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Merge branch 'master' into ticket/11

tickets/11/11/1
rarified 3 years ago
parent
commit
bbde8fe51f
  1. 8
      Build/VS2010/Plasma/Apps/plClient/plClient.vcxproj
  2. 2
      Build/VS2010/Plasma/PubUtilLib/plPhysX/plPhysX.vcxproj
  3. 6
      Build/VS2010/Plasma/PubUtilLib/plPhysX/plPhysX.vcxproj.filters
  4. 31
      Sources/Plasma/Apps/plClient/plClient.cpp
  5. 16
      Sources/Plasma/CoreLib/HeadSpin.h
  6. 2
      Sources/Plasma/CoreLib/hsTypes.h
  7. 358
      Sources/Plasma/FeatureLib/pfConditional/plObjectInBoxConditionalObject.cpp
  8. 44
      Sources/Plasma/FeatureLib/pfConditional/plObjectInBoxConditionalObject.h
  9. 9
      Sources/Plasma/FeatureLib/pfConsole/pfConsoleCommands.cpp
  10. 8
      Sources/Plasma/FeatureLib/pfConsole/pfGameConsoleCommands.cpp
  11. 5
      Sources/Plasma/FeatureLib/pfLocalizationMgr/pfLocalizationDataMgr.cpp
  12. 14
      Sources/Plasma/FeatureLib/pfPython/pySceneObject.cpp
  13. 3
      Sources/Plasma/FeatureLib/pfPython/pySceneObject.h
  14. 12
      Sources/Plasma/FeatureLib/pfPython/pySceneObjectGlue.cpp
  15. 45
      Sources/Plasma/FeatureLib/pfPython/pyVault.cpp
  16. 34
      Sources/Plasma/FeatureLib/pfPython/pyVaultNode.cpp
  17. 2
      Sources/Plasma/FeatureLib/pfPython/pyVaultNode.h
  18. 38
      Sources/Plasma/FeatureLib/pfPython/pyVaultPlayerInfoListNode.cpp
  19. 4
      Sources/Plasma/FeatureLib/pfPython/pyVaultPlayerInfoListNode.h
  20. 6
      Sources/Plasma/FeatureLib/pfPython/pyVaultPlayerInfoListNodeGlue.cpp
  21. 1
      Sources/Plasma/NucleusLib/inc/plCreatableIndex.h
  22. 11
      Sources/Plasma/NucleusLib/pnMessage/plServerReplyMsg.h
  23. 57
      Sources/Plasma/NucleusLib/pnModifier/plLogicModBase.cpp
  24. 9
      Sources/Plasma/NucleusLib/pnModifier/plLogicModBase.h
  25. 16
      Sources/Plasma/PubUtilLib/plAvatar/plAnimStage.cpp
  26. 2
      Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.cpp
  27. 2
      Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.h
  28. 2
      Sources/Plasma/PubUtilLib/plInterp/hsInterp.cpp
  29. 18
      Sources/Plasma/PubUtilLib/plInterp/plAnimTimeConvert.cpp
  30. 4
      Sources/Plasma/PubUtilLib/plMessage/plVaultNotifyMsg.h
  31. 9
      Sources/Plasma/PubUtilLib/plModifier/plLogicModifier.cpp
  32. 1
      Sources/Plasma/PubUtilLib/plModifier/plLogicModifier.h
  33. 4
      Sources/Plasma/PubUtilLib/plNetClient/plNetClientMgr.cpp
  34. 308
      Sources/Plasma/PubUtilLib/plNetClient/plNetLinkingMgr.cpp
  35. 16
      Sources/Plasma/PubUtilLib/plNetClient/plNetLinkingMgr.h
  36. 1
      Sources/Plasma/PubUtilLib/plNetCommon/plNetMsgScreener.cpp
  37. 240
      Sources/Plasma/PubUtilLib/plPhysX/plPXPhysical.cpp
  38. 22
      Sources/Plasma/PubUtilLib/plPhysX/plPXPhysical.h
  39. 52
      Sources/Plasma/PubUtilLib/plPhysX/plPXSubWorld.cpp
  40. 67
      Sources/Plasma/PubUtilLib/plPhysX/plPXSubWorld.h
  41. 3
      Sources/Plasma/PubUtilLib/plPhysX/plPhysXCreatable.h
  42. 29
      Sources/Plasma/PubUtilLib/plPhysX/plSimulationMgr.cpp
  43. 3
      Sources/Plasma/PubUtilLib/plPhysX/plSimulationMgr.h
  44. 481
      Sources/Plasma/PubUtilLib/plVault/plVaultClientApi.cpp
  45. 8
      Sources/Plasma/PubUtilLib/plVault/plVaultClientApi.h

8
Build/VS2010/Plasma/Apps/plClient/plClient.vcxproj

@ -426,12 +426,12 @@
<ResourceCompile Include="..\..\..\..\..\Sources\Plasma\Apps\plClient\res\plClient.rc">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">\Plasma20\Plasma20\..\Sources\Plasma\Apps\plClient\res;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\Plasma20\Plasma20\..\Sources\Plasma\Apps\plClient\res;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_Internal|Win32'">..\..\..\..\Sources\Plasma\Apps\plClient\res;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\Sources\Plasma\Apps\plClient\res;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_Internal|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_Internal|Win32'">\Plasma20\Plasma20\..\Sources\Plasma\Apps\plClient\res;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\Plasma20\Plasma20\..\Sources\Plasma\Apps\plClient\res;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_Internal|Win32'">..\..\..\..\Sources\Plasma\Apps\plClient\res;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\Sources\Plasma\Apps\plClient\res;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemGroup>
<ItemGroup>

2
Build/VS2010/Plasma/PubUtilLib/plPhysX/plPhysX.vcxproj

@ -169,6 +169,7 @@
<ClCompile Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plPXConvert.cpp" />
<ClCompile Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plPXPhysical.cpp" />
<ClCompile Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plPXPhysicalControllerCore.cpp" />
<ClCompile Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plPXSubWorld.cpp" />
<ClCompile Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plSimulationMgr.cpp" />
</ItemGroup>
<ItemGroup>
@ -178,6 +179,7 @@
<ClInclude Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plPXPhysical.h" />
<ClInclude Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plPXPhysicalControllerCore.h" />
<ClInclude Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plPXStream.h" />
<ClInclude Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plPXSubWorld.h" />
<ClInclude Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plSimulationMgr.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

6
Build/VS2010/Plasma/PubUtilLib/plPhysX/plPhysX.vcxproj.filters

@ -26,6 +26,9 @@
<ClCompile Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plSimulationMgr.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plPXSubWorld.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plLOSDispatch.h">
@ -49,5 +52,8 @@
<ClInclude Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plSimulationMgr.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\..\..\Sources\Plasma\PubUtilLib\plPhysX\plPXSubWorld.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

31
Sources/Plasma/Apps/plClient/plClient.cpp

@ -1287,7 +1287,20 @@ void plClient::IProgressMgrCallbackProc(plOperationProgress * progress)
return;
fInstance->fMessagePumpProc();
fInstance->IDraw();
// HACK HACK HACK HACK!
// Yes, this is the ORIGINAL, EVIL famerate limit from plClient::IDraw (except I bumped it to 60fps)
// As it so happens, this callback is happening in the main resource loading thread
// Without this NASTY ASS HACK, we draw after loading every KO, which starves the loader.
// At some point, a better solution should be found... Like running the loader in a separate thread.
static float lastDrawTime;
static const float kMaxFrameRate = 1.f/60.f;
float currTime = (float) hsTimer::GetSeconds();
if ((currTime - lastDrawTime) > kMaxFrameRate)
{
fInstance->IDraw();
lastDrawTime = currTime;
}
}
//============================================================================
@ -1847,22 +1860,6 @@ hsBool plClient::IDrawProgress() {
hsBool plClient::IDraw()
{
// Limit framerate
static float lastDrawTime;
static const float kMaxFrameRate = 1.f/30.f;
float currTime = (float) hsTimer::GetSeconds();
if (!fPipeline->IsDebugFlagSet(plPipeDbg::kFlagNVPerfHUD))
{
// If we're using NVPerfHUD to step through draw calls,
// We're going to have a frame delta of zero. In that
// case we need to draw no matter what, and we don't
// care as much about starving other threads because
// we're presumably just debugging a graphics glitch.
if ((currTime - lastDrawTime) < kMaxFrameRate)
return true;
}
lastDrawTime = currTime;
// If we're shutting down, don't attempt to draw. Doing so
// tends to cause a device reload each frame.
if (fDone)

16
Sources/Plasma/CoreLib/HeadSpin.h

@ -48,4 +48,20 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsTypes.h"
#include "hsMalloc.h"
#ifdef HAVE_OVERRIDE
# define HS_OVERRIDE override
# define HS_FINAL final
#else
# define HS_OVERRIDE
# define HS_FINAL
#endif
#ifdef HAVE_NOEXCEPT
# define HS_NOEXCEPT noexcept
# define HS_NOEXCEPT_IF(cond) noexcept(cond)
#else
# define HS_NOEXCEPT throw()
# define HS_NOEXCEPT_IF(cond)
#endif
#endif

2
Sources/Plasma/CoreLib/hsTypes.h

@ -597,7 +597,7 @@ void DebugMsgV (const char fmt[], va_list args);
#ifdef PLASMA_EXTERNAL_RELEASE
#define hsStatusMessage(x) NULL_STMT
#define hsStatusMessageF(x,y) NULL_STMT
#define hsStatusMessageF(x, ...) NULL_STMT
#else /* Not external release */

