 1 << (which & 0x1f);
if( major >= fNumBitVectors )
IGrow(major+1);
hsBool ret = 0 != (fBitVectors[major] & minor);
bool ret = 0 != (fBitVectors[major] & minor);
if( ret != on )
{
if( on )
@ -341,13 +341,13 @@ inline hsBool hsBitVector::SetBit(uint32_t which, hsBool on)
return ret;
}
inline hsBool hsBitVector::ToggleBit(uint32_t which)
inline bool hsBitVector::ToggleBit(uint32_t which)
{
uint32_t major = which >> 5;
uint32_t minor = 1 << (which & 0x1f);
if( major >= fNumBitVectors )
IGrow(major);
hsBool ret = 0 != (fBitVectors[major] & minor);
bool ret = 0 != (fBitVectors[major] & minor);
if( ret )
fBitVectors[major] &= ~minor;
else

84
Sources/Plasma/CoreLib/hsBounds.cpp

@ -249,7 +249,7 @@ int32_t hsBounds3::TestBound(const hsBounds3& other) const
return retVal;
}
hsBool hsBounds3::IsInside(const hsPoint3* pos) const
bool hsBounds3::IsInside(const hsPoint3* pos) const
{
hsAssert(fType != kBoundsUninitialized, "Invalid bounds type for hsBounds3::IsInside() ");
if(fType == kBoundsEmpty)
@ -471,7 +471,7 @@ float hsBounds3::ClosestPointToInfiniteLine(const hsPoint3* p, const hsVector3*
return t;
}
hsBool hsBounds3::ClosestPoint(const hsPoint3& p, hsPoint3& inner, hsPoint3& outer) const
bool hsBounds3::ClosestPoint(const hsPoint3& p, hsPoint3& inner, hsPoint3& outer) const
{
// Look for axis intervals p is within
int nSect = 0;
@ -532,7 +532,7 @@ void hsBoundsOriented::TestPlane(const hsVector3 &n, hsPoint2 &depth) const
//
// Return true if inside all the planes
//
hsBool hsBoundsOriented::IsInside(const hsPoint3* pos) const
bool hsBoundsOriented::IsInside(const hsPoint3* pos) const
{
hsAssert(fType == kBoundsNormal, "Invalid bounds type for hsBounds3::IsInside() ");
if(fType == kBoundsEmpty)
@ -629,7 +629,7 @@ void hsBoundsOriented::Read(hsStream *stream)
{
hsBounds::Read(stream);
fCenter.Read(stream);
fCenterValid = (hsBool)stream->ReadLE32();
fCenterValid = (bool)stream->ReadLE32();
fNumPlanes = stream->ReadLE32();
if (fPlanes)
delete [] fPlanes;
@ -1009,7 +1009,7 @@ void hsBounds3Ext::Translate(const hsVector3 &v)
}
}
hsBool hsBounds3Ext::IsInside(const hsPoint3 *p) const
bool hsBounds3Ext::IsInside(const hsPoint3 *p) const
{
if( fExtFlags & kAxisAligned )
return hsBounds3::IsInside(p);
@ -1192,9 +1192,9 @@ int32_t hsBounds3Ext::TestPoints(int n, const hsPoint3 *pList, const hsVector3 &
for( i = 0; i < 3; i++ )
{
float diff = fAxes[i].InnerProduct(ptVel);
hsBool someLow = false;
hsBool someHi = false;
hsBool someIn = false;
bool someLow = false;
bool someHi = false;
bool someIn = false;
int j;
for( j = 0; j < n; j++ )
{
@ -1230,8 +1230,8 @@ int32_t hsBounds3Ext::TestPoints(int n, const hsPoint3 *pList, const hsVector3 &
int32_t hsBounds3Ext::TestPoints(int n, const hsPoint3 *pList) const
{
hsBool someIn = false;
hsBool someOut = false;
bool someIn = false;
bool someOut = false;
int i;
for( i = 0; i < n; i++ )
{
@ -1247,7 +1247,7 @@ int32_t hsBounds3Ext::TestPoints(int n, const hsPoint3 *pList) const
return 1;
}
hsBool hsBounds3Ext::ClosestPoint(const hsPoint3& p, hsPoint3& inner, hsPoint3& outer) const
bool hsBounds3Ext::ClosestPoint(const hsPoint3& p, hsPoint3& inner, hsPoint3& outer) const
{
if( fExtFlags & kAxisAligned )
return hsBounds3::ClosestPoint(p, inner, outer);
@ -1282,7 +1282,7 @@ hsBool hsBounds3Ext::ClosestPoint(const hsPoint3& p, hsPoint3& inner, hsPoint3&
return nSect == 3;
}
hsBool hsBounds3Ext::ISectBB(const hsBounds3Ext &other, const hsVector3 &myVel) const
bool hsBounds3Ext::ISectBB(const hsBounds3Ext &other, const hsVector3 &myVel) const
{
if( fExtFlags & kAxisAligned )
{
@ -1356,7 +1356,7 @@ hsBool hsBounds3Ext::ISectBB(const hsBounds3Ext &other, const hsVector3 &myVel)
}
static hsBool ISectInterval(const hsPoint2& other, const hsPoint2& mine)
static bool ISectInterval(const hsPoint2& other, const hsPoint2& mine)
{
if( other.fY - mine.fX <= 0 )
return false;
@ -1366,7 +1366,7 @@ static hsBool ISectInterval(const hsPoint2& other, const hsPoint2& mine)
return true;
}
static hsBool ITestDepth(const hsPoint2& other, const hsPoint2& mine,
static bool ITestDepth(const hsPoint2& other, const hsPoint2& mine,
const hsVector3& inAx,
hsVector3 &outAx, float& depth)
{
@ -1475,7 +1475,7 @@ void hsBounds3Ext::Unalign()
fAxes[2].Set(0, 0, span);
}
hsBool hsBounds3Ext::ISectBB(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const
bool hsBounds3Ext::ISectBB(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const
{
if( fExtFlags & kAxisAligned )
{
@ -1640,7 +1640,7 @@ hsBool hsBounds3Ext::ISectBB(const hsBounds3Ext &other, const hsVector3 &myVel,
return true;
}
hsBool hsBounds3Ext::ISectABB(const hsBounds3Ext &other, const hsVector3 &myVel) const
bool hsBounds3Ext::ISectABB(const hsBounds3Ext &other, const hsVector3 &myVel) const
{
hsPoint3 effMaxs = fMaxs;
hsPoint3 effMins = fMins;
@ -1662,7 +1662,7 @@ hsBool hsBounds3Ext::ISectABB(const hsBounds3Ext &other, const hsVector3 &myVel)
return true;
}
hsBool hsBounds3Ext::ISectBS(const hsBounds3Ext &other, const hsVector3 &myVel) const
bool hsBounds3Ext::ISectBS(const hsBounds3Ext &other, const hsVector3 &myVel) const
{
if( !(fExtFlags & kSphereSet) )
IMakeSphere();
@ -1691,7 +1691,7 @@ hsBool hsBounds3Ext::ISectBS(const hsBounds3Ext &other, const hsVector3 &myVel)
}
#if 0 // Commenting out this which will be made redundant and/or obsolete by Havok integration
hsBool hsBounds3Ext::ISectTriABB(hsBounds3Tri &tri, const hsVector3 &myVel) const
bool hsBounds3Ext::ISectTriABB(hsBounds3Tri &tri, const hsVector3 &myVel) const
{
int i;
for( i = 0; i < 3; i++ )
@ -1719,13 +1719,13 @@ hsBool hsBounds3Ext::ISectTriABB(hsBounds3Tri &tri, const hsVector3 &myVel) cons
return true;
}
hsBool hsBounds3Ext::TriBSHitInfo(hsBounds3Tri& tri, const hsVector3& myVel, hsHitInfoExt* hit) const
bool hsBounds3Ext::TriBSHitInfo(hsBounds3Tri& tri, const hsVector3& myVel, hsHitInfoExt* hit) const
{
hsPoint3 myPt = GetCenter();
myPt += myVel;
hsPoint3 closePt;
hsBool onTri = tri.ClosestTriPoint(&myPt, &closePt);
bool onTri = tri.ClosestTriPoint(&myPt, &closePt);
hsVector3 repel;
repel.Set(&myPt, &closePt);
@ -1761,7 +1761,7 @@ hsBool hsBounds3Ext::TriBSHitInfo(hsBounds3Tri& tri, const hsVector3& myVel, hsH
}
#if 0 // TOCENTER
hsBool hsBounds3Ext::TriBBHitInfo(hsBounds3Tri& tri, const hsVector3& myVel, hsHitInfoExt* hit) const
bool hsBounds3Ext::TriBBHitInfo(hsBounds3Tri& tri, const hsVector3& myVel, hsHitInfoExt* hit) const
{
// Find our closest point (after movement)
hsPoint3 myPt = fCorner;
@ -1789,7 +1789,7 @@ hsBool hsBounds3Ext::TriBBHitInfo(hsBounds3Tri& tri, const hsVector3& myVel, hsH
// Find closest point on tri to our closest corner
hsPoint3 closePt;
hsBool onTri = tri.ClosestTriPoint(&myPt, &closePt);
bool onTri = tri.ClosestTriPoint(&myPt, &closePt);
// Repel vector is from closest corner to closest point on tri
hsVector3 repel;
@ -1816,13 +1816,13 @@ hsBool hsBounds3Ext::TriBBHitInfo(hsBounds3Tri& tri, const hsVector3& myVel, hsH
}
#else // TOCENTER
hsBool hsBounds3Ext::TriBBHitInfo(hsBounds3Tri& tri, const hsVector3& myVel, hsHitInfoExt* hit) const
bool hsBounds3Ext::TriBBHitInfo(hsBounds3Tri& tri, const hsVector3& myVel, hsHitInfoExt* hit) const
{
hsPoint3 myPt = GetCenter();
myPt += myVel;
hsPoint3 closePt;
hsBool onTri = tri.ClosestTriPoint(&myPt, &closePt);
bool onTri = tri.ClosestTriPoint(&myPt, &closePt);
hsVector3 repel;
repel.Set(&myPt, &closePt);
@ -1855,7 +1855,7 @@ hsBool hsBounds3Ext::TriBBHitInfo(hsBounds3Tri& tri, const hsVector3& myVel, hsH
#endif // TOCENTER
hsBool hsBounds3Ext::ISectTriBB(hsBounds3Tri &tri, const hsVector3 &myVel) const
bool hsBounds3Ext::ISectTriBB(hsBounds3Tri &tri, const hsVector3 &myVel) const
{
hsPoint2 faceDepth;
// first test box against the triangle plane
@ -1904,7 +1904,7 @@ hsBool hsBounds3Ext::ISectTriBB(hsBounds3Tri &tri, const hsVector3 &myVel) const
return true;
}
hsBool hsBounds3Ext::ISectTriBB(hsBounds3Tri &tri, const hsVector3 &myVel, hsHitInfoExt *hit) const
bool hsBounds3Ext::ISectTriBB(hsBounds3Tri &tri, const hsVector3 &myVel, hsHitInfoExt *hit) const
{
hsPoint2 faceDepth;
// first test box against the triangle plane
@ -1972,7 +1972,7 @@ hsBool hsBounds3Ext::ISectTriBB(hsBounds3Tri &tri, const hsVector3 &myVel, hsHit
return hit->fDepth > hsBounds::kRealSmall;
}
hsBool hsBounds3Ext::ISectTriBS(hsBounds3Tri &tri, const hsVector3 &myVel) const
bool hsBounds3Ext::ISectTriBS(hsBounds3Tri &tri, const hsVector3 &myVel) const
{
if( !(fExtFlags & kSphereSet) )
IMakeSphere();
@ -2047,7 +2047,7 @@ hsBool hsBounds3Ext::ISectTriBS(hsBounds3Tri &tri, const hsVector3 &myVel) const
return true;
}
hsBool hsBounds3Ext::ISectTriBS(hsBounds3Tri &tri, const hsVector3 &myVel, hsHitInfoExt *hit) const
bool hsBounds3Ext::ISectTriBS(hsBounds3Tri &tri, const hsVector3 &myVel, hsHitInfoExt *hit) const
{
if( !(fExtFlags & kSphereSet) )
IMakeSphere();
@ -2142,7 +2142,7 @@ hsBool hsBounds3Ext::ISectTriBS(hsBounds3Tri &tri, const hsVector3 &myVel, hsHit
#endif // Commenting out this which will be made redundant and/or obsolete by Havok integration
hsBool hsBounds3Ext::ISectBSBS(const hsBounds3Ext& other, const hsVector3& myVel, hsHitInfoExt *hit) const
bool hsBounds3Ext::ISectBSBS(const hsBounds3Ext& other, const hsVector3& myVel, hsHitInfoExt *hit) const
{
if(!(fExtFlags & kSphereSet) )
IMakeSphere();
@ -2177,7 +2177,7 @@ hsBool hsBounds3Ext::ISectBSBS(const hsBounds3Ext& other, const hsVector3& myVel
return true;
}
hsBool hsBounds3Ext::ISectBSBox(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const
bool hsBounds3Ext::ISectBSBox(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const
{
hit->fDelPos = -myVel;
if( other.ISectBoxBS(*this, hit->fDelPos, hit) )
@ -2194,7 +2194,7 @@ hsBool hsBounds3Ext::ISectBSBox(const hsBounds3Ext &other, const hsVector3 &myVe
return false;
}
hsBool hsBounds3Ext::ISectBoxBS(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const
bool hsBounds3Ext::ISectBoxBS(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const
{
if(!(fExtFlags & kSphereSet) )
IMakeSphere();
@ -2202,13 +2202,13 @@ hsBool hsBounds3Ext::ISectBoxBS(const hsBounds3Ext &other, const hsVector3 &myVe
hsVector3 minAxis;
float minDepth;
hsBool haveAxis = false;
bool haveAxis = false;
hsVector3 tstAxis;
float tstDepth;
int i;
for( i = 0; i < 3; i++ )
{
hsBool tryAxis;
bool tryAxis;
if( other.fExtFlags & kAxisAligned )
{
// first try the other box axes
@ -2346,7 +2346,7 @@ hsBool hsBounds3Ext::ISectBoxBS(const hsBounds3Ext &other, const hsVector3 &myVe
return true;
}
hsBool hsBounds3Ext::ISectBoxBS(const hsBounds3Ext &other, const hsVector3 &myVel) const
bool hsBounds3Ext::ISectBoxBS(const hsBounds3Ext &other, const hsVector3 &myVel) const
{
if( !(fExtFlags & kSphereSet) )
IMakeSphere();
@ -2423,7 +2423,7 @@ hsBool hsBounds3Ext::ISectBoxBS(const hsBounds3Ext &other, const hsVector3 &myVe
return true;
}
hsBool hsBounds3Ext::ISectLine(const hsPoint3* from, const hsPoint3* at) const
bool hsBounds3Ext::ISectLine(const hsPoint3* from, const hsPoint3* at) const
{
if( !(fExtFlags & kSphereSet) )
IMakeSphere();
@ -2475,7 +2475,7 @@ hsBool hsBounds3Ext::ISectLine(const hsPoint3* from, const hsPoint3* at) const
return true;
}
hsBool hsBounds3Ext::ISectCone(const hsPoint3* from, const hsPoint3* at, float radius) const
bool hsBounds3Ext::ISectCone(const hsPoint3* from, const hsPoint3* at, float radius) const
{
if( !(fExtFlags & kSphereSet) )
IMakeSphere();
@ -2553,7 +2553,7 @@ hsBool hsBounds3Ext::ISectCone(const hsPoint3* from, const hsPoint3* at, float r
}
hsBool hsBounds3Ext::ISectRayBS(const hsPoint3& from, const hsPoint3& to, hsPoint3& at) const
bool hsBounds3Ext::ISectRayBS(const hsPoint3& from, const hsPoint3& to, hsPoint3& at) const
{
hsVector3 c2f(&from,&GetCenter());
hsVector3 f2t(&to,&from);
@ -2660,7 +2660,7 @@ void hsBounds3Tri::TestPlane(const hsVector3 &n, hsPoint2 &depth) const
depth.fX = d1;
}
}
hsBool hsBounds3Tri::ClosestTriPoint(const hsPoint3 *p, hsPoint3 *out, const hsVector3 *ax) const
bool hsBounds3Tri::ClosestTriPoint(const hsPoint3 *p, hsPoint3 *out, const hsVector3 *ax) const
{
// project point onto tri plane
hsPoint3 pPln;
@ -2702,7 +2702,7 @@ hsBool hsBounds3Tri::ClosestTriPoint(const hsPoint3 *p, hsPoint3 *out, const hsV
for( i = 0; i < 3; i++ )
{
float tst = fPerpAxes[i].InnerProduct(pPln);
hsBool in = false;
bool in = false;
if( fOnIsMax & (1 << i) )
{
if( tst <= fPerpDists[i].fY )
@ -2781,7 +2781,7 @@ hsBool hsBounds3Tri::ClosestTriPoint(const hsPoint3 *p, hsPoint3 *out, const hsV
hsAssert( vDis - dis > -hsBounds::kRealSmall, "Bad closest point");
vDis = hsVector3(&pPln, fVerts+2).MagnitudeSquared();
hsAssert( vDis - dis > -hsBounds::kRealSmall, "Bad closest point");
hsBool dork = false;
bool dork = false;
if( dork )
{
float zn[3];
@ -2977,7 +2977,7 @@ hsBounds3Tri::~hsBounds3Tri()
// Finds closest intersection vertex or triangle/center-line intersection
hsBool hsBounds3Tri::ISectCone(const hsPoint3& from, const hsPoint3& to, float cosThetaSq, hsBool ignoreFacing, hsPoint3& at, hsBool& backSide) const
bool hsBounds3Tri::ISectCone(const hsPoint3& from, const hsPoint3& to, float cosThetaSq, bool ignoreFacing, hsPoint3& at, bool& backSide) const
{
float d0 = from.InnerProduct(fNormal);
float d1 = at.InnerProduct(fNormal);
@ -2996,7 +2996,7 @@ hsBool hsBounds3Tri::ISectCone(const hsPoint3& from, const hsPoint3& to, float c
float minDistSq = 0;
int32_t minVert = 0;
hsBool sect = false;
bool sect = false;
for (int32_t i=0; i<3; i++)
{
hsPoint3 onLine;

42
Sources/Plasma/CoreLib/hsBounds.h

@ -81,7 +81,7 @@ public:
//
virtual void Reset(const hsBounds3*) = 0;
virtual hsBool IsInside(const hsPoint3* pos) const =0; // Only valid for kBounds Normal
virtual bool IsInside(const hsPoint3* pos) const =0; // Only valid for kBounds Normal
virtual void Read(hsStream*);
virtual void Write(hsStream*);
@ -132,10 +132,10 @@ public:
const hsPoint3& GetMaxs() const;
float GetMaxDim() const; // Computes the answer
const hsPoint3& GetCenter() const; // Computes the answer if not already there
virtual hsBool IsInside(const hsPoint3* pos) const; // ok for full/empty
virtual bool IsInside(const hsPoint3* pos) const; // ok for full/empty
virtual void TestPlane(const hsVector3 &n, hsPoint2 &depth) const;
virtual void TestPlane(const hsPlane3 *p, hsPoint2 &depth) const;
virtual hsBool ClosestPoint(const hsPoint3& p, hsPoint3& inner, hsPoint3& outer) const;
virtual bool ClosestPoint(const hsPoint3& p, hsPoint3& inner, hsPoint3& outer) const;
// Test according to my axes only, doesn't check other's axes
// neg, pos, zero == disjoint, I contain other, overlap
@ -195,10 +195,10 @@ inline float hsBounds3::GetMaxDim() const
class hsBoundsOriented : public hsBounds
{
private:
hsBool fCenterValid;
bool fCenterValid;
hsPoint3 fCenter;
hsPlane3 *fPlanes;
uint32_t fNumPlanes;
uint32_t fNumPlanes;
public:
hsBoundsOriented() : fPlanes(nil),fNumPlanes(0),fCenterValid(false) {}
virtual ~hsBoundsOriented() { if (fPlanes) delete [] fPlanes; }
@ -223,7 +223,7 @@ public:
//
// Only valid for kBounds Normal
//
virtual hsBool IsInside(const hsPoint3* pos) const;
virtual bool IsInside(const hsPoint3* pos) const;
virtual void TestPlane(const hsVector3 &n, hsPoint2 &depth) const; // Complain and refuse
virtual void Write(hsStream *stream);
@ -247,7 +247,7 @@ protected:
mutable hsPoint2 fDists[3];
mutable float fRadius;
hsBool IAxisIsZero(uint32_t i) const { return (fExtFlags & (1 << (20+i))) != 0; };
bool IAxisIsZero(uint32_t i) const { return (fExtFlags & (1 << (20+i))) != 0; };
void IMakeSphere() const;
void IMakeDists() const;
void IMakeMinsMaxs();
@ -280,9 +280,9 @@ public:
virtual void GetAxes(hsVector3 *fAxis0, hsVector3 *fAxis1, hsVector3 *fAxis2) const;
virtual hsPoint3 *GetCorner(hsPoint3 *c) const { *c = (fExtFlags & kAxisAligned ? fMins : fCorner); return c; }
virtual void GetCorners(hsPoint3 *b) const;
virtual hsBool ClosestPoint(const hsPoint3& p, hsPoint3& inner, hsPoint3& outer) const;
virtual bool ClosestPoint(const hsPoint3& p, hsPoint3& inner, hsPoint3& outer) const;
virtual hsBool IsInside(const hsPoint3* pos) const; // ok for full/empty
virtual bool IsInside(const hsPoint3* pos) const; // ok for full/empty
virtual void TestPlane(const hsVector3 &n, hsPoint2 &depth) const;
virtual int32_t TestPoints(int n, const hsPoint3 *pList) const; // pos,neg,zero == allout, allin, cut
@ -294,21 +294,21 @@ public:
virtual void TestPlane(const hsVector3 &n, const hsVector3 &myVel, hsPoint2 &depth) const;
virtual void TestPlane(const hsPlane3 *p, const hsVector3 &myVel, hsPoint2 &depth) const;
virtual int32_t TestPoints(int n, const hsPoint3 *pList, const hsVector3 &ptVel) const; // pos,neg,zero == allout, allin, cut
virtual hsBool ISectBB(const hsBounds3Ext &other, const hsVector3 &myVel) const;
virtual hsBool ISectBB(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const;
virtual hsBool ISectABB(const hsBounds3Ext &other, const hsVector3 &myVel) const;
virtual hsBool ISectBS(const hsBounds3Ext &other, const hsVector3 &myVel) const;
virtual bool ISectBB(const hsBounds3Ext &other, const hsVector3 &myVel) const;
virtual bool ISectBB(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const;
virtual bool ISectABB(const hsBounds3Ext &other, const hsVector3 &myVel) const;
virtual bool ISectBS(const hsBounds3Ext &other, const hsVector3 &myVel) const;
virtual int32_t IClosestISect(const hsBounds3Ext& other, const hsVector3& myVel,
float* tClose, float* tImpact) const;
virtual hsBool ISectBoxBS(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const;
virtual hsBool ISectBSBox(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const;
virtual hsBool ISectBoxBS(const hsBounds3Ext &other, const hsVector3 &myVel) const;
virtual hsBool ISectBSBS(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const;
virtual hsBool ISectLine(const hsPoint3* from, const hsPoint3* to) const;
virtual hsBool ISectCone(const hsPoint3* from, const hsPoint3* to, float radius) const;
virtual hsBool ISectRayBS(const hsPoint3& from, const hsPoint3& to, hsPoint3& at) const;
virtual bool ISectBoxBS(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const;
virtual bool ISectBSBox(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const;
virtual bool ISectBoxBS(const hsBounds3Ext &other, const hsVector3 &myVel) const;
virtual bool ISectBSBS(const hsBounds3Ext &other, const hsVector3 &myVel, hsHitInfoExt *hit) const;
virtual bool ISectLine(const hsPoint3* from, const hsPoint3* to) const;
virtual bool ISectCone(const hsPoint3* from, const hsPoint3* to, float radius) const;
virtual bool ISectRayBS(const hsPoint3& from, const hsPoint3& to, hsPoint3& at) const;
virtual void Read(hsStream *s);
virtual void Write(hsStream *s);

39
Sources/Plasma/CoreLib/hsColorRGBA.h

@ -45,6 +45,39 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsStream.h"
struct hsColor32 {
uint8_t b, g, r, a;
inline void SetARGB(uint8_t aa, uint8_t rr, uint8_t gg, uint8_t bb)
{
this->a = aa;
this->r = rr;
this->g = gg;
this->b = bb;
}
// Compatibility inlines, should be depricated
inline void Set(uint8_t rr, uint8_t gg, uint8_t bb)
{
this->r = rr;
this->g = gg;
this->b = bb;
}
inline void Set(uint8_t aa, uint8_t rr, uint8_t gg, uint8_t bb)
{
this->SetARGB(aa, rr, gg, bb);
}
int operator==(const hsColor32& aa) const
{
return *(uint32_t*)&aa == *(uint32_t*)this;
}
int operator!=(const hsColor32& aa) { return !(aa == *this); }
};
hsCTypeDefStruct(hsColor32)
typedef hsColor32 hsRGBAColor32;
struct hsColorRGBA {
float r,g,b,a;
@ -52,8 +85,8 @@ struct hsColorRGBA {
hsColorRGBA& Set(float red, float grn, float blu, float alp) { r = red; g = grn; b = blu; a = alp; return *this; }
hsBool operator==(const hsColorRGBA&c) const { return (r==c.r)&&(g==c.g)&&(b==c.b)&&(a==c.a); }
hsBool operator!=(const hsColorRGBA&c) const { return !(c == *this); }
bool operator==(const hsColorRGBA&c) const { return (r==c.r)&&(g==c.g)&&(b==c.b)&&(a==c.a); }
bool operator!=(const hsColorRGBA&c) const { return !(c == *this); }
friend inline hsColorRGBA operator+(const hsColorRGBA& s, const hsColorRGBA& t);
hsColorRGBA& operator+=(const hsColorRGBA& s);
@ -179,7 +212,7 @@ public:
};
hsColorRGBA fShade;
hsColorRGBA fColor;
hsBool fFlags;
unsigned int fFlags;
};

20
Sources/Plasma/CoreLib/hsExceptions.h

@ -111,7 +111,7 @@ inline void hsThrowIfNilParam(const void* p)
}
}
inline void hsThrowIfBadParam(hsBool trueIfBadParam)
inline void hsThrowIfBadParam(bool trueIfBadParam)
{
if (trueIfBadParam)
{
@ -129,7 +129,7 @@ inline void hsThrowIfOSErr(long osErr)
}
}
inline void hsThrowIfTrue(hsBool condition)
inline void hsThrowIfTrue(bool condition)
{
if (condition)
{
@ -138,7 +138,7 @@ inline void hsThrowIfTrue(hsBool condition)
}
}
inline void hsThrowIfFalse(hsBool condition)
inline void hsThrowIfFalse(bool condition)
{
if (condition == false)
{
@ -147,7 +147,7 @@ inline void hsThrowIfFalse(hsBool condition)
}
}
inline void hsThrowIfTrue(hsBool condition, const char message[])
inline void hsThrowIfTrue(bool condition, const char message[])
{
if (condition)
{
@ -156,7 +156,7 @@ inline void hsThrowIfTrue(hsBool condition, const char message[])
}
}
inline void hsThrowIfFalse(hsBool condition, const char message[])
inline void hsThrowIfFalse(bool condition, const char message[])
{
if (condition == false)
{
@ -176,7 +176,7 @@ inline void hsThrowIfNilParam(const void* p)
hsAssert(p!=nil,"hsThrowIfNilParam");
}
inline void hsThrowIfBadParam(hsBool trueIfBadParam)
inline void hsThrowIfBadParam(bool trueIfBadParam)
{
hsAssert(!trueIfBadParam,"hsThrowIfBadParam");
}
@ -186,22 +186,22 @@ inline void hsThrowIfOSErr(long osErr)
hsAssert(osErr==0,"hsThrowIfOSErr");
}
inline void hsThrowIfTrue(hsBool condition)
inline void hsThrowIfTrue(bool condition)
{
hsAssert(!condition,"hsThrowIfTrue");
}
inline void hsThrowIfFalse(hsBool condition)
inline void hsThrowIfFalse(bool condition)
{
hsAssert(condition,"hsThrowIfFalse");
}
inline void hsThrowIfTrue(hsBool condition, const char message[])
inline void hsThrowIfTrue(bool condition, const char message[])
{
hsAssert(!condition,message);
}
inline void hsThrowIfFalse(hsBool condition, const char message[])
inline void hsThrowIfFalse(bool condition, const char message[])
{
hsAssert(condition,message);
}

