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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-18 11:19:10 +00:00

Deprecate and remove NEWZERO macro

This commit is contained in:
2013-01-04 21:32:48 -08:00
parent b574a583f4
commit bc0d04da48
55 changed files with 455 additions and 385 deletions

View File

@ -57,9 +57,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
***/
struct IMarker {
pfGmMarker * gameCli;
IMarker (pfGmMarker * gameCli);
pfGmMarker * gameCli;
IMarker (pfGmMarker * gameCli) : gameCli(gameCli) { }
// pfGameCli event notification handlers
void Recv (GameMsgHeader * msg, void * param);
@ -97,7 +97,7 @@ static pfGameCli * MarkerFactory (
unsigned gameId,
plKey receiver
) {
return NEWZERO(pfGmMarker)(gameId, receiver);
return new pfGmMarker(gameId, receiver);
}
//============================================================================
@ -119,16 +119,10 @@ AUTO_INIT_FUNC(RegisterMarkerFactory) {
*
***/
//============================================================================
IMarker::IMarker (pfGmMarker * gameCli)
: gameCli(gameCli)
{
}
//============================================================================
void IMarker::OnPlayerJoined (const Srv2Cli_Game_PlayerJoined & msg) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
@ -136,7 +130,7 @@ void IMarker::OnPlayerJoined (const Srv2Cli_Game_PlayerJoined & msg) {
//============================================================================
void IMarker::OnPlayerLeft (const Srv2Cli_Game_PlayerLeft & msg) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
@ -144,7 +138,7 @@ void IMarker::OnPlayerLeft (const Srv2Cli_Game_PlayerLeft & msg) {
//============================================================================
void IMarker::OnInviteFailed (const Srv2Cli_Game_InviteFailed & msg) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
@ -152,7 +146,7 @@ void IMarker::OnInviteFailed (const Srv2Cli_Game_InviteFailed & msg) {
//============================================================================
void IMarker::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
@ -160,7 +154,7 @@ void IMarker::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
//============================================================================
void IMarker::RecvTemplateCreated (const Srv2Cli_Marker_TemplateCreated & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
@ -168,63 +162,63 @@ void IMarker::RecvTemplateCreated (const Srv2Cli_Marker_TemplateCreated & msg, v
//============================================================================
void IMarker::RecvTeamAssigned (const Srv2Cli_Marker_TeamAssigned & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
//============================================================================
void IMarker::RecvGameType (const Srv2Cli_Marker_GameType & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
//============================================================================
void IMarker::RecvGameStarted (const Srv2Cli_Marker_GameStarted & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
//============================================================================
void IMarker::RecvGamePaused (const Srv2Cli_Marker_GamePaused & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
//============================================================================
void IMarker::RecvGameReset (const Srv2Cli_Marker_GameReset & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
//============================================================================
void IMarker::RecvGameOver (const Srv2Cli_Marker_GameOver & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
//============================================================================
void IMarker::RecvGameNameChanged (const Srv2Cli_Marker_GameNameChanged & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
//============================================================================
void IMarker::RecvTimeLimitChanged (const Srv2Cli_Marker_TimeLimitChanged & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
//============================================================================
void IMarker::RecvGameDeleted (const Srv2Cli_Marker_GameDeleted & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
@ -234,28 +228,28 @@ void IMarker::RecvGameDeleted (const Srv2Cli_Marker_GameDeleted & msg, void * pa
//============================================================================
void IMarker::RecvMarkerAdded (const Srv2Cli_Marker_MarkerAdded & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
//============================================================================
void IMarker::RecvMarkerDeleted (const Srv2Cli_Marker_MarkerDeleted & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
//============================================================================
void IMarker::RecvMarkerNameChanged (const Srv2Cli_Marker_MarkerNameChanged & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
//============================================================================
void IMarker::RecvMarkerCaptured (const Srv2Cli_Marker_MarkerCaptured & msg, void * param) {
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
pfGameCliMsg * gameCliMsg = new pfGameCliMsg;
gameCliMsg->Set(gameCli, msg);
gameCliMsg->Send(gameCli->GetReceiver());
}
@ -274,7 +268,7 @@ pfGmMarker::pfGmMarker (
)
: pfGameCli(gameId, receiver)
{
internal = NEWZERO(IMarker)(this);
internal = new IMarker(this);
}
//============================================================================