358
Sources/Plasma/FeatureLib/pfConditional/plObjectInBoxConditionalObject.cpp

@ -49,8 +49,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../pnNetCommon/plNetApp.h"
#include "../plAvatar/plArmatureMod.h"
#include "../pnSceneObject/plSceneObject.h"
bool plVolumeSensorConditionalObject::makeBriceHappyVar = true;
#include "../pnMessage/plPlayerPageMsg.h"
#include "../../NucleusLib/inc/plgDispatch.h"
plObjectInBoxConditionalObject::plObjectInBoxConditionalObject() :
fCurrentTrigger(nil)
@ -129,12 +129,52 @@ fTrigNum(-1),
fType(0),
fFirst(false),
fTriggered(false),
fIgnoreExtraEnters(true)
fFlags(kIgnoreExtraEnters)
{
SetSatisfied(true);
}
void plVolumeSensorConditionalObject::IgnoreExtraEnters(bool ignore)
{
if (ignore)
fFlags |= kIgnoreExtraEnters;
else
fFlags &= ~kIgnoreExtraEnters;
}
void plVolumeSensorConditionalObject::NoServerArbitration(bool noArbitration)
{
if (noArbitration) {
plgDispatch::Dispatch()->RegisterForExactType(plPlayerPageMsg::Index(), GetKey());
fFlags |= kNoServerArbitration;
} else {
plgDispatch::Dispatch()->UnRegisterForExactType(plPlayerPageMsg::Index(), GetKey());
fFlags &= ~kNoServerArbitration;
}
}
bool plVolumeSensorConditionalObject::IIsLocal(const plKey& key) const
{
if (key == plNetClientApp::GetInstance()->GetLocalPlayerKey())
return true;
const plSceneObject* hitter = plSceneObject::ConvertNoRef(key->ObjectIsLoaded());
if (hitter) {
for (size_t i = 0; i < hitter->GetNumModifiers(); ++i) {
const plArmatureMod* am = plArmatureMod::ConvertNoRef(hitter->GetModifier(i));
if (am && !am->IsLocalAI())
return false;
}
if (hitter->IsLocallyOwned() != plSynchedObject::kYes)
return false;
}
// Yes, I know that we're saying YES for not loaded objects. This matches the previous behavior.
return true;
}
hsBool plVolumeSensorConditionalObject::MsgReceive(plMessage* msg)
{
plActivatorMsg* pActivateMsg = plActivatorMsg::ConvertNoRef(msg);
@ -144,55 +184,40 @@ hsBool plVolumeSensorConditionalObject::MsgReceive(plMessage* msg)
if (!fLogicMod->HasFlag(plLogicModBase::kRequestingTrigger))
fLogicMod->GetNotify()->ClearEvents();
// Track the hittee for the NoArbitration case so we can trigger the exit volume on link out
fHittee = pActivateMsg->fHiteeObj;
// Track the enters/exits on all clients
if (pActivateMsg->fTriggerType == plActivatorMsg::kVolumeEnter)
{
int i;
for (i = 0; i < fInside.Count(); i++)
{
if (fInside[i] == pActivateMsg->fHitterObj)
{
if (fIgnoreExtraEnters)
return false; // this is the "correct" way to handle this situation
break; // this is for those special situations where, due to some physics oddity, we need to allow the avatar to enter without exiting
}
}
if (i == fInside.Count())
fInside.Append(pActivateMsg->fHitterObj);
if (makeBriceHappyVar)
{
plSceneObject *pObj = plSceneObject::ConvertNoRef( pActivateMsg->fHitterObj->ObjectIsLoaded() );
if( pObj )
{
//need to check for human vs quabish type things in here
int i;
for( i = 0; i < pObj->GetNumModifiers(); i++ )
{
if (plArmatureMod::ConvertNoRef( pObj->GetModifier(i)))
{
if (plNetClientApp::GetInstance()->GetLocalPlayerKey() != pActivateMsg->fHitterObj)
{
plArmatureMod *am=const_cast<plArmatureMod*>( plArmatureMod::ConvertNoRef(pObj->GetModifier(i)));
if((am->IsLocalAI())==nil)
{
return false;
}
}
}
}
plSynchedObject* syncObj = (plSynchedObject*)pObj;
if (syncObj->IsLocallyOwned() != plSynchedObject::kYes)
{
return false;
}
}
auto it = fInside.find(pActivateMsg->fHitterObj);
if (it != fInside.end() && fFlags & kIgnoreExtraEnters) {
// This is normally what we should do. You're already inside the region,
// so we don't care about a dupe enter. However, PhysX is weird, so sometimes
// we might want to allow dupe enters.
return false;
}
fInside.insert(pActivateMsg->fHitterObj);
// From here on out, we only care about local avatars
if (!IIsLocal(pActivateMsg->fHitterObj))
return false;
if (fType == kTypeEnter)
{
fLogicMod->GetNotify()->AddCollisionEvent(true, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false);
fLogicMod->RequestTrigger(false);
if ((fFlags & kNoServerArbitration))
{
if (Satisfied())
fLogicMod->Trigger(false);
}
else
{
fLogicMod->RequestTrigger(false);
}
}
else
if (fType == kTypeExit && !(fFlags & kNoServerArbitration))
{
fLogicMod->GetNotify()->AddCollisionEvent(false, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false);
fLogicMod->RequestUnTrigger();
@ -202,56 +227,54 @@ hsBool plVolumeSensorConditionalObject::MsgReceive(plMessage* msg)
else
if (pActivateMsg->fTriggerType == plActivatorMsg::kVolumeExit)
{
for (int i = 0; i < fInside.Count(); i++)
{
if (fInside[i] == pActivateMsg->fHitterObj)
auto it = fInside.find(pActivateMsg->fHitterObj);
if (it == fInside.end())
return false;
fInside.erase(it);
// From here on out, we only care about local avatars
if (!IIsLocal(pActivateMsg->fHitterObj))
return false;
if (fType == kTypeExit) {
fLogicMod->GetNotify()->AddCollisionEvent(false, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false);
if (fFlags & kNoServerArbitration)
{
fInside.Remove(i);
if (makeBriceHappyVar)
{
//need to check for human vs quabish type things in here
plSceneObject *pObj = plSceneObject::ConvertNoRef( pActivateMsg->fHitterObj->ObjectIsLoaded() );
if( pObj )
{
int i;
for( i = 0; i < pObj->GetNumModifiers(); i++ )
{
if (plArmatureMod::ConvertNoRef( pObj->GetModifier(i)))
{
if (plNetClientApp::GetInstance()->GetLocalPlayerKey() != pActivateMsg->fHitterObj)
{
plArmatureMod *am=const_cast<plArmatureMod*>( plArmatureMod::ConvertNoRef(pObj->GetModifier(i)));
if((am->IsLocalAI())==nil)
{
return false;
}
}
}
}
plSynchedObject* syncObj = (plSynchedObject*)pObj;
if (syncObj->IsLocallyOwned() != plSynchedObject::kYes)
{
return false;
}
}
}
if (fType == kTypeExit)
{
fLogicMod->GetNotify()->AddCollisionEvent(false, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false);
fLogicMod->RequestTrigger(false);
}
else
{
fLogicMod->GetNotify()->AddCollisionEvent(true, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false);
fLogicMod->RequestUnTrigger();
}
return false;
if (Satisfied())
fLogicMod->Trigger(false);
}
else
{
fLogicMod->RequestTrigger(false);
}
}
else if (fType == kTypeEnter && !(fFlags & kNoServerArbitration))
{
fLogicMod->GetNotify()->AddCollisionEvent(true, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false);
fLogicMod->RequestUnTrigger();
}
return true;
}
return true;
}
return false;
plPlayerPageMsg* page = plPlayerPageMsg::ConvertNoRef(msg);
if (page && page->fUnload) {
hsAssert(fFlags & kNoServerArbitration, "WTF -- should only get here if the VSCO skips arbitration!");
auto it = fInside.find(page->fPlayer);
if (it != fInside.end()) {
fInside.erase(it);
if (fHittee && fType == kTypeExit) {
const plSceneObject* hitteeSO = plSceneObject::ConvertNoRef(fHittee->ObjectIsLoaded());
if (hitteeSO && hitteeSO->IsLocallyOwned() == plSynchedObject::kYes) {
fLogicMod->GetNotify()->AddCollisionEvent(false, page->fPlayer, fHittee, false);
if (Satisfied())
fLogicMod->Trigger(false);
}
}
}
return true;
}
return plConditionalObject::MsgReceive(msg);
}
@ -260,20 +283,20 @@ hsBool plVolumeSensorConditionalObject::Satisfied()
{
if (fType == kTypeExit && fFirst && !fTriggered)
{
if (fInside.Count())
if (!fInside.empty())
fTriggered = true;
return true;
}
if (fTriggered)
{
if (fInside.Count() == 0)
if (fInside.empty())
fTriggered = false;
return false;
}
if (fTrigNum == -1)
return true;
if (fInside.Count() == fTrigNum)
if (fInside.size() == fTrigNum)
return true;
else
return false;
@ -293,156 +316,11 @@ void plVolumeSensorConditionalObject::Write(hsStream* stream, hsResMgr* mgr)
stream->WriteSwap32(fType);
stream->WriteBool(fFirst);
}
#include "../pnMessage/plPlayerPageMsg.h"
#include "../../NucleusLib/inc/plgDispatch.h"
hsBool plVolumeSensorConditionalObjectNoArbitration::MsgReceive(plMessage* msg)
{
plActivatorMsg* pActivateMsg = plActivatorMsg::ConvertNoRef(msg);
if (pActivateMsg)
{
// single player hack
if (!fLogicMod->HasFlag(plLogicModBase::kRequestingTrigger))
fLogicMod->GetNotify()->ClearEvents();
fHittee= pActivateMsg->fHiteeObj;
if (pActivateMsg->fTriggerType == plActivatorMsg::kVolumeEnter)
{
int i;
for (i = 0; i < fInside.Count(); i++)
{
if (fInside[i] == pActivateMsg->fHitterObj)
{
if (fIgnoreExtraEnters)
return false; // this is the "correct" way to handle this situation
break; // this is for those special situations where, due to some physics oddity, we need to allow the avatar to enter without exiting
}
}
if (i == fInside.Count())
fInside.Append(pActivateMsg->fHitterObj);
if (makeBriceHappyVar)
{
plSceneObject *pObj = plSceneObject::ConvertNoRef( pActivateMsg->fHitterObj->ObjectIsLoaded() );
if( pObj )
{
//need to check for human vs quabish type things in here
int i;
for( i = 0; i < pObj->GetNumModifiers(); i++ )
{
if (plArmatureMod::ConvertNoRef( pObj->GetModifier(i)))
{
if (plNetClientApp::GetInstance()->GetLocalPlayerKey() != pActivateMsg->fHitterObj)
{
plArmatureMod *am=const_cast<plArmatureMod*>( plArmatureMod::ConvertNoRef(pObj->GetModifier(i)));
if((am->IsLocalAI())==nil)
{
return false;
}
}
}
}
plSynchedObject* syncObj = (plSynchedObject*)pObj;
if (syncObj->IsLocallyOwned() != plSynchedObject::kYes)
{
return false;
}
}
}
if (fType == kTypeEnter)
{
fLogicMod->GetNotify()->AddCollisionEvent(true, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false);
//fLogicMod->RequestTrigger(false);
if (!Satisfied())
return false;
fLogicMod->Trigger(false);
}
return false;
}
else
if (pActivateMsg->fTriggerType == plActivatorMsg::kVolumeExit)
{
for (int i = 0; i < fInside.Count(); i++)
{
if (fInside[i] == pActivateMsg->fHitterObj)
{
fInside.Remove(i);
if (makeBriceHappyVar)
{
//need to check for human vs quabish type things in here
plSceneObject *pObj = plSceneObject::ConvertNoRef( pActivateMsg->fHitterObj->ObjectIsLoaded() );
if( pObj )
{
int i;
for( i = 0; i < pObj->GetNumModifiers(); i++ )
{
if (plArmatureMod::ConvertNoRef( pObj->GetModifier(i)))
{
if (plNetClientApp::GetInstance()->GetLocalPlayerKey() != pActivateMsg->fHitterObj)
{
plArmatureMod *am=const_cast<plArmatureMod*>( plArmatureMod::ConvertNoRef(pObj->GetModifier(i)));
if((am->IsLocalAI())==nil)
{
return false;
}
}
}
}
plSynchedObject* syncObj = (plSynchedObject*)pObj;
if (syncObj->IsLocallyOwned() != plSynchedObject::kYes)
{
return false;
}
}
}
if (fType == kTypeExit)
{
fLogicMod->GetNotify()->AddCollisionEvent(false, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false);
//fLogicMod->RequestTrigger(false);
if (!Satisfied())
return false;
fLogicMod->Trigger(false);
}
return false;
}
}
}
return false;
}
plPlayerPageMsg* page = plPlayerPageMsg::ConvertNoRef(msg);
if(page && page->fUnload)
{
for(int j= 0; j< fInside.Count(); j++)
{
if(fInside[j] == page->fPlayer)
{//this is the one inside
if(fHittee)
{
plSceneObject *so = plSceneObject::ConvertNoRef(fHittee->ObjectIsLoaded());
if(so && so->IsLocallyOwned())
{
if (fType == kTypeExit)
{
fLogicMod->GetNotify()->AddCollisionEvent(false, page->fPlayer, fHittee, false);
//fLogicMod->RequestTrigger(false);
if (!Satisfied())
return false;
fLogicMod->Trigger(false);
}
}
}
fInside.Remove(j);
}
}
}
return plConditionalObject::MsgReceive(msg);
}
void plVolumeSensorConditionalObjectNoArbitration::Read(hsStream* stream, hsResMgr* mgr)
{
plVolumeSensorConditionalObject::Read(stream, mgr);
plgDispatch::Dispatch()->RegisterForExactType(plPlayerPageMsg::Index(), GetKey());
}
// We must have a valid fpKey before we do this, hence why this is not in the constructor
NoServerArbitration(true);
}

44
Sources/Plasma/FeatureLib/pfConditional/plObjectInBoxConditionalObject.h

@ -43,8 +43,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef plObjectInBoxConditionalObject_inc
#define plObjectInBoxConditionalObject_inc
#include <stdint.h>
#include "../../NucleusLib/pnModifier/plConditionalObject.h"
#include "hsTemplates.h"
#include <set>
class plKey;
@ -77,16 +79,25 @@ class plVolumeSensorConditionalObject : public plConditionalObject
protected:
hsTArray<plKey> fInside;
std::set<plKey> fInside;
int fTrigNum;
int fType;
hsBool fFirst;
hsBool fTriggered;
hsBool fIgnoreExtraEnters;
public:
static bool makeBriceHappyVar;
plKey fHittee;
uint32_t fFlags;
enum
{
/** */
kIgnoreExtraEnters = (1<<0),
kNoServerArbitration = (1<<1),
};
bool IIsLocal(const plKey& key) const;
public:
enum
{
@ -99,33 +110,30 @@ public:
CLASSNAME_REGISTER( plVolumeSensorConditionalObject );
GETINTERFACE_ANY( plVolumeSensorConditionalObject, plConditionalObject );
virtual hsBool MsgReceive(plMessage* msg);
hsBool MsgReceive(plMessage* msg);
void Evaluate(){;}
void Evaluate() {}
void Reset() { SetSatisfied(false); }
virtual hsBool Satisfied();
hsBool Satisfied() HS_OVERRIDE;
void SetType(int i) { fType = i; }
void SetTrigNum(int i) { fTrigNum = i; }
void SetFirst(hsBool b) { fFirst = b; }
void IgnoreExtraEnters(hsBool ignore = true) {fIgnoreExtraEnters = ignore;}
void IgnoreExtraEnters(bool ignore = true);
void NoServerArbitration(bool noArbitration = true);
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
void Read(hsStream* stream, hsResMgr* mgr) HS_OVERRIDE;
void Write(hsStream* stream, hsResMgr* mgr) HS_OVERRIDE;
};
class plVolumeSensorConditionalObjectNoArbitration : public plVolumeSensorConditionalObject
{
public:
plVolumeSensorConditionalObjectNoArbitration ():plVolumeSensorConditionalObject(){;}
~plVolumeSensorConditionalObjectNoArbitration (){;}
CLASSNAME_REGISTER( plVolumeSensorConditionalObjectNoArbitration );
GETINTERFACE_ANY( plVolumeSensorConditionalObjectNoArbitration, plConditionalObject );
virtual hsBool MsgReceive(plMessage* msg);
virtual void Read(hsStream* stream, hsResMgr* mgr);
protected:
plKey fHittee;
CLASSNAME_REGISTER(plVolumeSensorConditionalObjectNoArbitration);
GETINTERFACE_ANY( plVolumeSensorConditionalObjectNoArbitration, plVolumeSensorConditionalObject);
void Read(hsStream* stream, hsResMgr* mgr) HS_OVERRIDE;
};

9
Sources/Plasma/FeatureLib/pfConsole/pfConsoleCommands.cpp

@ -3336,6 +3336,15 @@ PF_CONSOLE_CMD(Logic, WriteDetectorLog, "", "Write detector log to logfile")
DetectorDoLogfile();
}
PF_CONSOLE_CMD(Logic,
DelayArbitration,
"int millis",
"Simulates network delay for LogicMod arbitration")
{
int ms = params[0];
plLogicModBase::SetArbitrationDelay(ms);
}
#endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////

8
Sources/Plasma/FeatureLib/pfConsole/pfGameConsoleCommands.cpp

@ -457,11 +457,3 @@ PF_CONSOLE_CMD( Game, SetLocalClientAsAdmin, "bool enable", "Makes chat messages
plgDispatch::MsgSend( msg );
}
#endif
#include "../pfConditional/plObjectInBoxConditionalObject.h"
PF_CONSOLE_CMD( Game, BreakVolumeSensors, "bool break", "reverts to old broken volume sensor logic" )
{
bool b = params[ 0 ];
plVolumeSensorConditionalObject::makeBriceHappyVar = !b;
}

5
Sources/Plasma/FeatureLib/pfLocalizationMgr/pfLocalizationDataMgr.cpp

@ -278,10 +278,7 @@ void XMLCALL LocalizationXMLFile::HandleData(void *userData, const XML_Char *dat
// This gets all data between tags, including indentation and newlines
// so we'll have to ignore data when we aren't expecting it (not in a translation tag)
std::wstring wData = L"";
for (int i = 0; i < stringLength; i++)
wData += data[i];
std::wstring wData = std::wstring(data, stringLength);
// we must be in a translation tag since that's the only tag that doesn't ignore the contents
file->fData[file->fCurrentAge][file->fCurrentSet][file->fCurrentElement][file->fCurrentTranslation] += wData;

14
Sources/Plasma/FeatureLib/pfPython/pySceneObject.cpp

@ -993,3 +993,17 @@ void pySceneObject::VolumeSensorIgnoreExtraEnters(bool ignore)
}
}
}
void pySceneObject::VolumeSensorNoArbitration(bool noArbitration)
{
if (fSceneObjects.Count() > 0) {
plSceneObject* obj = plSceneObject::ConvertNoRef(fSceneObjects[0]->ObjectIsLoaded());
if (obj) {
for (size_t i = 0; i < obj->GetNumModifiers(); ++i) {
plLogicModifier* logic = const_cast<plLogicModifier*>(plLogicModifier::ConvertNoRef(obj->GetModifier(i)));
if (logic)
logic->VolumeNoArbitration(noArbitration);
}
}
}
}

3
Sources/Plasma/FeatureLib/pfPython/pySceneObject.h

@ -200,6 +200,9 @@ public:
// hack for garrison
void VolumeSensorIgnoreExtraEnters(bool ignore);
/** More SubWorld hacks */
void VolumeSensorNoArbitration(bool noArbitration);
};
#endif // _pySceneObject_h_