4
Sources/Plasma/CoreLib/hsFastMath.cpp

@ -604,10 +604,10 @@ float hsFastMath::IATan2OverTwoPi(float y, float x)
if( (x == 0)&&(y == 0) )
return 0;
hsBool xNeg, yNeg;
bool xNeg, yNeg;
if((yNeg = (y < 0)))y = -y;
if((xNeg = (x < 0)))x = -x;
hsBool yBigger = y >= x;
bool yBigger = y >= x;
float div = yBigger ? x / y : y / x;
float fInd = div * tabMax;

16
Sources/Plasma/CoreLib/hsGeometry3.h

@ -104,7 +104,7 @@ public:
float Magnitude() const;
float MagnitudeSquared() const { return (fX * fX + fY * fY + fZ * fZ); }
hsBool IsEmpty() const { return fX == 0 && fY == 0 && fZ == 0; }
bool IsEmpty() const { return fX == 0 && fY == 0 && fZ == 0; }
float operator[](int i) const;
float& operator[](int i);
@ -166,11 +166,11 @@ struct hsPoint3 : public hsScalarTriple {
friend inline hsPoint3 operator*(const float& s, const hsPoint3& t);
friend inline hsPoint3 operator*(const hsPoint3& t, const float& s);
friend inline hsPoint3 operator/(const hsPoint3& t, const float& s);
hsBool operator==(const hsPoint3& ss) const
bool operator==(const hsPoint3& ss) const
{
return (ss.fX == fX && ss.fY == fY && ss.fZ == fZ);
}
hsBool operator!=(const hsPoint3& ss) const { return !(*this == ss); }
bool operator!=(const hsPoint3& ss) const { return !(*this == ss); }
hsPoint3 &operator+=(const hsScalarTriple &s) { fX += s.fX; fY += s.fY; fZ += s.fZ; return *this; }
hsPoint3 &operator*=(const float s) { fX *= s; fY *= s; fZ *= s; return *this; }
};
@ -226,17 +226,11 @@ struct hsVector3 : public hsScalarTriple {
friend inline hsVector3 operator/(const hsVector3& t, const float& s);
friend inline float operator*(const hsVector3& t, const hsVector3& s);
friend hsVector3 operator%(const hsVector3& t, const hsVector3& s);
#if 0 // Havok reeks
friend hsBool32 operator==(const hsVector3& s, const hsVector3& t)
{
return (s.fX == t.fX && s.fY == t.fY && s.fZ == t.fZ);
}
#else // Havok reeks
hsBool operator==(const hsVector3& ss) const
bool operator==(const hsVector3& ss) const
{
return (ss.fX == fX && ss.fY == fY && ss.fZ == fZ);
}
#endif // Havok reeks
hsVector3 &operator+=(const hsScalarTriple &s) { fX += s.fX; fY += s.fY; fZ += s.fZ; return *this; }
hsVector3 &operator-=(const hsScalarTriple &s) { fX -= s.fX; fY -= s.fY; fZ -= s.fZ; return *this; }
hsVector3 &operator*=(const float s) { fX *= s; fY *= s; fZ *= s; return *this; }

4
Sources/Plasma/CoreLib/hsHashTable.h

@ -62,8 +62,8 @@ public:
hsHashTableIterator<T>& operator--() { fIndex++; return *this; }
const hsHashTableIterator<T>& operator--(int) { hsHashTableIterator<T> temp(*this); ++(*this); return temp; }
hsBool operator==(const hsHashTableIterator<T>& other) const { return fList==other.fList && fIndex==other.fIndex; }
hsBool operator!=(const hsHashTableIterator<T>& other) const { return !(*this == other); }
bool operator==(const hsHashTableIterator<T>& other) const { return fList==other.fList && fIndex==other.fIndex; }
bool operator!=(const hsHashTableIterator<T>& other) const { return !(*this == other); }
private:
hsTArray<T>* fList;

10
Sources/Plasma/CoreLib/hsMatrix44.cpp

@ -212,7 +212,7 @@ hsVector3 hsMatrix44::operator*(const hsVector3& p) const
return rVal;
}
int hsMatrix44::operator==(const hsMatrix44& ss) const
bool hsMatrix44::operator==(const hsMatrix44& ss) const
{
if( ss.fFlags & fFlags & hsMatrix44::kIsIdent )
{
@ -807,9 +807,9 @@ hsPoint3* hsMatrix44::MapPoints(long count, hsPoint3 points[]) const
return points;
}
hsBool hsMatrix44::IsIdentity(void)
bool hsMatrix44::IsIdentity(void)
{
hsBool retVal = true;
bool retVal = true;
int i, j;
for( i = 0; i < 4; i++ )
{
@ -866,7 +866,7 @@ hsBool hsMatrix44::IsIdentity(void)
return retVal;
}
hsBool hsMatrix44::GetParity() const
bool hsMatrix44::GetParity() const
{
if( fFlags & kIsIdent )
return false;
@ -896,7 +896,7 @@ void hsMatrix44::Read(hsStream *stream)
void hsMatrix44::Write(hsStream *stream)
{
hsBool ident = IsIdentity();
bool ident = IsIdentity();
stream->WriteBool(!ident);
if (!ident)
{

14
Sources/Plasma/CoreLib/hsMatrix44.h

@ -61,7 +61,7 @@ struct hsMatrix44 {
kView
};
float fMap[4][4];
uint32_t fFlags;
uint32_t fFlags;
hsMatrix44() : fFlags(0) {}
hsMatrix44(const hsScalarTriple &translate, const hsQuat &rotate);
@ -79,7 +79,7 @@ struct hsMatrix44 {
hsMatrix44& Scale(const hsVector3 *);
hsMatrix44& Rotate(int axis, float radians);
hsMatrix44& Reset(hsBool asIdent=true)
hsMatrix44& Reset(bool asIdent=true)
{
fMap[0][0] = 1.0f; fMap[0][1] = 0.0f; fMap[0][2] = 0.0f; fMap[0][3] = 0.0f;
fMap[1][0] = 0.0f; fMap[1][1] = 1.0f; fMap[1][2] = 0.0f; fMap[1][3] = 0.0f;
@ -104,7 +104,7 @@ struct hsMatrix44 {
hsMatrix44& MakeCameraUpPreserving(const hsPoint3* from, const hsPoint3* at,
const hsVector3* up);
hsBool GetParity() const;
bool GetParity() const;
float GetDeterminant() const;
hsMatrix44* GetInverse(hsMatrix44* inverse) const;
hsMatrix44* GetTranspose(hsMatrix44* inverse) const;
@ -145,11 +145,11 @@ struct hsMatrix44 {
hsPoint3* MapPoints(long count, hsPoint3 points[]) const;
hsBool IsIdentity(void);
void NotIdentity() { fFlags &= ~kIsIdent; }
bool IsIdentity(void);
void NotIdentity() { fFlags &= ~kIsIdent; }
hsBool operator==(const hsMatrix44& ss) const;
hsBool operator!=(const hsMatrix44& ss) const { return !(ss == *this); }
bool operator==(const hsMatrix44& ss) const;
bool operator!=(const hsMatrix44& ss) const { return !(ss == *this); }
void Read(hsStream *stream);
void Write(hsStream *stream);

24
Sources/Plasma/CoreLib/hsMemory.cpp

@ -54,7 +54,7 @@ void HSMemory::BlockMove(const void* src, void* dst, uint32_t length)
memmove(dst, src, length);
}
hsBool HSMemory::EqualBlocks(const void* block1, const void* block2, uint32_t length)
bool HSMemory::EqualBlocks(const void* block1, const void* block2, uint32_t length)
{
const uint8_t* byte1 = (uint8_t*)block1;
const uint8_t* byte2 = (uint8_t*)block2;
@ -247,13 +247,13 @@ struct hsAppenderHead {
void* GetBottom() const { return fBottom; }
void* GetStop() const { return fStop; }
void* GetFirst() const { return fFirst; }
void* GetLast(uint32_t elemSize) const { return (char*)fStop - elemSize; }
uint32_t GetSize() const { return (char*)fStop - (char*)fFirst; }
void* GetFirst() const { return fFirst; }
void* GetLast(uint32_t elemSize) const { return (char*)fStop - elemSize; }
uint32_t GetSize() const { return (char*)fStop - (char*)fFirst; }
hsBool CanPrepend() const { return fFirst != this->GetTop(); }
bool CanPrepend() const { return fFirst != this->GetTop(); }
int PrependSize() const { return (char*)fFirst - (char*)this->GetTop(); }
hsBool CanAppend() const { return fStop != this->GetBottom(); }
bool CanAppend() const { return fStop != this->GetBottom(); }
int AppendSize() const { return (char*)this->GetBottom() - (char*)fStop; }
void* Prepend(uint32_t elemSize)
@ -271,7 +271,7 @@ struct hsAppenderHead {
hsAssert((char*)fStop <= (char*)fBottom, "bad elemSize");
return data;
}
hsBool PopHead(uint32_t elemSize, void* data)
bool PopHead(uint32_t elemSize, void* data)
{
hsAssert(fFirst != fStop, "Empty");
if( data )
@ -279,7 +279,7 @@ struct hsAppenderHead {
fFirst = (char*)fFirst + elemSize;
return fFirst == fStop;
}
hsBool PopTail(uint32_t elemSize, void* data)
bool PopTail(uint32_t elemSize, void* data)
{
hsAssert(fFirst != fStop, "Empty");
fStop = (char*)fStop - elemSize;
@ -388,7 +388,7 @@ void* hsAppender::PeekHead() const
return nil;
}
hsBool hsAppender::PopHead(void* data)
bool hsAppender::PopHead(void* data)
{
if (fCount == 0)
return false;
@ -500,7 +500,7 @@ void* hsAppender::PeekTail() const
return nil;
}
hsBool hsAppender::PopTail(void* data)
bool hsAppender::PopTail(void* data)
{
if (fCount == 0)
return false;
@ -570,7 +570,7 @@ void* hsAppenderIterator::Next()
return item;
}
hsBool hsAppenderIterator::Next(void* data)
bool hsAppenderIterator::Next(void* data)
{
void* addr = this->Next();
if (addr)
@ -613,7 +613,7 @@ void* hsAppenderIterator::Prev()
return item;
}
hsBool hsAppenderIterator::Prev(void* data)
bool hsAppenderIterator::Prev(void* data)
{
void* addr = this->Prev();
if (addr)

80
Sources/Plasma/CoreLib/hsMemory.h

@ -51,13 +51,13 @@ public:
static void Clear(void *m, uint32_t byteLen);
static void ClearMemory(void *m, uint32_t byteLen) { HSMemory::Clear(m, byteLen); }
static hsBool EqualBlocks(const void* block1, const void* block2, uint32_t length);
static bool EqualBlocks(const void* block1, const void* block2, uint32_t length);
static void* New(uint32_t size);
static void Delete(void* block);
static void* Copy(uint32_t length, const void* source);
static void* New(uint32_t size);
static void Delete(void* block);
static void* Copy(uint32_t length, const void* source);
static void* SoftNew(uint32_t size); // returns nil if can't allocate
static void* SoftNew(uint32_t size); // returns nil if can't allocate
};
///////////////////////////////////////////////////////////////////////////////////////////
@ -127,21 +127,21 @@ public:
uint32_t ElemSize() const { return fElemSize; }
uint32_t Count() const { return fCount; }
hsBool IsEmpty() const { return fCount == 0; }
void Reset();
bool IsEmpty() const { return fCount == 0; }
void Reset();
uint32_t CopyInto(void* data = nil) const; // return size of data array in bytes
void* PushHead();
void PushHead(const void* data);
void* PushTail();
void PushTail(const void* data);
void PushTail(int count, const void* data); // data[] = count * fElemSize
void* PeekHead() const;
void* PeekTail() const;
hsBool PopHead(void* data = nil);
int PopHead(int count, void* data = nil); // data[] = count * fElemSize
hsBool PopTail(void* data = nil);
void* PushHead();
void PushHead(const void* data);
void* PushTail();
void PushTail(const void* data);
void PushTail(int count, const void* data); // data[] = count * fElemSize
void* PeekHead() const;
void* PeekTail() const;
bool PopHead(void* data = nil);
int PopHead(int count, void* data = nil); // data[] = count * fElemSize
bool PopTail(void* data = nil);
// Alternate interfaces
@ -149,13 +149,13 @@ public:
void* Append() { return this->PushTail(); }
void* Push() { return this->PushHead(); }
void Push(const void* data) { this->PushHead(data); }
hsBool Pop(void* data = nil) { return this->PopHead(data); }
void Push(const void* data) { this->PushHead(data); }
bool Pop(void* data = nil) { return this->PopHead(data); }
void* Enqueue() { return this->PushTail(); };
void Enqueue(const void* data) { this->PushTail(data); }
void Enqueue(int count, const void* data) { this->PushTail(count, data); }
hsBool Dequeue(void* data = nil) { return this->PopHead(data); }
void Enqueue(const void* data) { this->PushTail(data); }
void Enqueue(int count, const void* data) { this->PushTail(count, data); }
bool Dequeue(void* data = nil) { return this->PopHead(data); }
int Dequeue(int count, void* data = nil) { return this->PopHead(count, data); }
};
@ -169,10 +169,10 @@ public:
void ResetToHead(const hsAppender* list = nil);
void ResetToTail(const hsAppender* list = nil);
void* Next();
hsBool Next(void* data);
bool Next(void* data);
int Next(int count, void* data);
void* Prev();
hsBool Prev(void* data);
bool Prev(void* data);
// Obsolete interface
@ -190,37 +190,37 @@ public:
const hsAppender* GetAppender() const { return this; }
uint32_t Count() const { return hsAppender::Count(); }
hsBool IsEmpty() const { return hsAppender::IsEmpty(); }
void Reset() { hsAppender::Reset(); }
bool IsEmpty() const { return hsAppender::IsEmpty(); }
void Reset() { hsAppender::Reset(); }
uint32_t CopyInto(T copy[]) const { return hsAppender::CopyInto(copy); }
T* PushHead() { return (T*)hsAppender::PushHead(); }
void PushHead(const T& item) { *this->PushHead() = item; }
void PushHead(const T& item) { *this->PushHead() = item; }
T* PushTail() { return (T*)hsAppender::PushTail(); }
void PushTail(const T& item) { *this->PushTail() = item; };
void PushTail(int count, const T item[]) { this->hsAppender::PushTail(count, item); };
void PushTail(const T& item) { *this->PushTail() = item; };
void PushTail(int count, const T item[]) { this->hsAppender::PushTail(count, item); };
T* PeekHead() const { return (T*)hsAppender::PeekHead(); }
T* PeekTail() const { return (T*)hsAppender::PeekTail(); }
hsBool PopHead(T* item = nil) { return hsAppender::PopHead(item); }
bool PopHead(T* item = nil) { return hsAppender::PopHead(item); }
int PopHead(int count, T item[] = nil) { return hsAppender::PopHead(count, item); }
hsBool PopTail(T* item = nil) { return hsAppender::PopTail(item); }
bool PopTail(T* item = nil) { return hsAppender::PopTail(item); }
// Alternate intefaces
T* Prepend() { return this->PushHead(); }
T* Append() { return this->PushTail(); }
void PrependItem(const T& item) { this->PushHead(item); }
void AppendItem(const T& item) { this->PushTail(item); }
void PrependItem(const T& item) { this->PushHead(item); }
void AppendItem(const T& item) { this->PushTail(item); }
T* Push() { return this->PushHead(); }
void Push(const T& item) { this->PushHead(item); }
hsBool Pop(T* item = nil) { return this->PopHead(item); }
void Push(const T& item) { this->PushHead(item); }
bool Pop(T* item = nil) { return this->PopHead(item); }
T* Enqueue() { return this->PushTail(); };
void Enqueue(const T& item) { this->PushTail(item); }
void Enqueue(int count, const T item[]) { this->PushTail(count, item); }
hsBool Dequeue(T* item = nil) { return this->PopHead(item); }
void Enqueue(const T& item) { this->PushTail(item); }
void Enqueue(int count, const T item[]) { this->PushTail(count, item); }
bool Dequeue(T* item = nil) { return this->PopHead(item); }
int Dequeue(int count, T item[] = nil) { return this->PopHead(count, item); }
};
@ -234,9 +234,9 @@ public:
void ResetToTail() { hsAppenderIterator::ResetToTail(nil); }
void ResetToTail(const hsTAppender<T>* list) { hsAppenderIterator::ResetToTail(list->GetAppender()); }
T* Next() { return (T*)hsAppenderIterator::Next(); }
hsBool Next(T* item) { return hsAppenderIterator::Next(item); }
int Next(T* item) { return hsAppenderIterator::Next(item); }
T* Prev() { return (T*)hsAppenderIterator::Prev(); }
hsBool Prev(T* item) { return hsAppenderIterator::Prev(item); }
bool Prev(T* item) { return hsAppenderIterator::Prev(item); }
// Obsolete interfaces

2
Sources/Plasma/CoreLib/hsPoint2.h

@ -112,7 +112,7 @@ struct hsPoint2 {
}
hsPoint2* Grid(float period);
hsBool CloseEnough(const hsPoint2* p, float tolerance) const;
bool CloseEnough(const hsPoint2* p, float tolerance) const;
float MagnitudeSquared() const { return fX * fX + fY * fY; }
float Magnitude() const { return Magnitude(fX, fY); }

68
Sources/Plasma/CoreLib/plRefCnt.h → Sources/Plasma/CoreLib/hsRefCnt.cpp

@ -39,51 +39,27 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#ifndef plRefCnt_Defined
#define plRefCnt_Defined
#include "HeadSpin.h"
// plRef count addes refcount abilities to any plCreatable
class plRefCnt
{ uint32_t fRefCnt;
public:
plRefCnt() : fRefCnt(1){}
~plRefCnt(){}
hsBool TimeToDelete() { return (fRefCnt == 1); }
void Incr() { fRefCnt++; }
void Decr() { fRefCnt--; }
};
#define DEFINE_REF_COUNT plRefCnt fMyRef;\
virtual void UnRef() { /*hsDebugCode(hsThrowIfFalse(fRefCnt >= 1);)*/if (fMyRef.TimeToDelete()) delete this; else fMyRef.Decr(); }\
virtual void Ref() { fMyRef.Incr(); }
/*
class hsRefCnt {
private:
int32_t fRefCnt;
public:
hsRefCnt() : fRefCnt(1) {}
virtual ~hsRefCnt();
int32_t RefCnt() const { return fRefCnt; }
virtual void UnRef();
virtual void Ref();
};
#define hsRefCnt_SafeRef(obj) do { if (obj) (obj)->Ref(); } while (0)
#define hsRefCnt_SafeUnRef(obj) do { if (obj) (obj)->UnRef(); } while (0)
#define hsRefCnt_SafeAssign(dst, src) \
do { \
hsRefCnt_SafeRef(src); \
hsRefCnt_SafeUnRef(dst); \
dst = src; \
} while (0)
*/
#endif
#include "hsExceptions.h"
#include "hsRefCnt.h"
hsRefCnt::~hsRefCnt()
{
hsDebugCode(hsThrowIfFalse(fRefCnt == 1);)
}
void hsRefCnt::Ref()
{
fRefCnt++;
}
void hsRefCnt::UnRef()
{
hsDebugCode(hsThrowIfFalse(fRefCnt >= 1);)
if (fRefCnt == 1) // don't decrement if we call delete
delete this;
else
--fRefCnt;
}

240
Sources/Plasma/CoreLib/hsSTLStream.cpp

@ -54,7 +54,7 @@ hsVectorStream::~hsVectorStream()
{
}
hsBool hsVectorStream::AtEnd()
bool hsVectorStream::AtEnd()
{
return (fBytesRead >= fEnd);
}
@ -153,241 +153,3 @@ const void *hsVectorStream::GetData()
else
return nil;
}
/////////////////////////////////////////////////////////////////////////////////////////
#ifdef HS_BUILD_FOR_WIN32
hsNamedPipeStream::hsNamedPipeStream(uint8_t flags, uint32_t timeout) :
fFlags(flags),
fPipe(INVALID_HANDLE_VALUE),
fReadMode(false),
fTimeout(timeout)
{
memset(&fOverlap, 0, sizeof(OVERLAPPED));
fOverlap.hEvent = CreateEvent(NULL, TRUE, TRUE, NULL);
}
hsNamedPipeStream::~hsNamedPipeStream()
{
CloseHandle(fOverlap.hEvent);
fOverlap.hEvent = INVALID_HANDLE_VALUE;
}
hsBool hsNamedPipeStream::WaitForClientConnect()
{
// Look for a client connect (this should return zero since it's overlapped)
BOOL ret = ConnectNamedPipe(fPipe, &fOverlap);
if (ret)
return true;
else
{
switch (GetLastError())
{
// Waiting for client to connect
case ERROR_IO_PENDING:
if (WaitForSingleObject(fOverlap.hEvent, fTimeout) == WAIT_OBJECT_0)
return true;
break;
// Client is already connected
case ERROR_PIPE_CONNECTED:
// if (SetEvent(fOverlap.hEvent))
return true;
break;
}
}
return false;
}
hsBool hsNamedPipeStream::Open(const char *name, const char *mode)
{
wchar_t* wName = hsStringToWString(name);
wchar_t* wMode = hsStringToWString(mode);
hsBool ret = Open(wName, wMode);
delete [] wName;
delete [] wMode;
return ret;
}
hsBool hsNamedPipeStream::Open(const wchar_t *name, const wchar_t *mode)
{
if (wcschr(mode, L'w'))
{
fReadMode = false;
// Try to create the pipe
fPipe = CreateNamedPipeW(name,
PIPE_ACCESS_OUTBOUND | FILE_FLAG_OVERLAPPED,
PIPE_TYPE_BYTE,
1,
1024,
1024,
fTimeout,
NULL);
if (fPipe != INVALID_HANDLE_VALUE)
return true;
}
else if (wcschr(mode, L'r'))
{
fReadMode = true;
fPipe = CreateFileW(name,
GENERIC_READ,
0, // no sharing
NULL, // no security attributes
OPEN_EXISTING, // opens existing pipe
FILE_FLAG_OVERLAPPED, // default attributes
NULL); // no template file
if (fPipe != INVALID_HANDLE_VALUE)
return true;
}
return false;
}
hsBool hsNamedPipeStream::Close()
{
if (fPipe == INVALID_HANDLE_VALUE)
return false;
if (fReadMode)
{
CloseHandle(fPipe); // Close our end of the pipe
fPipe = INVALID_HANDLE_VALUE;
}
else
{
FlushFileBuffers(fPipe); // Make sure the client is done reading
DisconnectNamedPipe(fPipe); // Disconnect the pipe from the client
CloseHandle(fPipe); // Close our end of the pipe
fPipe = INVALID_HANDLE_VALUE;
}
return true;
}
hsBool hsNamedPipeStream::ICheckOverlappedResult(BOOL result, uint32_t &numTransferred)
{
// Read/Write succeeded, return now
if (result)
return true;
// Read failed because the operation is taking a while. Wait for it
else if (GetLastError() == ERROR_IO_PENDING)
{
if (WaitForSingleObject(fOverlap.hEvent, fTimeout) == WAIT_OBJECT_0)
{
BOOL oResult = GetOverlappedResult(fPipe, &fOverlap, (LPDWORD)&numTransferred, FALSE);
if (oResult)
return true;
hsAssert(oResult, "GetOverlappedResult failed");
}
else
hsAssert(0, "Wait failed");
}
else
hsAssert(0, "Read/Write failed");
return false;
}
hsBool hsNamedPipeStream::IRead(uint32_t byteCount, void *buffer, uint32_t &numRead)
{
numRead = 0;
if (fPipe != INVALID_HANDLE_VALUE && fReadMode)
{
BOOL result = ReadFile(fPipe, buffer, byteCount, (LPDWORD)&numRead, &fOverlap);
if (ICheckOverlappedResult(result, numRead))
return true;
}
// If we got here, the pipe is probably broken. Throw if it is enabled.
if (fFlags & kThrowOnError)
throw this;
return false;
}
hsBool hsNamedPipeStream::IWrite(uint32_t byteCount, const void *buffer, uint32_t &numWritten)
{
numWritten = 0;
if (fPipe != INVALID_HANDLE_VALUE && !fReadMode)
{
BOOL result = WriteFile(fPipe, buffer, byteCount, (LPDWORD)&numWritten, &fOverlap);
if (ICheckOverlappedResult(result, numWritten))
return true;
}
// If we got here, the pipe is probably broken. Throw if it is enabled.
if (fFlags & kThrowOnError)
throw this;
return false;
}
uint32_t hsNamedPipeStream::Read(uint32_t byteCount, void *buffer)
{
uint32_t totalRead = 0;
// Read until we get all our data or an error
uint32_t numRead = 0;
while (IRead(byteCount-totalRead, (void*)((uint32_t)buffer+totalRead), numRead))
{
totalRead += numRead;
if (totalRead >= byteCount)
return totalRead;
}
return totalRead;
}
uint32_t hsNamedPipeStream::Write(uint32_t byteCount, const void *buffer)
{
uint32_t totalWritten = 0;
// Write until we get all our data or an error
uint32_t numWritten = 0;
while (IWrite(byteCount-totalWritten, (const void*)((uint32_t)buffer+totalWritten), numWritten))
{
totalWritten += numWritten;
if (totalWritten >= byteCount)
return totalWritten;
}
return totalWritten;
}
#ifdef __SGI_STL_PORT
using std::min;
#endif
void hsNamedPipeStream::Skip(uint32_t deltaByteCount)
{
char buf[256];
// Read until we get all our data or an error
uint32_t totalRead = 0;
uint32_t numRead = 0;
while (IRead(min((uint32_t)256L, deltaByteCount-totalRead), buf, numRead))
{
totalRead += numRead;
if (totalRead >= deltaByteCount)
return;
}
}
void hsNamedPipeStream::Rewind()
{
hsAssert(0, "Rewind not allowed on a pipe");
}
#endif // HS_BUILD_FOR_WIN32

61
Sources/Plasma/CoreLib/hsSTLStream.h

@ -57,17 +57,17 @@ public:
hsVectorStream(uint32_t chunkSize);
virtual ~hsVectorStream();
virtual hsBool Open(const char *, const char *) { hsAssert(0, "hsVectorStream::Open Not Implemented"); return false; }
virtual hsBool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsVectorStream::Open Not Implemented"); return false; }
virtual hsBool Close() { hsAssert(0, "hsVectorStream::Close Not Implemented"); return false; }
virtual bool Open(const char *, const char *) { hsAssert(0, "hsVectorStream::Open Not Implemented"); return false; }
virtual bool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsVectorStream::Open Not Implemented"); return false; }
virtual bool Close() { hsAssert(0, "hsVectorStream::Close Not Implemented"); return false; }
virtual hsBool AtEnd();
virtual bool AtEnd();
virtual uint32_t Read(uint32_t byteCount, void * buffer);
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void FastFwd();
virtual void Truncate();
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void FastFwd();
virtual void Truncate();
virtual uint32_t GetEOF();
virtual void CopyToMem(void* mem);
@ -82,48 +82,3 @@ public:
// In case you want to try and be efficient with your memory allocations
void Reserve(uint32_t bytes) { fVector.reserve(bytes); }
};
#ifdef HS_BUILD_FOR_WIN32
class hsNamedPipeStream : public hsStream
{
protected:
HANDLE fPipe;
OVERLAPPED fOverlap;
hsBool fReadMode; // True for read, false for write
uint8_t fFlags;
uint32_t fTimeout;
hsBool ICheckOverlappedResult(BOOL result, uint32_t &numTransferred);
hsBool IRead(uint32_t byteCount, void *buffer, uint32_t &numRead);
hsBool IWrite(uint32_t byteCount, const void *buffer, uint32_t &numWritten);
public:
enum { kThrowOnError = 1 }; // Throws if a read or write operation fails
hsNamedPipeStream(uint8_t flags=0, uint32_t timeout=INFINITE);
virtual ~hsNamedPipeStream();
// The server (writer) and client (reader) need to open the same file.
// The format is "\\.\pipe\pipeName". The '.' can be replaced with a
// computer name to do it over the network. 'pipeName' is whatever you
// want.
virtual hsBool Open(const char *name, const char *mode);
virtual hsBool Open(const wchar_t *name, const wchar_t *mode);
virtual hsBool Close();
virtual uint32_t Read(uint32_t byteCount, void *buffer);
virtual uint32_t Write(uint32_t byteCount, const void *buffer);
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
// - For the server (writer) only -
// After calling open, signal your client to start reading and call this function.
// If a client connects, this will return true and you can start writing. If it
// returns false, close the pipe, it ain't happening.
hsBool WaitForClientConnect();
};
#endif // HS_BUILD_FOR_WIN32