12
Sources/Plasma/FeatureLib/pfPython/pySceneObjectGlue.cpp

@ -452,6 +452,17 @@ PYTHON_METHOD_DEFINITION(ptSceneobject, volumeSensorIgnoreExtraEnters, args)
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptSceneobject, volumeSensorNoArbitration, args)
{
bool noArbitration = true;
if (!PyArg_ParseTuple(args, "|b", &noArbitration)) {
PyErr_SetString(PyExc_TypeError, "volumeSensorNoArbitration expects an optional boolean");
PYTHON_RETURN_ERROR;
}
self->fThis->VolumeSensorNoArbitration(noArbitration);
PYTHON_RETURN_NONE;
}
PYTHON_START_METHODS_TABLE(ptSceneobject)
PYTHON_METHOD(ptSceneobject, addKey, "Params: key\nMostly used internally.\n"
"Add another sceneobject ptKey"),
@ -510,6 +521,7 @@ PYTHON_START_METHODS_TABLE(ptSceneobject)
PYTHON_METHOD(ptSceneobject, getSoundIndex, "Params: sndComponentName\nGet the index of the requested sound component"),
PYTHON_METHOD(ptSceneobject, volumeSensorIgnoreExtraEnters, "Params: ignore\nTells the volume sensor attached to this object to ignore extra enters (default), or not (hack for garrison)."),
PYTHON_METHOD(ptSceneobject, volumeSensorNoArbitration, "Params: noArbitration\nTells the volume sensor attached to this object whether or not to negotiate exclusive locks with the server."),
PYTHON_END_METHODS_TABLE;
PYTHON_GET_DEFINITION(ptSceneobject, draw)

45
Sources/Plasma/FeatureLib/pfPython/pyVault.cpp

@ -365,7 +365,7 @@ void pyVault::AddChronicleEntry( const char * name, UInt32 type, const char * va
wchar * wEntryName = StrDupToUnicode(name);
wchar * wEntryValue = StrDupToUnicode(value);
VaultAddChronicleEntryAndWait(wEntryName, type, wEntryValue);
VaultAddChronicleEntry(wEntryName, type, wEntryValue);
FREE(wEntryName);
FREE(wEntryValue);
@ -379,6 +379,8 @@ void pyVault::SendToDevice( pyVaultNode& node, const char * deviceName )
wchar wDevName[256];
StrToUnicode(wDevName, deviceName, arrsize(wDevName));
// Note: This actually blocks (~Hoikas)
VaultPublishNode(node.GetNode()->nodeId, wDevName);
}
@ -544,12 +546,14 @@ void pyVault::RegisterMTStation( const char * stationName, const char * backLink
wchar wSpawnPt[256];
StrToUnicode(wStationName, stationName, arrsize(wStationName));
StrToUnicode(wSpawnPt, backLinkSpawnPtObjName, arrsize(wSpawnPt));
// Note: This doesn't actually block (~Hoikas)
VaultRegisterMTStationAndWait( wStationName, wSpawnPt);
}
void pyVault::RegisterOwnedAge( const pyAgeLinkStruct & link )
{
VaultRegisterOwnedAgeAndWait(link.GetAgeLink());
VaultRegisterOwnedAge(link.GetAgeLink());
}
void pyVault::UnRegisterOwnedAge( const char * ageFilename )
@ -561,7 +565,7 @@ void pyVault::UnRegisterOwnedAge( const char * ageFilename )
void pyVault::RegisterVisitAge( const pyAgeLinkStruct & link )
{
VaultRegisterVisitAgeAndWait(link.GetAgeLink());
VaultRegisterVisitAge(link.GetAgeLink());
}
void pyVault::UnRegisterVisitAge( const char * guidstr )
@ -573,22 +577,32 @@ void pyVault::UnRegisterVisitAge( const char * guidstr )
VaultUnregisterVisitAgeAndWait(&info);
}
//============================================================================
void _InvitePlayerToAge(ENetError result, void* state, void* param, RelVaultNode* node)
{
if (result == kNetSuccess)
VaultSendNode(node, (UInt32)param);
}
void pyVault::InvitePlayerToAge( const pyAgeLinkStruct & link, UInt32 playerID )
{
ENetError error;
NetVaultNode * templateNode = NEWZERO(NetVaultNode);
templateNode->IncRef();
templateNode->SetNodeType(plVault::kNodeType_TextNote);
VaultTextNoteNode visitAcc(templateNode);
visitAcc.SetNoteType(plVault::kNoteType_Visit);
visitAcc.SetVisitInfo(*link.GetAgeLink()->GetAgeInfo());
if (RelVaultNode * rvn = VaultCreateNodeAndWaitIncRef(templateNode, &error)) {
VaultSendNode(rvn, playerID);
rvn->DecRef();
}
VaultCreateNode(templateNode, (FVaultCreateNodeCallback)_InvitePlayerToAge, nil, (void*)playerID);
templateNode->DecRef();
}
//============================================================================
void _UninvitePlayerToAge(ENetError result, void* state, void* param, RelVaultNode* node)
{
if (result == kNetSuccess)
VaultSendNode(node, (UInt32)param);
}
void pyVault::UnInvitePlayerToAge( const char * str, UInt32 playerID )
{
plAgeInfoStruct info;
@ -604,32 +618,32 @@ void pyVault::UnInvitePlayerToAge( const char * str, UInt32 playerID )
rvnLink->DecRef();
}
ENetError error;
NetVaultNode * templateNode = NEWZERO(NetVaultNode);
templateNode->IncRef();
templateNode->SetNodeType(plVault::kNodeType_TextNote);
VaultTextNoteNode visitAcc(templateNode);
visitAcc.SetNoteType(plVault::kNoteType_UnVisit);
visitAcc.SetVisitInfo(info);
if (RelVaultNode * rvn = VaultCreateNodeAndWaitIncRef(templateNode, &error)) {
VaultSendNode(rvn, playerID);
rvn->DecRef();
}
VaultCreateNode(templateNode, (FVaultCreateNodeCallback)_UninvitePlayerToAge, nil, (void*)playerID);
templateNode->DecRef();
}
//============================================================================
void pyVault::OfferLinkToPlayer( const pyAgeLinkStruct & link, UInt32 playerID )
{
hsAssert(false, "eric, port me");
}
//============================================================================
void pyVault::CreateNeighborhood()
{
plNetClientMgr * nc = plNetClientMgr::GetInstance();
// Unregister old hood
// Unregister old hood
plAgeInfoStruct info;
info.SetAgeFilename(kNeighborhoodAgeFilename);
// Note: This doesn't actually block (~Hoikas)
VaultUnregisterOwnedAgeAndWait(&info);
// Register new hood
@ -656,11 +670,12 @@ void pyVault::CreateNeighborhood()
link.GetAgeInfo()->SetAgeUserDefinedName( title.c_str() );
link.GetAgeInfo()->SetAgeDescription( desc.c_str() );
VaultRegisterOwnedAgeAndWait(&link);
VaultRegisterOwnedAge(&link);
}
bool pyVault::SetAgePublic( const pyAgeInfoStruct * ageInfo, bool makePublic )
{
// Note: This doesn't actually block (~Hoikas)
return VaultSetOwnedAgePublicAndWait(ageInfo->GetAgeInfo(), makePublic);
}

34
Sources/Plasma/FeatureLib/pfPython/pyVaultNode.cpp

@ -108,6 +108,7 @@ pyVaultNode::pyVaultNodeOperationCallback::~pyVaultNodeOperationCallback()
void pyVaultNode::pyVaultNodeOperationCallback::VaultOperationStarted( UInt32 context )
{
fContext = context;
if ( fCbObject )
{
// Call the callback.
@ -407,6 +408,14 @@ void pyVaultNode::SetCreateAgeGuid( const char * v )
// Vault Node API
// Add child node
void _AddNodeCallback(ENetError result, void* param) {
pyVaultNode::pyVaultNodeOperationCallback* cb = (pyVaultNode::pyVaultNodeOperationCallback*)param;
if (IS_NET_SUCCESS(result))
cb->VaultOperationComplete(hsOK);
else
cb->VaultOperationComplete(hsFail);
}
PyObject* pyVaultNode::AddNode(pyVaultNode* pynode, PyObject* cbObject, UInt32 cbContext)
{
pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)(cbObject);
@ -437,21 +446,26 @@ PyObject* pyVaultNode::AddNode(pyVaultNode* pynode, PyObject* cbObject, UInt32 c
}
}
// Block here until we have the child node =(
VaultAddChildNodeAndWait(fNode->nodeId, pynode->fNode->nodeId, NetCommGetPlayer()->playerInt);
PyObject * nodeRef = cb->fPyNodeRef = pyVaultNodeRef::New(fNode, pynode->fNode);
Py_INCREF(nodeRef); // incref it, because we MUST return a new PyObject, and the callback "steals" the ref from us
cb->SetNode(pynode->fNode);
cb->VaultOperationComplete(cbContext, hsResult);
VaultAddChildNode(fNode->nodeId,
pynode->fNode->nodeId,
NetCommGetPlayer()->playerInt,
(FVaultAddChildNodeCallback)_AddNodeCallback,
cb
);
// Evil undocumented functionality that some fool
// decided to use in xKI.py. Really???
return nodeRef;
}
else
{
// manually make the callback
cb->VaultOperationStarted( cbContext );
cb->VaultOperationComplete( cbContext, hsFail );
cb->VaultOperationComplete(hsFail);
}
// just return a None object
@ -468,14 +482,18 @@ void pyVaultNode::LinkToNode(int nodeID, PyObject* cbObject, UInt32 cbContext)
// Hack the callbacks until vault notification is in place
cb->VaultOperationStarted( cbContext );
VaultAddChildNodeAndWait(fNode->nodeId, nodeID, NetCommGetPlayer()->playerInt);
if (RelVaultNode * rvn = VaultGetNodeIncRef(nodeID)) {
cb->SetNode(rvn);
cb->fPyNodeRef = pyVaultNodeRef::New(fNode, rvn);
rvn->DecRef();
}
cb->VaultOperationComplete( cbContext, hsOK );
VaultAddChildNode(fNode->nodeId,
nodeID,
NetCommGetPlayer()->playerInt,
(FVaultAddChildNodeCallback)_AddNodeCallback,
cb
);
}
else
{

2
Sources/Plasma/FeatureLib/pfPython/pyVaultNode.h

@ -85,12 +85,14 @@ public:
PyObject * fCbObject;
RelVaultNode * fNode;
PyObject * fPyNodeRef;
UInt32 fContext;
pyVaultNodeOperationCallback(PyObject * cbObject);
~pyVaultNodeOperationCallback();
void VaultOperationStarted(UInt32 context);
void VaultOperationComplete(UInt32 context, int resultCode);
void VaultOperationComplete(int resultCode) { VaultOperationComplete(fContext, resultCode); }
void SetNode (RelVaultNode * rvn);
RelVaultNode * GetNode ();

38
Sources/Plasma/FeatureLib/pfPython/pyVaultPlayerInfoListNode.cpp

@ -92,15 +92,22 @@ hsBool pyVaultPlayerInfoListNode::HasPlayer( UInt32 playerID )
return (rvn != nil);
}
hsBool pyVaultPlayerInfoListNode::AddPlayer( UInt32 playerID )
//==================================================================
static void IAddPlayer_NodesFound(ENetError result, void* param, unsigned nodeIdCount, const unsigned nodeIds[])
{
if (HasPlayer(playerID))
return true;
if (!fNode)
return false;
NetVaultNode * templateNode = NEWZERO(NetVaultNode);
NetVaultNode* parent = static_cast<NetVaultNode*>(param);
if (nodeIdCount)
VaultAddChildNode(parent->GetNodeId(), nodeIds[0], VaultGetPlayerId(), nullptr, nullptr);
parent->DecRef();
}
void pyVaultPlayerInfoListNode::AddPlayer( UInt32 playerID )
{
if (HasPlayer(playerID) || !fNode)
return;
NetVaultNode* templateNode = new NetVaultNode();
templateNode->IncRef();
templateNode->SetNodeType(plVault::kNodeType_PlayerInfo);
VaultPlayerInfoNode access(templateNode);
@ -108,15 +115,14 @@ hsBool pyVaultPlayerInfoListNode::AddPlayer( UInt32 playerID )
ARRAY(unsigned) nodeIds;
VaultLocalFindNodes(templateNode, &nodeIds);
if (!nodeIds.Count())
VaultFindNodesAndWait(templateNode, &nodeIds);
// So, if we know about this node, we can take it easy. If not, we lazy load it.
if (nodeIds.Count())
VaultAddChildNodeAndWait(fNode->nodeId, nodeIds[0], VaultGetPlayerId());
templateNode->DecRef();
return nodeIds.Count() != 0;
VaultAddChildNode(fNode->GetNodeId(), nodeIds[0], VaultGetPlayerId(), nullptr, nullptr);
else {
fNode->IncRef();
VaultFindNodes(templateNode, IAddPlayer_NodesFound, fNode);
}
}
void pyVaultPlayerInfoListNode::RemovePlayer( UInt32 playerID )

4
Sources/Plasma/FeatureLib/pfPython/pyVaultPlayerInfoListNode.h

@ -82,8 +82,8 @@ public:
//==================================================================
// class RelVaultNode : public plVaultFolderNode
//
virtual hsBool HasPlayer( UInt32 playerID );
hsBool AddPlayer( UInt32 playerID );
hsBool HasPlayer( UInt32 playerID );
void AddPlayer( UInt32 playerID );
void RemovePlayer( UInt32 playerID );
PyObject * GetPlayer( UInt32 playerID ); // returns pyVaultPlayerInfoNode

6
Sources/Plasma/FeatureLib/pfPython/pyVaultPlayerInfoListNodeGlue.cpp

@ -81,7 +81,8 @@ PYTHON_METHOD_DEFINITION(ptVaultPlayerInfoListNode, playerlistAddPlayer, args)
PyErr_SetString(PyExc_TypeError, "playerlistAddPlayer expects an unsigned long");
PYTHON_RETURN_ERROR;
}
PYTHON_RETURN_BOOL(self->fThis->AddPlayer(playerID));
self->fThis->AddPlayer(playerID);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptVaultPlayerInfoListNode, playerlistRemovePlayer, args)
@ -126,7 +127,8 @@ PYTHON_METHOD_DEFINITION(ptVaultPlayerInfoListNode, addPlayer, args)
PyErr_SetString(PyExc_TypeError, "addPlayer expects an unsigned long");
PYTHON_RETURN_ERROR;
}
PYTHON_RETURN_BOOL(self->fThis->AddPlayer(playerID));
self->fThis->AddPlayer(playerID);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptVaultPlayerInfoListNode, removePlayer, args)

1
Sources/Plasma/NucleusLib/inc/plCreatableIndex.h

@ -367,6 +367,7 @@ CLASS_INDEX_LIST_START
CLASS_INDEX(plDynamicCamMap),
CLASS_INDEX(plRidingAnimatedPhysicalDetector),
CLASS_INDEX(plVolumeSensorConditionalObjectNoArbitration),
CLASS_INDEX(plPXSubWorld),
//---------------------------------------------------------
// Keyed objects above this line, unkeyed (such as messages) below..
//---------------------------------------------------------