107
Sources/Plasma/CoreLib/hsStream.cpp

@ -118,7 +118,9 @@ hsStream::~hsStream()
uint32_t hsStream::WriteString(const char cstring[])
{
return Write(hsStrlen(cstring), cstring);
if (cstring)
return Write(strlen(cstring), cstring);
return 0;
}
uint32_t hsStream::WriteFmt(const char * fmt, ...)
@ -139,7 +141,9 @@ uint32_t hsStream::WriteFmtV(const char * fmt, va_list av)
uint32_t hsStream::WriteSafeStringLong(const char *string)
{
uint32_t len = hsStrlen(string);
uint32_t len = 0;
if (string)
len = strlen(string);
WriteLE32(len);
if (len > 0)
{
@ -222,7 +226,9 @@ wchar_t *hsStream::ReadSafeWStringLong()
uint32_t hsStream::WriteSafeString(const char *string)
{
int len = hsStrlen(string);
int len = 0;
if (string)
len = strlen(string);
hsAssert(len<0xf000, xtl::format("string len of %d is too long for WriteSafeString %s, use WriteSafeStringLong",
string, len).c_str() );
@ -271,7 +277,7 @@ char *hsStream::ReadSafeString()
#ifndef REMOVE_ME_SOON
// Backward compat hack - remove in a week or so (from 6/30/03)
hsBool oldFormat = !(numChars & 0xf000);
bool oldFormat = !(numChars & 0xf000);
if (oldFormat)
ReadLE16();
#endif
@ -348,7 +354,7 @@ plString hsStream::ReadSafeWString_TEMP()
return result;
}
hsBool hsStream::Read4Bytes(void *pv) // Virtual, faster version in sub classes
bool hsStream::Read4Bytes(void *pv) // Virtual, faster version in sub classes
{
int knt = this->Read(sizeof(uint32_t), pv);
if (knt != 4)
@ -356,7 +362,7 @@ hsBool hsStream::Read4Bytes(void *pv) // Virtual, faster version in sub classe
return true;
}
hsBool hsStream::Read12Bytes(void *buffer) // Reads 12 bytes, return true if success
bool hsStream::Read12Bytes(void *buffer) // Reads 12 bytes, return true if success
{
int knt = this->Read(12,buffer);
if (knt != 12)
@ -364,7 +370,7 @@ hsBool hsStream::Read12Bytes(void *buffer) // Reads 12 bytes, return true if su
return true;
}
hsBool hsStream::Read8Bytes(void *buffer) // Reads 12 bytes, return true if success
bool hsStream::Read8Bytes(void *buffer) // Reads 12 bytes, return true if success
{
int knt = this->Read(8,buffer);
if (knt !=8)
@ -372,27 +378,21 @@ hsBool hsStream::Read8Bytes(void *buffer) // Reads 12 bytes, return true if su
return true;
}
hsBool hsStream::ReadBool() // Virtual, faster version in sub classes
bool hsStream::ReadBOOL()
{
return this->ReadByte();
uint32_t val;
this->Read(sizeof(uint32_t), &val);
return val != 0;
}
bool hsStream::Readbool() // Virtual, faster version in sub classes
bool hsStream::ReadBool() // Virtual, faster version in sub classes
{
return this->ReadByte() ? true : false;
return (this->ReadByte() != 0);
}
void hsStream::ReadBool(int count, hsBool values[])
void hsStream::ReadBool(int count, bool values[])
{
this->Read(count, values);
if (sizeof(hsBool) > 1)
{ const uint8_t* src = (uint8_t*)values;
// go backwards so we don't overwrite ourselves
for (int i = count - 1; i >= 0; --i)
values[i] = src[i];
}
}
uint8_t hsStream::ReadByte()
@ -403,18 +403,18 @@ uint8_t hsStream::ReadByte()
return value;
}
hsBool hsStream::AtEnd()
bool hsStream::AtEnd()
{
hsAssert(0,"No hsStream::AtEnd() implemented for this stream class");
return false;
}
hsBool hsStream::IsTokenSeparator(char c)
bool hsStream::IsTokenSeparator(char c)
{
return (isspace(c) || c==',' || c=='=');
}
hsBool hsStream::GetToken(char *s, uint32_t maxLen, const char beginComment, const char endComment)
bool hsStream::GetToken(char *s, uint32_t maxLen, const char beginComment, const char endComment)
{
char c;
char endCom;
@ -464,7 +464,7 @@ hsBool hsStream::GetToken(char *s, uint32_t maxLen, const char beginComment, con
return true;
}
hsBool hsStream::ReadLn(char *s, uint32_t maxLen, const char beginComment, const char endComment)
bool hsStream::ReadLn(char *s, uint32_t maxLen, const char beginComment, const char endComment)
{
char c;
char endCom;
@ -592,32 +592,21 @@ float hsStream::ReadBEFloat()
}
void hsStream::WriteBool(hsBool value)
void hsStream::WriteBOOL(bool value)
{
uint8_t dst = (value != 0);
this->Write(sizeof(uint8_t), &dst);
uint32_t dst = value != 0;
this->Write(sizeof(uint32_t), &dst);
}
void hsStream::Writebool(bool value)
void hsStream::WriteBool(bool value)
{
uint8_t dst = (value != 0);
uint8_t dst = value != 0;
this->Write(sizeof(uint8_t), &dst);
}
void hsStream::WriteBool(int count, const hsBool values[])
void hsStream::WriteBool(int count, const bool values[])
{
if (sizeof(hsBool) > 1)
{ hsTempArray<uint8_t> storage(count);
uint8_t* dst = (uint8_t*)values;
for (int i = 0; i < count; i++)
dst[i] = (values[i] != 0);
this->Write(count, dst);
}
else
this->Write(count, values);
this->Write(count, values);
}
void hsStream::WriteByte(uint8_t value)
@ -705,19 +694,19 @@ uint32_t hsStream::ReadLEAtom(uint32_t* sizePtr)
#define kFileStream_Uninitialized ~0
hsBool hsFileStream::Open(const char *name, const char *mode)
bool hsFileStream::Open(const char *name, const char *mode)
{
hsAssert(0, "hsFileStream::Open NotImplemented");
return false;
}
hsBool hsFileStream::Open(const wchar_t *name, const wchar_t *mode)
bool hsFileStream::Open(const wchar_t *name, const wchar_t *mode)
{
hsAssert(0, "hsFileStream::Open NotImplemented");
return false;
}
hsBool hsFileStream::Close ()
bool hsFileStream::Close ()
{
hsAssert(0, "hsFileStream::Close NotImplemented");
return false;
@ -787,7 +776,7 @@ uint32_t hsFileStream::Write(uint32_t bytes, const void* buffer)
}
hsBool hsFileStream::AtEnd()
bool hsFileStream::AtEnd()
{
#if HS_BUILD_FOR_WIN32
uint32_t bytes;
@ -832,21 +821,21 @@ hsUNIXStream::~hsUNIXStream()
// Don't Close here, because Sub classes Don't always want that behaviour!
}
hsBool hsUNIXStream::Open(const char *name, const char *mode)
bool hsUNIXStream::Open(const char *name, const char *mode)
{
fPosition = 0;
fRef = hsFopen(name, mode);
return (fRef) ? true : false;
}
hsBool hsUNIXStream::Open(const wchar_t *name, const wchar_t *mode)
bool hsUNIXStream::Open(const wchar_t *name, const wchar_t *mode)
{
fPosition = 0;
fRef = hsWFopen(name, mode);
return (fRef) ? true : false;
}
hsBool hsUNIXStream::Close()
bool hsUNIXStream::Close()
{
int rtn = true;
if (fRef)
@ -879,11 +868,11 @@ uint32_t hsUNIXStream::Read(uint32_t bytes, void* buffer)
return numItems;
}
hsBool hsUNIXStream::AtEnd()
bool hsUNIXStream::AtEnd()
{
if (!fRef)
return 1;
hsBool rVal;
bool rVal;
int x = getc(fRef);
rVal = feof(fRef) != 0;
ungetc(x, fRef);
@ -987,7 +976,7 @@ void plReadOnlySubStream::IFixPosition( void )
fPosition = fBase->GetPosition() - fOffset;
}
hsBool plReadOnlySubStream::AtEnd()
bool plReadOnlySubStream::AtEnd()
{
if( fPosition >= fLength )
return true;
@ -1068,7 +1057,7 @@ void hsRAMStream::Reset()
fIter.ResetToHead(&fAppender);
}
hsBool hsRAMStream::AtEnd()
bool hsRAMStream::AtEnd()
{
return (fBytesRead >= fAppender.Count() * fAppender.ElemSize());
}
@ -1157,7 +1146,7 @@ void hsNullStream::Truncate()
/////////////////////////////////////////////////////////////////////////////////
hsBool hsReadOnlyStream::AtEnd()
bool hsReadOnlyStream::AtEnd()
{
return fData >= fStop;
}
@ -1331,7 +1320,7 @@ void hsQueueStream::FastFwd()
fReadCursor = fWriteCursor;
}
hsBool hsQueueStream::AtEnd()
bool hsQueueStream::AtEnd()
{
return fReadCursor == fWriteCursor;
}
@ -1387,7 +1376,7 @@ hsBufferedStream::~hsBufferedStream()
#endif // LOG_BUFFERED
}
hsBool hsBufferedStream::Open(const char* name, const char* mode)
bool hsBufferedStream::Open(const char* name, const char* mode)
{
hsAssert(!fRef, "hsBufferedStream:Open Stream already opened");
fRef = hsFopen(name, mode);
@ -1407,13 +1396,13 @@ hsBool hsBufferedStream::Open(const char* name, const char* mode)
return true;
}
hsBool hsBufferedStream::Open(const wchar_t *name, const wchar_t *mode)
bool hsBufferedStream::Open(const wchar_t *name, const wchar_t *mode)
{
hsAssert(0, "hsFileStream::Open NotImplemented for wchar_t");
return false;
}
hsBool hsBufferedStream::Close()
bool hsBufferedStream::Close()
{
int rtn = true;
if (fRef)
@ -1550,7 +1539,7 @@ uint32_t hsBufferedStream::Write(uint32_t bytes, const void* buffer)
return amtWritten;
}
hsBool hsBufferedStream::AtEnd()
bool hsBufferedStream::AtEnd()
{
if (fWriteBufferUsed)
{

198
Sources/Plasma/CoreLib/hsStream.h

@ -48,9 +48,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsMemory.h"
#include "plString.h"
namespace hsPackFileSys {
struct FileEntry;
}
// Define this for use of Streams with Logging (commonly used w/ a packet sniffer)
// These streams log their reads to an event list
@ -77,32 +74,28 @@ enum {
kEolnCode = '\n',
kComment = '#'
};
enum VDB_Type {// Virtual Database type
kVDB_GroupObject,
kVDB_Mesh
};
protected:
uint32_t fBytesRead;
uint32_t fPosition;
hsBool IsTokenSeparator(char c);
bool IsTokenSeparator(char c);
public:
hsStream() : fBytesRead(0), fPosition(0) {}
virtual ~hsStream();
virtual hsBool Open(const char *, const char * = "rb")=0;
virtual hsBool Open(const wchar_t *, const wchar_t * = L"rb")=0;
virtual hsBool Close()=0;
virtual hsBool AtEnd();
virtual bool Open(const char *, const char * = "rb")=0;
virtual bool Open(const wchar_t *, const wchar_t * = L"rb")=0;
virtual bool Close()=0;
virtual bool AtEnd();
virtual uint32_t Read(uint32_t byteCount, void * buffer) = 0;
virtual uint32_t Write(uint32_t byteCount, const void* buffer) = 0;
virtual void Skip(uint32_t deltaByteCount) = 0;
virtual void Rewind() = 0;
virtual void FastFwd();
virtual void Skip(uint32_t deltaByteCount) = 0;
virtual void Rewind() = 0;
virtual void FastFwd();
virtual uint32_t GetPosition() const;
virtual void SetPosition(uint32_t position);
virtual void Truncate();
virtual void Flush() {}
virtual void SetPosition(uint32_t position);
virtual void Truncate();
virtual void Flush() {}
#ifdef STREAM_LOGGER
// Logging Reads & Skips
@ -121,14 +114,14 @@ public:
// Optimization for small Reads
virtual uint8_t ReadByte();
virtual hsBool Read4Bytes(void *buffer); // Reads 4 bytes, return true if success
virtual hsBool Read8Bytes(void *buffer); // Reads 8 bytes, return true if success
virtual hsBool Read12Bytes(void *buffer); // Reads 12 bytes, return true if success
virtual bool Read4Bytes(void *buffer); // Reads 4 bytes, return true if success
virtual bool Read8Bytes(void *buffer); // Reads 8 bytes, return true if success
virtual bool Read12Bytes(void *buffer); // Reads 12 bytes, return true if success
virtual uint32_t GetEOF();
uint32_t GetSizeLeft();
virtual void CopyToMem(void* mem);
virtual hsBool IsCompressed() { return false; }
virtual bool IsCompressed() { return false; }
uint32_t WriteString(const char cstring[]);
uint32_t WriteString(const plString & string) { return WriteString(_TEMP_CONVERT_TO_CONST_CHAR(string)); }
@ -150,21 +143,23 @@ public:
plString ReadSafeString_TEMP();
plString ReadSafeWString_TEMP();
hsBool GetToken(char *s, uint32_t maxLen=uint32_t(-1), const char beginComment=kComment, const char endComment=kEolnCode);
hsBool ReadLn(char* s, uint32_t maxLen=uint32_t(-1), const char beginComment=kComment, const char endComment=kEolnCode);
bool GetToken(char *s, uint32_t maxLen=uint32_t(-1), const char beginComment=kComment, const char endComment=kEolnCode);
bool ReadLn(char* s, uint32_t maxLen=uint32_t(-1), const char beginComment=kComment, const char endComment=kEolnCode);
bool Readbool();
hsBool ReadBool();
void ReadBool(int count, hsBool values[]);
// Reads a 4-byte BOOLean
bool ReadBOOL();
// Reads a 1-byte boolean
bool ReadBool();
void ReadBool(int count, bool values[]);
uint16_t ReadLE16();
void ReadLE16(int count, uint16_t values[]);
uint32_t ReadLE32();
void ReadLE32(int count, uint32_t values[]);
uint32_t ReadBE32();
void Writebool(bool value);
void WriteBool(hsBool value);
void WriteBool(int count, const hsBool values[]);
void WriteBOOL(bool value);
void WriteBool(bool value);
void WriteBool(int count, const bool values[]);
void WriteByte(uint8_t value);
void WriteLE16(uint16_t value);
void WriteLE16(int count, const uint16_t values[]);
@ -285,9 +280,6 @@ public:
void WriteLE(uint32_t* tag, uint32_t size) { WriteLEAtom(*tag, size); }
void ReadLE(uint32_t* tag, uint32_t *size) { *tag = ReadLEAtom(size); }
/* Overloaded End */
virtual void VirtualSetPosition(uint32_t pos, VDB_Type ){ SetPosition(pos); };
virtual hsPackFileSys::FileEntry *GetFileEntry() { return nil; } // Streams from Packfiles can return a FileEntry
};
class hsStreamable {
@ -302,18 +294,18 @@ class hsFileStream: public hsStream
uint32_t fRef;
public:
hsFileStream();
virtual ~hsFileStream();
virtual hsBool Open(const char *name, const char *mode = "rb");
virtual hsBool Open(const wchar_t *name, const wchar_t *mode = L"rb");
virtual hsBool Close();
hsFileStream();
virtual ~hsFileStream();
virtual bool Open(const char *name, const char *mode = "rb");
virtual bool Open(const wchar_t *name, const wchar_t *mode = L"rb");
virtual bool Close();
virtual hsBool AtEnd();
virtual bool AtEnd();
virtual uint32_t Read(uint32_t byteCount, void* buffer);
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void Truncate();
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void Truncate();
virtual uint32_t GetFileRef();
virtual void SetFileRef(uint32_t refNum);
@ -327,19 +319,19 @@ class hsUNIXStream: public hsStream
public:
hsUNIXStream(): fRef(0), fBuff(nil) {}
~hsUNIXStream();
virtual hsBool Open(const char* name, const char* mode = "rb");
virtual hsBool Open(const wchar_t *name, const wchar_t *mode = L"rb");
virtual hsBool Close();
virtual bool Open(const char* name, const char* mode = "rb");
virtual bool Open(const wchar_t *name, const wchar_t *mode = L"rb");
virtual bool Close();
virtual hsBool AtEnd();
virtual bool AtEnd();
virtual uint32_t Read(uint32_t byteCount, void* buffer);
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
virtual void SetPosition(uint32_t position);
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void FastFwd();
virtual void Truncate();
virtual void Flush();
virtual void SetPosition(uint32_t position);
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void FastFwd();
virtual void Truncate();
virtual void Flush();
FILE* GetFILE() { return fRef; }
void SetFILE(FILE* file) { fRef = file; }
@ -362,17 +354,17 @@ public:
plReadOnlySubStream(): fBase( nil ), fOffset( 0 ), fLength( 0 ) {}
~plReadOnlySubStream();
virtual hsBool Open(const char *, const char *) { hsAssert(0, "plReadOnlySubStream::Open NotImplemented"); return false; }
virtual hsBool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "plReadOnlySubStream::Open NotImplemented"); return false; }
void Open( hsStream *base, uint32_t offset, uint32_t length );
virtual hsBool Close() { fBase = nil; fOffset = 0; fLength = 0; return true; }
virtual hsBool AtEnd();
virtual bool Open(const char *, const char *) { hsAssert(0, "plReadOnlySubStream::Open NotImplemented"); return false; }
virtual bool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "plReadOnlySubStream::Open NotImplemented"); return false; }
void Open( hsStream *base, uint32_t offset, uint32_t length );
virtual bool Close() { fBase = nil; fOffset = 0; fLength = 0; return true; }
virtual bool AtEnd();
virtual uint32_t Read(uint32_t byteCount, void* buffer);
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void FastFwd();
virtual void Truncate();
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void FastFwd();
virtual void Truncate();
virtual uint32_t GetEOF();
};
@ -385,17 +377,17 @@ public:
hsRAMStream(uint32_t chunkSize);
virtual ~hsRAMStream();
virtual hsBool Open(const char *, const char *) { hsAssert(0, "hsRAMStream::Open NotImplemented"); return false; }
virtual hsBool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsRAMStream::Open NotImplemented"); return false; }
virtual hsBool Close() { hsAssert(0, "hsRAMStream::Close NotImplemented"); return false; }
virtual bool Open(const char *, const char *) { hsAssert(0, "hsRAMStream::Open NotImplemented"); return false; }
virtual bool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsRAMStream::Open NotImplemented"); return false; }
virtual bool Close() { hsAssert(0, "hsRAMStream::Close NotImplemented"); return false; }
virtual hsBool AtEnd();
virtual bool AtEnd();
virtual uint32_t Read(uint32_t byteCount, void * buffer);
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void Truncate();
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void Truncate();
virtual uint32_t GetEOF();
virtual void CopyToMem(void* mem);
@ -406,18 +398,18 @@ public:
class hsNullStream : public hsStream {
public:
virtual hsBool Open(const char *, const char *) { return true; }
virtual hsBool Open(const wchar_t *, const wchar_t *) { return true; }
virtual hsBool Close() { return true; }
virtual bool Open(const char *, const char *) { return true; }
virtual bool Open(const wchar_t *, const wchar_t *) { return true; }
virtual bool Close() { return true; }
virtual uint32_t Read(uint32_t byteCount, void * buffer); // throw's exception
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void Truncate();
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void Truncate();
uint32_t GetBytesWritten() const { return fBytesRead; }
void Reset( ) { fBytesRead = 0; }
uint32_t GetBytesWritten() const { return fBytesRead; }
void Reset( ) { fBytesRead = 0; }
};
// read only mem stream
@ -430,19 +422,19 @@ public:
hsReadOnlyStream(int size, const void* data) { Init(size, data); }
hsReadOnlyStream() {}
virtual void Init(int size, const void* data) { fStart=((char*)data); fData=((char*)data); fStop=((char*)data + size); }
virtual hsBool Open(const char *, const char *) { hsAssert(0, "hsReadOnlyStream::Open NotImplemented"); return false; }
virtual hsBool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsReadOnlyStream::Open NotImplemented"); return false; }
virtual hsBool Close() { hsAssert(0, "hsReadOnlyStream::Close NotImplemented"); return false; }
virtual hsBool AtEnd();
virtual void Init(int size, const void* data) { fStart=((char*)data); fData=((char*)data); fStop=((char*)data + size); }
virtual bool Open(const char *, const char *) { hsAssert(0, "hsReadOnlyStream::Open NotImplemented"); return false; }
virtual bool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsReadOnlyStream::Open NotImplemented"); return false; }
virtual bool Close() { hsAssert(0, "hsReadOnlyStream::Close NotImplemented"); return false; }
virtual bool AtEnd();
virtual uint32_t Read(uint32_t byteCount, void * buffer);
virtual uint32_t Write(uint32_t byteCount, const void* buffer); // throws exception
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void Truncate();
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void Truncate();
virtual uint32_t GetBytesRead() const { return fBytesRead; }
virtual uint32_t GetEOF() { return (uint32_t)(fStop-fStart); }
virtual void CopyToMem(void* mem);
virtual void CopyToMem(void* mem);
};
// write only mem stream
@ -451,9 +443,9 @@ public:
hsWriteOnlyStream(int size, const void* data) : hsReadOnlyStream(size, data) {}
hsWriteOnlyStream() {}
virtual hsBool Open(const char *, const char *) { hsAssert(0, "hsWriteOnlyStream::Open NotImplemented"); return false; }
virtual hsBool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsWriteOnlyStream::Open NotImplemented"); return false; }
virtual hsBool Close() { hsAssert(0, "hsWriteOnlyStream::Close NotImplemented"); return false; }
virtual bool Open(const char *, const char *) { hsAssert(0, "hsWriteOnlyStream::Open NotImplemented"); return false; }
virtual bool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsWriteOnlyStream::Open NotImplemented"); return false; }
virtual bool Close() { hsAssert(0, "hsWriteOnlyStream::Close NotImplemented"); return false; }
virtual uint32_t Read(uint32_t byteCount, void * buffer); // throws exception
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
virtual uint32_t GetBytesRead() const { return 0; }
@ -472,16 +464,16 @@ public:
hsQueueStream(int32_t size);
~hsQueueStream();
virtual hsBool Open(const char *, const char *) { hsAssert(0, "hsQueueStream::Open NotImplemented"); return false; }
virtual hsBool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsQueueStream::Open NotImplemented"); return false; }
virtual hsBool Close() { hsAssert(0, "hsQueueStream::Close NotImplemented"); return false; }
virtual bool Open(const char *, const char *) { hsAssert(0, "hsQueueStream::Open NotImplemented"); return false; }
virtual bool Open(const wchar_t *, const wchar_t *) { hsAssert(0, "hsQueueStream::Open NotImplemented"); return false; }
virtual bool Close() { hsAssert(0, "hsQueueStream::Close NotImplemented"); return false; }
virtual uint32_t Read(uint32_t byteCount, void * buffer);
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void FastFwd();
virtual hsBool AtEnd();
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void FastFwd();
virtual bool AtEnd();
uint32_t GetSize() { return fSize; }
const char* GetQueue() { return fQueue; }
@ -501,7 +493,7 @@ class hsBufferedStream : public hsStream
// a partial block at the end of the file.
uint32_t fBufferLen;
hsBool fWriteBufferUsed;
bool fWriteBufferUsed;
#ifdef HS_DEBUGGING
// For doing statistics on how efficient we are
@ -515,16 +507,16 @@ public:
hsBufferedStream();
virtual ~hsBufferedStream();
virtual hsBool Open(const char* name, const char* mode = "rb");
virtual hsBool Open(const wchar_t* name, const wchar_t* mode = L"rb");
virtual hsBool Close();
virtual bool Open(const char* name, const char* mode = "rb");
virtual bool Open(const wchar_t* name, const wchar_t* mode = L"rb");
virtual bool Close();
virtual hsBool AtEnd();
virtual bool AtEnd();
virtual uint32_t Read(uint32_t byteCount, void* buffer);
virtual uint32_t Write(uint32_t byteCount, const void* buffer);
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void Truncate();
virtual void Skip(uint32_t deltaByteCount);
virtual void Rewind();
virtual void Truncate();
virtual uint32_t GetEOF();
FILE* GetFileRef();

16
Sources/Plasma/CoreLib/hsStringTokenizer.cpp

@ -61,12 +61,12 @@ hsStringTokenizer::~hsStringTokenizer()
delete[] fSeps;
}
hsBool hsStringTokenizer::HasMoreTokens()
bool hsStringTokenizer::HasMoreTokens()
{
return (*fTok != 0);
}
inline hsBool hsStringTokenizer::IsSep(char c)
inline bool hsStringTokenizer::IsSep(char c)
{
if (!fQAsTok || !fInQuote)
{
@ -111,7 +111,7 @@ char *hsStringTokenizer::next()
}
// Slightly more loop-friendly version of next
hsBool hsStringTokenizer::Next( char *token, uint32_t maxTokLen )
bool hsStringTokenizer::Next( char *token, uint32_t maxTokLen )
{
char *t = next();
if( t == nil )
@ -161,7 +161,7 @@ void hsStringTokenizer::Reset(const char *string, const char *seps)
// next();
}
void hsStringTokenizer::ParseQuotes(hsBool qAsTok)
void hsStringTokenizer::ParseQuotes(bool qAsTok)
{
fQAsTok = qAsTok;
}
@ -185,12 +185,12 @@ hsWStringTokenizer::~hsWStringTokenizer()
delete[] fSeps;
}
hsBool hsWStringTokenizer::HasMoreTokens()
bool hsWStringTokenizer::HasMoreTokens()
{
return (*fTok != L'\0');
}
inline hsBool hsWStringTokenizer::IsSep(wchar_t c)
inline bool hsWStringTokenizer::IsSep(wchar_t c)
{
if (!fQAsTok || !fInQuote)
{
@ -235,7 +235,7 @@ wchar_t *hsWStringTokenizer::next()
}
// Slightly more loop-friendly version of next
hsBool hsWStringTokenizer::Next( wchar_t *token, uint32_t maxTokLen )
bool hsWStringTokenizer::Next( wchar_t *token, uint32_t maxTokLen )
{
wchar_t *t = next();
if( t == nil )
@ -303,7 +303,7 @@ void hsWStringTokenizer::Reset(const wchar_t *string, const wchar_t *seps)
// next();
}
void hsWStringTokenizer::ParseQuotes(hsBool qAsTok)
void hsWStringTokenizer::ParseQuotes(bool qAsTok)
{
fQAsTok = qAsTok;
}

28
Sources/Plasma/CoreLib/hsStringTokenizer.h

@ -59,17 +59,17 @@ private:
char fLastRep;
int32_t fNumSeps;
hsBool fQAsTok;
hsBool fInQuote;
hsBool fCheckAlphaNum;
bool fQAsTok;
bool fInQuote;
bool fCheckAlphaNum;
public:
hsStringTokenizer(const char *string=nil, const char *seps=nil);
~hsStringTokenizer();
char *next();
hsBool Next( char *token, uint32_t maxTokLen );
hsBool HasMoreTokens();
bool Next( char *token, uint32_t maxTokLen );
bool HasMoreTokens();
void Reset(const char *string, const char *seps);
void ParseQuotes(hsBool qAsTok);
void ParseQuotes(bool qAsTok);
char *GetRestOfString( void ) const { return fTok; }
@ -78,7 +78,7 @@ public:
void RestoreLastTerminator( void );
private:
hsBool IsSep(char c);
bool IsSep(char c);
};
class hsWStringTokenizer
@ -90,17 +90,17 @@ private:
wchar_t fLastRep;
int32_t fNumSeps;
hsBool fQAsTok;
hsBool fInQuote;
hsBool fCheckAlphaNum;
bool fQAsTok;
bool fInQuote;
bool fCheckAlphaNum;
public:
hsWStringTokenizer(const wchar_t *string=nil, const wchar_t *seps=nil);
~hsWStringTokenizer();
wchar_t *next();
hsBool Next( wchar_t *token, uint32_t maxTokLen );
hsBool HasMoreTokens();
bool Next( wchar_t *token, uint32_t maxTokLen );
bool HasMoreTokens();
void Reset(const wchar_t *string, const wchar_t *seps);
void ParseQuotes(hsBool qAsTok);
void ParseQuotes(bool qAsTok);
wchar_t *GetRestOfString( void ) const { return fTok; }
@ -109,7 +109,7 @@ public:
void RestoreLastTerminator( void );
private:
hsBool IsSep(wchar_t c);
bool IsSep(wchar_t c);
};
#endif // _hsStringTokenizer_Included_