11
Sources/Plasma/NucleusLib/pnMessage/plServerReplyMsg.h

@ -57,6 +57,8 @@ class hsResMgr;
class plServerReplyMsg : public plMessage
{
int fType;
bool fWasDelayed;
public:
enum
@ -67,10 +69,13 @@ public:
};
void SetType(int t) { fType = t; }
int GetType() { return fType; }
int GetType() const { return fType; }
void SetWasDelayed(bool v) { fWasDelayed = v; }
bool GetWasDelayed() const { return fWasDelayed; }
plServerReplyMsg() : fType(kUnInit) { }
plServerReplyMsg(const plKey &s, const plKey &r, const double* t) : plMessage(s,r,t), fType(kUnInit) { }
plServerReplyMsg() : fType(kUnInit), fWasDelayed(false) { }
plServerReplyMsg(const plKey &s, const plKey &r, const double* t) : plMessage(s,r,t), fType(kUnInit), fWasDelayed(false) { }
CLASSNAME_REGISTER( plServerReplyMsg );
GETINTERFACE_ANY( plServerReplyMsg, plMessage );

57
Sources/Plasma/NucleusLib/pnModifier/plLogicModBase.cpp

@ -44,6 +44,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plgDispatch.h"
#include "hsResMgr.h"
#include "hsTimer.h"
#include "../pnTimer/plTimerCallbackManager.h"
#include "../pnSceneObject/plSceneObject.h"
#include "../pnNetCommon/plGenericVar.h"
#include "../pnNetCommon/plNetApp.h"
@ -53,6 +54,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../pnMessage/plEnableMsg.h"
#include "../pnMessage/plServerReplyMsg.h"
uint32_t plLogicModBase::sArbitrationDelayMs = 0;
void plLogicModBase::ConsoleTrigger(plKey playerKey)
{
// Setup the event data in case this is a OneShot responder that needs it
@ -138,31 +141,12 @@ hsBool plLogicModBase::MsgReceive(plMessage* msg)
plServerReplyMsg* pSMsg = plServerReplyMsg::ConvertNoRef(msg);
if (pSMsg)
{
hsAssert(pSMsg->GetType() != plServerReplyMsg::kUnInit, "uninit server reply msg");
#if 1
char str[256];
sprintf(str, "LM: LogicModifier %s recvd trigger request reply:%s, wasRequesting=%d, t=%f\n", GetKeyName(),
pSMsg->GetType() == plServerReplyMsg::kDeny ? "denied" : "confirmed",
HasFlag(kRequestingTrigger), hsTimer::GetSysSeconds());
plNetClientApp::GetInstance()->DebugMsg(str);
#endif
if (pSMsg->GetType() == plServerReplyMsg::kDeny)
{
if (HasFlag(kRequestingTrigger))
{
plNetClientApp::GetInstance()->DebugMsg("\tLM: Denied, clearing requestingTrigger");
ClearFlag(kRequestingTrigger);
}
else
plNetClientApp::GetInstance()->DebugMsg("\tLM: Denied, but not requesting?");
}
else
{
hsBool netRequest=false; // we're triggering as a result of a local activation
PreTrigger(netRequest);
IUpdateSharedState(false /* untriggering */);
if (sArbitrationDelayMs == 0 || pSMsg->GetWasDelayed()) {
IHandleArbitration(pSMsg);
} else {
pSMsg->SetWasDelayed(true);
pSMsg->Ref(); // timer callback manager steals this reference
plgTimerCallbackMgr::NewTimer(static_cast<float>(sArbitrationDelayMs) / 1000, pSMsg);
}
return true;
}
@ -186,6 +170,29 @@ hsBool plLogicModBase::MsgReceive(plMessage* msg)
return plSingleModifier::MsgReceive(msg);
}
void plLogicModBase::IHandleArbitration(plServerReplyMsg* pSMsg)
{
hsAssert(pSMsg->GetType() != plServerReplyMsg::kUnInit, "uninit server reply msg");
plNetClientApp::GetInstance()->DebugMsg("LM: LogicModifier %s recvd trigger request reply:%s, wasRequesting=%d, t=%f\n",
GetKeyName(),
pSMsg->GetType() == plServerReplyMsg::kDeny ? "denied" : "confirmed",
HasFlag(kRequestingTrigger), hsTimer::GetSysSeconds());
if (pSMsg->GetType() == plServerReplyMsg::kDeny) {
if (HasFlag(kRequestingTrigger)) {
plNetClientApp::GetInstance()->DebugMsg("\tLM: Denied, clearing requestingTrigger");
ClearFlag(kRequestingTrigger);
} else {
plNetClientApp::GetInstance()->DebugMsg("\tLM: Denied, but not requesting?");
}
} else {
bool netRequest=false; // we're triggering as a result of a local activation
PreTrigger(netRequest);
IUpdateSharedState(false /* untriggering */);
}
}
void plLogicModBase::RequestTrigger(hsBool netRequest)
{
if (HasFlag(kTriggered))

9
Sources/Plasma/NucleusLib/pnModifier/plLogicModBase.h

@ -43,6 +43,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef plLogicModBase_inc
#define plLogicModBase_inc
#include <stdint.h>
#include "plSingleModifier.h"
#include "../pnNetCommon/plSynchedValue.h"
#include "hsTemplates.h"
@ -66,6 +67,8 @@ public:
};
protected:
static uint32_t sArbitrationDelayMs;
hsTArray<plMessage*> fCommandList;
hsTArray<plKey> fReceiverList;
UInt32 fCounterLimit;
@ -77,6 +80,7 @@ protected:
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) {return false;}
void IUpdateSharedState(bool triggered) const;
void IHandleArbitration(class plServerReplyMsg* msg);
hsBool IEvalCounter();
virtual void PreTrigger(hsBool netRequest);
virtual void Trigger(hsBool netRequest);
@ -85,7 +89,7 @@ protected:
void CreateNotifyMsg();
public:
friend plVolumeSensorConditionalObjectNoArbitration;
friend class plVolumeSensorConditionalObject;
plLogicModBase();
~plLogicModBase();
CLASSNAME_REGISTER( plLogicModBase );
@ -121,6 +125,9 @@ public:
// for debug purposes only!
void ConsoleTrigger(plKey playerKey);
void ConsoleRequestTrigger();
/** Specifies an amount of time (in milliseconds) to delay processing server arbitration responses */
static void SetArbitrationDelay(uint32_t ms) { sArbitrationDelayMs = ms; }
};

16
Sources/Plasma/PubUtilLib/plAvatar/plAnimStage.cpp

@ -424,6 +424,14 @@ bool plAnimStage::IMoveBackward(double time, float delta, float &overrun, plArma
bool infiniteLoop = fLoops == -1;
bool loopsRemain = fCurLoop > 0 || infiniteLoop;
// If we don't have this animation, just pretend to have worked.
// Otherwise, we crash the client.
if (!fAnimInstance)
{
hsAssert(false, "AnimInstance nil");
return true;
}
// This must be here before we set the local time.
if (fAnimInstance->GetTimeConvert())
fAnimInstance->GetTimeConvert()->Backwards();
@ -476,6 +484,14 @@ bool plAnimStage::IMoveForward(double time, float delta, float &overrun, plArmat
// first get the target time in local time, ignoring overruns
float target = fLocalTime + delta;
// If we don't have this animation, just pretend to have worked.
// Otherwise, we crash the client.
if (!fAnimInstance)
{
hsAssert(false, "AnimInstance nil");
return true;
}
if (fAnimInstance->GetTimeConvert())
fAnimInstance->GetTimeConvert()->Forewards();

2
Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.cpp

@ -1978,7 +1978,7 @@ hsBool plArmatureMod::IsLocalAvatar()
return plAvatarMgr::GetInstance()->GetLocalAvatar() == this;
}
hsBool plArmatureMod::IsLocalAI()
hsBool plArmatureMod::IsLocalAI() const
{
plAvBrainCritter* ai = plAvBrainCritter::ConvertNoRef(FindBrainByClass(plAvBrainCritter::Index()));
if (ai)

2
Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.h

@ -220,7 +220,7 @@ public:
void GetPositionAndRotationSim(hsPoint3* position, hsQuat* rotation);
hsBool IsLocalAvatar();
hsBool IsLocalAI();
hsBool IsLocalAI() const;
virtual const plSceneObject *FindBone(const char * name) const;
virtual const plSceneObject *FindBone(UInt32 id) const; // use an id from an appropriate taxonomy, such as plAvBrainHuman::BoneID
virtual void AddBoneMapping(UInt32 id, const plSceneObject *bone);

2
Sources/Plasma/PubUtilLib/plInterp/hsInterp.cpp

@ -404,7 +404,7 @@ void hsInterp::GetBoundaryKeyFrames(hsScalar time, UInt32 numKeys, void *keys, U
{
hsAssert(numKeys>1, "Must have more than 1 keyframe");
int k1, k2;
UInt16 frame = (UInt16)(time * MAX_FRAMES_PER_SEC);
float frame = (time * MAX_FRAMES_PER_SEC);
// boundary case, past end
if (frame > GetKey(numKeys-1, keys, size)->fFrame)

18
Sources/Plasma/PubUtilLib/plInterp/plAnimTimeConvert.cpp

@ -557,8 +557,13 @@ hsScalar plAnimTimeConvert::WorldToAnimTime(double wSecs)
{
if (secs > fLoopEnd)
{
secs = fmodf(secs - fLoopBegin, fLoopEnd - fLoopBegin) + fLoopBegin;
wrapped = true;
float result = fmodf(secs - fLoopBegin, fLoopEnd - fLoopBegin) + fLoopBegin;
// if fLoopBegin == fLoopEnd == 0, result will not be a number
if (!_isnan(result))
{
secs = result;
wrapped = true;
}
}
}
}
@ -576,8 +581,13 @@ hsScalar plAnimTimeConvert::WorldToAnimTime(double wSecs)
{
if (secs < fLoopBegin)
{
secs = fLoopEnd - fmodf(fLoopEnd - secs, fLoopEnd - fLoopBegin);
wrapped = true;
float result = fLoopEnd - fmodf(fLoopEnd - secs, fLoopEnd - fLoopBegin);
// if fLoopBegin == fLoopEnd == 0, result will not be a number
if (!_isnan(result))
{
secs = result;
wrapped = true;
}
}
}
}

4
Sources/Plasma/PubUtilLib/plMessage/plVaultNotifyMsg.h

@ -61,7 +61,9 @@ public:
kUnRegisteredOwnedAge = plNetCommon::VaultTasks::kUnRegisterOwnedAge,
kUnRegisteredVisitAge = plNetCommon::VaultTasks::kUnRegisterVisitAge,
kPublicAgeCreated,
kPublicAgeRemoved
kPublicAgeRemoved,
kRegisteredSubAgeLink,
kRegisteredChildAgeLink,
};
plVaultNotifyMsg();

9
Sources/Plasma/PubUtilLib/plModifier/plLogicModifier.cpp

@ -279,3 +279,12 @@ void plLogicModifier::VolumeIgnoreExtraEnters(bool ignore /* = true */)
condition->IgnoreExtraEnters(ignore);
}
}
void plLogicModifier::VolumeNoArbitration(bool noArbitration)
{
for (size_t i = 0; i < fConditionList.Count(); ++i) {
plVolumeSensorConditionalObject* condition = plVolumeSensorConditionalObject::ConvertNoRef(fConditionList[i]);
if (condition)
condition->NoServerArbitration(noArbitration);
}
}

1
Sources/Plasma/PubUtilLib/plModifier/plLogicModifier.h

@ -70,6 +70,7 @@ public:
virtual void Reset(bool bCounterReset);
void VolumeIgnoreExtraEnters(bool ignore = true); // hack for garrison
void VolumeNoArbitration(bool noArbitration = true);
int fMyCursor;
};

4
Sources/Plasma/PubUtilLib/plNetClient/plNetClientMgr.cpp

@ -84,6 +84,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../plMessage/plNetVoiceListMsg.h"
#include "../plMessage/plNetCommMsgs.h"
#include "../plMessage/plNetClientMgrMsg.h"
#include "../plMessage/plVaultNotifyMsg.h"
#include "../plResMgr/plKeyFinder.h"
#include "../plResMgr/plPageInfo.h"
#include "../plNetTransport/plNetTransportMember.h"
@ -352,6 +353,9 @@ int plNetClientMgr::Init()
plgDispatch::Dispatch()->RegisterForExactType(plNetCommActivePlayerMsg::Index(), GetKey());
plgDispatch::Dispatch()->RegisterForExactType(plNetCommLinkToAgeMsg::Index(), GetKey());
// We need plVaultNotifyMsgs for the NetLinkingMgr
plgDispatch::Dispatch()->RegisterForType(plVaultNotifyMsg::Index(), GetKey());
IInitNetClientComm();
return ret;

308
Sources/Plasma/PubUtilLib/plNetClient/plNetLinkingMgr.cpp

@ -62,7 +62,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../plAvatar/plArmatureMod.h"
#include "../plFile/hsFiles.h"
#include "../plMessage/plNCAgeJoinerMsg.h"
#include "../plVault/plVault.h"
/*****************************************************************************
@ -330,6 +329,13 @@ hsBool plNetLinkingMgr::MsgReceive( plMessage *msg )
return true;
}
// If a link was deferred in order to register an owned age, we will
// get a VaultNotify about the registration
if (plVaultNotifyMsg* vaultMsg = plVaultNotifyMsg::ConvertNoRef(msg)) {
IProcessVaultNotifyMsg(vaultMsg);
return true;
}
return false;
}
@ -363,37 +369,19 @@ bool plNetLinkingMgr::IProcessLinkToAgeMsg( plLinkToAgeMsg * msg )
GetPrevAgeLink()->CopyFrom( GetAgeLink() );
GetAgeLink()->CopyFrom( msg->GetAgeLink() );
if ( IPreProcessLink() )
// Actually do stuff...
UInt8 pre = IPreProcessLink();
if (pre == kLinkImmediately)
{
GetAgeLink()->SetSpawnPoint(msg->GetAgeLink()->SpawnPoint());
if (fLinkedIn) {
// Set the link out animation we should use
if (plSceneObject *localSO = plSceneObject::ConvertNoRef(nc->GetLocalPlayer())) {
plArmatureMod *avMod = const_cast<plArmatureMod*>(plArmatureMod::ConvertNoRef(localSO->GetModifierByType(plArmatureMod::Index())));
avMod->SetLinkInAnim(msg->GetLinkInAnimName());
}
// Queue leave op
NlmLeaveAgeOp * leaveAgeOp = NEWZERO(NlmLeaveAgeOp);
QueueOp(leaveAgeOp);
}
// Queue join op
NlmJoinAgeOp * joinAgeOp = NEWZERO(NlmJoinAgeOp);
joinAgeOp->age.ageInstId = (Uuid) *GetAgeLink()->GetAgeInfo()->GetAgeInstanceGuid();
StrCopy(
joinAgeOp->age.ageDatasetName,
GetAgeLink()->GetAgeInfo()->GetAgeFilename(),
arrsize(joinAgeOp->age.ageDatasetName)
);
StrCopy(
joinAgeOp->age.spawnPtName,
GetAgeLink()->SpawnPoint().GetName(),
arrsize(joinAgeOp->age.spawnPtName)
);
QueueOp(joinAgeOp);
msg->Ref();
IDoLink(msg);
}
else
else if (pre == kLinkDeferred)
{
msg->Ref();
fDeferredLink = msg;
}
else if (pre == kLinkFailed)
{
hsLogEntry( nc->ErrorMsg( "IPreProcessLink failed. Not linking." ) );
// Restore previous age info state.
@ -407,6 +395,43 @@ bool plNetLinkingMgr::IProcessLinkToAgeMsg( plLinkToAgeMsg * msg )
////////////////////////////////////////////////////////////////////
void plNetLinkingMgr::IDoLink(plLinkToAgeMsg* msg)
{
plNetClientMgr* nc = plNetClientMgr::GetInstance();
GetAgeLink()->SetSpawnPoint(msg->GetAgeLink()->SpawnPoint());
if (fLinkedIn) {
// Set the link out animation we should use
if (plSceneObject *localSO = plSceneObject::ConvertNoRef(nc->GetLocalPlayer())) {
plArmatureMod *avMod = const_cast<plArmatureMod*>(plArmatureMod::ConvertNoRef(localSO->GetModifierByType(plArmatureMod::Index())));
avMod->SetLinkInAnim(msg->GetLinkInAnimName());
}
// Queue leave op
NlmLeaveAgeOp * leaveAgeOp = NEWZERO(NlmLeaveAgeOp);
QueueOp(leaveAgeOp);
}
// Queue join op
NlmJoinAgeOp * joinAgeOp = NEWZERO(NlmJoinAgeOp);
joinAgeOp->age.ageInstId = (Uuid) *GetAgeLink()->GetAgeInfo()->GetAgeInstanceGuid();
StrCopy(
joinAgeOp->age.ageDatasetName,
GetAgeLink()->GetAgeInfo()->GetAgeFilename(),
arrsize(joinAgeOp->age.ageDatasetName)
);
StrCopy(
joinAgeOp->age.spawnPtName,
GetAgeLink()->SpawnPoint().GetName(),
arrsize(joinAgeOp->age.spawnPtName)
);
QueueOp(joinAgeOp);
// UnRef
msg->UnRef();
}
////////////////////////////////////////////////////////////////////
bool plNetLinkingMgr::IProcessLinkingMgrMsg( plLinkingMgrMsg * msg )
{
plNetClientMgr * nc = plNetClientMgr::GetInstance();
@ -458,6 +483,49 @@ bool plNetLinkingMgr::IProcessLinkingMgrMsg( plLinkingMgrMsg * msg )
return result;
}
////////////////////////////////////////////////////////////////////
bool plNetLinkingMgr::IProcessVaultNotifyMsg(plVaultNotifyMsg* msg)
{
// No deferred link? Bye bye.
if (fDeferredLink == nil)
return false;
plAgeLinkStruct* cur = GetAgeLink();
RelVaultNode* cVaultLink = nil;
switch (msg->GetType())
{
case plVaultNotifyMsg::kRegisteredChildAgeLink:
case plVaultNotifyMsg::kRegisteredOwnedAge:
case plVaultNotifyMsg::kRegisteredSubAgeLink:
cVaultLink = VaultGetNodeIncRef(msg->GetArgs()->GetInt(plNetCommon::VaultTaskArgs::kAgeLinkNode));
break;
default:
return false;
}
if (cVaultLink != nil)
{
// This is something that Cyan does... >.<
// It's very useful though...
VaultAgeLinkNode accLink(cVaultLink);
accLink.CopyTo(cur);
if (RelVaultNode* rvnInfo = cVaultLink->GetChildNodeIncRef(plVault::kNodeType_AgeInfo, 1))
{
VaultAgeInfoNode accInfo(rvnInfo);
accInfo.CopyTo(cur->GetAgeInfo());
rvnInfo->DecRef();
}
IDoLink(fDeferredLink);
fDeferredLink = nil;
return true;
cVaultLink->DecRef();
}
return false;
}
////////////////////////////////////////////////////////////////////
@ -681,23 +749,27 @@ void plNetLinkingMgr::OfferLinkToPlayer( const plAgeInfoStruct * inInfo, UInt32
void plNetLinkingMgr::IPostProcessLink( void )
{
bool city = (0 == stricmp( GetAgeLink()->GetAgeInfo()->GetAgeFilename(), kCityAgeFilename ));
bool hood = (0 == stricmp( GetAgeLink()->GetAgeInfo()->GetAgeFilename(), kNeighborhoodAgeFilename ));
bool psnl = (0 == stricmp( GetAgeLink()->GetAgeInfo()->GetAgeFilename(), kPersonalAgeFilename ));
// Grab some useful things...
plAgeLinkStruct* link = GetAgeLink();
plAgeInfoStruct* info = link->GetAgeInfo();
bool city = (stricmp(info->GetAgeFilename(), kCityAgeFilename) == 0);
bool hood = (stricmp(info->GetAgeFilename(), kNeighborhoodAgeFilename) == 0);
bool psnl = (stricmp(info->GetAgeFilename(), kPersonalAgeFilename) == 0);
// Update our online status
if (RelVaultNode * rvnInfo = VaultGetPlayerInfoNodeIncRef()) {
VaultPlayerInfoNode accInfo(rvnInfo);
wchar ageInstName[MAX_PATH];
Uuid ageInstGuid = *GetAgeLink()->GetAgeInfo()->GetAgeInstanceGuid();
StrToUnicode(ageInstName, GetAgeLink()->GetAgeInfo()->GetAgeInstanceName(), arrsize(ageInstName));
Uuid ageInstGuid = *info->GetAgeInstanceGuid();
StrToUnicode(ageInstName, info->GetAgeInstanceName(), arrsize(ageInstName));
accInfo.SetAgeInstName(ageInstName);
accInfo.SetAgeInstUuid(ageInstGuid);
accInfo.SetOnline(true);
rvnInfo->DecRef();
}
switch (GetAgeLink()->GetLinkingRules()) {
switch (link->GetLinkingRules()) {
case plNetCommon::LinkingRules::kOwnedBook: {
// SPECIAL CASE: City: Every player ever created would be in the list; avoid that.
@ -710,10 +782,12 @@ void plNetLinkingMgr::IPostProcessLink( void )
if (fldr && info)
if (!fldr->IsParentOf(info->nodeId, 1))
VaultAddChildNodeAndWait(
VaultAddChildNode(
fldr->nodeId,
info->nodeId,
NetCommGetPlayer()->playerInt
NetCommGetPlayer()->playerInt,
nil,
nil
);
if (fldr)
@ -735,10 +809,12 @@ void plNetLinkingMgr::IPostProcessLink( void )
if (fldr && info)
if (!fldr->IsParentOf(info->nodeId, 1))
VaultAddChildNodeAndWait(
VaultAddChildNode(
fldr->nodeId,
info->nodeId,
NetCommGetPlayer()->playerInt
NetCommGetPlayer()->playerInt,
nil,
nil
);
if (fldr)
@ -752,7 +828,7 @@ void plNetLinkingMgr::IPostProcessLink( void )
case plNetCommon::LinkingRules::kSubAgeBook: {
// Register the previous age as a sub age of the current one so that we can link back to that instance
plAgeLinkStruct subAgeLink;
VaultAgeFindOrCreateSubAgeLinkAndWait(GetPrevAgeLink()->GetAgeInfo(), &subAgeLink, NetCommGetAge()->ageInstId);
VaultAgeFindOrCreateSubAgeLink(GetPrevAgeLink()->GetAgeInfo(), &subAgeLink, NetCommGetAge()->ageInstId);
}
break;
}
@ -760,16 +836,19 @@ void plNetLinkingMgr::IPostProcessLink( void )
////////////////////////////////////////////////////////////////////
bool plNetLinkingMgr::IPreProcessLink( void )
UInt8 plNetLinkingMgr::IPreProcessLink( void )
{
plNetClientMgr * nc = plNetClientMgr::GetInstance();
// Grab some stuff we're gonna use extensively
plNetClientMgr* nc = plNetClientMgr::GetInstance();
plAgeLinkStruct* link = GetAgeLink();
plAgeInfoStruct* info = link->GetAgeInfo();
bool success = true;
PreProcessResult success = kLinkImmediately;
if ( nc->GetFlagsBit( plNetClientMgr::kNullSend ) )
{
hsLogEntry( nc->DebugMsg( "NetClientMgr nullsend. Not linking." ) );
return false;
return kLinkFailed;
}
#if 0
@ -787,7 +866,7 @@ bool plNetLinkingMgr::IPreProcessLink( void )
VaultPlayerInfoNode accInfo(rvnInfo);
wchar ageInstName[MAX_PATH];
Uuid ageInstGuid = *GetAgeLink()->GetAgeInfo()->GetAgeInstanceGuid();
StrToUnicode(ageInstName, GetAgeLink()->GetAgeInfo()->GetAgeInstanceName(), arrsize(ageInstName));
StrToUnicode(ageInstName, info->GetAgeInstanceName(), arrsize(ageInstName));
accInfo.SetAgeInstName(ageInstName);
accInfo.SetAgeInstUuid(ageInstGuid);
accInfo.SetOnline(true);
@ -797,50 +876,50 @@ bool plNetLinkingMgr::IPreProcessLink( void )
//------------------------------------------------------------------------
// Fixup empty fields
if ( GetAgeLink()->GetAgeInfo()->HasAgeFilename() )
if (info->HasAgeFilename())
{
GetAgeLink()->GetAgeInfo()->SetAgeFilename( plNetLinkingMgr::GetProperAgeName( GetAgeLink()->GetAgeInfo()->GetAgeFilename() ).c_str() );
if ( !GetAgeLink()->GetAgeInfo()->HasAgeInstanceName() )
if (!info->HasAgeInstanceName())
{
GetAgeLink()->GetAgeInfo()->SetAgeInstanceName( GetAgeLink()->GetAgeInfo()->GetAgeFilename() );
info->SetAgeInstanceName(info->GetAgeFilename());
}
}
hsLogEntry( nc->DebugMsg( "plNetLinkingMgr: Pre-Process: Linking with %s rules...",
plNetCommon::LinkingRules::LinkingRuleStr( GetAgeLink()->GetLinkingRules() ) ) );
plNetCommon::LinkingRules::LinkingRuleStr( link->GetLinkingRules() ) ) );
//------------------------------------------------------------------------
// SPECIAL CASE: StartUp: force basic link
if ( stricmp( GetAgeLink()->GetAgeInfo()->GetAgeFilename(), kStartUpAgeFilename )==0 )
if (stricmp(info->GetAgeFilename(), kStartUpAgeFilename) == 0)
{
GetAgeLink()->SetLinkingRules( plNetCommon::LinkingRules::kBasicLink );
link->SetLinkingRules( plNetCommon::LinkingRules::kBasicLink );
}
//------------------------------------------------------------------------
// SPECIAL CASE: Nexus: force original link
if ( stricmp( GetAgeLink()->GetAgeInfo()->GetAgeFilename(), kNexusAgeFilename )==0 )
if (stricmp(info->GetAgeFilename(), kNexusAgeFilename) == 0)
{
GetAgeLink()->SetLinkingRules( plNetCommon::LinkingRules::kOriginalBook );
link->SetLinkingRules(plNetCommon::LinkingRules::kOriginalBook);
}
//------------------------------------------------------------------------
// SPECIAL CASE: ACA: force original link
if ( stricmp( GetAgeLink()->GetAgeInfo()->GetAgeFilename(), kAvCustomizationFilename )==0 )
if (stricmp(info->GetAgeFilename(), kAvCustomizationFilename ) == 0)
{
GetAgeLink()->SetLinkingRules( plNetCommon::LinkingRules::kOriginalBook );
link->SetLinkingRules(plNetCommon::LinkingRules::kOriginalBook);
}
hsLogEntry( nc->DebugMsg( "plNetLinkingMgr: Process: Linking with %s rules...",
plNetCommon::LinkingRules::LinkingRuleStr( GetAgeLink()->GetLinkingRules() ) ) );
plNetCommon::LinkingRules::LinkingRuleStr( link->GetLinkingRules() ) ) );
switch ( GetAgeLink()->GetLinkingRules() )
switch ( link->GetLinkingRules() )
{
//--------------------------------------------------------------------
// BASIC LINK. Link to a unique instance of the age, if no instance specified.
case plNetCommon::LinkingRules::kBasicLink:
if (!GetAgeLink()->GetAgeInfo()->HasAgeInstanceGuid())
GetAgeLink()->GetAgeInfo()->SetAgeInstanceGuid(&plUUID(GuidGenerate()));
if (!info->HasAgeInstanceGuid())
info->SetAgeInstanceGuid(&plUUID(GuidGenerate()));
break;
//--------------------------------------------------------------------
@ -851,12 +930,12 @@ bool plNetLinkingMgr::IPreProcessLink( void )
// we just want to find out if we own *any* link to the age, not the specific
// link that we're linking through
plAgeInfoStruct ageInfo;
ageInfo.SetAgeFilename(GetAgeLink()->GetAgeInfo()->GetAgeFilename());
ageInfo.SetAgeFilename(info->GetAgeFilename());
plAgeLinkStruct ownedLink;
if (!VaultGetOwnedAgeLink(&ageInfo, &ownedLink)) {
// Fill in fields for new age create.
if ( !GetAgeLink()->GetAgeInfo()->HasAgeUserDefinedName() )
if (!info->HasAgeUserDefinedName())
{
// set user-defined name
std::string title;
@ -865,25 +944,28 @@ bool plNetLinkingMgr::IPreProcessLink( void )
xtl::format( title, "%s'", nc->GetPlayerName() );
else
xtl::format( title, "%s's", nc->GetPlayerName() );
GetAgeLink()->GetAgeInfo()->SetAgeUserDefinedName( title.c_str() );
info->SetAgeUserDefinedName(title.c_str());
}
if ( !GetAgeLink()->GetAgeInfo()->HasAgeDescription() )
if (!info->HasAgeDescription())
{
// set description
std::string desc;
unsigned nameLen = StrLen(nc->GetPlayerName());
if (nc->GetPlayerName()[nameLen - 1] == 's' || nc->GetPlayerName()[nameLen - 1] == 'S')
xtl::format( desc, "%s' %s", nc->GetPlayerName(), GetAgeLink()->GetAgeInfo()->GetAgeInstanceName() );
xtl::format( desc, "%s' %s", nc->GetPlayerName(), info->GetAgeInstanceName() );
else
xtl::format( desc, "%s's %s", nc->GetPlayerName(), GetAgeLink()->GetAgeInfo()->GetAgeInstanceName() );
GetAgeLink()->GetAgeInfo()->SetAgeDescription( desc.c_str() );
xtl::format( desc, "%s's %s", nc->GetPlayerName(), info->GetAgeInstanceName() );
info->SetAgeDescription( desc.c_str() );
}
if (!GetAgeLink()->GetAgeInfo()->HasAgeInstanceGuid()) {
GetAgeLink()->GetAgeInfo()->SetAgeInstanceGuid(&plUUID(GuidGenerate()));
if (!info->HasAgeInstanceGuid()) {
info->SetAgeInstanceGuid(&plUUID(GuidGenerate()));
}
// register this as an owned age now before we link to it.
VaultRegisterOwnedAgeAndWait(GetAgeLink());
// Note: We MUST break or the OwnedBook code will fail!
VaultRegisterOwnedAge(link);
success = kLinkDeferred;
break;
}
else if (RelVaultNode * linkNode = VaultGetOwnedAgeLinkIncRef(&ageInfo)) {
// We have the age in our AgesIOwnFolder. If its volatile, dump it for the new one.
@ -891,7 +973,7 @@ bool plNetLinkingMgr::IPreProcessLink( void )
if (linkAcc.volat) {
if (VaultUnregisterOwnedAgeAndWait(&ageInfo)) {
// Fill in fields for new age create.
if ( !GetAgeLink()->GetAgeInfo()->HasAgeUserDefinedName() )
if ( !info->HasAgeUserDefinedName() )
{
// set user-defined name
std::string title;
@ -900,32 +982,36 @@ bool plNetLinkingMgr::IPreProcessLink( void )
xtl::format( title, "%s'", nc->GetPlayerName() );
else
xtl::format( title, "%s's", nc->GetPlayerName() );
GetAgeLink()->GetAgeInfo()->SetAgeUserDefinedName( title.c_str() );
info->SetAgeUserDefinedName( title.c_str() );
}
if ( !GetAgeLink()->GetAgeInfo()->HasAgeDescription() )
if ( !info->HasAgeDescription() )
{
// set description
std::string desc;
unsigned nameLen = StrLen(nc->GetPlayerName());
if (nc->GetPlayerName()[nameLen - 1] == 's' || nc->GetPlayerName()[nameLen - 1] == 'S')
xtl::format( desc, "%s' %s", nc->GetPlayerName(), GetAgeLink()->GetAgeInfo()->GetAgeInstanceName() );
xtl::format( desc, "%s' %s", nc->GetPlayerName(), info->GetAgeInstanceName() );
else
xtl::format( desc, "%s's %s", nc->GetPlayerName(), GetAgeLink()->GetAgeInfo()->GetAgeInstanceName() );
GetAgeLink()->GetAgeInfo()->SetAgeDescription( desc.c_str() );
xtl::format( desc, "%s's %s", nc->GetPlayerName(), info->GetAgeInstanceName() );
info->SetAgeDescription( desc.c_str() );
}
if (!GetAgeLink()->GetAgeInfo()->HasAgeInstanceGuid()) {
GetAgeLink()->GetAgeInfo()->SetAgeInstanceGuid(&plUUID(GuidGenerate()));
if (!info->HasAgeInstanceGuid()) {
info->SetAgeInstanceGuid(&plUUID(GuidGenerate()));
}
VaultRegisterOwnedAgeAndWait(GetAgeLink());
VaultRegisterOwnedAge(link);
// Note: We MUST break or the OwnedBook code will fail!
success = kLinkDeferred;
break;
}
}
else {
if (stricmp(GetAgeLink()->GetAgeInfo()->GetAgeFilename(), kNeighborhoodAgeFilename) == 0) {
// if we get here then its because we're linking to a neighborhood that we don't belong to
if (stricmp(info->GetAgeFilename(), kNeighborhoodAgeFilename) == 0) {
// if we get here then it's because we're linking to a neighborhood that we don't belong to
// and our own neighborhood book is not volatile, so really we want to basic link
GetAgeLink()->SetLinkingRules(plNetCommon::LinkingRules::kBasicLink);
success = true;
link->SetLinkingRules(plNetCommon::LinkingRules::kBasicLink);
success = kLinkImmediately;
break;
}
@ -933,7 +1019,7 @@ bool plNetLinkingMgr::IPreProcessLink( void )
linkNode->DecRef();
}
}
GetAgeLink()->SetLinkingRules( plNetCommon::LinkingRules::kOwnedBook );
link->SetLinkingRules( plNetCommon::LinkingRules::kOwnedBook );
// falls thru to OWNED BOOK case...
//--------------------------------------------------------------------
@ -941,14 +1027,14 @@ bool plNetLinkingMgr::IPreProcessLink( void )
case plNetCommon::LinkingRules::kOwnedBook:
{
plAgeLinkStruct ownedLink;
if (VaultGetOwnedAgeLink(GetAgeLink()->GetAgeInfo(), &ownedLink)) {
GetAgeLink()->GetAgeInfo()->CopyFrom(ownedLink.GetAgeInfo());
if (VaultGetOwnedAgeLink(info, &ownedLink)) {
info->CopyFrom(ownedLink.GetAgeInfo());
// Remember spawn point (treasure book support)
plSpawnPointInfo theSpawnPt = GetAgeLink()->SpawnPoint();
VaultAddOwnedAgeSpawnPoint(*GetAgeLink()->GetAgeInfo()->GetAgeInstanceGuid(), theSpawnPt);
plSpawnPointInfo theSpawnPt = link->SpawnPoint();
VaultAddOwnedAgeSpawnPoint(*info->GetAgeInstanceGuid(), theSpawnPt);
}
else {
success = false;
success = kLinkFailed;
}
}
break;
@ -958,10 +1044,10 @@ bool plNetLinkingMgr::IPreProcessLink( void )
case plNetCommon::LinkingRules::kVisitBook:
{
plAgeLinkStruct visitLink;
if (VaultGetVisitAgeLink(GetAgeLink()->GetAgeInfo(), &visitLink))
GetAgeLink()->GetAgeInfo()->CopyFrom(visitLink.GetAgeInfo());
if (VaultGetVisitAgeLink(info, &visitLink))
info->CopyFrom(visitLink.GetAgeInfo());
else
success = false;
success = kLinkFailed;
}
break;
@ -971,10 +1057,10 @@ bool plNetLinkingMgr::IPreProcessLink( void )
case plNetCommon::LinkingRules::kSubAgeBook:
{
plAgeLinkStruct subAgeLink;
if (VaultAgeFindOrCreateSubAgeLinkAndWait(GetAgeLink()->GetAgeInfo(), &subAgeLink, NetCommGetAge()->ageInstId))
GetAgeLink()->GetAgeInfo()->CopyFrom(subAgeLink.GetAgeInfo());
if (VaultAgeFindOrCreateSubAgeLink(info, &subAgeLink, NetCommGetAge()->ageInstId))
info->CopyFrom(subAgeLink.GetAgeInfo());
else
success = false;
success = kLinkDeferred;
}
break;
@ -985,28 +1071,38 @@ bool plNetLinkingMgr::IPreProcessLink( void )
{
plAgeLinkStruct childLink;
wchar parentAgeName[MAX_PATH];
if (GetAgeLink()->HasParentAgeFilename()) {
StrToUnicode(parentAgeName, GetAgeLink()->GetParentAgeFilename(), arrsize(parentAgeName));
success = VaultAgeFindOrCreateChildAgeLinkAndWait(parentAgeName, GetAgeLink()->GetAgeInfo(), &childLink);
}
else {
success = VaultAgeFindOrCreateChildAgeLinkAndWait(nil, GetAgeLink()->GetAgeInfo(), &childLink);
if (link->HasParentAgeFilename())
StrToUnicode(parentAgeName, link->GetParentAgeFilename(), arrsize(parentAgeName));
switch(VaultAgeFindOrCreateChildAgeLink(
(link->HasParentAgeFilename() ? parentAgeName : nil),
info,
&childLink))
{
case hsFail:
success = kLinkFailed;
break;
case FALSE:
success = kLinkDeferred;
break;
case TRUE:
success = kLinkImmediately;
}
if (success)
GetAgeLink()->GetAgeInfo()->CopyFrom(childLink.GetAgeInfo());
if (success == kLinkImmediately)
info->CopyFrom(childLink.GetAgeInfo());
}
break;
//--------------------------------------------------------------------
// ???
DEFAULT_FATAL(GetAgeLink()->GetLinkingRules());
DEFAULT_FATAL(link->GetLinkingRules());
}
hsLogEntry( nc->DebugMsg( "plNetLinkingMgr: Post-Process: Linking with %s rules...",
plNetCommon::LinkingRules::LinkingRuleStr( GetAgeLink()->GetLinkingRules() ) ) );
plNetCommon::LinkingRules::LinkingRuleStr( link->GetLinkingRules() ) ) );
hsAssert( GetAgeLink()->GetAgeInfo()->HasAgeFilename(), "AgeLink has no AgeFilename. Link will fail." );
hsAssert( info->HasAgeFilename(), "AgeLink has no AgeFilename. Link will fail." );
return success;
}