66
Sources/Plasma/CoreLib/hsTemplates.h

@ -224,7 +224,7 @@ public:
template <class T> class hsDynamicArray {
private:
int32_t fCount;
int32_t fCount;
T* fArray;
hsDynamicArray<T>& operator=(const hsDynamicArray<T>&); // don't allow assignment
@ -235,28 +235,28 @@ public:
virtual ~hsDynamicArray();
int32_t GetCount() const { return fCount; }
hsBool IsEmpty() const { return fCount == 0; }
const T& Get(int32_t index) const;
bool IsEmpty() const { return fCount == 0; }
const T& Get(int32_t index) const;
int32_t Get(int32_t index, int32_t count, T data[]) const;
int32_t Find(const T&) const; // returns kMissingIndex if not found
void SetCount(int32_t count);
T& operator[]( int32_t index );
void SetCount(int32_t count);
T& operator[]( int32_t index );
int32_t Append(const T&);
int32_t InsertAtIndex(uint32_t index, const T& obj);
int32_t Push(const T&);
int32_t Pop(T*);
void Remove(int32_t);
void Reset(); // clears out everything
void Remove(int32_t);
void Reset(); // clears out everything
T* AcquireArray() { return fArray; }
T* DetachArray() { T* t = fArray; fCount = 0; fArray = nil; return t; }
void ReleaseArray(T*) {}
hsDynamicArray<T>* Copy(hsDynamicArray<T>* dst = nil) const;
T* AcquireArray() { return fArray; }
T* DetachArray() { T* t = fArray; fCount = 0; fArray = nil; return t; }
void ReleaseArray(T*) {}
hsDynamicArray<T>* Copy(hsDynamicArray<T>* dst = nil) const;
T* ForEach(bool (*proc)(T&));
T* ForEach(bool (*proc)(T&, void* p1), void* p1);
T* ForEach(bool (*proc)(T&, void* p1, void* p2), void* p1, void* p2);
T* ForEach(int32_t (*proc)(T&));
T* ForEach(int32_t (*proc)(T&, void* p1), void* p1);
T* ForEach(int32_t (*proc)(T&, void* p1, void* p2), void* p1, void* p2);
};
// Use this for block of memory allocated with HSMemory::New()
@ -475,7 +475,7 @@ hsDynamicArray<T>* hsDynamicArray<T>::Copy(hsDynamicArray<T>* dst) const
return dst;
}
template <class T> T* hsDynamicArray<T>::ForEach(bool (*proc)(T&))
template <class T> T* hsDynamicArray<T>::ForEach(int32_t (*proc)(T&))
{
for (int i = 0; i < fCount; i++)
if (proc(fArray[i]))
@ -483,7 +483,7 @@ template <class T> T* hsDynamicArray<T>::ForEach(bool (*proc)(T&))
return nil;
}
template <class T> T* hsDynamicArray<T>::ForEach(bool (*proc)(T&, void* p1), void * p1)
template <class T> T* hsDynamicArray<T>::ForEach(int32_t (*proc)(T&, void* p1), void * p1)
{
for (int i = 0; i < fCount; i++)
if (proc(fArray[i], p1))
@ -491,7 +491,7 @@ template <class T> T* hsDynamicArray<T>::ForEach(bool (*proc)(T&, void* p1), voi
return nil;
}
template <class T> T* hsDynamicArray<T>::ForEach(bool (*proc)(T&, void* p1, void* p2), void *p1, void *p2)
template <class T> T* hsDynamicArray<T>::ForEach(int32_t (*proc)(T&, void* p1, void* p2), void *p1, void *p2)
{
for (int i = 0; i < fCount; i++)
if (proc(fArray[i], p1, p2))
@ -614,7 +614,7 @@ public:
hsTArray_ValidateIndex(index + count - 1);
this->DecCount(index, count);
}
hsBool RemoveItem(const T& item);
bool RemoveItem(const T& item);
T* Push()
{
@ -638,9 +638,9 @@ public:
kMissingIndex = -1
};
int Find(const T& item) const; // returns kMissingIndex if not found
inline T* ForEach(hsBool (*proc)(T&));
inline T* ForEach(hsBool (*proc)(T&, void* p1), void* p1);
inline T* ForEach(hsBool (*proc)(T&, void* p1, void* p2), void* p1, void* p2);
inline T* ForEach(int32_t (*proc)(T&));
inline T* ForEach(int32_t (*proc)(T&, void* p1), void* p1);
inline T* ForEach(int32_t (*proc)(T&, void* p1, void* p2), void* p1, void* p2);
T* DetachArray()
{
@ -813,7 +813,7 @@ template <class T> int hsTArray<T>::Find(const T& item) const
return kMissingIndex;
}
template <class T> hsBool hsTArray<T>::RemoveItem(const T& item)
template <class T> bool hsTArray<T>::RemoveItem(const T& item)
{
for (int i = 0; i < fUseCount; i++)
if (fArray[i] == item)
@ -870,7 +870,7 @@ template <class T> void hsTArray<T>::DecCount(int index, int count)
}
}
template <class T> T* hsTArray<T>::ForEach(hsBool (*proc)(T&))
template <class T> T* hsTArray<T>::ForEach(int32_t (*proc)(T&))
{
for (int i = 0; i < fUseCount; i++)
if (proc(fArray[i]))
@ -878,7 +878,7 @@ template <class T> T* hsTArray<T>::ForEach(hsBool (*proc)(T&))
return nil;
}
template <class T> T* hsTArray<T>::ForEach(hsBool (*proc)(T&, void* p1), void* p1)
template <class T> T* hsTArray<T>::ForEach(int32_t (*proc)(T&, void* p1), void* p1)
{
for (int i = 0; i < fUseCount; i++)
if (proc(fArray[i], p1))
@ -886,7 +886,7 @@ template <class T> T* hsTArray<T>::ForEach(hsBool (*proc)(T&, void* p1), void* p
return nil;
}
template <class T> T* hsTArray<T>::ForEach(hsBool (*proc)(T&, void* p1, void* p2), void* p1, void* p2)
template <class T> T* hsTArray<T>::ForEach(int32_t (*proc)(T&, void* p1, void* p2), void* p1, void* p2)
{
for (int i = 0; i < fUseCount; i++)
if (proc(fArray[i], p1, p2))
@ -1011,7 +1011,7 @@ public:
hsLargeArray_ValidateIndex(index + count - 1);
this->DecCount(index, count);
}
hsBool RemoveItem(const T& item);
bool RemoveItem(const T& item);
T* Push()
{
@ -1035,9 +1035,9 @@ public:
kMissingIndex = -1
};
int Find(const T& item) const; // returns kMissingIndex if not found
inline T* ForEach(hsBool (*proc)(T&));
inline T* ForEach(hsBool (*proc)(T&, void* p1), void* p1);
inline T* ForEach(hsBool (*proc)(T&, void* p1, void* p2), void* p1, void* p2);
inline T* ForEach(int32_t (*proc)(T&));
inline T* ForEach(int32_t (*proc)(T&, void* p1), void* p1);
inline T* ForEach(int32_t (*proc)(T&, void* p1, void* p2), void* p1, void* p2);
T* DetachArray()
{
@ -1182,7 +1182,7 @@ template <class T> int hsLargeArray<T>::Find(const T& item) const
return kMissingIndex;
}
template <class T> hsBool hsLargeArray<T>::RemoveItem(const T& item)
template <class T> bool hsLargeArray<T>::RemoveItem(const T& item)
{
for (int i = 0; i < fUseCount; i++)
if (fArray[i] == item)
@ -1239,7 +1239,7 @@ template <class T> void hsLargeArray<T>::DecCount(int index, int count)
}
}
template <class T> T* hsLargeArray<T>::ForEach(hsBool (*proc)(T&))
template <class T> T* hsLargeArray<T>::ForEach(int32_t (*proc)(T&))
{
for (int i = 0; i < fUseCount; i++)
if (proc(fArray[i]))
@ -1247,7 +1247,7 @@ template <class T> T* hsLargeArray<T>::ForEach(hsBool (*proc)(T&))
return nil;
}
template <class T> T* hsLargeArray<T>::ForEach(hsBool (*proc)(T&, void* p1), void* p1)
template <class T> T* hsLargeArray<T>::ForEach(int32_t (*proc)(T&, void* p1), void* p1)
{
for (int i = 0; i < fUseCount; i++)
if (proc(fArray[i], p1))
@ -1255,7 +1255,7 @@ template <class T> T* hsLargeArray<T>::ForEach(hsBool (*proc)(T&, void* p1), voi
return nil;
}
template <class T> T* hsLargeArray<T>::ForEach(hsBool (*proc)(T&, void* p1, void* p2), void* p1, void* p2)
template <class T> T* hsLargeArray<T>::ForEach(int32_t (*proc)(T&, void* p1, void* p2), void* p1, void* p2)
{
for (int i = 0; i < fUseCount; i++)
if (proc(fArray[i], p1, p2))

22
Sources/Plasma/CoreLib/hsThread.h

@ -68,20 +68,20 @@ public:
typedef pthread_t ThreadId;
#endif
private:
hsBool fQuit;
uint32_t fStackSize;
bool fQuit;
uint32_t fStackSize;
#if HS_BUILD_FOR_WIN32
ThreadId fThreadId;
HANDLE fThreadH;
HANDLE fQuitSemaH;
#elif HS_BUILD_FOR_UNIX
ThreadId fPThread;
hsBool fIsValid;
bool fIsValid;
pthread_mutex_t fMutex;
#endif
protected:
hsBool GetQuit() const { return hsBool(fQuit); }
void SetQuit(hsBool value) { fQuit = value; }
bool GetQuit() const { return fQuit; }
void SetQuit(bool value) { fQuit = value; }
public:
hsThread(uint32_t stackSize = 0);
virtual ~hsThread(); // calls Stop()
@ -121,7 +121,7 @@ public:
#endif
void Lock();
hsBool TryLock();
bool TryLock();
void Unlock();
};
@ -165,8 +165,8 @@ public:
HANDLE GetHandle() const { return fSemaH; }
#endif
hsBool TryWait();
hsBool Wait(hsMilliseconds timeToWait = kPosInfinity32);
bool TryWait();
bool Wait(hsMilliseconds timeToWait = kPosInfinity32);
void Signal();
};
@ -177,7 +177,7 @@ class hsEvent
#ifndef PSEUDO_EVENT
pthread_mutex_t fMutex;
pthread_cond_t fCond;
hsBool fTriggered;
bool fTriggered;
#else
enum { kRead, kWrite };
int fFds[2];
@ -195,8 +195,8 @@ public:
HANDLE GetHandle() const { return fEvent; }
#endif
hsBool Wait(hsMilliseconds timeToWait = kPosInfinity32);
void Signal();
bool Wait(hsMilliseconds timeToWait = kPosInfinity32);
void Signal();
};
//////////////////////////////////////////////////////////////////////////////

2
Sources/Plasma/CoreLib/hsThread_Mac.cpp

@ -153,7 +153,7 @@ hsSemaphore::~hsSemaphore()
hsThrowIfOSErr(status);
}
hsBool hsSemaphore::Wait(hsMilliseconds timeToWait)
bool hsSemaphore::Wait(hsMilliseconds timeToWait)
{
Duration duration;

14
Sources/Plasma/CoreLib/hsThread_Unix.cpp

@ -253,7 +253,7 @@ void hsMutex::Lock()
#endif
}
hsBool hsMutex::TryLock()
bool hsMutex::TryLock()
{
int status = ::pthread_mutex_trylock(&fPMutex);
hsThrowIfOSErr(status);
@ -316,7 +316,7 @@ hsSemaphore::~hsSemaphore()
#endif
}
hsBool hsSemaphore::TryWait()
bool hsSemaphore::TryWait()
{
#ifdef USE_SEMA
int status = ::sem_trywait(fPSema);
@ -328,7 +328,7 @@ hsBool hsSemaphore::TryWait()
#endif
}
hsBool hsSemaphore::Wait(hsMilliseconds timeToWait)
bool hsSemaphore::Wait(hsMilliseconds timeToWait)
{
#ifdef USE_SEMA // SHOULDN'T THIS USE timeToWait??!?!? -rje
// shouldn't this use sem_timedwait? -dpogue (2012-03-04)
@ -337,7 +337,7 @@ hsBool hsSemaphore::Wait(hsMilliseconds timeToWait)
hsThrowIfOSErr(status);
return true;
#else
hsBool retVal = true;
bool retVal = true;
int status = ::pthread_mutex_lock(&fPMutex);
hsThrowIfOSErr(status);
@ -430,9 +430,9 @@ hsEvent::~hsEvent()
hsThrowIfOSErr(status);
}
hsBool hsEvent::Wait(hsMilliseconds timeToWait)
bool hsEvent::Wait(hsMilliseconds timeToWait)
{
hsBool retVal = true;
bool retVal = true;
int status = ::pthread_mutex_lock(&fMutex);
hsAssert(status == 0, "hsEvent Mutex Lock");
hsThrowIfOSErr(status);
@ -530,7 +530,7 @@ hsEvent::~hsEvent()
close( fFds[kWrite] );
}
hsBool hsEvent::Wait( hsMilliseconds timeToWait )
bool hsEvent::Wait( hsMilliseconds timeToWait )
{
hsTempMutexLock lock( fWaitLock );

8
Sources/Plasma/CoreLib/hsThread_Win.cpp

@ -142,7 +142,7 @@ void hsMutex::Lock()
hsAssert(state != WAIT_TIMEOUT,"hsMutex::Lock -> Infinite Timeout expired?");
}
hsBool hsMutex::TryLock()
bool hsMutex::TryLock()
{
DWORD state = ::WaitForSingleObject(fMutexH, 0);
hsAssert(state != WAIT_ABANDONED,"hsMutex::TryLock -> Abandoned Mutex");
@ -170,14 +170,14 @@ hsSemaphore::~hsSemaphore()
::CloseHandle(fSemaH);
}
hsBool hsSemaphore::TryWait()
bool hsSemaphore::TryWait()
{
DWORD result = ::WaitForSingleObject(fSemaH, 0);
hsAssert(result != WAIT_ABANDONED, "hsSemaphore -> Abandoned Semaphore");
return result == WAIT_OBJECT_0;
}
hsBool hsSemaphore::Wait(hsMilliseconds timeToWait)
bool hsSemaphore::Wait(hsMilliseconds timeToWait)
{
if (timeToWait == kPosInfinity32)
timeToWait = INFINITE;
@ -211,7 +211,7 @@ hsEvent::~hsEvent()
::CloseHandle(fEvent);
}
hsBool hsEvent::Wait(hsMilliseconds timeToWait)
bool hsEvent::Wait(hsMilliseconds timeToWait)
{
if (timeToWait == kPosInfinity32)
timeToWait = INFINITE;

414
Sources/Plasma/CoreLib/hsTypes.h

@ -1,414 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifdef _HSTYPES_H
# error "Do not include hsTypes.h directly--use HeadSpin.h"
#endif // _HSTYPES_H
#define _HSTYPES_H
/************************** Other Includes *****************************/
#include <cstdlib>
#include <cstdio>
#include <cstddef>
#include <math.h>
/************************** Basic Macros *****************************/
#ifdef __cplusplus
#define hsCTypeDefStruct(foo)
#else
#define hsCTypeDefStruct(foo) typedef struct foo foo;
#endif
#ifdef HS_BUILD_FOR_WIN32
# ifndef CDECL
# define CDECL __cdecl
# endif
#else
# define CDECL
#endif
/************************** Basic Types *****************************/
#if defined(_MSC_VER) && _MSC_VER < 1600
typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef signed short int int16_t;
typedef unsigned short int uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef signed long long int64_t;
typedef unsigned long long uint64_t;
#else
#include <stdint.h>
#endif
#define kPosInfinity16 (32767)
#define kNegInfinity16 (-32768)
#define kPosInfinity32 (0x7fffffff)
#define kNegInfinity32 (0x80000000)
#ifndef M_PI
# define M_PI 3.14159265358979323846
#endif
#ifdef __cplusplus
typedef int hsBool;
#endif
#ifndef nil
#define nil (0)
#endif
typedef int32_t hsError;
typedef uint32_t hsGSeedValue;
#define hsOK 0
#define hsFail -1
#define hsFailed(r) ((hsError)(r)<hsOK)
#define hsSucceeded(r) ((hsError)(r)>=hsOK)
#define hsLongAlign(n) (((n) + 3) & ~3L)
#define hsMaximum(a, b) ((a) > (b) ? (a) : (b))
#define hsMinimum(a, b) ((a) < (b) ? (a) : (b))
#define hsABS(x) ((x) < 0 ? -(x) : (x))
#define hsSGN(x) (((x) < 0) ? -1 : ( ((x) > 0) ? 1 : 0 ))
#define hsBitTst2Bool(value, mask) (((value) & (mask)) != 0)
#define hsFourByteTag(a, b, c, d) (((uint32_t)(a) << 24) | ((uint32_t)(b) << 16) | ((uint32_t)(c) << 8) | (d))
/************************** Swap Macros *****************************/
inline uint16_t hsSwapEndian16(uint16_t value)
{
return (value >> 8) | (value << 8);
}
inline uint32_t hsSwapEndian32(uint32_t value)
{
return ((value) << 24) |
((value & 0x0000ff00) << 8) |
((value & 0x00ff0000) >> 8) |
((value) >> 24);
}
inline uint64_t hsSwapEndian64(uint64_t value)
{
return ((value) << 56) |
((value & 0x000000000000ff00) << 40) |
((value & 0x0000000000ff0000) << 24) |
((value & 0x00000000ff000000) << 8) |
((value & 0x000000ff00000000) >> 8) |
((value & 0x0000ff0000000000) >> 24) |
((value & 0x00ff000000000000) >> 40) |
((value) >> 56);
}
inline float hsSwapEndianFloat(float fvalue)
{
uint32_t value = *(uint32_t*)&fvalue;
value = hsSwapEndian32(value);
return *(float*)&value;
}
inline double hsSwapEndianDouble(double dvalue)
{
uint64_t value = *(uint64_t*)&dvalue;
value = hsSwapEndian64(value);
return *(double*)&value;
}
#if LITTLE_ENDIAN
#define hsToBE16(n) hsSwapEndian16(n)
#define hsToBE32(n) hsSwapEndian32(n)
#define hsToBE64(n) hsSwapEndian64(n)
#define hsToBEFloat(n) hsSwapEndianFloat(n)
#define hsToBEDouble(n) hsSwapEndianDouble(n)
#define hsToLE16(n) (n)
#define hsToLE32(n) (n)
#define hsToLE64(n) (n)
#define hsToLEFloat(n) (n)
#define hsToLEDouble(n) (n)
#else
#define hsToBE16(n) (n)
#define hsToBE32(n) (n)
#define hsToBE64(n) (n)
#define hsToBEFloat(n) (n)
#define hsToBEDouble(n) (n)
#define hsToLE16(n) hsSwapEndian16(n)
#define hsToLE32(n) hsSwapEndian32(n)
#define hsToLE64(n) hsSwapEndian64(n)
#define hsToLEFloat(n) hsSwapEndianFloat(n)
#define hsToLEDouble(n) hsSwapEndianDouble(n)
#endif
inline void hsSwap(int32_t& a, int32_t& b)
{
int32_t c = a;
a = b;
b = c;
}
inline void hsSwap(uint32_t& a, uint32_t& b)
{
uint32_t c = a;
a = b;
b = c;
}
inline void hsSwap(float& a, float& b)
{
float c = a;
a = b;
b = c;
}
/************************** Color32 Type *****************************/
struct hsColor32 {
uint8_t b, g, r, a;
void SetARGB(uint8_t aa, uint8_t rr, uint8_t gg, uint8_t bb)
{
this->a = aa; this->r = rr; this->g = gg; this->b = bb;
}
// Compatibility inlines, should be depricated
void Set(uint8_t rr, uint8_t gg, uint8_t bb)
{
this->r = rr; this->g = gg; this->b = bb;
}
void Set(uint8_t aa, uint8_t rr, uint8_t gg, uint8_t bb)
{
this->SetARGB(aa, rr, gg, bb);
}
int operator==(const hsColor32& aa) const
{
return *(uint32_t*)&aa == *(uint32_t*)this;
}
int operator!=(const hsColor32& aa) { return !(aa == *this); }
};
hsCTypeDefStruct(hsColor32)
typedef hsColor32 hsRGBAColor32;
/****************************************************************************
*
* NULL_STMT
* Declares a null statement
*
* Example:
*
* for (; *str && (*str != ch); ++str)
* NULL_STMT;
*
***/
#ifdef _MSC_VER
# define NULL_STMT __noop
#else
# define NULL_STMT ((void)0)
#endif
/****************************************************************************
*
* UNIQUE_SYMBOL
* Creates a symbol that is unique within a file
*
***/
#define UNIQUE_SYMBOL_EXPAND_1(prefix,line) UNIQUE_SYMBOL_##prefix##_##line
#define UNIQUE_SYMBOL_EXPAND_0(prefix,line) UNIQUE_SYMBOL_EXPAND_1(prefix,line)
#define UNIQUE_SYMBOL(prefix) UNIQUE_SYMBOL_EXPAND_0(prefix,__LINE__)
/****************************************************************************
*
* COMPILER_ASSERT
* Performs a "compile-time" assertion
* Can be used at function or file scope
* Upon assertion failure, creates a negative subscript error
* Use COMPILER_ASSERT_HEADER in header files to prevent symbol collision
*
***/
#define COMPILER_ASSERT(expr) static char UNIQUE_SYMBOL(a)[(expr) ? 1 : -1]
#define COMPILER_ASSERT_HEADER(prefix,expr) static char UNIQUE_SYMBOL(prefix)[(expr) ? 1 : -1]
#define COMPILER_ASSERT_SYMBOL(symbol,expr) static char symbol[(expr) ? 1 : -1]
/****************************************************************************
*
* max/min inline functions
*
***/
#ifdef max
#undef max
#endif
#ifdef min
#undef min
#endif
//===========================================================================
template<class T>
inline T max (const T & a, const T & b) {
return (a > b) ? a : b;
}
//===========================================================================
inline unsigned max (int a, unsigned b) {
return ((unsigned)a > b) ? a : b;
}
//===========================================================================
inline unsigned max (unsigned a, int b) {
return (a > (unsigned)b) ? a : b;
}
//===========================================================================
template<class T>
inline T min (const T & a, const T & b) {
return (a < b) ? a : b;
}
//===========================================================================
inline unsigned min (int a, unsigned b) {
return ((unsigned)a < b) ? a : b;
}
//===========================================================================
inline unsigned min (unsigned a, int b) {
return (a < (unsigned)b) ? a : b;
}
/****************************************************************************
*
* MAX/MIN macros
* These are less safe than the inline function versions, since they
* evaluate parameters twice. However, they can be used to produce
* compile-time constants.
*
***/
#define MAX(a, b) (((a) > (b)) ? (a) : (b))
#define MIN(a, b) (((a) < (b)) ? (a) : (b))
/****************************************************************************
*
* SWAP
* Swaps the values of two variables
*
***/
//===========================================================================
template<class T>
void SWAP (T & a, T & b) {
T temp = a;
a = b;
b = temp;
}
/****************************************************************************
*
* AUTO_INIT_FUNC
* Declares a function that is automatically called at program startup time
*
* Example:
*
* AUTO_INIT_FUNC(BuildLookupTables) {
* ...
* }
*
***/
#define AUTO_INIT_FUNC(name) namespace { struct name { name (); } name##_instance; } name::name ()
/****************************************************************************
*
* arrsize
* arrsize returns the number of elements in an array variable
*
* Example:
*
* StrPrintf(buffer, arrsize(buffer), "%u", value);
*
***/
#define arrsize(a) (sizeof(a) / sizeof((a)[0]))
/****************************************************************************
*
* IS_POW2
*
***/
#define IS_POW2(val) (!((val) & ((val) - 1)))
#ifdef PLASMA_EXTERNAL_RELEASE
#define hsStatusMessage(x) NULL_STMT
#define hsStatusMessageF(x, ...) NULL_STMT
#else /* Not external release */
void hsStatusMessage(const char message[]);
void hsStatusMessageF(const char * fmt, ...);
#endif // PLASMA_EXTERNAL_RELEASE