16
Sources/Plasma/PubUtilLib/plNetClient/plNetLinkingMgr.h

@ -50,6 +50,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../plMessage/plLinkToAgeMsg.h"
class plMessage;
class plVaultNotifyMsg;
struct plNCAgeJoiner;
struct plNCAgeLeaver;
@ -91,10 +92,23 @@ class plNetLinkingMgr
kLinkPlayerToPrevAge
};
bool IPreProcessLink( void );
plLinkToAgeMsg* fDeferredLink;
enum PreProcessResult {
// Old style IPreProcessLink style "false" result
kLinkFailed,
// Old style IPreProcessLink style "true" result
kLinkImmediately,
// Defer the link until later, don't trash the structs
kLinkDeferred,
};
UInt8 IPreProcessLink( void );
void IPostProcessLink( void );
bool IProcessLinkingMgrMsg( plLinkingMgrMsg * msg );
bool IProcessLinkToAgeMsg( plLinkToAgeMsg * msg );
void IDoLink(plLinkToAgeMsg* link);
bool IProcessVaultNotifyMsg(plVaultNotifyMsg* msg);
bool IDispatchMsg( plMessage * msg, UInt32 playerID );

1
Sources/Plasma/PubUtilLib/plNetCommon/plNetMsgScreener.cpp

@ -127,6 +127,7 @@ plNetMsgScreener::Answer plNetMsgScreener::IAllowMessageType(Int16 classIndex, c
case CLASS_INDEX_SCOPED(plClothingMsg):
case CLASS_INDEX_SCOPED(plEnableMsg):
case CLASS_INDEX_SCOPED(plLinkToAgeMsg):
case CLASS_INDEX_SCOPED(plSubWorldMsg):
return kYes;
// definitely yes or no (based on whether sender is a CCR)

240
Sources/Plasma/PubUtilLib/plPhysX/plPXPhysical.cpp

@ -61,6 +61,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../pnKeyedObject/plKey.h"
#include "../pnMessage/plCorrectionMsg.h"
#include "../pnMessage/plNodeRefMsg.h"
#include "../pnMessage/plObjRefMsg.h"
#include "../pnMessage/plSDLModifierMsg.h"
#include "../plMessage/plSimStateMsg.h"
#include "../plMessage/plSimInfluenceMsg.h"
@ -72,6 +73,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../plStatusLog/plStatusLog.h"
#include "plPXConvert.h"
#include "plPXPhysicalControllerCore.h"
#include "plPXSubWorld.h"
#include "../plModifier/plDetectorLog.h"
@ -84,25 +86,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#define LogActivate(func) if (fActor->isSleeping()) SimLog("%s activated by %s", GetKeyName(), func);
PhysRecipe::PhysRecipe()
: mass(0.f)
, friction(0.f)
, restitution(0.f)
, bounds(plSimDefs::kBoundsMax)
, group(plSimDefs::kGroupMax)
, reportsOn(0)
, objectKey(nil)
, sceneNode(nil)
, worldKey(nil)
, convexMesh(nil)
, triMesh(nil)
, radius(0.f)
, offset(0.f, 0.f, 0.f)
, meshStream(nil)
{
l2s.Reset();
}
plProfile_Extern(MaySendLocation);
plProfile_Extern(LocationsSent);
plProfile_Extern(PhysicsUpdates);
@ -128,19 +111,15 @@ int plPXPhysical::fNumberAnimatedActivators = 0;
plPXPhysical::plPXPhysical()
: fSDLMod(nil)
, fActor(nil)
, fBoundsType(plSimDefs::kBoundsMax)
, fLOSDBs(plSimDefs::kLOSDBNone)
, fGroup(plSimDefs::kGroupMax)
, fReportsOn(0)
, fLastSyncTime(0.0f)
, fProxyGen(nil)
, fSceneNode(nil)
, fWorldKey(nil)
, fSndGroup(nil)
, fWorldHull(nil)
, fSaveTriangles(nil)
, fHullNumberPlanes(0)
, fMass(0.f)
, fWeWereHit(false)
, fHitForce(0,0,0)
, fHitPos(0,0,0)
@ -354,15 +333,14 @@ hsBool plPXPhysical::Should_I_Trigger(hsBool enter, hsPoint3& pos)
}
hsBool plPXPhysical::Init(PhysRecipe& recipe)
hsBool plPXPhysical::Init()
{
hsBool startAsleep = false;
fBoundsType = recipe.bounds;
fGroup = recipe.group;
fReportsOn = recipe.reportsOn;
fObjectKey = recipe.objectKey;
fSceneNode = recipe.sceneNode;
fWorldKey = recipe.worldKey;
fGroup = fRecipe.group;
fReportsOn = fRecipe.reportsOn;
fObjectKey = fRecipe.objectKey;
fSceneNode = fRecipe.sceneNode;
NxActorDesc actorDesc;
NxSphereShapeDesc sphereDesc;
@ -370,19 +348,19 @@ hsBool plPXPhysical::Init(PhysRecipe& recipe)
NxTriangleMeshShapeDesc trimeshShapeDesc;
NxBoxShapeDesc boxDesc;
plPXConvert::Matrix(recipe.l2s, actorDesc.globalPose);
plPXConvert::Matrix(fRecipe.l2s, actorDesc.globalPose);
switch (fBoundsType)
switch (fRecipe.bounds)
{
case plSimDefs::kSphereBounds:
{
hsMatrix44 sphereL2W;
sphereL2W.Reset();
sphereL2W.SetTranslate(&recipe.offset);
sphereL2W.SetTranslate(&fRecipe.offset);
sphereDesc.radius = recipe.radius;
sphereDesc.radius = fRecipe.radius;
plPXConvert::Matrix(sphereL2W, sphereDesc.localPose);
sphereDesc.group = fGroup;
sphereDesc.group = fRecipe.group;
actorDesc.shapes.pushBack(&sphereDesc);
}
break;
@ -391,54 +369,54 @@ hsBool plPXPhysical::Init(PhysRecipe& recipe)
// If this is read time (ie, meshStream is nil), turn the convex hull
// into a box. That way the data won't have to change when convex hulls
// actually work right.
if (fGroup == plSimDefs::kGroupDetector && recipe.meshStream == nil)
if (fRecipe.group == plSimDefs::kGroupDetector && fRecipe.meshStream == nil)
{
#ifdef USE_BOXES_FOR_DETECTOR_HULLS
MakeBoxFromHull(recipe.convexMesh, boxDesc);
plSimulationMgr::GetInstance()->GetSDK()->releaseConvexMesh(*recipe.convexMesh);
boxDesc.group = fGroup;
MakeBoxFromHull(fRecipe.convexMesh, boxDesc);
plSimulationMgr::GetInstance()->GetSDK()->releaseConvexMesh(*fRecipe.convexMesh);
boxDesc.group = fRecipe.group;
actorDesc.shapes.push_back(&boxDesc);
#else
#ifdef USE_PHYSX_CONVEXHULL_WORKAROUND
// make a hull of planes for testing IsInside
IMakeHull(recipe.convexMesh,recipe.l2s);
IMakeHull(fRecipe.convexMesh,fRecipe.l2s);
#endif // USE_PHYSX_CONVEXHULL_WORKAROUND
convexShapeDesc.meshData = recipe.convexMesh;
convexShapeDesc.userData = recipe.meshStream;
convexShapeDesc.group = fGroup;
convexShapeDesc.meshData = fRecipe.convexMesh;
convexShapeDesc.userData = fRecipe.meshStream;
convexShapeDesc.group = fRecipe.group;
actorDesc.shapes.pushBack(&convexShapeDesc);
#endif // USE_BOXES_FOR_DETECTOR_HULLS
}
else
{
convexShapeDesc.meshData = recipe.convexMesh;
convexShapeDesc.userData = recipe.meshStream;
convexShapeDesc.group = fGroup;
convexShapeDesc.meshData = fRecipe.convexMesh;
convexShapeDesc.userData = fRecipe.meshStream;
convexShapeDesc.group = fRecipe.group;
actorDesc.shapes.pushBack(&convexShapeDesc);
}
break;
case plSimDefs::kBoxBounds:
{
boxDesc.dimensions = plPXConvert::Point(recipe.bDimensions);
boxDesc.dimensions = plPXConvert::Point(fRecipe.bDimensions);
hsMatrix44 boxL2W;
boxL2W.Reset();
boxL2W.SetTranslate(&recipe.bOffset);
boxL2W.SetTranslate(&fRecipe.bOffset);
plPXConvert::Matrix(boxL2W, boxDesc.localPose);
boxDesc.group = fGroup;
boxDesc.group = fRecipe.group;
actorDesc.shapes.push_back(&boxDesc);
}
break;
case plSimDefs::kExplicitBounds:
case plSimDefs::kProxyBounds:
if (fGroup == plSimDefs::kGroupDetector)
if (fRecipe.group == plSimDefs::kGroupDetector)
{
SimLog("Someone using an Exact on a detector region: %s", GetKeyName());
}
trimeshShapeDesc.meshData = recipe.triMesh;
trimeshShapeDesc.userData = recipe.meshStream;
trimeshShapeDesc.group = fGroup;
trimeshShapeDesc.meshData = fRecipe.triMesh;
trimeshShapeDesc.userData = fRecipe.meshStream;
trimeshShapeDesc.group = fRecipe.group;
actorDesc.shapes.pushBack(&trimeshShapeDesc);
break;
default:
@ -449,10 +427,9 @@ hsBool plPXPhysical::Init(PhysRecipe& recipe)
// Now fill out the body, or dynamic part of the physical
NxBodyDesc bodyDesc;
fMass = recipe.mass;
if (recipe.mass != 0)
if (fRecipe.mass != 0)
{
bodyDesc.mass = recipe.mass;
bodyDesc.mass = fRecipe.mass;
actorDesc.body = &bodyDesc;
if (GetProperty(plSimulationInterface::kPinned))
@ -461,13 +438,13 @@ hsBool plPXPhysical::Init(PhysRecipe& recipe)
startAsleep = true; // put it to sleep if they are going to be frozen
}
if (fGroup != plSimDefs::kGroupDynamic || GetProperty(plSimulationInterface::kPhysAnim))
if (fRecipe.group != plSimDefs::kGroupDynamic || GetProperty(plSimulationInterface::kPhysAnim))
{
SetProperty(plSimulationInterface::kPassive, true);
// Even though the code for animated physicals and animated activators are the same
// keep these code snippets separated for fine tuning. Thanks.
if (fGroup == plSimDefs::kGroupDynamic)
if (fRecipe.group == plSimDefs::kGroupDynamic)
{
// handle the animated physicals.... make kinematic for now.
fNumberAnimatedPhysicals++;
@ -495,7 +472,7 @@ hsBool plPXPhysical::Init(PhysRecipe& recipe)
// Put the dynamics into actor group 1. The actor groups are only used for
// deciding who we get contact reports for.
if (fGroup == plSimDefs::kGroupDynamic)
if (fRecipe.group == plSimDefs::kGroupDynamic)
actorDesc.group = 1;
NxScene* scene = plSimulationMgr::GetInstance()->GetScene(fWorldKey);
@ -512,7 +489,7 @@ hsBool plPXPhysical::Init(PhysRecipe& recipe)
return false;
NxShape* shape = fActor->getShapes()[0];
shape->setMaterial(plSimulationMgr::GetInstance()->GetMaterialIdx(scene, recipe.friction, recipe.restitution));
shape->setMaterial(plSimulationMgr::GetInstance()->GetMaterialIdx(scene, fRecipe.friction, fRecipe.restitution));
// Turn on the trigger flags for any detectors.
//
@ -523,7 +500,7 @@ hsBool plPXPhysical::Init(PhysRecipe& recipe)
// problems trying to calculate an intertial tensor. By letting it be
// created as a normal dynamic first, then setting the flags, we work around
// that problem.
if (fGroup == plSimDefs::kGroupDetector)
if (fRecipe.group == plSimDefs::kGroupDetector)
{
shape->setFlag(NX_TRIGGER_ON_ENTER, true);
shape->setFlag(NX_TRIGGER_ON_LEAVE, true);
@ -547,14 +524,8 @@ hsBool plPXPhysical::Init(PhysRecipe& recipe)
plNodeRefMsg* refMsg = TRACKED_NEW plNodeRefMsg(fSceneNode, plRefMsg::kOnCreate, -1, plNodeRefMsg::kPhysical);
hsgResMgr::ResMgr()->AddViaNotify(GetKey(), refMsg, plRefFlags::kActiveRef);
if (fWorldKey)
{
plGenRefMsg* ref = TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kPhysRefWorld);
hsgResMgr::ResMgr()->AddViaNotify(fWorldKey, ref, plRefFlags::kActiveRef);
}
// only dynamic physicals without noSync need SDLs
if ( fGroup == plSimDefs::kGroupDynamic && !fProps.IsBitSet(plSimulationInterface::kNoSynchronize) )
if ( fRecipe.group == plSimDefs::kGroupDynamic && !fProps.IsBitSet(plSimulationInterface::kNoSynchronize) )
{
// add SDL modifier
plSceneObject* sceneObj = plSceneObject::ConvertNoRef(fObjectKey->ObjectIsLoaded());
@ -611,29 +582,65 @@ hsBool plPXPhysical::MsgReceive( plMessage* msg )
hsBool plPXPhysical::HandleRefMsg(plGenRefMsg* refMsg)
{
UInt8 refCtxt = refMsg->GetContext();
plKey refKey = refMsg->GetRef()->GetKey();
plKey ourKey = GetKey();
PhysRefType refType = PhysRefType(refMsg->fType);
const char* refKeyName = refKey ? refKey->GetName() : "MISSING";
switch (refMsg->fType) {
case kPhysRefWorld: {
switch (refCtxt) {
case plRefMsg::kOnCreate:
case plRefMsg::kOnRequest:
// PotS files specify a plHKSubWorld as the subworld key. For everything else,
// the subworlds are a plSceneObject key. For sanity purposes, we will allow
// references to the plPXSubWorld here. HOWEVER, we will need to grab the target
// and replace our reference...
if (plPXSubWorld* subWorldIface = plPXSubWorld::ConvertNoRef(refMsg->GetRef())) {
hsAssert(subWorldIface->GetOwnerKey(), "subworld owner is NULL?! Uh oh...");
plGenRefMsg* replaceRefMsg = new plGenRefMsg(GetKey(), plRefMsg::kOnReplace, 0, kPhysRefWorld);
hsgResMgr::ResMgr()->AddViaNotify(subWorldIface->GetOwnerKey(), replaceRefMsg, plRefFlags::kActiveRef);
}
// fall-thru is intentional :)
case plRefMsg::kOnReplace:
// loading into a subworld
if (plSceneObject* subSO = plSceneObject::ConvertNoRef(refMsg->GetRef())) {
fWorldKey = subSO->GetKey();
// Cyan produced files will never have plPXSubWorld as this is a H'uru-ism.
// Let us make a default one such that we can play with default subworlds at runtime.
// HAAAAAAAAAX!!!
plPXSubWorld* subWorldIface = plPXSubWorld::ConvertNoRef(subSO->GetGenericInterface(plPXSubWorld::Index()));
if (!subWorldIface) {
subWorldIface = new plPXSubWorld();
// This can be simplified if/when incorporating zrax' String Theory library
std::string strKeyName = std::string(subSO->GetKeyName()) + "_DefSubWorld";
const char *cKeyName = strKeyName.c_str();
hsgResMgr::ResMgr()->NewKey(cKeyName,
subWorldIface, GetKey()->GetUoid().GetLocation());
plObjRefMsg* subIfaceRef = new plObjRefMsg(subSO->GetKey(), plRefMsg::kOnCreate, 0, plObjRefMsg::kInterface);
// this will send the reference immediately
hsgResMgr::ResMgr()->SendRef(subWorldIface, subIfaceRef, plRefFlags::kActiveRef);
}
if (refType == kPhysRefWorld)
{
if (refCtxt == plRefMsg::kOnCreate || refCtxt == plRefMsg::kOnRequest)
{
// Cache the initial transform, since we assume the sceneobject already knows
// that and doesn't need to be told again
IGetTransformGlobal(fCachedLocal2World);
// Now, we can initialize the physical...
Init();
IGetTransformGlobal(fCachedLocal2World);
return true;
}
}
if (refCtxt == plRefMsg::kOnDestroy)
{
break;
case plRefMsg::kOnDestroy: {
// our world was deleted out from under us: move to the main world
// NOTE: this was not implemented even before the PXSubWorld rewrite.
// not going to bother!
// hsAssert(0, "Lost world");
}
break;
}
else if (refType == kPhysRefSndGroup)
{
switch (refCtxt)
break;
case kPhysRefSndGroup: {
switch (refCtxt)
{
case plRefMsg::kOnCreate:
case plRefMsg::kOnRequest:
@ -645,9 +652,11 @@ hsBool plPXPhysical::HandleRefMsg(plGenRefMsg* refMsg)
break;
}
}
else
{
break;
default:
hsAssert(0, "Unknown ref type, who sent us this?");
break;
}
return true;
@ -878,7 +887,6 @@ void plPXPhysical::IGetTransformGlobal(hsMatrix44& l2w) const
{
plSceneObject* so = plSceneObject::ConvertNoRef(fWorldKey->ObjectIsLoaded());
hsAssert(so, "Scene object not loaded while accessing subworld.");
// We'll hit this at export time, when the ci isn't ready yet, so do a check
if (so->GetCoordinateInterface())
{
const hsMatrix44& s2w = so->GetCoordinateInterface()->GetLocalToWorld();
@ -1026,23 +1034,22 @@ void plPXPhysical::Read(hsStream* stream, hsResMgr* mgr)
plPhysical::Read(stream, mgr);
ClearMatrix(fCachedLocal2World);
PhysRecipe recipe;
recipe.mass = stream->ReadSwapScalar();
recipe.friction = stream->ReadSwapScalar();
recipe.restitution = stream->ReadSwapScalar();
recipe.bounds = (plSimDefs::Bounds)stream->ReadByte();
recipe.group = (plSimDefs::Group)stream->ReadByte();
recipe.reportsOn = stream->ReadSwap32();
fRecipe.mass = stream->ReadSwapScalar();
fRecipe.friction = stream->ReadSwapScalar();
fRecipe.restitution = stream->ReadSwapScalar();
fRecipe.bounds = (plSimDefs::Bounds)stream->ReadByte();
fRecipe.group = (plSimDefs::Group)stream->ReadByte();
fRecipe.reportsOn = stream->ReadSwap32();
fLOSDBs = stream->ReadSwap16();
//hack for swim regions currently they are labeled as static av blockers
if(fLOSDBs==plSimDefs::kLOSDBSwimRegion)
{
recipe.group=plSimDefs::kGroupMax;
fRecipe.group=plSimDefs::kGroupMax;
}
//
recipe.objectKey = mgr->ReadKey(stream);
recipe.sceneNode = mgr->ReadKey(stream);
recipe.worldKey = mgr->ReadKey(stream);
fRecipe.objectKey = mgr->ReadKey(stream);
fRecipe.sceneNode = mgr->ReadKey(stream);
fRecipe.worldKey = mgr->ReadKeyNotifyMe(stream, new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kPhysRefWorld), plRefFlags::kActiveRef);
mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kPhysRefSndGroup), plRefFlags::kActiveRef);
@ -1050,30 +1057,33 @@ void plPXPhysical::Read(hsStream* stream, hsResMgr* mgr)
hsQuat rot;
pos.Read(stream);
rot.Read(stream);
rot.MakeMatrix(&recipe.l2s);
recipe.l2s.SetTranslate(&pos);
rot.MakeMatrix(&fRecipe.l2s);
fRecipe.l2s.SetTranslate(&pos);
fProps.Read(stream);
if (recipe.bounds == plSimDefs::kSphereBounds)
if (fRecipe.bounds == plSimDefs::kSphereBounds)
{
recipe.radius = stream->ReadSwapScalar();
recipe.offset.Read(stream);
fRecipe.radius = stream->ReadSwapScalar();
fRecipe.offset.Read(stream);
}
else if (recipe.bounds == plSimDefs::kBoxBounds)
else if (fRecipe.bounds == plSimDefs::kBoxBounds)
{
recipe.bDimensions.Read(stream);
recipe.bOffset.Read(stream);
fRecipe.bDimensions.Read(stream);
fRecipe.bOffset.Read(stream);
}
else
{
if (recipe.bounds == plSimDefs::kHullBounds)
recipe.convexMesh = IReadHull(stream);
if (fRecipe.bounds == plSimDefs::kHullBounds)
fRecipe.convexMesh = IReadHull(stream);
else
recipe.triMesh = IReadTriMesh(stream);
fRecipe.triMesh = IReadTriMesh(stream);
}
Init(recipe);
// If we do not have a world, specified, we go ahead and init into the main world...
// This will been done in MsgReceive otherwise
if (!fRecipe.worldKey)
Init();
hsAssert(!fProxyGen, "Already have proxy gen, double read?");
@ -1115,7 +1125,7 @@ void plPXPhysical::Read(hsStream* stream, hsResMgr* mgr)
// Statics are yellow
physColor.Set(1.f,0.8f,0.2f,1.f);
// if in a subworld... slightly transparent
if(fWorldKey)
if(fRecipe.worldKey)
opac = 0.6f;
}
else
@ -1241,7 +1251,7 @@ void plPXPhysical::Write(hsStream* stream, hsResMgr* mgr)
stream->WriteSwapScalar(fActor->getMass());
stream->WriteSwapScalar(friction);
stream->WriteSwapScalar(restitution);
stream->WriteByte(fBoundsType);
stream->WriteByte(fRecipe.bounds);
stream->WriteByte(fGroup);
stream->WriteSwap32(fReportsOn);
stream->WriteSwap16(fLOSDBs);
@ -1259,14 +1269,14 @@ void plPXPhysical::Write(hsStream* stream, hsResMgr* mgr)
fProps.Write(stream);
if (fBoundsType == plSimDefs::kSphereBounds)
if (fRecipe.bounds == plSimDefs::kSphereBounds)
{
const NxSphereShape* sphereShape = shape->isSphere();
stream->WriteSwapScalar(sphereShape->getRadius());
hsPoint3 localPos = plPXConvert::Point(sphereShape->getLocalPosition());
localPos.Write(stream);
}
else if (fBoundsType == plSimDefs::kBoxBounds)
else if (fRecipe.bounds == plSimDefs::kBoxBounds)
{
const NxBoxShape* boxShape = shape->isBox();
hsPoint3 dim = plPXConvert::Point(boxShape->getDimensions());
@ -1276,7 +1286,7 @@ void plPXPhysical::Write(hsStream* stream, hsResMgr* mgr)
}
else
{
if (fBoundsType == plSimDefs::kHullBounds)
if (fRecipe.bounds == plSimDefs::kHullBounds)
hsAssert(shape->isConvexMesh(), "Hull shape isn't a convex mesh");
else
hsAssert(shape->isTriangleMesh(), "Exact shape isn't a trimesh");