591
Sources/Plasma/CoreLib/hsUtils.cpp

@ -1,591 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "hsStlUtils.h"
#include "hsTemplates.h"
#include <math.h>
char * hsFormatStr(const char * fmt, ...)
{
va_list args;
va_start(args,fmt);
char * result = hsFormatStrV(fmt,args);
va_end(args);
return result;
}
char * hsFormatStrV(const char * fmt, va_list args)
{
std::string buf;
xtl::formatv(buf,fmt,args);
return hsStrcpy(buf.c_str());
}
static char hsStrBuf[100];
char *hsScalarToStr(float s)
{
sprintf(hsStrBuf, "%f", s);
return hsStrBuf;
}
class hsMinimizeClientGuard
{
#ifdef CLIENT
hsWindowHndl fWnd;
public:
hsMinimizeClientGuard()
{
#ifdef HS_BUILD_FOR_WIN32
fWnd = GetActiveWindow();
// If the application's topmost window is fullscreen, minimize it before displaying an error
if ((GetWindowLong(fWnd, GWL_STYLE) & WS_POPUP) != 0)
ShowWindow(fWnd, SW_MINIMIZE);
#endif // HS_BUILD_FOR_WIN32
}
~hsMinimizeClientGuard()
{
#ifdef HS_BUILD_FOR_WIN32
ShowWindow(fWnd, SW_RESTORE);
#endif // HS_BUILD_FOR_WIN32
}
#endif // CLIENT
};
bool hsMessageBox_SuppressPrompts = false;
int hsMessageBoxWithOwner(hsWindowHndl owner, const char message[], const char caption[], int kind, int icon)
{
if (hsMessageBox_SuppressPrompts)
return hsMBoxOk;
#if HS_BUILD_FOR_WIN32
uint32_t flags = 0;
if (kind == hsMessageBoxNormal)
flags |= MB_OK;
else if (kind == hsMessageBoxAbortRetyIgnore)
flags |= MB_ABORTRETRYIGNORE;
else if (kind == hsMessageBoxOkCancel)
flags |= MB_OKCANCEL;
else if (kind == hsMessageBoxRetryCancel)
flags |= MB_RETRYCANCEL;
else if (kind == hsMessageBoxYesNo)
flags |= MB_YESNO;
else if (kind == hsMessageBoxYesNoCancel)
flags |= MB_YESNOCANCEL;
else
flags |= MB_OK;
if (icon == hsMessageBoxIconError)
flags |= MB_ICONERROR;
else if (icon == hsMessageBoxIconQuestion)
flags |= MB_ICONQUESTION;
else if (icon == hsMessageBoxIconExclamation)
flags |= MB_ICONEXCLAMATION;
else if (icon == hsMessageBoxIconAsterisk)
flags |= MB_ICONASTERISK;
else
flags |= MB_ICONERROR;
hsMinimizeClientGuard guard;
int ans = MessageBox(owner, message, caption, flags);
switch (ans)
{
case IDOK: return hsMBoxOk;
case IDCANCEL: return hsMBoxCancel;
case IDABORT: return hsMBoxAbort;
case IDRETRY: return hsMBoxRetry;
case IDIGNORE: return hsMBoxIgnore;
case IDYES: return hsMBoxYes;
case IDNO: return hsMBoxNo;
default: return hsMBoxCancel;
}
#endif
}
int hsMessageBoxWithOwner(hsWindowHndl owner, const wchar_t message[], const wchar_t caption[], int kind, int icon)
{
if (hsMessageBox_SuppressPrompts)
return hsMBoxOk;
#if HS_BUILD_FOR_WIN32
uint32_t flags = 0;
if (kind == hsMessageBoxNormal)
flags |= MB_OK;
else if (kind == hsMessageBoxAbortRetyIgnore)
flags |= MB_ABORTRETRYIGNORE;
else if (kind == hsMessageBoxOkCancel)
flags |= MB_OKCANCEL;
else if (kind == hsMessageBoxRetryCancel)
flags |= MB_RETRYCANCEL;
else if (kind == hsMessageBoxYesNo)
flags |= MB_YESNO;
else if (kind == hsMessageBoxYesNoCancel)
flags |= MB_YESNOCANCEL;
else
flags |= MB_OK;
if (icon == hsMessageBoxIconError)
flags |= MB_ICONERROR;
else if (icon == hsMessageBoxIconQuestion)
flags |= MB_ICONQUESTION;
else if (icon == hsMessageBoxIconExclamation)
flags |= MB_ICONEXCLAMATION;
else if (icon == hsMessageBoxIconAsterisk)
flags |= MB_ICONASTERISK;
else
flags |= MB_ICONERROR;
hsMinimizeClientGuard guard;
int ans = MessageBoxW(owner, message, caption, flags);
switch (ans)
{
case IDOK: return hsMBoxOk;
case IDCANCEL: return hsMBoxCancel;
case IDABORT: return hsMBoxAbort;
case IDRETRY: return hsMBoxRetry;
case IDIGNORE: return hsMBoxIgnore;
case IDYES: return hsMBoxYes;
case IDNO: return hsMBoxNo;
default: return hsMBoxCancel;
}
#endif
}
int hsMessageBox(const char message[], const char caption[], int kind, int icon)
{
return hsMessageBoxWithOwner((hsWindowHndl)nil,message,caption,kind,icon);
}
int hsMessageBox(const wchar_t message[], const wchar_t caption[], int kind, int icon)
{
return hsMessageBoxWithOwner((hsWindowHndl)nil,message,caption,kind,icon);
}
inline hsBool hsCompare(float a, float b, float delta)
{
return (fabs(a - b) < delta);
}
/* Generic psuedo RNG used in ANSI C. */
static unsigned long SEED = 1;
int hsRand()
{
register int temp;
SEED = SEED * 1103515245 + 12345;
temp = (int)((SEED/65536)&32767);
return (temp);
}
void hsRandSeed(int seed)
{
SEED = seed;
}
/**************************************/
int hsStrlen(const char src[])
{
if (src==nil)
return 0;
int i = 0;
while (src[i])
i++;
return i;
}
char* hsStrcpy(char dst[], const char src[])
{
if (src)
{
if (dst == nil)
{
int count = hsStrlen(src);
dst = (char *)malloc(count + 1);
memcpy(dst, src, count);
dst[count] = 0;
return dst;
}
int32_t i;
for (i = 0; src[i] != 0; i++)
dst[i] = src[i];
dst[i] = 0;
}
return dst;
}
bool hsStrEQ(const char s1[], const char s2[])
{
if (s1 && s2)
{
while (*s1)
if(*s1++ != *s2++)
return false;
return *s2 == 0;
}
return (!s1 && !s2);
}
bool hsStrCaseEQ(const char* s1, const char* s2)
{
if (s1 && s2)
{
while (*s1)
if(tolower(*s1++) != tolower(*s2++))
return false;
return *s2 == 0;
}
return (!s1 && !s2);
}
void hsStrcat(char dst[], const char src[])
{
if (src && dst)
{
dst += hsStrlen(dst);
while(*src)
*dst++ = *src++;
*dst = 0;
}
}
void hsStrLower(char *s)
{
if (s)
{
int i;
for (i = 0; i < hsStrlen(s); i++)
s[i] = tolower(s[i]);
}
}
char* hsP2CString(const uint8_t pstring[], char cstring[])
{
char* cstr = cstring;
const uint8_t* stop = &pstring[1] + pstring[0];
pstring += 1; // skip length byte
while (pstring < stop)
*cstr++ = *pstring++;
*cstr = 0;
return cstring;
}
uint8_t* hsC2PString(const char cstring[], uint8_t pstring[])
{
int i;
for (i = 1; *cstring; i++)
pstring[i] = *cstring++;
pstring[0] = i - 1;
return pstring;
}
//// IStringToWString /////////////////////////////////////////////////////////
// Converts a char * string to a wchar_t * string
wchar_t *hsStringToWString( const char *str )
{
// convert the char string to a wchar_t string
int len = strlen(str);
wchar_t *wideString = new wchar_t[len+1];
for (int i=0; i<len; i++)
wideString[i] = btowc(str[i]);
wideString[len] = L'\0';
return wideString;
}
//// IWStringToString /////////////////////////////////////////////////////////
// Converts a wchar_t * string to a char * string
char *hsWStringToString( const wchar_t *str )
{
// convert the wchar_t string to a char string
int len = wcslen(str);
char *sStr = new char[len+1];
int i;
for (i = 0; i < len; i++)
{
char temp = wctob(str[i]);
if (temp == WEOF)
{
sStr[i] = '\0';
i = len;
}
else
sStr[i] = temp;
}
sStr[len] = '\0';
return sStr;
}
void hsCPathToMacPath(char* dst, char* fname)
{
int i;
int offset = 0;
hsBool prefix = 1; // Assume its a relative path.
// KLUDGE: this determines whether a PC path is
// relative or absolute. True if relative, therefore
// we prefix the pathname with a colon.
hsStrcpy(dst, "");
if(strstr(fname, ":"))
{
prefix = 0;
}
else if(strstr(fname, "\\\\"))
{
prefix = 0;
offset = 2; // copy fname from 2-Bytes in. This removes
// the first two chars...
}
if(prefix)
{
hsStrcpy(dst, ":");
}
hsStrcat(dst, &fname[offset]);
// No more slashes? We're done. (Optimization? Not really I guess.)
if(!strstr(dst, "\\") && !strstr(dst, "/")) return;
for(i =0; i < hsStrlen(dst); i++)
{
if(dst[i] == '\\' || dst[i] == '/')
{
dst[i] = ':';
}
}
}
int hsRemove(const char * fname)
{
return remove(fname);
}
uint32_t hsPhysicalMemory()
{
#define HS_ONE_MEGABYTE 1048576 // 1024 * 1024
#if HS_BUILD_FOR_WIN32
MEMORYSTATUS ms;
GlobalMemoryStatus(&ms);
return (ms.dwTotalPhys / HS_ONE_MEGABYTE);
#endif
}
MemSpec hsMemorySpec()
{
uint32_t mem = hsPhysicalMemory();
// Currently adding a little margin of error here
// due to the fact that Windows doesn't seem to
// be totally accurate in it's calculations.
if (mem < 127)
return kBlows;
else if (mem < 255)
return kAcceptable;
else
return kOptimal;
}
//
// Microsoft SAMPLE CODE
// returns array of allocated version info strings or nil
//
char** DisplaySystemVersion()
{
#if HS_BUILD_FOR_WIN32
#ifndef VER_SUITE_PERSONAL
#define VER_SUITE_PERSONAL 0x200
#endif
hsTArray<char*> versionStrs;
OSVERSIONINFOEX osvi;
BOOL bOsVersionInfoEx;
// Try calling GetVersionEx using the OSVERSIONINFOEX structure.
//
// If that fails, try using the OSVERSIONINFO structure.
ZeroMemory(&osvi, sizeof(OSVERSIONINFOEX));
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
if( !(bOsVersionInfoEx = GetVersionEx ((OSVERSIONINFO *) &osvi)) )
{
// If OSVERSIONINFOEX doesn't work, try OSVERSIONINFO.
osvi.dwOSVersionInfoSize = sizeof (OSVERSIONINFO);
if (! GetVersionEx ( (OSVERSIONINFO *) &osvi) )
return FALSE;
}
switch (osvi.dwPlatformId)
{
case VER_PLATFORM_WIN32_NT:
// Test for the product.
if ( osvi.dwMajorVersion <= 4 )
versionStrs.Append(hsStrcpy("Microsoft Windows NT "));
if ( osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 0 )
versionStrs.Append(hsStrcpy ("Microsoft Windows 2000 "));
if ( osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 1 )
versionStrs.Append(hsStrcpy ("Microsoft Windows XP "));
// Test for product type.
if( bOsVersionInfoEx )
{
if ( osvi.wProductType == VER_NT_WORKSTATION )
{
if( osvi.wSuiteMask & VER_SUITE_PERSONAL )
versionStrs.Append(hsStrcpy ( "Personal " ));
else
versionStrs.Append(hsStrcpy ( "Professional " ));
}
else if ( osvi.wProductType == VER_NT_SERVER )
{
if( osvi.wSuiteMask & VER_SUITE_DATACENTER )
versionStrs.Append(hsStrcpy ( "DataCenter Server " ));
else if( osvi.wSuiteMask & VER_SUITE_ENTERPRISE )
versionStrs.Append(hsStrcpy ( "Advanced Server " ));
else
versionStrs.Append(hsStrcpy ( "Server " ));
}
}
else
{
HKEY hKey;
char szProductType[80];
DWORD dwBufLen;
RegOpenKeyEx( HKEY_LOCAL_MACHINE,
"SYSTEM\\CurrentControlSet\\Control\\ProductOptions",
0, KEY_QUERY_VALUE, &hKey );
RegQueryValueEx( hKey, "ProductType", NULL, NULL,
(LPBYTE) szProductType, &dwBufLen);
RegCloseKey( hKey );
if ( lstrcmpi( "WINNT", szProductType) == 0 )
versionStrs.Append(hsStrcpy( "Professional " ));
if ( lstrcmpi( "LANMANNT", szProductType) == 0 )
versionStrs.Append(hsStrcpy( "Server " ));
if ( lstrcmpi( "SERVERNT", szProductType) == 0 )
versionStrs.Append(hsStrcpy( "Advanced Server " ));
}
// Display version, service pack (if any), and build number.
if ( osvi.dwMajorVersion <= 4 )
{
versionStrs.Append(hsStrcpy (xtl::format("version %d.%d %s (Build %d)\n",
osvi.dwMajorVersion,
osvi.dwMinorVersion,
osvi.szCSDVersion,
osvi.dwBuildNumber & 0xFFFF).c_str()));
}
else
{
versionStrs.Append(hsStrcpy (xtl::format("%s (Build %d)\n",
osvi.szCSDVersion,
osvi.dwBuildNumber & 0xFFFF).c_str()));
}
break;
case VER_PLATFORM_WIN32_WINDOWS:
if (osvi.dwMajorVersion == 4 && osvi.dwMinorVersion == 0)
{
versionStrs.Append(hsStrcpy ("Microsoft Windows 95 "));
if ( osvi.szCSDVersion[1] == 'C' || osvi.szCSDVersion[1] == 'B' )
versionStrs.Append(hsStrcpy("OSR2 " ));
}
if (osvi.dwMajorVersion == 4 && osvi.dwMinorVersion == 10)
{
versionStrs.Append(hsStrcpy ("Microsoft Windows 98 "));
if ( osvi.szCSDVersion[1] == 'A' )
versionStrs.Append(hsStrcpy("SE " ));
}
if (osvi.dwMajorVersion == 4 && osvi.dwMinorVersion == 90)
{
versionStrs.Append(hsStrcpy ("Microsoft Windows Me "));
}
break;
case VER_PLATFORM_WIN32s:
versionStrs.Append(hsStrcpy ("Microsoft Win32s "));
break;
}
versionStrs.Append(nil); // terminator
return versionStrs.DetachArray();
#else
return nil;
#endif
}

285
Sources/Plasma/CoreLib/hsUtils.h

@ -1,285 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifdef _HSUTILS_H
# error "Do not include hsUtils.h directly--use HeadSpin.h"
#endif // _HSUTILS_H
#define _HSUTILS_H
#include "HeadSpin.h"
#include <cctype>
#include <cstring>
#include <stdarg.h>
int hsStrlen(const char src[]);
char* hsStrcpy(char dstOrNil[], const char src[]);
void hsStrcat(char dst[], const char src[]);
bool hsStrEQ(const char s1[], const char s2[]);
bool hsStrCaseEQ(const char* s1, const char* s2);
char* hsScalarToStr(float);
int hsRemove(const char* filename);
void hsCPathToMacPath(char* dst, char* fname);
void hsStrLower(char *s);
char * hsFormatStr(const char * fmt, ...); // You are responsible for returned memory.
char * hsFormatStrV(const char * fmt, va_list args); // You are responsible for returned memory.
// Use "correct" stricmp based on the selected compiler / library
#if HS_BUILD_FOR_WIN32
# define stricmp _stricmp
# define strnicmp _strnicmp
# define wcsicmp _wcsicmp
# define wcsnicmp _wcsnicmp
# define strlwr _strlwr
#else
# define stricmp strcasecmp
# define strnicmp strncasecmp
# define wcsicmp wcscasecmp
# define wcsnicmp wcsncasecmp
# define strlwr hsStrLower
#endif
// A pstring has a length uint8_t at the beginning, and no trailing 0
char* hsP2CString(const uint8_t pstring[], char cstring[]);
uint8_t* hsC2PString(const char cstring[], uint8_t pstring[]);
inline char* hsStrcpy(const char src[])
{
return hsStrcpy(nil, src);
}
inline char *hsStrncpy(char *strDest, const char *strSource, size_t count)
{
char *temp = strncpy(strDest, strSource, count-1);
strDest[count-1] = 0;
return temp;
}
wchar_t *hsStringToWString( const char *str );
char *hsWStringToString( const wchar_t *str );
enum { // Kind of MessageBox...passed to hsMessageBox
hsMessageBoxAbortRetyIgnore,
hsMessageBoxNormal, // Just Ok
hsMessageBoxOkCancel,
hsMessageBoxRetryCancel,
hsMessageBoxYesNo,
hsMessageBoxYesNoCancel,
};
enum {
hsMessageBoxIconError,
hsMessageBoxIconQuestion,
hsMessageBoxIconExclamation,
hsMessageBoxIconAsterisk,
};
enum { // RETURN VALUES FROM hsMessageBox
hsMBoxOk = 1, // OK button was selected.
hsMBoxCancel, // Cancel button was selected.
hsMBoxAbort, // Abort button was selected.
hsMBoxRetry, // Retry button was selected.
hsMBoxIgnore, // Ignore button was selected.
hsMBoxYes, // Yes button was selected.
hsMBoxNo // No button was selected.
};
extern bool hsMessageBox_SuppressPrompts;
int hsMessageBox(const char message[], const char caption[], int kind, int icon=hsMessageBoxIconAsterisk);
int hsMessageBox(const wchar_t message[], const wchar_t caption[], int kind, int icon=hsMessageBoxIconAsterisk);
int hsMessageBoxWithOwner(hsWindowHndl owner, const char message[], const char caption[], int kind, int icon=hsMessageBoxIconAsterisk);
int hsMessageBoxWithOwner(hsWindowHndl owner, const wchar_t message[], const wchar_t caption[], int kind, int icon=hsMessageBoxIconAsterisk);
inline hsBool hsCompare(float a, float b, float delta=0.0001);
// flag testing / clearing
#define hsCheckBits(f,c) ((f & c)==c)
#define hsTestBits(f,b) ( (f) & (b) )
#define hsSetBits(f,b) ( (f) |= (b) )
#define hsClearBits(f,b) ( (f) &= ~(b) )
#define hsToggleBits(f,b) ( (f) ^= (b) )
#define hsChangeBits(f,b,t) ( t ? hsSetBits(f,b) : hsClearBits(f,b) )
#if HS_BUILD_FOR_WIN32
// This is for Windows
# define hsVsnprintf _vsnprintf
# define hsVsnwprintf _vsnwprintf
# define hsSnprintf _snprintf
# define hsSnwprintf _snwprintf
# define snprintf _snprintf
# define snwprintf _snwprintf
# define swprintf _snwprintf
# ifndef fileno
# define fileno(__F) _fileno(__F)
# endif
# define hsWFopen(name, mode) _wfopen(name, mode)
#else
// This is for Unix, Linux, OSX, etc.
# define hsVsnprintf vsnprintf
# define hsVsnwprintf vswprintf
# define hsSnprintf snprintf
# define hsSnwprintf swprintf
# define hsWFopen(name, mode) fopen(hsWStringToString(name), hsWStringToString(mode))
# include <limits.h>
# define MAX_PATH PATH_MAX
#endif
// Useful floating point utilities
inline float hsDegreesToRadians(float deg) { return float(deg * (M_PI / 180)); }
inline float hsRadiansToDegrees(float rad) { return float(rad * (180 / M_PI)); }
#define hsInvert(a) (1 / (a))
#include <new>
#define NEWZERO(t) new(calloc(sizeof(t), 1)) t
#ifdef _MSC_VER
# define ALIGN(n) __declspec(align(n))
#else
# define ALIGN(n) __atribute__(aligned(n))
#endif
/////////////////////////////
// Physical memory functions
/////////////////////////////
enum MemSpec
{
kBlows = 0, // Less than 128
kAcceptable, // Less than 256
kOptimal // 256 or greater
};
uint32_t hsPhysicalMemory();
MemSpec hsMemorySpec();
inline int hsRandMax() { return 32767; }
inline float hsRandNorm() { return 1.f / 32767.f; } // multiply by hsRand to get randoms ranged [0..1]
int hsRand(void);
void hsRandSeed(int seed);
#define hsFopen(name, mode) fopen(name, mode)
char** DisplaySystemVersion();
/************************ Debug/Error Macros **************************/
typedef void (*hsDebugMessageProc)(const char message[]);
extern hsDebugMessageProc gHSDebugProc;
#define HSDebugProc(m) { if (gHSDebugProc) gHSDebugProc(m); }
hsDebugMessageProc hsSetDebugMessageProc(hsDebugMessageProc newProc);
extern hsDebugMessageProc gHSStatusProc;
hsDebugMessageProc hsSetStatusMessageProc(hsDebugMessageProc newProc);
void ErrorEnableGui (bool enabled);
void ErrorAssert (int line, const char file[], const char fmt[], ...);
bool DebugIsDebuggerPresent ();
void DebugBreakIfDebuggerPresent ();
void DebugMsg(const char fmt[], ...);
#ifdef HS_DEBUGGING
void hsDebugMessage(const char message[], long refcon);
#define hsDebugCode(code) code
#define hsIfDebugMessage(expr, msg, ref) (void)( ((expr) != 0) || (hsDebugMessage(msg, ref), 0) )
#define hsAssert(expr, msg) (void)( ((expr) != 0) || (ErrorAssert(__LINE__, __FILE__, msg), 0) )
#define ASSERT(expr) (void)( ((expr) != 0) || (ErrorAssert(__LINE__, __FILE__, #expr), 0) )
#define ASSERTMSG(expr, msg) (void)( ((expr) != 0) || (ErrorAssert(__LINE__, __FILE__, msg), 0) )
#define FATAL(msg) ErrorAssert(__LINE__, __FILE__, msg)
#define DEBUG_MSG DebugMsg
#define DEBUG_BREAK_IF_DEBUGGER_PRESENT DebugBreakIfDebuggerPresent
#else /* Not debugging */
#define hsDebugMessage(message, refcon) NULL_STMT
#define hsDebugCode(code) /* empty */
#define hsIfDebugMessage(expr, msg, ref) NULL_STMT
#define hsAssert(expr, msg) NULL_STMT
#define ASSERT(expr) NULL_STMT
#define ASSERTMSG(expr, msg) NULL_STMT
#define FATAL(msg) NULL_STMT
#define DEBUG_MSG (void)
#define DEBUG_MSGV NULL_STMT
#define DEBUG_BREAK_IF_DEBUGGER_PRESENT NULL_STMT
#endif // HS_DEBUGGING
#ifdef _MSC_VER
#define DEFAULT_FATAL(var) default: FATAL("No valid case for switch variable '" #var "'"); __assume(0); break;
#else
#define DEFAULT_FATAL(var) default: FATAL("No valid case for switch variable '" #var "'"); break;
#endif
/*****************************************************************************
*
* Atomic Operations
*
***/
// *value += increment; return original value of *value; thread safe
inline long AtomicAdd(long* value, long increment) {
#ifdef HS_BUILD_FOR_WIN32
return InterlockedExchangeAdd(value, increment);
#elif HS_BUILD_FOR_UNIX
return __sync_fetch_and_add(value, increment);
#else
#error "No Atomic Set support on this architecture"
#endif
}
// *value = value; return original value of *value; thread safe
inline long AtomicSet(long* value, long set) {
#ifdef HS_BUILD_FOR_WIN32
return InterlockedExchange(value, set);
#elif HS_BUILD_FOR_UNIX
return __sync_lock_test_and_set(value, set);
#else
#error "No Atomic Set support on this architecture"
#endif
}

6
Sources/Plasma/CoreLib/hsWide.cpp

@ -43,7 +43,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
/////////////////////////////////////////////////////////////////////////
inline hsBool OverflowAdd(uint32_t* sum, uint32_t a, uint32_t b)
inline bool OverflowAdd(uint32_t* sum, uint32_t a, uint32_t b)
{
*sum = a + b;
@ -55,7 +55,7 @@ inline hsBool OverflowAdd(uint32_t* sum, uint32_t a, uint32_t b)
wide = (high << 32) + (middle << 16) + low
*/
inline hsBool SetWide3(hsWide* target, int32_t high, uint32_t middle, uint32_t low)
inline bool SetWide3(hsWide* target, int32_t high, uint32_t middle, uint32_t low)
{
hsAssert(high >= 0, "high is neg");
@ -308,7 +308,7 @@ int32_t hsWide::CubeRoot() const
uint32_t valueL = fLo;
uint32_t currH, currL;
uint32_t guessH, guessL;
hsBool neg = false;
bool neg = false;
if (WIDE_ISNEG(valueH, valueL))
{ neg = true;

22
Sources/Plasma/CoreLib/hsWide.h

@ -51,18 +51,18 @@ struct hsWide {
hsWide* Set(int32_t lo) { fLo = lo; if (lo < 0) fHi = -1L; else fHi = 0; return this; }
hsWide* Set(int32_t hi, uint32_t lo) { fHi = hi; fLo = lo; return this; }
inline hsBool IsNeg() const { return fHi < 0; }
inline hsBool IsPos() const { return fHi > 0 || (fHi == 0 && fLo != 0); }
inline hsBool IsZero() const { return fHi == 0 && fLo == 0; }
inline hsBool IsWide() const;
inline bool IsNeg() const { return fHi < 0; }
inline bool IsPos() const { return fHi > 0 || (fHi == 0 && fLo != 0); }
inline bool IsZero() const { return fHi == 0 && fLo == 0; }
inline bool IsWide() const;
hsBool operator==(const hsWide& b) const { return fHi == b.fHi && fLo == b.fLo; }
hsBool operator<(const hsWide& b) const { return fHi < b.fHi || (fHi == b.fHi && fLo < b.fLo); }
hsBool operator>( const hsWide& b) const { return fHi > b.fHi || (fHi == b.fHi && fLo > b.fLo); }
hsBool operator!=( const hsWide& b) const { return !( *this == b); }
hsBool operator<=(const hsWide& b) const { return !(*this > b); }
hsBool operator>=(const hsWide& b) const { return !(*this < b); }
bool operator==(const hsWide& b) const { return fHi == b.fHi && fLo == b.fLo; }
bool operator<(const hsWide& b) const { return fHi < b.fHi || (fHi == b.fHi && fLo < b.fLo); }
bool operator>( const hsWide& b) const { return fHi > b.fHi || (fHi == b.fHi && fLo > b.fLo); }
bool operator!=( const hsWide& b) const { return !( *this == b); }
bool operator<=(const hsWide& b) const { return !(*this > b); }
bool operator>=(const hsWide& b) const { return !(*this < b); }
inline hsWide* Negate();
inline hsWide* Add(int32_t scaler);
@ -182,7 +182,7 @@ inline int32_t hsWide::AsLong() const
return (int32_t)fLo;
}
inline hsBool hsWide::IsWide() const
inline bool hsWide::IsWide() const
{
return (fHi > 0 || (fHi == 0 && (int32_t)fLo < 0)) || (fHi < -1L || (fHi == -1L && (int32_t)fLo >= 0));
}

101
Sources/Plasma/CoreLib/hsWindows.h

@ -1,101 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifdef _HSWINDOWS_H
# error "Do not include hsWindows.h directly--use HeadSpin.h"
#endif // _HSWINDOWS_H
#define _HSWINDOWS_H
#if HS_BUILD_FOR_WIN32
// 4244: Conversion
// 4305: Truncation
// 4503: 'identifier' : decorated name length exceeded, name was truncated
// 4018: signed/unsigned mismatch
// 4786: 255 character debug limit
// 4284: STL template defined operator-> for a class it doesn't make sense for (int, etc)
// 4800: 'int': forcing value to bool 'true' or 'false' (performance warning)
# ifdef _MSC_VER
# pragma warning( disable : 4305 4503 4018 4786 4284 4800)
# endif // _MSC_VER
// Terrible hacks for MinGW because they don't have a reasonable
// default for the Windows version. We cheat and say it's XP.
# ifdef __MINGW32__
# undef _WIN32_WINNT
# define _WIN32_WINNT 0x501
# undef _WIN32_IE
# define _WIN32_IE 0x400
# endif
// Windows.h includes winsock.h (winsocks 1), so we need to manually include winsock2
// and tell Windows.h to only bring in modern headers
# ifndef MAXPLUGINCODE
# include <WinSock2.h>
# include <ws2tcpip.h>
# endif // MAXPLUGINCODE
# define WIN32_LEAN_AND_MEAN
# ifndef NOMINMAX
# define NOMINMAX // Needed to prevent NxMath conflicts
# endif
# include <Windows.h>
typedef HWND hsWindowHndl;
typedef HINSTANCE hsWindowInst;
#else
typedef int32_t* hsWindowHndl;
typedef int32_t* hsWindowInst;
#endif // HS_BUILD_FOR_WIN32
/****************************************************************************
*
* max/min inline functions
*
***/
#ifdef max
#undef max
#endif
#ifdef min
#undef min
#endif

5
Sources/Plasma/CoreLib/pcSmallRect.h

@ -73,7 +73,10 @@ class pcSmallRect
void Read( hsStream *s );
void Write( hsStream *s );
hsBool Contains( int16_t x, int16_t y ) { if( x >= fX && x <= fX + fWidth && y >= fY && y <= fY + fHeight ) return true; return false; }
bool Contains( int16_t x, int16_t y ) const
{
return (x >= fX) && (x <= fX + fWidth) && (y >= fY) && (y <= fY + fHeight);
}
};

2
Sources/Plasma/CoreLib/plGeneric.cpp

@ -177,7 +177,7 @@ int plGeneric::Read(hsStream* stream)
break; // nothing to read
case kBool:
fBoolVal = (stream->ReadBool() != 0);
fBoolVal = stream->ReadBool();
break;
case kInt:

4
Sources/Plasma/CoreLib/plLoadMask.cpp

@ -144,13 +144,13 @@ uint32_t plLoadMask::ValidateMasks(int num, plLoadMask masks[])
return retVal;
}
hsBool plLoadMask::ComputeRepMasks(
bool plLoadMask::ComputeRepMasks(
int num,
const int quals[],
const int caps[],
plLoadMask masks[])
{
hsBool retVal = false; // Okay till proven otherwise.
bool retVal = false; // Okay till proven otherwise.
int i;
for( i = 0; i < num; i++ )

22
Sources/Plasma/CoreLib/plLoadMask.h

@ -74,21 +74,21 @@ public:
plLoadMask(uint8_t qLo, uint8_t qHi) { fQuality[0] = qLo; fQuality[1] = qHi; }
~plLoadMask() {}
hsBool DontLoad() const { return !(fQuality[fGlobalCapability] & fGlobalQuality); }
bool DontLoad() const { return !(fQuality[fGlobalCapability] & fGlobalQuality); }
hsBool NeverLoads() const { return !(fQuality[0] && fQuality[1]); }
bool NeverLoads() const { return !(fQuality[0] && fQuality[1]); }
hsBool IsUsed() const { return (fQuality[0] != uint8_t(-1)) || (fQuality[1] != uint8_t(-1)); }
bool IsUsed() const { return (fQuality[0] != uint8_t(-1)) || (fQuality[1] != uint8_t(-1)); }
hsBool MatchesQuality(int q) const { return (IBitToMask(q) & (fQuality[0] | fQuality[1])) != 0; }
hsBool MatchesCapability(int c) const { return fQuality[c] != 0; }
hsBool MatchesQualityAndCapability(int q, int c) const { return IBitToMask(q) & fQuality[c]; }
bool MatchesQuality(int q) const { return (IBitToMask(q) & (fQuality[0] | fQuality[1])) != 0; }
bool MatchesCapability(int c) const { return fQuality[c] != 0; }
bool MatchesQualityAndCapability(int q, int c) const { return IBitToMask(q) & fQuality[c]; }
hsBool MatchesCurrentQuality() const { return MatchesQuality(fGlobalQuality); }
hsBool MatchesCurrentCapability() const { return MatchesCapability(fGlobalCapability); }
hsBool MatchesCurrent() const { return !DontLoad(); }
bool MatchesCurrentQuality() const { return MatchesQuality(fGlobalQuality); }
bool MatchesCurrentCapability() const { return MatchesCapability(fGlobalCapability); }
bool MatchesCurrent() const { return !DontLoad(); }
uint8_t GetQualityMask(int cap) const { return fQuality[cap]; }
uint8_t GetQualityMask(int cap) const { return fQuality[cap]; }
plLoadMask& SetMask(uint8_t lo, uint8_t hi) { fQuality[0] = lo; fQuality[1] = hi; return *this; }
plLoadMask& SetNever() { return SetMask(0,0); }
@ -127,7 +127,7 @@ public:
// the output with ValidateMasks. The return value is a bitmask of which
// items in the list had problems, so return of zero means A-OK.
//
static hsBool ComputeRepMasks(int num, const int quals[], const int caps[], plLoadMask masks[]);
static bool ComputeRepMasks(int num, const int quals[], const int caps[], plLoadMask masks[]);
static uint32_t ValidateReps(int num, const int quals[], const int caps[]);
static uint32_t ValidateMasks(int num, plLoadMask masks[]);
};

14
Sources/Plasma/CoreLib/plViewTransform.cpp

@ -114,7 +114,7 @@ void plViewTransform::ISetCameraToNDC() const
ISetFlag(kCameraToNDCSet);
}
void plViewTransform::SetViewPort(const hsPoint2& mins, const hsPoint2& maxs, hsBool relative)
void plViewTransform::SetViewPort(const hsPoint2& mins, const hsPoint2& maxs, bool relative)
{
fViewPortX.Set(mins.fX, maxs.fX, 1.f / (maxs.fX - mins.fX));
fViewPortY.Set(mins.fY, maxs.fY, 1.f / (maxs.fY - mins.fY));
@ -221,7 +221,7 @@ hsScalarTriple plViewTransform::NDCToMap(const hsScalarTriple& ndcP) const
return map;
}
hsBool plViewTransform::SetProjection(const hsBounds3& bnd)
bool plViewTransform::SetProjection(const hsBounds3& bnd)
{
hsPoint3 maxs;
hsPoint3 mins;
@ -233,14 +233,14 @@ hsBool plViewTransform::SetProjection(const hsBounds3& bnd)
return false;
}
hsBool plViewTransform::SetProjectionWorld(const hsBounds3& wBnd)
bool plViewTransform::SetProjectionWorld(const hsBounds3& wBnd)
{
hsBounds3Ext cBnd = wBnd;
cBnd.Transform(&GetWorldToCamera());
return SetProjection(cBnd);
}
hsBool plViewTransform::IGetMaxMinsFromBnd(const hsBounds3& bnd, hsPoint3& mins, hsPoint3& maxs) const
bool plViewTransform::IGetMaxMinsFromBnd(const hsBounds3& bnd, hsPoint3& mins, hsPoint3& maxs) const
{
if( bnd.GetMaxs().fZ <= kMinHither )
return false;
@ -259,12 +259,12 @@ hsBool plViewTransform::IGetMaxMinsFromBnd(const hsBounds3& bnd, hsPoint3& mins,
return true;
}
hsBool plViewTransform::Intersect(const plViewTransform& view)
bool plViewTransform::Intersect(const plViewTransform& view)
{
hsPoint3 mins;
hsPoint3 maxs;
hsBool retVal = true;
bool retVal = true;
int i;
for( i = 0; i < 3; i++ )
{
@ -282,7 +282,7 @@ hsBool plViewTransform::Intersect(const plViewTransform& view)
return retVal;
}
hsBool plViewTransform::Union(const plViewTransform& view)
bool plViewTransform::Union(const plViewTransform& view)
{
hsPoint3 mins;
hsPoint3 maxs;

52
Sources/Plasma/CoreLib/plViewTransform.h

@ -95,9 +95,9 @@ public:
void Reset(); // resets to default state
// Queries
hsBool GetOrthogonal() const { return IHasFlag(kOrthogonal); }
hsBool GetPerspective() const { return !GetOrthogonal(); }
hsBool GetViewPortRelative() const { return IHasFlag(kViewPortRelative); }
bool GetOrthogonal() const { return IHasFlag(kOrthogonal); }
bool GetPerspective() const { return !GetOrthogonal(); }
bool GetViewPortRelative() const { return IHasFlag(kViewPortRelative); }
// Next, all our matrices.
const hsMatrix44& GetCameraToWorld() const { return fCameraToWorld; }
@ -110,8 +110,8 @@ public:
hsVector3 GetUp() const { return *((hsVector3*)&GetWorldToCamera().fMap[1]); }
hsVector3 GetAcross() const { return *((hsVector3*)&GetWorldToCamera().fMap[0]); }
uint16_t GetScreenWidth() const { return fWidth; }
uint16_t GetScreenHeight() const { return fHeight; }
uint16_t GetScreenWidth() const { return fWidth; }
uint16_t GetScreenHeight() const { return fHeight; }
void GetViewPort(hsPoint2& mins, hsPoint2& maxs) const;
void GetViewPort(int& loX, int& loY, int& hiX, int& hiY) const;
@ -130,14 +130,14 @@ public:
hsPoint3 GetMapMax() const { return fMapMax; }
void GetMapping(hsPoint3& mapMin, hsPoint3& mapMax) const { mapMin = fMapMin; mapMax = fMapMax; }
float GetFovX() const;
float GetFovY() const;
float GetFovXDeg() const { return hsRadiansToDegrees(GetFovX()); }
float GetFovYDeg() const { return hsRadiansToDegrees(GetFovY()); }
float GetOrthoWidth() const { return fMax.fX - fMin.fX; }
float GetOrthoHeight() const { return fMax.fY - fMin.fY; }
float GetHither() const { return fMin.fZ; }
float GetYon() const { return fMax.fZ; }
float GetFovX() const;
float GetFovY() const;
float GetFovXDeg() const { return hsRadiansToDegrees(GetFovX()); }
float GetFovYDeg() const { return hsRadiansToDegrees(GetFovY()); }
float GetOrthoWidth() const { return fMax.fX - fMin.fX; }
float GetOrthoHeight() const { return fMax.fY - fMin.fY; }
float GetHither() const { return fMin.fZ; }
float GetYon() const { return fMax.fZ; }
void GetDepth(float& hither, float& yon) const { hither = GetHither(); yon = GetYon(); }
// Setup.
@ -145,8 +145,8 @@ public:
void SetCameraTransform(const hsMatrix44& w2c, const hsMatrix44& c2w) { fWorldToCamera = w2c; fCameraToWorld = c2w; ISetFlag(kWorldToNDCSet, false); }
// Next, what kind of projection.
void SetOrthogonal(hsBool on) { ISetFlag(kOrthogonal, on); InvalidateTransforms(); }
void SetPerspective(hsBool on) { SetOrthogonal(!on); }
void SetOrthogonal(bool on) { ISetFlag(kOrthogonal, on); InvalidateTransforms(); }
void SetPerspective(bool on) { SetOrthogonal(!on); }
// Next, setting the scree/window/rendertarget size
void SetWidth(uint16_t w) { fWidth = w; }
@ -156,8 +156,8 @@ public:
// Next, setting the viewport. You only need to do this if you want to use the screen functions above.
// If you're passing in and getting out normalized device coordinates, skip this. If you don't set viewport,
// Defaults to 0,0,width,height (i.e. the whole screen).
void SetViewPort(const hsPoint2& mins, const hsPoint2& maxs, hsBool relative=true);
void SetViewPort(float loX, float loY, float hiX, float hiY, hsBool relative=true) { SetViewPort(hsPoint2().Set(loX, loY), hsPoint2().Set(hiX, hiY), relative); }
void SetViewPort(const hsPoint2& mins, const hsPoint2& maxs, bool relative=true);
void SetViewPort(float loX, float loY, float hiX, float hiY, bool relative=true) { SetViewPort(hsPoint2().Set(loX, loY), hsPoint2().Set(hiX, hiY), relative); }
void SetViewPort(uint16_t left, uint16_t top, uint16_t right, uint16_t bottom) { SetViewPort(float(left), float(top), float(right), float(bottom), false); }
void SetMapping(const hsPoint3& mins, const hsPoint3& maxs) { SetMapMin(mins); SetMapMax(maxs); }
@ -203,8 +203,8 @@ public:
// Note this doesn't swivel the camera around to see the box, it offsets the projection.
// Return false if there isn't a projection that will capture any of the bnd. This
// can be from the bnd being behind the camera.
hsBool SetProjection(const hsBounds3& cBnd);
hsBool SetProjectionWorld(const hsBounds3& wBnd);
bool SetProjection(const hsBounds3& cBnd);
bool SetProjectionWorld(const hsBounds3& wBnd);
// This lets you create insane projection matrices. Note that it won't change the answer on anything like
// GetFov().
@ -216,8 +216,8 @@ public:
// of what the two views will see. The boolean is performed in axis aligned camera space, which lines
// up nicely with screen space. Note that this only makes sense for two ViewTransforms with identical
// CameraToWorld's (which isn't checked).
hsBool Intersect(const plViewTransform& view);
hsBool Union(const plViewTransform& view);
bool Intersect(const plViewTransform& view);
bool Union(const plViewTransform& view);
// Convenience to move from one space to another.
// Screen means pixels - Default is mapping NDC -> [0..1]. Z value of pixel is NDC Z.
@ -322,20 +322,20 @@ protected:
static const float kMinHither;
void ISetCameraToNDC() const;
hsBool ICameraToNDCSet() const { return IHasFlag(kCameraToNDCSet); }
bool ICameraToNDCSet() const { return IHasFlag(kCameraToNDCSet); }
const hsMatrix44& ICheckCameraToNDC() const { if( !ICameraToNDCSet() ) ISetCameraToNDC(); return fCameraToNDC; }
void ISetWorldToNDC() const { fWorldToNDC = GetCameraToNDC() * fWorldToCamera; ISetFlag(kWorldToNDCSet); }
hsBool IWorldToNDCSet() const { return IHasFlag(kWorldToNDCSet); }
bool IWorldToNDCSet() const { return IHasFlag(kWorldToNDCSet); }
const hsMatrix44& ICheckWorldToNDC() const { if( !IWorldToNDCSet() ) ISetWorldToNDC(); return fWorldToNDC; }
hsBool IGetMaxMinsFromBnd(const hsBounds3& bnd, hsPoint3& mins, hsPoint3& maxs) const;
bool IGetMaxMinsFromBnd(const hsBounds3& bnd, hsPoint3& mins, hsPoint3& maxs) const;
void InvalidateTransforms() { ISetFlag(kCameraToNDCSet|kWorldToNDCSet, false); }
// Flags - generic
hsBool IHasFlag(uint32_t f) const { return 0 != (fFlags & f); }
void ISetFlag(uint32_t f, hsBool on=true) const { if(on) fFlags |= f; else fFlags &= ~f; }
bool IHasFlag(uint32_t f) const { return 0 != (fFlags & f); }
void ISetFlag(uint32_t f, bool on=true) const { if(on) fFlags |= f; else fFlags &= ~f; }
};

6
Sources/Plasma/FeatureLib/pfAnimation/pfObjectFlocker.cpp

@ -523,7 +523,7 @@ void pfBoid::ISetupToken(pfProximityDatabase &pd)
fProximityToken = pd.MakeToken(this);
}
hsBool pfBoid::IInBoidNeighborhood(const pfVehicle &other, const float minDistance, const float maxDistance, const float cosMaxAngle)
bool pfBoid::IInBoidNeighborhood(const pfVehicle &other, const float minDistance, const float maxDistance, const float cosMaxAngle)
{
if (&other == this) // abort if we're looking at ourselves
return false;
@ -929,7 +929,7 @@ void pfObjectFlocker::SetNumBoids(uint8_t val)
fNumBoids = val;
}
hsBool pfObjectFlocker::MsgReceive(plMessage* msg)
bool pfObjectFlocker::MsgReceive(plMessage* msg)
{
plInitialAgeStateLoadedMsg* loadMsg = plInitialAgeStateLoadedMsg::ConvertNoRef(msg);
if (loadMsg)
@ -979,7 +979,7 @@ hsBool pfObjectFlocker::MsgReceive(plMessage* msg)
return plSingleModifier::MsgReceive(msg);
}
hsBool pfObjectFlocker::IEval(double secs, float del, uint32_t dirty)
bool pfObjectFlocker::IEval(double secs, float del, uint32_t dirty)
{
fFlock.Update(fTarget, del);

20
Sources/Plasma/FeatureLib/pfAnimation/pfObjectFlocker.h

@ -255,7 +255,7 @@ private:
hsPoint3 fCurPos;
hsVector3 fForward;
float fSpeed; // in meters/sec
hsBool fHasLastPos; // does the last position make sense?
bool fHasLastPos; // does the last position make sense?
public:
pfBoidGoal();
~pfBoidGoal() {}
@ -301,7 +301,7 @@ private:
void ISetupToken(pfProximityDatabase &pd);
// Are we in the neighborhood of another boid?
hsBool IInBoidNeighborhood(const pfVehicle &other, const float minDistance, const float maxDistance, const float cosMaxAngle);
bool IInBoidNeighborhood(const pfVehicle &other, const float minDistance, const float maxDistance, const float cosMaxAngle);
// Wander steering
hsVector3 ISteerForWander(float timeDelta);
// Seek the target point
@ -403,7 +403,7 @@ public:
GETINTERFACE_ANY( pfObjectFlocker, plSingleModifier );
virtual void SetTarget(plSceneObject* so);
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
@ -433,10 +433,10 @@ public:
float MinSpeed() const {return fFlock.MinSpeed();}
void SetMinSpeed(float minSpeed) {fFlock.SetMinSpeed(minSpeed);}
hsBool RandomizeAnimStart() const {return fRandomizeAnimationStart;}
void SetRandomizeAnimStart(hsBool val) {fRandomizeAnimationStart = val;}
hsBool UseTargetRotation() const {return fUseTargetRotation;}
void SetUseTargetRotation(hsBool val) {fUseTargetRotation = val;}
bool RandomizeAnimStart() const {return fRandomizeAnimationStart;}
void SetRandomizeAnimStart(bool val) {fRandomizeAnimationStart = val;}
bool UseTargetRotation() const {return fUseTargetRotation;}
void SetUseTargetRotation(bool val) {fUseTargetRotation = val;}
protected:
const static int fFileVersion; // so we don't have to update the global version number when we change
@ -445,10 +445,10 @@ protected:
int fNumBoids;
plKey fBoidKey;
hsBool fUseTargetRotation;
hsBool fRandomizeAnimationStart;
bool fUseTargetRotation;
bool fRandomizeAnimationStart;
virtual hsBool IEval(double secs, float del, uint32_t dirty);
virtual bool IEval(double secs, float del, uint32_t dirty);
};
#endif

2
Sources/Plasma/FeatureLib/pfAnimation/plAnimDebugList.h

@ -48,7 +48,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
class plAnimDebugList
{
public:
hsBool fEnabled;
bool fEnabled;
hsTArray<plKey> fSOKeys;
hsTArray<plKey> fMaterialKeys;

2
Sources/Plasma/FeatureLib/pfAnimation/plBlower.cpp

@ -145,7 +145,7 @@ void plBlower::IBlow(double secs, float delSecs)
fCurrDel = del;
}
hsBool plBlower::IEval(double secs, float delSecs, uint32_t dirty)
bool plBlower::IEval(double secs, float delSecs, uint32_t dirty)
{
const float kMaxDelSecs = 0.1f;
if( delSecs > kMaxDelSecs )

2
Sources/Plasma/FeatureLib/pfAnimation/plBlower.h

@ -86,7 +86,7 @@ protected:
void ISetTargetTransform();
void IBlow(double secs, float delSecs);
virtual hsBool IEval(double secs, float del, uint32_t dirty);
virtual bool IEval(double secs, float del, uint32_t dirty);
public:
~plBlower();
plBlower();

6
Sources/Plasma/FeatureLib/pfAnimation/plFollowMod.cpp

@ -64,7 +64,7 @@ plFollowMod::~plFollowMod()
#include "plProfile.h"
plProfile_CreateTimer("FollowMod", "RenderSetup", FollowMod);
hsBool plFollowMod::MsgReceive(plMessage* msg)
bool plFollowMod::MsgReceive(plMessage* msg)
{
plRenderMsg* rend = plRenderMsg::ConvertNoRef(msg);
if( rend )
@ -110,7 +110,7 @@ hsBool plFollowMod::MsgReceive(plMessage* msg)
return plSingleModifier::MsgReceive(msg);
}
hsBool plFollowMod::ICheckLeader()
bool plFollowMod::ICheckLeader()
{
switch( fLeaderType )
{
@ -218,7 +218,7 @@ void plFollowMod::IMoveTarget()
GetTarget()->SetTransform(l2w, w2l);
}
hsBool plFollowMod::IEval(double secs, float del, uint32_t dirty)
bool plFollowMod::IEval(double secs, float del, uint32_t dirty)
{
if( ICheckLeader() )
IMoveTarget();

6
Sources/Plasma/FeatureLib/pfAnimation/plFollowMod.h

@ -84,10 +84,10 @@ protected:
hsMatrix44 fLeaderL2W;
hsMatrix44 fLeaderW2L;
hsBool ICheckLeader();
bool ICheckLeader();
void IMoveTarget();
virtual hsBool IEval(double secs, float del, uint32_t dirty);
virtual bool IEval(double secs, float del, uint32_t dirty);
public:
plFollowMod();
@ -96,7 +96,7 @@ public:
CLASSNAME_REGISTER( plFollowMod );
GETINTERFACE_ANY( plFollowMod, plSingleModifier );
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);

10
Sources/Plasma/FeatureLib/pfAnimation/plLightModifier.h

@ -79,7 +79,7 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool HasAnima() const { return fColorCtl || fAmbientCtl || fSpecularCtl; }
virtual bool HasAnima() const { return fColorCtl || fAmbientCtl || fSpecularCtl; }
// Export only
void SetColorCtl(plController* ctl) { fColorCtl = ctl; }
@ -115,7 +115,7 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool HasAnima() const { return plLightModifier::HasAnima() || fAttenCtl; }
virtual bool HasAnima() const { return plLightModifier::HasAnima() || fAttenCtl; }
// Export Only
void SetAttenCtl(plController* ctl) { fAttenCtl = ctl; }
@ -128,7 +128,7 @@ class plSpotModifier : public plOmniModifier
{
protected:
plSpotLightInfo* fSpot;
plSpotLightInfo* fSpot;
plController* fInnerCtl;
plController* fOuterCtl;
@ -149,7 +149,7 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool HasAnima() const { return plOmniModifier::HasAnima() || fInnerCtl || fOuterCtl; }
virtual bool HasAnima() const { return plOmniModifier::HasAnima() || fInnerCtl || fOuterCtl; }
// Export Only
void SetInnerCtl(plController* ctl) { fInnerCtl = ctl; }
@ -184,7 +184,7 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool HasAnima() const { return plLightModifier::HasAnima() || fWidthCtl || fHeightCtl || fDepthCtl; }
virtual bool HasAnima() const { return plLightModifier::HasAnima() || fWidthCtl || fHeightCtl || fDepthCtl; }
// Export Only
void SetWidthCtl(plController* ctl) { fWidthCtl = ctl; }

14
Sources/Plasma/FeatureLib/pfAnimation/plLineFollowMod.cpp

@ -107,7 +107,7 @@ void plLineFollowMod::SetOffsetFeet(float f)
}
}
void plLineFollowMod::SetForceToLine(hsBool on)
void plLineFollowMod::SetForceToLine(bool on)
{
if( on )
fFollowFlags |= kForceToLine;
@ -218,7 +218,7 @@ void plLineFollowMod::Write(hsStream* stream, hsResMgr* mgr)
#include "plProfile.h"
plProfile_CreateTimer("LineFollow", "RenderSetup", LineFollow);
hsBool plLineFollowMod::MsgReceive(plMessage* msg)
bool plLineFollowMod::MsgReceive(plMessage* msg)
{
plGenRefMsg* refMsg = plGenRefMsg::ConvertNoRef(msg);
if( refMsg )
@ -337,7 +337,7 @@ void plLineFollowMod::IRegister()
}
}
hsBool plLineFollowMod::IEval(double secs, float del, uint32_t dirty)
bool plLineFollowMod::IEval(double secs, float del, uint32_t dirty)
{
if( !fPath )
return false;
@ -361,7 +361,7 @@ hsBool plLineFollowMod::IEval(double secs, float del, uint32_t dirty)
return true;
}
hsBool plLineFollowMod::IOffsetTargetTransform(hsMatrix44& tgtXfm)
bool plLineFollowMod::IOffsetTargetTransform(hsMatrix44& tgtXfm)
{
hsPoint3 tgtPos = tgtXfm.GetTranslate();
@ -407,7 +407,7 @@ hsBool plLineFollowMod::IOffsetTargetTransform(hsMatrix44& tgtXfm)
return true;
}
hsBool plLineFollowMod::IGetTargetTransform(hsPoint3& searchPos, hsMatrix44& tgtXfm)
bool plLineFollowMod::IGetTargetTransform(hsPoint3& searchPos, hsMatrix44& tgtXfm)
{
float t = fPath->GetExtremePoint(searchPos);
if( fFollowFlags & kFullMatrix )
@ -453,7 +453,7 @@ void plLineFollowMod::ICheckForPop(const hsPoint3& oldPos, const hsPoint3& newPo
fFollowFlags &= ~kSearchPosPop;
}
hsBool plLineFollowMod::IGetSearchPos()
bool plLineFollowMod::IGetSearchPos()
{
hsPoint3 oldPos = fSearchPos;
if( kFollowObject == fFollowMode )
@ -642,7 +642,7 @@ plRailCameraMod::~plRailCameraMod()
{
}
hsBool plRailCameraMod::IGetTargetTransform(hsPoint3& searchPos, hsMatrix44& tgtXfm)
bool plRailCameraMod::IGetTargetTransform(hsPoint3& searchPos, hsMatrix44& tgtXfm)
{
if (fPath->GetFarthest())
{

40
Sources/Plasma/FeatureLib/pfAnimation/plLineFollowMod.h

@ -97,14 +97,14 @@ protected:
float fOffsetClamp;
float fSpeedClamp;
virtual hsBool IEval(double secs, float del, uint32_t dirty);
virtual bool IEval(double secs, float del, uint32_t dirty);
virtual hsBool IGetSearchPos();
virtual bool IGetSearchPos();
virtual void ISetTargetTransform(int iTarg, const hsMatrix44& tgtXfm);
virtual void ISetPathTransform();
virtual hsBool IGetTargetTransform(hsPoint3& searchPos, hsMatrix44& tgtXfm);
virtual hsBool IOffsetTargetTransform(hsMatrix44& tgtXfm);
virtual bool IGetTargetTransform(hsPoint3& searchPos, hsMatrix44& tgtXfm);
virtual bool IOffsetTargetTransform(hsMatrix44& tgtXfm);
virtual hsMatrix44 ISpeedClamp(plCoordinateInterface* ci, const hsMatrix44& unclTgtXfm);
hsMatrix44 IInterpMatrices(const hsMatrix44& m0, const hsMatrix44& m1, float parm);
void ICheckForPop(const hsPoint3& oldPos, const hsPoint3& newPos);
@ -132,28 +132,28 @@ public:
void SetFollowMode(FollowMode f);
FollowMode GetFollowMode() const { return fFollowMode; }
hsBool HasOffsetFeet() const { return 0 != (fFollowFlags & kOffsetFeet); }
hsBool HasOffsetDegrees() const { return 0 != (fFollowFlags & kOffsetAng); }
hsBool HasOffset() const { return 0 != (fFollowFlags & kOffset); }
hsBool HasOffsetClamp() const { return 0 != (fFollowFlags & kOffsetClamp); }
hsBool HasSpeedClamp() const { return 0 != (fFollowFlags & kSpeedClamp); }
bool HasOffsetFeet() const { return 0 != (fFollowFlags & kOffsetFeet); }
bool HasOffsetDegrees() const { return 0 != (fFollowFlags & kOffsetAng); }
bool HasOffset() const { return 0 != (fFollowFlags & kOffset); }
bool HasOffsetClamp() const { return 0 != (fFollowFlags & kOffsetClamp); }
bool HasSpeedClamp() const { return 0 != (fFollowFlags & kSpeedClamp); }
void SetOffsetFeet(float f);
float GetOffsetFeet() const { return fOffset; }
float GetOffsetFeet() const { return fOffset; }
void SetOffsetDegrees(float f);
float GetOffsetDegrees() const { return hsRadiansToDegrees(fOffset); }
float GetOffsetDegrees() const { return hsRadiansToDegrees(fOffset); }
void SetOffsetClamp(float f);
float GetOffsetClamp() const { return fOffsetClamp; }
float GetOffsetClamp() const { return fOffsetClamp; }
void SetForceToLine(hsBool on);
hsBool GetForceToLine() const { return 0 != (fFollowFlags & kForceToLine); }
void SetForceToLine(bool on);
bool GetForceToLine() const { return 0 != (fFollowFlags & kForceToLine); }
void SetSpeedClamp(float feetPerSec);
float GetSpeedClamp() const { return fSpeedClamp; }
float GetSpeedClamp() const { return fSpeedClamp; }
hsBool MsgReceive(plMessage* msg);
bool MsgReceive(plMessage* msg);
virtual void AddTarget(plSceneObject* so);
virtual void RemoveTarget(plSceneObject* so);
@ -180,12 +180,12 @@ public:
protected:
virtual void ISetTargetTransform(int iTarg, const hsMatrix44& tgtXfm) {fDesiredMatrix = tgtXfm;}
virtual hsBool IGetTargetTransform(hsPoint3& searchPos, hsMatrix44& tgtXfm);
virtual bool IGetTargetTransform(hsPoint3& searchPos, hsMatrix44& tgtXfm);
hsMatrix44 fDesiredMatrix;
float fCurrentTime;
float fTargetTime;
float fCurrentTime;
float fTargetTime;
hsPoint3 fGoal;
hsBool fFarthest;
bool fFarthest;
};
#endif // plLineFollowMod_inc

13
Sources/Plasma/FeatureLib/pfAnimation/plRandomCommandMod.cpp

@ -128,7 +128,7 @@ int plRandomCommandMod::IExcludeSelections(int ncmds)
float plRandomCommandMod::IGetDelay(float len) const
{
float r = float(hsRand() * kRandNormalize);
float r = float(rand() * kRandNormalize);
float delay = fMinDelay + (fMaxDelay - fMinDelay) * r;
@ -141,7 +141,7 @@ float plRandomCommandMod::IGetDelay(float len) const
return delay;
}
hsBool plRandomCommandMod::ISelectNext(int ncmds)
bool plRandomCommandMod::ISelectNext(int ncmds)
{
if( fMode & kSequential )
{
@ -156,7 +156,7 @@ hsBool plRandomCommandMod::ISelectNext(int ncmds)
}
return true;
}
float r = float(hsRand() * kRandNormalize);
float r = float(rand() * kRandNormalize);
int nSelect = ncmds;
@ -200,11 +200,6 @@ void plRandomCommandMod::IStop()
fState |= kStopped;
}
hsBool plRandomCommandMod::IStopped() const
{
return 0 != (fState & kStopped);
}
void plRandomCommandMod::IPlayNextIfMaster()
{
if( !fTarget )
@ -219,7 +214,7 @@ void plRandomCommandMod::IPlayNextIfMaster()
IPlayNext();
}
hsBool plRandomCommandMod::MsgReceive(plMessage* msg)
bool plRandomCommandMod::MsgReceive(plMessage* msg)
{
// plAnimCmdMsg - interpret start/stop appropriately.
// could overinterpret set loop points to limit range of

20
Sources/Plasma/FeatureLib/pfAnimation/plRandomCommandMod.h

@ -78,7 +78,7 @@ protected:
void IStart();
virtual void IStop();
hsBool IStopped() const;
bool IStopped() const { return hsCheckBits(fState, kStopped); }
void IRetry(float secs);
virtual void IPlayNextIfMaster();
@ -87,14 +87,14 @@ protected:
float IGetDelay(float len) const;
int IExcludeSelections(int ncmds);
hsBool ISelectNext(int nAnim); // return false if we should stop, else set fCurrent to next index
bool ISelectNext(int nAnim); // return false if we should stop, else set fCurrent to next index
// Once fCurrent is set to the next animation index to play,
// IPlayNext() does whatever it takes to actually play it.
virtual void IPlayNext() = 0;
// We only act in response to messages.
virtual hsBool IEval(double secs, float del, uint32_t dirty) { return false; }
virtual bool IEval(double secs, float del, uint32_t dirty) { return false; }
public:
plRandomCommandMod();
@ -103,23 +103,23 @@ public:
CLASSNAME_REGISTER( plRandomCommandMod );
GETINTERFACE_ANY( plRandomCommandMod, plSingleModifier );
virtual hsBool MsgReceive(plMessage* pMsg);
virtual bool MsgReceive(plMessage* pMsg);
virtual void Read(hsStream* s, hsResMgr* mgr);
virtual void Write(hsStream* s, hsResMgr* mgr);
// Export only
void SetMode(uint8_t m) { fMode = m; }
uint8_t GetMode() const { return fMode; }
uint8_t GetMode() const { return fMode; }
void SetState(uint8_t s) { fState = s; }
uint8_t GetState() const { return fState; }
uint8_t GetState() const { return fState; }
void SetMinDelay(float f) { fMinDelay = f; }
float GetMinDelay() const { return fMinDelay; }
void SetMinDelay(float f) { fMinDelay = f; }
float GetMinDelay() const { return fMinDelay; }
void SetMaxDelay(float f) { fMaxDelay = f; }
float GetMaxDelay() const { return fMaxDelay; }
void SetMaxDelay(float f) { fMaxDelay = f; }
float GetMaxDelay() const { return fMaxDelay; }
};

8
Sources/Plasma/FeatureLib/pfAnimation/plStereizer.cpp

@ -107,7 +107,7 @@ void plStereizer::Write(hsStream* stream, hsResMgr* mgr)
fInitPos.Write(stream);
}
hsBool plStereizer::MsgReceive(plMessage* msg)
bool plStereizer::MsgReceive(plMessage* msg)
{
plListenerMsg* listenMsg = plListenerMsg::ConvertNoRef(msg);
if( listenMsg )
@ -119,12 +119,12 @@ hsBool plStereizer::MsgReceive(plMessage* msg)
return plSingleModifier::MsgReceive(msg);
}
hsBool plStereizer::IEval(double secs, float del, uint32_t dirty)
bool plStereizer::IEval(double secs, float del, uint32_t dirty)
{
return false;
}
hsBool plStereizer::Stereize()
bool plStereizer::Stereize()
{
plSceneObject* targ = GetTarget();
if( !targ )
@ -286,7 +286,7 @@ plCoordinateInterface* plStereizer::IGetParent() const
// Or in simpler terms, I want to do it one way, Brice wants to do
// it another, and since either would work for this, we're waiting
// for a tie breaker case that gives one way or the other an advantage.
hsBool plStereizer::CheckForMaster()
bool plStereizer::CheckForMaster()
{
ISetHasMaster(false);
plSceneObject* targ = GetTarget();

16
Sources/Plasma/FeatureLib/pfAnimation/plStereizer.h

@ -82,7 +82,7 @@ protected:
hsVector3 fListDirection;
hsVector3 fListUp;
virtual hsBool IEval(double secs, float del, uint32_t dirty);
virtual bool IEval(double secs, float del, uint32_t dirty);
hsPoint3 IGetLocalizedPos(const hsVector3& posToList, float distToList) const;
hsPoint3 IGetAmbientPos() const;
@ -92,7 +92,7 @@ protected:
plCoordinateInterface* IGetParent() const;
void ISetHasMaster(hsBool on) { if(on)SetFlag(kHasMaster); else ClearFlag(kHasMaster); }
void ISetHasMaster(bool on) { if(on)SetFlag(kHasMaster); else ClearFlag(kHasMaster); }
public:
plStereizer();
@ -104,9 +104,9 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
hsBool Stereize();
bool Stereize();
void SetFromListenerMsg(const plListenerMsg* listMsg);
void SetAmbientDist(float d) { fAmbientDist = d; }
@ -124,8 +124,8 @@ public:
void SetSepAngle(float rads);
float GetSepAngle() const;
void SetAsLeftChannel(hsBool on) { if(on)SetFlag(kLeftChannel); else ClearFlag(kLeftChannel); }
hsBool IsLeftChannel() const { return HasFlag(kLeftChannel); }
void SetAsLeftChannel(bool on) { if(on)SetFlag(kLeftChannel); else ClearFlag(kLeftChannel); }
bool IsLeftChannel() const { return HasFlag(kLeftChannel); }
void SetParentInitPos(const hsPoint3& pos) { fInitPos = pos; }
const hsPoint3& GetParentInitPos() const { return fInitPos; }
@ -133,8 +133,8 @@ public:
void SetWorldInitPos(const hsPoint3& pos);
hsPoint3 GetWorldInitPos() const;
hsBool CheckForMaster();
hsBool HasMaster() const { return HasFlag(kHasMaster); }
bool CheckForMaster();
bool HasMaster() const { return HasFlag(kHasMaster); }
};
#endif // plStereizer_inc

8
Sources/Plasma/FeatureLib/pfAnimation/plViewFaceModifier.cpp

@ -129,12 +129,12 @@ void plViewFaceModifier::SetTarget(plSceneObject* so)
plgDispatch::Dispatch()->RegisterForExactType(plArmatureUpdateMsg::Index(), GetKey());
}
hsBool plViewFaceModifier::IEval(double secs, float del, uint32_t dirty)
bool plViewFaceModifier::IEval(double secs, float del, uint32_t dirty)
{
return false;
}
hsBool plViewFaceModifier::IFacePoint(plPipeline* pipe, const hsPoint3& at)
bool plViewFaceModifier::IFacePoint(plPipeline* pipe, const hsPoint3& at)
{
#if 1 // BOUNDSTEST
extern int mfCurrentTest;
@ -272,7 +272,7 @@ hsBool plViewFaceModifier::IFacePoint(plPipeline* pipe, const hsPoint3& at)
#include "plProfile.h"
plProfile_CreateTimer("ViewFacing", "RenderSetup", ViewFace);
hsBool plViewFaceModifier::MsgReceive(plMessage* msg)
bool plViewFaceModifier::MsgReceive(plMessage* msg)
{
plRenderMsg* rend = plRenderMsg::ConvertNoRef(msg);
@ -438,7 +438,7 @@ plViewFaceModifier::FollowMode plViewFaceModifier::GetFollowMode() const
}
void plViewFaceModifier::SetOffset(const hsVector3& off, hsBool local)
void plViewFaceModifier::SetOffset(const hsVector3& off, bool local)
{
fOffset = off;
if( local )

16
Sources/Plasma/FeatureLib/pfAnimation/plViewFaceModifier.h

@ -83,8 +83,8 @@ protected:
hsBounds3Ext fMaxBounds;
virtual hsBool IFacePoint(plPipeline* pipe, const hsPoint3& at);
virtual hsBool IEval(double secs, float del, uint32_t dirty);
virtual bool IFacePoint(plPipeline* pipe, const hsPoint3& at);
virtual bool IEval(double secs, float del, uint32_t dirty);
enum RefType
{
@ -106,7 +106,7 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
// ViewFace specific
void SetScale(const hsVector3& s) { fScale = s; }
@ -116,7 +116,7 @@ public:
void SetMaxBounds(const hsBounds3Ext& bnd);
const hsBounds3Ext& GetMaxBounds() const { return fMaxBounds; }
hsBool HaveMaxBounds() const { return HasFlag(kMaxBounds); }
bool HaveMaxBounds() const { return HasFlag(kMaxBounds); }
enum FollowMode
{
@ -129,12 +129,12 @@ public:
FollowMode GetFollowMode() const;
plSceneObject* GetFollowObject() const { return fFaceObj; }
void SetOffsetActive(hsBool on) { if(on) SetFlag(kOffset); else ClearFlag(kOffset); }
hsBool GetOffsetActive() const { return HasFlag(kOffset); }
void SetOffsetActive(bool on) { if(on) SetFlag(kOffset); else ClearFlag(kOffset); }
bool GetOffsetActive() const { return HasFlag(kOffset); }
void SetOffset(const hsVector3& off, hsBool local=true);
void SetOffset(const hsVector3& off, bool local=true);
const hsVector3& GetOffset() const { return fOffset; }
hsBool GetOffsetLocal() const { return HasFlag(kOffsetLocal); }
bool GetOffsetLocal() const { return HasFlag(kOffsetLocal); }
};
#endif // plViewFaceModifier_inc

10
Sources/Plasma/FeatureLib/pfAudio/plListener.cpp

@ -59,9 +59,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plAvatar/plArmatureMod.h"
#include "plAvatar/plAvCallbackAction.h"
hsBool plListener::fPrintDbgInfo = false;
bool plListener::fPrintDbgInfo = false;
hsBool plListener::IEval(double secs, float del, uint32_t dirty)
bool plListener::IEval(double secs, float del, uint32_t dirty)
{
// if (!plgAudioSys::Active())
// return true;
@ -204,7 +204,7 @@ hsBool plListener::IEval(double secs, float del, uint32_t dirty)
return true;
}
void plListener::ISetRef( const plKey &ref, hsBool binding, int type )
void plListener::ISetRef( const plKey &ref, bool binding, int type )
{
if( binding )
hsgResMgr::ResMgr()->AddViaNotify( ref, new plGenRefMsg( GetKey(), plGenRefMsg::kOnReplace, -1, type ), plRefFlags::kPassiveRef );
@ -243,12 +243,12 @@ void plListener::ICheckAudio( void ) const
plgAudioSys::SetMuted( true );
}
hsBool plListener::MsgReceive(plMessage* msg)
bool plListener::MsgReceive(plMessage* msg)
{
plSetListenerMsg *setMsg = plSetListenerMsg::ConvertNoRef( msg );
if( setMsg != nil )
{
hsBool useVCam;
bool useVCam;
if( setMsg->GetType() & plSetListenerMsg::kVCam )
{

14
Sources/Plasma/FeatureLib/pfAudio/plListener.h

@ -58,9 +58,9 @@ public:
CLASSNAME_REGISTER( plListener );
GETINTERFACE_ANY( plListener, plSingleModifier );
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
static void ShowDebugInfo( hsBool s ) { fPrintDbgInfo = s; }
static void ShowDebugInfo( bool s ) { fPrintDbgInfo = s; }
// Get info for which object these things are attached to - camera or refObject
uint8_t GetAttachedPosType() { return (uint8_t)fPosRatio; }
@ -83,13 +83,13 @@ protected:
plVirtualCam1* fVCam;
float fPosRatio, fFacingRatio, fVelRatio; // 0 is vCam, 1 is refObject
hsBool fInitMe;
float fPosRatio, fFacingRatio, fVelRatio; // 0 is vCam, 1 is refObject
bool fInitMe;
static hsBool fPrintDbgInfo;
static bool fPrintDbgInfo;
virtual hsBool IEval(double secs, float del, uint32_t dirty);
void ISetRef( const plKey &ref, hsBool binding, int type );
virtual bool IEval(double secs, float del, uint32_t dirty);
void ISetRef( const plKey &ref, bool binding, int type );
void ICheckAudio( void ) const;
void IEnsureVCamValid( void );

4
Sources/Plasma/FeatureLib/pfAudio/plRandomSoundMod.cpp

@ -317,7 +317,7 @@ void plRandomSoundMod::Write(hsStream *s, hsResMgr *mgr)
}
}
void plRandomSoundMod::ForceSoundLoadState( hsBool loaded )
void plRandomSoundMod::ForceSoundLoadState( bool loaded )
{
uint16_t i, j;
@ -370,7 +370,7 @@ void plRandomSoundMod::ForceSoundLoadState( hsBool loaded )
}
// Overload this to handle volume changes
hsBool plRandomSoundMod::MsgReceive(plMessage* msg)
bool plRandomSoundMod::MsgReceive(plMessage* msg)
{
plAnimCmdMsg* anim = plAnimCmdMsg::ConvertNoRef(msg);
if( anim )

6
Sources/Plasma/FeatureLib/pfAudio/plRandomSoundMod.h

@ -72,7 +72,7 @@ protected:
plRandomSoundModGroup *fGroups;
std::vector<uint16_t> fActiveList; // list of sounds we're allowed to choose
int fOldPriority; // old sound priority
hsBool fFirstTimePlay;
bool fFirstTimePlay;
virtual void IPlayNext();
virtual void IPlayNextIfMaster();
@ -93,8 +93,8 @@ public:
void SetCurrentGroup(uint16_t group);
void ForceSoundLoadState( hsBool loaded );
hsBool MsgReceive(plMessage* msg);
void ForceSoundLoadState( bool loaded );
bool MsgReceive(plMessage* msg);
float GetVolume();
// EXPORT ONLY

2
Sources/Plasma/FeatureLib/pfCamera/pfCameraProxy.cpp

@ -57,7 +57,7 @@ plCameraProxy::~plCameraProxy()
{
}
hsBool plCameraProxy::Init(plVirtualCam1* aud)
bool plCameraProxy::Init(plVirtualCam1* aud)
{
plProxyGen::Init(aud);

2
Sources/Plasma/FeatureLib/pfCamera/pfCameraProxy.h

@ -60,7 +60,7 @@ public:
plCameraProxy();
virtual ~plCameraProxy();
hsBool Init(plVirtualCam1* aud);
bool Init(plVirtualCam1* aud);
plSceneNode* node;
};

48
Sources/Plasma/FeatureLib/pfCamera/plCameraBrain.cpp

@ -72,7 +72,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plAvatar/plAvBrainHuman.h"
#include "plNetClient/plNetClientMgr.h"
hsBool plCameraBrain1_FirstPerson::fDontFade = false;
bool plCameraBrain1_FirstPerson::fDontFade = false;
float plCameraBrain1::fFallAccel = 20.0f;
float plCameraBrain1::fFallDecel = 5.0f;
float plCameraBrain1::fFallVelocity = 50.0f;
@ -153,7 +153,7 @@ void plCameraBrain1::AddTarget()
}
// called when we are pushed on top of the camera stack (or re-activated by another popping off directly above)
void plCameraBrain1::Push(hsBool recenter)
void plCameraBrain1::Push(bool recenter)
{
if (fFlags.IsBitSet(kRailComponent))
{
@ -203,7 +203,7 @@ void plCameraBrain1::SetZoomParams(float max, float min, float rate)
// periodic update - forced means we are forcing an update at a non-normal time to "prime" the camera
// into position before it renders the first time (hence the fake 10 second frame delta)
void plCameraBrain1::Update(hsBool forced)
void plCameraBrain1::Update(bool forced)
{
double secs = hsTimer::GetDelSysSeconds();
if (forced)
@ -259,7 +259,7 @@ void plCameraBrain1::IAnimateFOV(double time)
// move the camera's origin point (not where it is looking) toward where it is going
void plCameraBrain1::IMoveTowardGoal(double elapsedTime)
{
hsBool current = plVirtualCam1::Instance()->IsCurrentCamera(GetCamera());
bool current = plVirtualCam1::Instance()->IsCurrentCamera(GetCamera());
if (fFlags.IsBitSet(kCutPos) || fFlags.IsBitSet(kNonPhys) || !current)
{
@ -334,7 +334,7 @@ void plCameraBrain1::SetMovementFlag(int f)
void plCameraBrain1::IPointTowardGoal(double elapsedTime)
{
hsBool current = plVirtualCam1::Instance()->IsCurrentCamera(GetCamera());
bool current = plVirtualCam1::Instance()->IsCurrentCamera(GetCamera());
if (fFlags.IsBitSet(kCutPOA) || fFlags.IsBitSet(kNonPhys) || !current)
{
@ -452,7 +452,7 @@ float plCameraBrain1::IClampVelocity(hsVector3* vel, float maxSpeed, double elap
return distMoved;
}
hsBool plCameraBrain1::IShouldDecelerate(float decelSpeed, float curSpeed, float distToGoal)
bool plCameraBrain1::IShouldDecelerate(float decelSpeed, float curSpeed, float distToGoal)
{
if (decelSpeed == 0)
// no deceleration
@ -535,7 +535,7 @@ void plCameraBrain1::Write(hsStream* stream, hsResMgr* mgr)
stream->WriteLEFloat(fZoomMin);
stream->WriteLEFloat(fZoomMax);
}
hsBool plCameraBrain1::MsgReceive(plMessage* msg)
bool plCameraBrain1::MsgReceive(plMessage* msg)
{
plCameraMsg* pCamMsg = plCameraMsg::ConvertNoRef(msg);
if (pCamMsg)
@ -743,7 +743,7 @@ plCameraBrain1_Drive::~plCameraBrain1_Drive()
}
void plCameraBrain1_Drive::Push(hsBool recenter)
void plCameraBrain1_Drive::Push(bool recenter)
{
plCameraBrain1::Push(recenter);
plInputManager::SetRecenterMouse(true);
@ -757,7 +757,7 @@ void plCameraBrain1_Drive::Pop()
//
// Update Method
//
void plCameraBrain1_Drive::Update(hsBool forced)
void plCameraBrain1_Drive::Update(bool forced)
{
hsVector3 neg_up = -1 * fUp;
fTargetMatrix.Make(&fGoal, &fPOAGoal, &neg_up);
@ -882,7 +882,7 @@ void plCameraBrain1_Drive::Update(hsBool forced)
fCamera->SetTargetPOA(fPOAGoal);
}
hsBool plCameraBrain1_Drive::MsgReceive(plMessage* msg)
bool plCameraBrain1_Drive::MsgReceive(plMessage* msg)
{
plMouseEventMsg* pMouseMsg = plMouseEventMsg::ConvertNoRef(msg);
if( pMouseMsg )
@ -992,7 +992,7 @@ void plCameraBrain1_Avatar::Pop()
plCameraBrain1::Pop();
}
void plCameraBrain1_Avatar::Push(hsBool recenter)
void plCameraBrain1_Avatar::Push(bool recenter)
{
bObscured = false;
fFallTimer = 0.0f;
@ -1003,7 +1003,7 @@ void plCameraBrain1_Avatar::Push(hsBool recenter)
//
// Update Method
//
void plCameraBrain1_Avatar::Update(hsBool forced)
void plCameraBrain1_Avatar::Update(bool forced)
{
if (!GetSubject())
return;
@ -1139,7 +1139,7 @@ void plCameraBrain1_Avatar::IHandleObstacle()
// swing around the 'obstacle'
}
void plCameraBrain1_Avatar::ISendFadeMsg(hsBool fade)
void plCameraBrain1_Avatar::ISendFadeMsg(bool fade)
{
if (plVirtualCam1::IsCurrentCamera(GetCamera()))
{
@ -1158,7 +1158,7 @@ void plCameraBrain1_Avatar::ISendFadeMsg(hsBool fade)
}
}
hsBool plCameraBrain1_Avatar::MsgReceive(plMessage* msg)
bool plCameraBrain1_Avatar::MsgReceive(plMessage* msg)
{
plLOSHitMsg *pLOSMsg = plLOSHitMsg::ConvertNoRef( msg );
if( pLOSMsg )
@ -1295,7 +1295,7 @@ plCameraBrain1_FirstPerson::~plCameraBrain1_FirstPerson()
{
}
hsBool plCameraBrain1_FirstPerson::MsgReceive(plMessage* msg)
bool plCameraBrain1_FirstPerson::MsgReceive(plMessage* msg)
{
plGenRefMsg* pRefMsg = plGenRefMsg::ConvertNoRef(msg);
@ -1429,7 +1429,7 @@ void plCameraBrain1_FirstPerson::CalculatePosition()
}
void plCameraBrain1_FirstPerson::Push(hsBool recenter)
void plCameraBrain1_FirstPerson::Push(bool recenter)
{
if (!GetSubject())
return;
@ -1490,7 +1490,7 @@ void plCameraBrain1_Fixed::Write(hsStream* stream, hsResMgr* mgr)
mgr->WriteKey(stream, fTargetPoint);
}
void plCameraBrain1_Fixed::Update(hsBool forced)
void plCameraBrain1_Fixed::Update(bool forced)
{
double secs = hsTimer::GetDelSysSeconds();
if (forced)
@ -1563,7 +1563,7 @@ void plCameraBrain1_Fixed::CalculatePosition()
{
}
hsBool plCameraBrain1_Fixed::MsgReceive(plMessage* msg)
bool plCameraBrain1_Fixed::MsgReceive(plMessage* msg)
{
plGenRefMsg* pRefMsg = plGenRefMsg::ConvertNoRef(msg);
if (pRefMsg)
@ -1611,7 +1611,7 @@ plCameraBrain1_Circle::~plCameraBrain1_Circle()
//
//
//
void plCameraBrain1_Circle::Update(hsBool forced)
void plCameraBrain1_Circle::Update(bool forced)
{
double secs = hsTimer::GetDelSysSeconds();
if (forced)
@ -1651,7 +1651,7 @@ void plCameraBrain1_Circle::Update(hsBool forced)
//
// keep us on the circle
//
hsPoint3 plCameraBrain1_Circle::MoveTowardsFromGoal(const hsPoint3* fromGoal, double secs, hsBool warp)
hsPoint3 plCameraBrain1_Circle::MoveTowardsFromGoal(const hsPoint3* fromGoal, double secs, bool warp)
{
if (fCurRad != fGoalRad)
@ -1659,7 +1659,7 @@ hsPoint3 plCameraBrain1_Circle::MoveTowardsFromGoal(const hsPoint3* fromGoal, do
float dist = hsABS(fGoalRad-fCurRad);
hsAssert(dist>=0 && dist<=kTwoPI, "illegal radian diff");
hsBool mustWrap = (dist > M_PI); // go opposite direction for shortcut and wrap
bool mustWrap = (dist > M_PI); // go opposite direction for shortcut and wrap
// compute speed
float speed;
@ -1676,7 +1676,7 @@ hsPoint3 plCameraBrain1_Circle::MoveTowardsFromGoal(const hsPoint3* fromGoal, do
if (mustWrap)
{
fCurRad-=speed;
hsBool didWrap=false;
bool didWrap=false;
while(fCurRad<0)
{
didWrap=true;
@ -1697,7 +1697,7 @@ hsPoint3 plCameraBrain1_Circle::MoveTowardsFromGoal(const hsPoint3* fromGoal, do
if (mustWrap)
{
fCurRad+=speed;
hsBool didWrap=false;
bool didWrap=false;
while(fCurRad>kTwoPI)
{
didWrap=true;
@ -1791,7 +1791,7 @@ void plCameraBrain1_Circle::Read(hsStream* stream, hsResMgr* mgr)
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey());
}
hsBool plCameraBrain1_Circle::MsgReceive(plMessage* msg)
bool plCameraBrain1_Circle::MsgReceive(plMessage* msg)
{
plGenRefMsg* pRefMsg = plGenRefMsg::ConvertNoRef(msg);
if (pRefMsg)

62
Sources/Plasma/FeatureLib/pfCamera/plCameraBrain.h

@ -103,8 +103,8 @@ public:
const plCameraModifier1* GetCamera() { return fCamera; }
virtual void Update(hsBool forced = false);
virtual hsBool MsgReceive(plMessage* msg);
virtual void Update(bool forced = false);
virtual bool MsgReceive(plMessage* msg);
virtual plSceneObject* GetSubject();
virtual void SetSubject(plSceneObject* sub);
@ -116,15 +116,15 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool GetFaded() { return false; }
virtual hsBool SetFaded(hsBool b) { return false; }
virtual bool GetFaded() { return false; }
virtual bool SetFaded(bool b) { return false; }
hsBool HasMovementFlag(int f) { return fMoveFlags.IsBitSet(f); }
bool HasMovementFlag(int f) { return fMoveFlags.IsBitSet(f); }
void SetMovementFlag(int f);
void ClearMovementFlag(int which) { fMoveFlags.ClearBit( which ); }
void SetFlags(int i) { fFlags.SetBit(i); }
void ClearFlags(int which) { fFlags.ClearBit( which ); }
hsBool HasFlag(int f) { return fFlags.IsBitSet(f); }
bool HasFlag(int f) { return fFlags.IsBitSet(f); }
void SetGoal(hsPoint3 pt) { fGoal = pt; }
void SetPOAGoal(hsPoint3 pt) { fPOAGoal = pt; }
@ -141,7 +141,7 @@ public:
hsPoint3 GetGoal() { return fGoal; }
hsPoint3 GetPOAGoal() { return fPOAGoal; }
virtual void Push(hsBool recenter = true);
virtual void Push(bool recenter = true);
virtual void Pop();
float GetVelocity() { return fVelocity; }
@ -182,7 +182,7 @@ protected:
double elapsedTime);
float IClampVelocity(hsVector3* vel, float maxSpeed, double elapsedTime);
hsBool IShouldDecelerate(float decelSpeed, float curSpeed, float distToGoal);
bool IShouldDecelerate(float decelSpeed, float curSpeed, float distToGoal);
plCameraModifier1* fCamera;
plKey fSubjectKey;
@ -225,11 +225,11 @@ class plCameraBrain1_Drive : public plCameraBrain1
protected:
hsPoint3 fDesiredPosition;
hsPoint3 fFacingTarget;
hsBool bUseDesiredFacing;
bool bUseDesiredFacing;
float deltaX;
float deltaY;
hsBool bDisregardY; // these are here to prevent
hsBool bDisregardX; // the camera from jumping when the mouse cursor recenters / wraps around.
bool bDisregardY; // these are here to prevent
bool bDisregardX; // the camera from jumping when the mouse cursor recenters / wraps around.
hsVector3 fUp;
public:
@ -243,9 +243,9 @@ public:
CLASSNAME_REGISTER( plCameraBrain1_Drive );
GETINTERFACE_ANY( plCameraBrain1_Drive, plCameraBrain1 );
virtual void Update(hsBool forced = false);
virtual hsBool MsgReceive(plMessage* msg);
virtual void Push(hsBool recenter = true);
virtual void Update(bool forced = false);
virtual bool MsgReceive(plMessage* msg);
virtual void Push(bool recenter = true);
virtual void Pop();
static float fAcceleration;
@ -267,8 +267,8 @@ public:
GETINTERFACE_ANY( plCameraBrain1_Avatar, plCameraBrain1 );
virtual void Update(hsBool forced = false);
virtual hsBool MsgReceive(plMessage* msg);
virtual void Update(bool forced = false);
virtual bool MsgReceive(plMessage* msg);
virtual void CalculatePosition();
hsVector3 GetOffset() { return fOffset; }
@ -277,21 +277,21 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool GetFaded() { return fFaded; }
virtual hsBool SetFaded(hsBool b) { fFaded = b; return true; }
virtual bool GetFaded() { return fFaded; }
virtual bool SetFaded(bool b) { fFaded = b; return true; }
virtual void Pop();
virtual void Push(hsBool recenter = true);
virtual void Push(bool recenter = true);
protected:
void ISendFadeMsg(hsBool fade);
void ISendFadeMsg(bool fade);
void IHandleObstacle();
hsPoint3 fHitPoint;
hsVector3 fOffset;
hsVector3 fHitNormal;
hsBool bObscured;
hsBool fFaded;
bool bObscured;
bool fFaded;
plSceneObject* fObstacle;
};
@ -307,12 +307,12 @@ public:
GETINTERFACE_ANY( plCameraBrain1_FirstPerson, plCameraBrain1_Avatar );
virtual void CalculatePosition();
virtual void Push(hsBool recenter = true);
virtual void Push(bool recenter = true);
virtual void Pop();
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
// for console hack
static hsBool fDontFade;
static bool fDontFade;
protected:
plSceneObject* fPosNode;
@ -333,9 +333,9 @@ public:
void SetTargetPoint(plCameraModifier1* pt) { fTargetPoint = pt; }
virtual void Update(hsBool forced = false);
virtual void Update(bool forced = false);
void CalculatePosition();
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
@ -382,9 +382,9 @@ public:
virtual void Read(hsStream *stream, hsResMgr* mgr);
virtual void Write(hsStream *stream, hsResMgr* mgr);
virtual hsPoint3 MoveTowardsFromGoal(const hsPoint3* fromGoal, double secs, hsBool warp = false);
virtual void Update(hsBool forced = false);
virtual hsBool MsgReceive(plMessage* msg);
virtual hsPoint3 MoveTowardsFromGoal(const hsPoint3* fromGoal, double secs, bool warp = false);
virtual void Update(bool forced = false);
virtual bool MsgReceive(plMessage* msg);
uint32_t GetCircleFlags() { return fCircleFlags; }
hsPoint3* GetCenter() { return &fCenter; } // use GetCenterPoint
@ -396,7 +396,7 @@ public:
void SetCircleFlags(uint32_t f) { fCircleFlags|=f; }
void SetCenter(hsPoint3* ctr) { fCenter = *ctr; } // Circle lies in the plane z = ctr->z
void SetRadius(float radius) { fRadius = radius; }
void SetFarCircleCam(hsBool farType) { if (farType) fCircleFlags |= kFarthest; else fCircleFlags &= ~kFarthest; }
void SetFarCircleCam(bool farType) { if (farType) fCircleFlags |= kFarthest; else fCircleFlags &= ~kFarthest; }
void SetCenterObjectKey(plKey k);
void SetPOAObject(plSceneObject* pObj) { fPOAObj = pObj; }

20
Sources/Plasma/FeatureLib/pfCamera/plCameraModifier.cpp

@ -137,34 +137,34 @@ plSceneObject* plCameraModifier1::GetSubject()
return fSubObj;
}
void plCameraModifier1::SetFOVw(float f, hsBool fUpdateVCam)
void plCameraModifier1::SetFOVw(float f, bool fUpdateVCam)
{
fFOVw = f;
if (plVirtualCam1::Instance() && fUpdateVCam)
plVirtualCam1::SetFOV(fFOVw, fFOVh, this);
}
void plCameraModifier1::SetFOVh(float f, hsBool fUpdateVCam)
void plCameraModifier1::SetFOVh(float f, bool fUpdateVCam)
{
fFOVh = f;
if (plVirtualCam1::Instance() && fUpdateVCam)
plVirtualCam1::SetFOV(fFOVw, fFOVh, this);
}
hsBool plCameraModifier1::SetFaded(hsBool b)
bool plCameraModifier1::SetFaded(bool b)
{
if (GetBrain())
return GetBrain()->SetFaded(b);
return false;
}
hsBool plCameraModifier1::GetFaded()
bool plCameraModifier1::GetFaded()
{
if (GetBrain())
return GetBrain()->GetFaded();
return false;
}
hsBool plCameraModifier1::MsgReceive(plMessage* msg)
bool plCameraModifier1::MsgReceive(plMessage* msg)
{
if (GetBrain())
GetBrain()->MsgReceive(msg);
@ -257,7 +257,7 @@ void plCameraModifier1::Update()
GetBrain()->AddTarget(); // update the brain's target
}
hsBool moveInSub = !(GetBrain()->HasFlag(plCameraBrain1::kIgnoreSubworldMovement));
bool moveInSub = !(GetBrain()->HasFlag(plCameraBrain1::kIgnoreSubworldMovement));
if (moveInSub && GetBrain()->GetSubject())
{
@ -330,9 +330,9 @@ void plCameraModifier1::Read(hsStream* stream, hsResMgr* mgr)
{
plKey key = mgr->ReadKey(stream);
hsBool cutpos = stream->ReadBool();
hsBool cutpoa = stream->ReadBool();
hsBool ignore = stream->ReadBool();
bool cutpos = stream->ReadBool();
bool cutpoa = stream->ReadBool();
bool ignore = stream->ReadBool();
float v = stream->ReadLEScalar();
float a = stream->ReadLEScalar();
float d = stream->ReadLEScalar();
@ -424,7 +424,7 @@ void plCameraModifier1::Write(hsStream* stream, hsResMgr* mgr)
stream->WriteBool(fResetAnimOnPop);
}
void plCameraModifier1::Push(hsBool recenter)
void plCameraModifier1::Push(bool recenter)
{
if (fAnimated)
{

34
Sources/Plasma/FeatureLib/pfCamera/plCameraModifier.h

@ -72,9 +72,9 @@ struct CamTrans
}
plKey fTransTo;
hsBool fCutPos;
hsBool fCutPOA;
hsBool fIgnore;
bool fCutPos;
bool fCutPOA;
bool fIgnore;
float fAccel;
float fDecel;
float fVelocity;
@ -96,7 +96,7 @@ class plCameraModifier1 : public plSingleModifier
protected:
void Output();
virtual hsBool IEval(double secs, float del, uint32_t dirty) { return true; }
virtual bool IEval(double secs, float del, uint32_t dirty) { return true; }
public:
@ -106,7 +106,7 @@ public:
CLASSNAME_REGISTER( plCameraModifier1 );
GETINTERFACE_ANY( plCameraModifier1, plSingleModifier );
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
void Initialize();
virtual void Update();
@ -130,10 +130,10 @@ public:
void SetSubworldPOA(hsPoint3 pos) { fLastSubPOA = pos; }
float GetFOVw() { return fFOVw; }
float GetFOVh() { return fFOVh; }
void SetFOVw(float f, hsBool fUpdateVCam = true);
void SetFOVh(float f, hsBool fUpdateVCam = true);
hsBool GetInSubworld() { return fInSubLastUpdate; }
void InSubworld(hsBool b) { fInSubLastUpdate = b; }
void SetFOVw(float f, bool fUpdateVCam = true);
void SetFOVh(float f, bool fUpdateVCam = true);
bool GetInSubworld() { return fInSubLastUpdate; }
void InSubworld(bool b) { fInSubLastUpdate = b; }
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
void AddTrans(CamTrans* t) { fTrans.Append(t); }
@ -142,14 +142,14 @@ public:
void SetSubject(plSceneObject* pObj);
plSceneObject* GetSubject();
virtual void Push(hsBool recenter = true);
virtual void Push(bool recenter = true);
virtual void Pop();
virtual hsBool GetFaded();
virtual hsBool SetFaded(hsBool b);
virtual bool GetFaded();
virtual bool SetFaded(bool b);
hsBool IsAnimated() { return fAnimated; }
void SetAnimCommands(hsBool a, hsBool b, hsBool c) { fStartAnimOnPush = a; fStopAnimOnPop = b; fResetAnimOnPop = c; }
bool IsAnimated() { return fAnimated; }
void SetAnimCommands(bool a, bool b, bool c) { fStartAnimOnPush = a; fStopAnimOnPop = b; fResetAnimOnPop = c; }
private:
hsPoint3 fFrom;
@ -161,11 +161,11 @@ private:
float fFOVh;
hsTArray<plMessage*> fMessageQueue;
hsTArray<plCameraMsg*> fFOVInstructions;
hsBool fAnimated, fStartAnimOnPush, fStopAnimOnPop, fResetAnimOnPop;
bool fAnimated, fStartAnimOnPush, fStopAnimOnPop, fResetAnimOnPop;
hsPoint3 fLastSubPos;
hsPoint3 fLastSubPOA;
hsBool fInSubLastUpdate;
hsBool fUpdateBrainTarget; // sometimes our target isn't loaded yet, so wait to update the brain til later
bool fInSubLastUpdate;
bool fUpdateBrainTarget; // sometimes our target isn't loaded yet, so wait to update the brain til later
};

2
Sources/Plasma/FeatureLib/pfCamera/plInterestingModifier.cpp

@ -56,7 +56,7 @@ float plInterestingModifier::fInterestRadius = 100.0f;
float plInterestingModifier::fInterestWeight = 1.0f;
hsBool plInterestingModifier::IEval(double secs, float del, uint32_t dirty)
bool plInterestingModifier::IEval(double secs, float del, uint32_t dirty)
{
for (int i=0; i < GetNumTargets(); i++)
{

4
Sources/Plasma/FeatureLib/pfCamera/plInterestingModifier.h

@ -67,13 +67,13 @@ protected:
static float fInterestRadius;
static float fInterestWeight;
virtual hsBool IEval(double secs, float del, uint32_t dirty);
virtual bool IEval(double secs, float del, uint32_t dirty);
public:
plInterestingModifier(){ fType = kTypeInteresting;}
virtual ~plInterestingModifier(){;}
virtual hsBool MsgReceive(plMessage* msg) {return false;}
virtual bool MsgReceive(plMessage* msg) {return false;}
CLASSNAME_REGISTER( plInterestingModifier );
GETINTERFACE_ANY( plInterestingModifier, plSingleModifier );

32
Sources/Plasma/FeatureLib/pfCamera/plVirtualCamNeu.cpp

@ -90,9 +90,9 @@ float plVirtualCam1::fFOVw = 45.0f;
float plVirtualCam1::fFOVh = 33.75f;
float plVirtualCam1::fHither = 0.3f;
float plVirtualCam1::fYon = 500.0f;
hsBool plVirtualCam1::printFOV = false;
hsBool plVirtualCam1::fUseAccelOverride = 1;
hsBool plVirtualCam1::freeze = 0;
bool plVirtualCam1::printFOV = false;
bool plVirtualCam1::fUseAccelOverride = 1;
bool plVirtualCam1::freeze = 0;
//float plVirtualCam1::fAccel = 5.0f;
//float plVirtualCam1::fDecel = 5.0f;
//float plVirtualCam1::fVel = 10.0f;
@ -101,9 +101,9 @@ float plVirtualCam1::fDecel = 50.0f;
float plVirtualCam1::fVel = 100.0f;
float plVirtualCam1::fPanResponseTime = 3.0f;
float plVirtualCam1::fFallTimerDelay = 0.25f;
hsBool plVirtualCam1::alwaysCutForColin = false;
hsBool plVirtualCam1::WalkPan3rdPerson = false;
hsBool plVirtualCam1::StayInFirstPersonForever = false;
bool plVirtualCam1::alwaysCutForColin = false;
bool plVirtualCam1::WalkPan3rdPerson = false;
bool plVirtualCam1::StayInFirstPersonForever = false;
float plVirtualCam1::fAspectRatio = fFOVw / fFOVh;
// #define STATUS_LOG
@ -121,7 +121,7 @@ void plVirtualCam1::AddMsgToLog(const char* msg)
#endif
}
hsBool plVirtualCam1::IsCurrentCamera(const plCameraModifier1* mod)
bool plVirtualCam1::IsCurrentCamera(const plCameraModifier1* mod)
{
if (plVirtualCam1::Instance())
{
@ -392,7 +392,7 @@ void plVirtualCam1::SetPipeline(plPipeline* p)
SetRender(false);
}
void plVirtualCam1::Reset(hsBool bRender)
void plVirtualCam1::Reset(bool bRender)
{
if (fPythonOverride)
fPythonOverride = nil;
@ -455,7 +455,7 @@ plCameraModifier1* plVirtualCam1::GetCurrentCamera()
return nil;
}
hsBool plVirtualCam1::Is1stPersonCamera()
bool plVirtualCam1::Is1stPersonCamera()
{
if (GetCurrentStackCamera() == fDriveCamera)
return false;
@ -508,7 +508,7 @@ void plVirtualCam1::SetCutNextTrans()
#endif
}
void plVirtualCam1::SetRender(hsBool render)
void plVirtualCam1::SetRender(bool render)
{
fFlags.SetBit(kRender,render);
if (render)
@ -532,7 +532,7 @@ void plVirtualCam1::SetRender(hsBool render)
}
// hack, hack, hack
hsBool plVirtualCam1::RestoreFromName(const plString& name)
bool plVirtualCam1::RestoreFromName(const plString& name)
{
for(plSOVec::iterator it = fCamerasLoaded.begin(); it != fCamerasLoaded.end(); ++it)
{
@ -777,7 +777,7 @@ void plVirtualCam1::IUpdate()
for (plCameraVec::iterator i = fCameraStack.begin(); i != fCameraStack.end(); ++i)
{
hsBool update = true;
bool update = true;
for (plCameraVec::iterator j = (i+1); j != fCameraStack.end(); ++j)
{
if (*i != *j)
@ -954,7 +954,7 @@ void plVirtualCam1::FirstPersonOverride()
}
}
hsBool plVirtualCam1::MsgReceive(plMessage* msg)
bool plVirtualCam1::MsgReceive(plMessage* msg)
{
plPlayerPageMsg* pPMsg = plPlayerPageMsg::ConvertNoRef(msg);
if (pPMsg)
@ -1356,7 +1356,7 @@ hsBool plVirtualCam1::MsgReceive(plMessage* msg)
if (pCam->GetTriggerer() && pCam->GetTriggerer() != plNetClientApp::GetInstance()->GetLocalPlayerKey())
return true;
{
hsBool bDef = pCam->Cmd(plCameraMsg::kSetAsPrimary);
bool bDef = pCam->Cmd(plCameraMsg::kSetAsPrimary);
plKey pCamKey = pCam->GetNewCam();
if (pCamKey)
{
@ -1504,7 +1504,7 @@ void plVirtualCam1::AddCameraToStack(plCameraModifier1* pCam)
hsgResMgr::ResMgr()->AddViaNotify(pCam->GetKey(), new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kRefCamera), plRefFlags::kPassiveRef);
}
void plVirtualCam1::PushCamera(plCameraModifier1* pCam, hsBool bDefault)
void plVirtualCam1::PushCamera(plCameraModifier1* pCam, bool bDefault)
{
// pushing the same camera, folks?
if (pCam == GetCurrentStackCamera())
@ -1696,7 +1696,7 @@ void plVirtualCam1::PopCamera(plCameraModifier1* pCam)
}
// are we mouse-looking?
hsBool mLook = false;
bool mLook = false;
if (pCam->GetBrain() && pCam->GetBrain()->HasMovementFlag(S_SET_FREELOOK))
mLook = true;

32
Sources/Plasma/FeatureLib/pfCamera/plVirtualCamNeu.h

@ -121,7 +121,7 @@ public:
void SetPipeline(plPipeline* p);
void Init();
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
static void SetFOV(float w, float h);
static void SetFOV(float w, float h, plCameraModifier1* pCam);
static void SetDepth(float h, float y);
@ -133,14 +133,14 @@ public:
static void SetAspectRatio(float aspect) { fAspectRatio = aspect; }
static float GetAspectRatio() { return fAspectRatio; }
hsBool InTransition() { return fTransPos != POS_TRANS_OFF; }
bool InTransition() { return fTransPos != POS_TRANS_OFF; }
plCameraModifier1* GetCurrentCamera();
plCameraModifier1* GetCurrentStackCamera();
plCameraModifier1* GetTransitionCamera(){return fTransitionCamera;}
hsBool Is1stPersonCamera();
bool Is1stPersonCamera();
hsBool HasMovementFlag(int f) { return fMoveFlags.IsBitSet(f); }
void SetMovementFlag(int f, hsBool on = true) { fMoveFlags.SetBit(f, on);}
bool HasMovementFlag(int f) { return fMoveFlags.IsBitSet(f); }
void SetMovementFlag(int f, bool on = true) { fMoveFlags.SetBit(f, on);}
hsPoint3 GetCameraPos() { return fOutputPos; }
hsPoint3 GetCameraPOA() { return fOutputPOA; }
@ -155,34 +155,34 @@ public:
void RebuildStack(const plKey& key);
void SetFlags(int flag) { fFlags.SetBit(flag); }
hsBool HasFlags(int flag) { return fFlags.IsBitSet(flag); }
bool HasFlags(int flag) { return fFlags.IsBitSet(flag); }
void ClearFlags(int flag) { fFlags.ClearBit(flag); }
// console command stuff
static void Next();
static void Prev();
static void Deactivate();
void CameraRegions(hsBool b) { fFlags.SetBit(kRegionIgnore,b); }
void LogFOV(hsBool b) { printFOV = b; }
void CameraRegions(bool b) { fFlags.SetBit(kRegionIgnore,b); }
void LogFOV(bool b) { printFOV = b; }
void Drive();
void PushThirdPerson();
static void AddMsgToLog(const char* msg);
static hsBool IsCurrentCamera(const plCameraModifier1* mod);
static bool IsCurrentCamera(const plCameraModifier1* mod);
void ClearStack();
void AddCameraLoaded(plSceneObject* pCam) { fCamerasLoaded.push_back(pCam); }
hsBool RestoreFromName(const plString& name);
bool RestoreFromName(const plString& name);
void StartUnPan();
// these are for console access
static hsBool fUseAccelOverride, freeze, alwaysCutForColin, WalkPan3rdPerson,StayInFirstPersonForever;
static bool fUseAccelOverride, freeze, alwaysCutForColin, WalkPan3rdPerson,StayInFirstPersonForever;
static float fDecel, fAccel, fVel;
static float fFallTimerDelay;
private:
void Reset(hsBool bRender);
void PushCamera(plCameraModifier1* pCam, hsBool bDefault = false);
void Reset(bool bRender);
void PushCamera(plCameraModifier1* pCam, bool bDefault = false);
void PopCamera(plCameraModifier1* pCam);
void AddCameraToStack(plCameraModifier1* pCam);
void PopAll();
@ -190,7 +190,7 @@ private:
void StartTransition(CamTrans* transition);
void RunTransition();
void FinishTransition();
void SetRender(hsBool render);
void SetRender(bool render);
void IHandleCameraStatusLog(plCameraModifier1* pMod, int action);
void ICreatePlate();
void FreezeOutput(int frames) { fFreezeCounter = frames; } // I hate this and I hate myself for doing it
@ -242,10 +242,10 @@ private:
static float fFOVh, fFOVw;
static float fHither, fYon;
static plVirtualCam1* fInstance;
static hsBool printFOV;
static bool printFOV;
static float fPanResponseTime;
static float fAspectRatio;
hsBool fForceCutOnce;
bool fForceCutOnce;
};

2
Sources/Plasma/FeatureLib/pfCharacter/pfMarkerMgr.cpp

@ -280,7 +280,7 @@ bool pfMarkerMgr::AreLocalMarkersShowing()
return fShowingLocalMarkers;
}
hsBool pfMarkerMgr::MsgReceive(plMessage* msg)
bool pfMarkerMgr::MsgReceive(plMessage* msg)
{
plEvalMsg* evalMsg = plEvalMsg::ConvertNoRef(msg);
if (evalMsg)

2
Sources/Plasma/FeatureLib/pfCharacter/pfMarkerMgr.h

@ -89,7 +89,7 @@ public:
static pfMarkerMgr* Instance();
static void Shutdown();
hsBool MsgReceive(plMessage* msg);
bool MsgReceive(plMessage* msg);
void AddMarker(double x, double y, double z, uint32_t id, bool justCreated);
void RemoveMarker(uint32_t id);

12
Sources/Plasma/FeatureLib/pfCharacter/plPlayerModifier.cpp

@ -186,7 +186,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// plgAudioSys::SetMuted( false );
//}
//
//hsBool plPlayerModifier::MsgReceive(plMessage* msg)
//bool plPlayerModifier::MsgReceive(plMessage* msg)
//{
// plControlEventMsg* pCommandMsg = plControlEventMsg::ConvertNoRef(msg);
// if (pCommandMsg)
@ -228,9 +228,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// return plSingleModifier::MsgReceive(msg);
//}
//
//hsBool plPlayerModifier::HandleControlInput(plControlEventMsg* pMsg)
//bool plPlayerModifier::HandleControlInput(plControlEventMsg* pMsg)
//{
// hsBool ret=false;
// bool ret=false;
//
// if (pMsg->ControlActivated() && (pMsg->GetControlCode() == B_CONTROL_ROTATE_RIGHT || pMsg->GetControlCode() == B_CONTROL_ROTATE_LEFT || pMsg->GetControlCode() == A_CONTROL_TURN))
// {
@ -256,7 +256,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// return ret;
//}
//
//void plPlayerModifier::SetMoving(hsBool b)
//void plPlayerModifier::SetMoving(bool b)
//{
// if (b != bMoving)
// {
@ -277,7 +277,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
//hsPoint3 forceRight(-200,0,0);
//hsPoint3 forceUp(0,0,15);
//
//hsBool plPlayerModifier::IEval(double secs, float del, uint32_t dirty)
//bool plPlayerModifier::IEval(double secs, float del, uint32_t dirty)
//{
// // setup for local player if necessary
// if (HasFlag(kNeedsLocalSetup))
@ -610,7 +610,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// return distMoved;
//}
//
//hsBool32 plPlayerModifier::IShouldDecelerate(float decelSpeed, float curSpeed, float distToGoal)
//bool32 plPlayerModifier::IShouldDecelerate(float decelSpeed, float curSpeed, float distToGoal)
//{
// if (decelSpeed == 0)
// // no deceleration

18
Sources/Plasma/FeatureLib/pfCharacter/plPlayerModifier.h

@ -100,9 +100,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// double elapsedTime);
//
// float IClampVelocity(hsVector3* vel, float maxSpeed, double elapsedTime);
// hsBool32 IShouldDecelerate(float decelSpeed, float curSpeed, float distToGoal);
// bool32 IShouldDecelerate(float decelSpeed, float curSpeed, float distToGoal);
//
// hsBool HasMovementFlag(int f) const { return fMoveFlags.IsBitSet(f); }
// bool HasMovementFlag(int f) const { return fMoveFlags.IsBitSet(f); }
// void SetMovementFlag(int f) { fMoveFlags.SetBit(f); }
// void ClearMovementFlag(int which) { fMoveFlags.ClearBit( which ); }
//
@ -111,7 +111,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
//
// void WarpToSpawnPoint() { SetFlag( kWantsToSpawn ); }
//
// hsBool bMoving;
// bool bMoving;
//
// void IApplyForce(plSimulationInterface::plSimpleForce type, const Havok::Vector3 &vec);
// void IDoLocalSetup(plSceneObject*);
@ -124,17 +124,17 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// CLASSNAME_REGISTER( plPlayerModifier );
// GETINTERFACE_ANY( plPlayerModifier, plSingleModifier );
//
// virtual hsBool MsgReceive(plMessage* msg);
// virtual bool MsgReceive(plMessage* msg);
// virtual void AddTarget(plSceneObject* so);
// virtual void RemoveTarget(plSceneObject* so);
//
// hsBool HandleControlInput(plControlEventMsg* pMsg);
// virtual hsBool IEval(double secs, float del, uint32_t dirty);
// bool HandleControlInput(plControlEventMsg* pMsg);
// virtual bool IEval(double secs, float del, uint32_t dirty);
//
// void SetMoving(hsBool b);
// hsBool IsMoving() { return bMoving; }
// void SetMoving(bool b);
// bool IsMoving() { return bMoving; }
//
// hsBool HasFlag(int f) const { return fFlags.IsBitSet(f); }
// bool HasFlag(int f) const { return fFlags.IsBitSet(f); }
// void SetFlag(int f) { fFlags.SetBit(f); }
// void ClearFlag(int which) { fFlags.ClearBit( which ); }
//

2
Sources/Plasma/FeatureLib/pfConditional/plANDConditionalObject.cpp

@ -58,7 +58,7 @@ plANDConditionalObject::~plANDConditionalObject()
delete (fChildren[i]);
}
hsBool plANDConditionalObject::MsgReceive(plMessage* msg)
bool plANDConditionalObject::MsgReceive(plMessage* msg)
{
plCondRefMsg* pCondMsg = plCondRefMsg::ConvertNoRef(msg);
if (pCondMsg)

2
Sources/Plasma/FeatureLib/pfConditional/plANDConditionalObject.h

@ -62,7 +62,7 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
hsBool MsgReceive(plMessage* msg);
bool MsgReceive(plMessage* msg);
void Evaluate();
void Reset();

8
Sources/Plasma/FeatureLib/pfConditional/plActivatorConditionalObject.cpp

@ -52,7 +52,7 @@ plActivatorConditionalObject::plActivatorConditionalObject()
SetFlag(kLocalElement); // since it relies on user input
}
hsBool plActivatorConditionalObject::MsgReceive(plMessage* msg)
bool plActivatorConditionalObject::MsgReceive(plMessage* msg)
{
plActivatorMsg* pDetectorMsg = plActivatorMsg::ConvertNoRef(msg);
if (pDetectorMsg)
@ -130,7 +130,7 @@ hsBool plActivatorConditionalObject::MsgReceive(plMessage* msg)
fLogicMod->GetNotify()->AddCollisionEvent(true, pDetectorMsg->fHitterObj, pDetectorMsg->fHiteeObj);
}
SetSatisfied(true);
//hsBool netRequest = msg->HasBCastFlag(plMessage::kNetNonLocal);
//bool netRequest = msg->HasBCastFlag(plMessage::kNetNonLocal);
//fLogicMod->RequestTrigger(netRequest);
fLogicMod->RequestTrigger(false);
}
@ -166,7 +166,7 @@ void plActivatorConditionalObject::SetActivatorKey(plKey k)
// plActivatorActivatorConditional
//
hsBool plActivatorActivatorConditionalObject::MsgReceive(plMessage* msg)
bool plActivatorActivatorConditionalObject::MsgReceive(plMessage* msg)
{
plNotifyMsg* pDetectorMsg = plNotifyMsg::ConvertNoRef(msg);
if (pDetectorMsg)
@ -190,7 +190,7 @@ hsBool plActivatorActivatorConditionalObject::MsgReceive(plMessage* msg)
}
hsBool plVolActivatorConditionalObject::MsgReceive(plMessage* msg)
bool plVolActivatorConditionalObject::MsgReceive(plMessage* msg)
{
plActivatorMsg* pDetectorMsg = plActivatorMsg::ConvertNoRef(msg);
if (pDetectorMsg)

6
Sources/Plasma/FeatureLib/pfConditional/plActivatorConditionalObject.h

@ -62,7 +62,7 @@ public:
CLASSNAME_REGISTER( plActivatorConditionalObject );
GETINTERFACE_ANY( plActivatorConditionalObject, plConditionalObject );
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
void Evaluate(){;}
void SetActivatorKey(plKey k);
@ -83,7 +83,7 @@ public:
CLASSNAME_REGISTER( plActivatorActivatorConditionalObject );
GETINTERFACE_ANY( plActivatorActivatorConditionalObject, plActivatorConditionalObject );
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
};
@ -98,7 +98,7 @@ public:
CLASSNAME_REGISTER( plVolActivatorConditionalObject );
GETINTERFACE_ANY( plVolActivatorConditionalObject, plActivatorConditionalObject );
virtual hsBool MsgReceive(plMessage* msg);
virtual bool MsgReceive(plMessage* msg);
};

2
Sources/Plasma/FeatureLib/pfConditional/plAnimationEventConditionalObject.cpp

@ -54,7 +54,7 @@ fAction(kEventEnd)
{
}
hsBool plAnimationEventConditionalObject::MsgReceive(plMessage* msg)
bool plAnimationEventConditionalObject::MsgReceive(plMessage* msg)
{
plEventCallbackMsg* pMsg = plEventCallbackMsg::ConvertNoRef(msg);
if (pMsg)

2
Sources/Plasma/FeatureLib/pfConditional/plAnimationEventConditionalObject.h

@ -66,7 +66,7 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
hsBool MsgReceive(plMessage* msg);
bool MsgReceive(plMessage* msg);
void Evaluate(){;}
void Reset() { SetSatisfied(false); }

2
Sources/Plasma/FeatureLib/pfConditional/plControlEventConditionalObject.cpp

@ -50,7 +50,7 @@ plControlEventConditionalObject::plControlEventConditionalObject()
}
hsBool plControlEventConditionalObject::MsgReceive(plMessage* msg)
bool plControlEventConditionalObject::MsgReceive(plMessage* msg)
{
plControlEventMsg* pControlMsg = plControlEventMsg::ConvertNoRef(msg);
if( pControlMsg )

2
Sources/Plasma/FeatureLib/pfConditional/plControlEventConditionalObject.h

@ -64,7 +64,7 @@ public:
virtual void Write(hsStream* stream, hsResMgr* mgr);
hsBool MsgReceive(plMessage* msg);
bool MsgReceive(plMessage* msg);
void Evaluate(){;}
void Reset() { SetSatisfied(false); }

4
Sources/Plasma/FeatureLib/pfConditional/plFacingConditionalObject.cpp

@ -58,7 +58,7 @@ fDirectional(false)
SetSatisfied(true);
}
hsBool plFacingConditionalObject::MsgReceive(plMessage* msg)
bool plFacingConditionalObject::MsgReceive(plMessage* msg)
{
return plConditionalObject::MsgReceive(msg);
}
@ -78,7 +78,7 @@ void plFacingConditionalObject::Read(hsStream* stream, hsResMgr* mgr)
fDirectional = stream->ReadBool();
}
hsBool plFacingConditionalObject::Verify(plMessage* msg)
bool plFacingConditionalObject::Verify(plMessage* msg)
{
plActivatorMsg* pActivateMsg = plActivatorMsg::ConvertNoRef(msg);
if (pActivateMsg && pActivateMsg->fHitterObj)

8
Sources/Plasma/FeatureLib/pfConditional/plFacingConditionalObject.h

@ -51,7 +51,7 @@ class plFacingConditionalObject : public plConditionalObject
{
protected:
float fTolerance;
hsBool fDirectional;
bool fDirectional;
public:
@ -61,12 +61,12 @@ public:
CLASSNAME_REGISTER( plFacingConditionalObject );
GETINTERFACE_ANY( plFacingConditionalObject, plConditionalObject );
hsBool MsgReceive(plMessage* msg);
bool MsgReceive(plMessage* msg);
void SetTolerance(float d) { fTolerance = d; }
void SetDirectional(hsBool d) { fDirectional = d; }
void SetDirectional(bool d) { fDirectional = d; }
virtual hsBool Verify(plMessage* msg);
virtual bool Verify(plMessage* msg);
void Evaluate(){;}
void Reset() { SetSatisfied(true); }

2
Sources/Plasma/FeatureLib/pfConditional/plKeyPressConditionalObject.cpp

@ -50,7 +50,7 @@ plKeyPressConditionalObject::plKeyPressConditionalObject()
SetFlag(kLocalElement); // since it relies on user input
}
hsBool plKeyPressConditionalObject::MsgReceive(plMessage* msg)
bool plKeyPressConditionalObject::MsgReceive(plMessage* msg)
{
plKeyEventMsg* pKeyMsg = plKeyEventMsg::ConvertNoRef(msg);
if( pKeyMsg )

2
Sources/Plasma/FeatureLib/pfConditional/plKeyPressConditionalObject.h

@ -64,7 +64,7 @@ public:
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
hsBool MsgReceive(plMessage* msg);
bool MsgReceive(plMessage* msg);
void Evaluate(){;}
void Reset() { SetSatisfied(false); }

2
Sources/Plasma/FeatureLib/pfConditional/plLocalPlayerInBoxConditionalObject.cpp

@ -50,7 +50,7 @@ plLocalPlayerInBoxConditionalObject::plLocalPlayerInBoxConditionalObject()
SetFlag(kLocalElement); // since it relies on the local player
}
hsBool plLocalPlayerInBoxConditionalObject::MsgReceive(plMessage* msg)
bool plLocalPlayerInBoxConditionalObject::MsgReceive(plMessage* msg)
{
/*

2
Sources/Plasma/FeatureLib/pfConditional/plLocalPlayerInBoxConditionalObject.h

@ -61,7 +61,7 @@ public:
CLASSNAME_REGISTER( plLocalPlayerInBoxConditionalObject );
GETINTERFACE_ANY( plLocalPlayerInBoxConditionalObject, plConditionalObject );
hsBool MsgReceive(plMessage* msg);
bool MsgReceive(plMessage* msg);
void SetBox(plKey pKey) { fBox = pKey; }

2
Sources/Plasma/FeatureLib/pfConditional/plLocalPlayerIntersectPlaneConditionalObject.cpp

@ -49,7 +49,7 @@ plLocalPlayerIntersectPlaneConditionalObject::plLocalPlayerIntersectPlaneConditi
SetFlag(kLocalElement); // since it relies on the local player
}
hsBool plLocalPlayerIntersectPlaneConditionalObject::MsgReceive(plMessage* msg)
bool plLocalPlayerIntersectPlaneConditionalObject::MsgReceive(plMessage* msg)
{
/*

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