22
Sources/Plasma/PubUtilLib/plPhysX/plPXPhysical.h

@ -47,6 +47,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "../plPhysical/plSimDefs.h"
#include "hsBitVector.h"
#include "hsUtils.h"
#include <memory>
#include <string>
#include <stdexcept>
class NxActor;
class NxConvexMesh;
@ -72,8 +75,6 @@ class NxCapsule;
class PhysRecipe
{
public:
PhysRecipe();
hsScalar mass;
hsScalar friction;
hsScalar restitution;
@ -100,6 +101,12 @@ public:
// For export time only. The original data used to create the mesh
hsVectorStream* meshStream;
PhysRecipe()
: mass(0.f), friction(0.f), restitution(0.f), bounds(plSimDefs::kBoundsMax),
group(plSimDefs::kGroupMax), reportsOn(0), convexMesh(nullptr), triMesh(nullptr),
radius(0.f), offset(0.f, 0.f, 0.f), meshStream(nullptr)
{ }
};
class plPXPhysical : public plPhysical
@ -120,7 +127,7 @@ public:
GETINTERFACE_ANY(plPXPhysical, plPhysical);
// Export time and internal use only
hsBool Init(PhysRecipe& recipe);
hsBool Init();
virtual void Read(hsStream* s, hsResMgr* mgr);
virtual void Write(hsStream* s, hsResMgr* mgr);
@ -191,7 +198,11 @@ public:
//this partially for exclude regions vs avatar capsule
virtual hsBool OverlapWithCapsule(NxCapsule& cap);
virtual hsScalar GetMass() {return fMass;}
virtual hsScalar GetMass() {return fRecipe.mass;}
PhysRecipe& GetRecipe() { return fRecipe; }
const PhysRecipe& GetRecipe() const { return fRecipe; }
protected:
class NxConvexMesh* IReadHull(hsStream* s);
class NxTriangleMesh* IReadTriMesh(hsStream* s);
@ -244,12 +255,11 @@ protected:
NxActor* fActor;
plKey fWorldKey; // either a subworld or nil
plSimDefs::Bounds fBoundsType;
PhysRecipe fRecipe;
plSimDefs::Group fGroup;
UInt32 fReportsOn; // bit vector for groups we report interactions with
UInt16 fLOSDBs; // Which LOS databases we get put into
hsBitVector fProps; // plSimulationInterface::plSimulationProperties kept here
float fMass;
plKey fObjectKey; // the key to our scene object
plKey fSceneNode; // the room we're in

52
Sources/Plasma/PubUtilLib/plPhysX/plPXSubWorld.cpp

@ -0,0 +1,52 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "plPXSubWorld.h"
void plPXSubWorld::Read(hsStream* s, hsResMgr* mgr)
{
plObjInterface::Read(s, mgr);
fGravity.Read(s);
}
void plPXSubWorld::Write(hsStream* s, hsResMgr* mgr)
{
plObjInterface::Write(s, mgr);
fGravity.Write(s);
}
void plPXSubWorld::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l)
{
// All this magick is handled elsewhere... Not asserting due to call spam.
}

67
Sources/Plasma/PubUtilLib/plPhysX/plPXSubWorld.h

@ -0,0 +1,67 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plPXSubWorld_h_inc
#define plPXSubWorld_h_inc
#include "../../NucleusLib/pnSceneObject/plObjInterface.h"
#include "hsGeometry3.h"
#define X_GRAVITY 0.f
#define Y_GRAVITY 0.f
#define Z_GRAVITY -32.174049f
class plPXSubWorld : public plObjInterface
{
hsVector3 fGravity;
public:
plPXSubWorld() : fGravity(X_GRAVITY, Y_GRAVITY, Z_GRAVITY) { }
plPXSubWorld(const hsVector3& gravity) : fGravity(gravity) { }
CLASSNAME_REGISTER(plPXSubWorld);
GETINTERFACE_ANY(plPXSubWorld, plObjInterface);
void Read(hsStream* s, hsResMgr* mgr) HS_OVERRIDE;
void Write(hsStream* s, hsResMgr* mgr) HS_OVERRIDE;
Int32 GetNumProperties() const HS_OVERRIDE { return 0; }
void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) HS_OVERRIDE;
const hsVector3& GetGravity() const { return fGravity; }
hsVector3& GetGravity() { return fGravity; }
void SetGravity(const hsVector3& gravity) { fGravity = gravity; }
};
#endif // plPXSubWorld_h_inc

3
Sources/Plasma/PubUtilLib/plPhysX/plPhysXCreatable.h

@ -48,6 +48,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
REGISTER_CREATABLE(plPXPhysical);
#include "plPXSubWorld.h"
REGISTER_CREATABLE(plPXSubWorld);
//#include "plHKSimulationSynchMsg.h"
//REGISTER_CREATABLE(plHKSimulationSynchMsg);

29
Sources/Plasma/PubUtilLib/plPhysX/plSimulationMgr.cpp

@ -49,6 +49,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plPXPhysical.h"
#include "plPXPhysicalControllerCore.h"
#include "plPXConvert.h"
#include "plPXSubWorld.h"
#include "plLOSDispatch.h"
#include "../plPhysical/plPhysicsSoundMgr.h"
#include "../plStatusLog/plStatusLog.h"
@ -424,8 +425,18 @@ NxScene* plSimulationMgr::GetScene(plKey world)
{
UInt32 maxSteps = (UInt32)hsCeil(fMaxDelta / fStepSize);
// The world key is assumed to be loaded (or null for main world) if we are here.
// As such, let us grab the plSceneObject's PXSubWorld definition to figure out
// what gravity should look like. Who knows, we might be in MC Escher land...
NxVec3 gravity(X_GRAVITY, Y_GRAVITY, Z_GRAVITY);
if (plSceneObject* so = plSceneObject::ConvertNoRef(world->VerifyLoaded())) {
if (plPXSubWorld* subworld = plPXSubWorld::ConvertNoRef(so->GetGenericInterface(plPXSubWorld::Index()))) {
gravity = plPXConvert::Vector(subworld->GetGravity());
}
}
NxSceneDesc sceneDesc;
sceneDesc.gravity.set(0, 0, -32.174049f);
sceneDesc.gravity = gravity;
sceneDesc.userTriggerReport = &gSensorReport;
sceneDesc.userContactReport = &gContactReport;
sceneDesc.maxTimestep = fStepSize;
@ -615,15 +626,15 @@ void plSimulationMgr::Advance(float delSecs)
{
if (fExtraProfile)
Log("Step clamped from %f to limit of %f", fAccumulator, fMaxDelta);
fAccumulator = fMaxDelta;
fAccumulator = kDefaultMaxDelta;
}
++fStepCount;
// Perform as many whole substeps as possible saving the remainder in our accumulator.
int numSubSteps = (int)(fAccumulator / fStepSize + 0.000001f);
float delta = numSubSteps * fStepSize;
fAccumulator -= delta;
// Perform as many whole substeps as possible saving the remainder in our accumulator.
int numSubSteps = (int)(fAccumulator / fStepSize + 0.000001f);
float delta = numSubSteps * fStepSize;
fAccumulator -= delta;
plProfile_IncCount(StepLen, (int)(delta*1000));
plProfile_BeginTiming(Step);
@ -772,25 +783,21 @@ void plSimulationMgr::ISendUpdates()
// RESOLUTION & TIMEOUT PARAMETERS
//
/////////////////////////////////////////////////////////////////
void plSimulationMgr::SetMaxDelta(float maxDelta)
{
fMaxDelta = maxDelta;
}
float plSimulationMgr::GetMaxDelta() const
{
return fMaxDelta;
}
void plSimulationMgr::SetStepsPerSecond(int stepsPerSecond)
{
fStepSize = 1.0f / (float)stepsPerSecond;
}
int plSimulationMgr::GetStepsPerSecond()
{
return (int)((1.0 / fStepSize) + 0.5f); // round to nearest int
return (int)((1.0 / fStepSize) + 0.5f); // round to nearest int
}
int plSimulationMgr::GetMaterialIdx(NxScene* scene, hsScalar friction, hsScalar restitution)

3
Sources/Plasma/PubUtilLib/plPhysX/plSimulationMgr.h

@ -122,7 +122,7 @@ protected:
// physicals and the avatar may move at a faster rate than usual.
void SetMaxDelta(float maxDelta);
float GetMaxDelta() const;
// Set the number of steps per second that physics will advance.
// The more steps per second, the less fallthough and more accurate
// simulation response.
@ -159,6 +159,7 @@ protected:
float fMaxDelta;
float fStepSize;
float fAccumulator;
UInt32 fStepCount;

481
Sources/Plasma/PubUtilLib/plVault/plVaultClientApi.cpp

@ -2550,6 +2550,113 @@ bool VaultGetVisitAgeLink (const plAgeInfoStruct * info, class plAgeLinkStruct *
return true;
}
//============================================================================
namespace _VaultRegisterVisitAge {
struct _Params {
plSpawnPointInfo* fSpawn;
void* fAgeInfoId;
~_Params() {
DEL(fSpawn);
}
};
void _CreateAgeLinkNode(ENetError result, void* state, void* param, RelVaultNode* node) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogError, "RegisterVisitAge: Failed to create AgeLink (async)");
DEL(param);
return;
}
_Params* p = (_Params*)param;
RelVaultNode* ageInfo = VaultGetNodeIncRef((UInt32)p->fAgeInfoId);
// Add ourselves to the Can Visit folder of the age
if (RelVaultNode * playerInfo = VaultGetPlayerInfoNodeIncRef()) {
if (RelVaultNode* canVisit = ageInfo->GetChildPlayerInfoListNodeIncRef(plVault::kCanVisitFolder, 1)) {
VaultAddChildNode(canVisit->nodeId, playerInfo->nodeId, 0, nil, nil);
canVisit->DecRef();
}
playerInfo->DecRef();
}
// Get our AgesICanVisit folder
if (RelVaultNode* iCanVisit = VaultGetAgesICanVisitFolderIncRef()) {
VaultAddChildNode(node->nodeId, ageInfo->nodeId, 0, nil, nil);
VaultAddChildNode(iCanVisit->nodeId, node->nodeId, 0, nil, nil);
}
// Update the AgeLink with a spawn point
VaultAgeLinkNode access(node);
access.AddSpawnPoint(*p->fSpawn);
// Send out the VaultNotify msg
plVaultNotifyMsg * msg = NEWZERO(plVaultNotifyMsg);
msg->SetType(plVaultNotifyMsg::kRegisteredVisitAge);
msg->SetResultCode(true);
msg->GetArgs()->AddInt(plNetCommon::VaultTaskArgs::kAgeLinkNode, node->nodeId);
msg->Send();
//Don't leak memory
DEL(param);
}
void _DownloadCallback(ENetError result, void* param) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogError, "RegisterVisitAge: Failed to download age vault (async)");
DEL(param);
return;
}
// Create the AgeLink node
VaultCreateNode(plVault::kNodeType_AgeLink, (FVaultCreateNodeCallback)_CreateAgeLinkNode, nil, param);
}
void _InitAgeCallback(ENetError result, void* state, void* param, UInt32 ageVaultId, UInt32 ageInfoId) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogError, "RegisterVisitAge: Failed to init age vault (async)");
DEL(param);
return;
}
// Save the AgeInfo nodeID, then download the age vault
_Params* p = (_Params*)param;
p->fAgeInfoId = (void*)ageInfoId;
VaultDownload(L"RegisterVisitAge",
ageInfoId,
(FVaultDownloadCallback)_DownloadCallback,
param,
nil,
nil
);
}
};
void VaultRegisterVisitAge(const plAgeLinkStruct* link) {
using namespace _VaultRegisterVisitAge;
// Test to see if we already have this visit age...
plAgeLinkStruct existing;
if (VaultGetVisitAgeLink(link->GetAgeInfo(), &existing))
return;
// Still here? We need to actually do some work, then.
_Params* p = TRACKED_NEW _Params;
p->fSpawn = TRACKED_NEW plSpawnPointInfo(link->SpawnPoint());
// This doesn't actually *create* a new age but rather fetches the
// already existing age vault. Weird? Yes...
VaultInitAge(link->GetAgeInfo(),
kNilGuid,
(FVaultInitAgeCallback)_InitAgeCallback,
nil,
p
);
}
//============================================================================
namespace _VaultRegisterOwnedAgeAndWait {
@ -2807,6 +2914,123 @@ bool VaultRegisterOwnedAgeAndWait (const plAgeLinkStruct * link) {
return result;
}
//============================================================================
namespace _VaultRegisterOwnedAge {
struct _Params {
plSpawnPointInfo* fSpawn;
void* fAgeInfoId;
~_Params() {
DEL(fSpawn);
}
};
void _AddAgeInfoNode(ENetError result, void* param) {
if (IS_NET_ERROR(result))
LogMsg(kLogError, "VaultRegisterOwnedAge: Failed to add info to link (async)");
}
void _AddAgeLinkNode(ENetError result, void* param) {
if (IS_NET_ERROR(result))
LogMsg(kLogError, "VaultRegisterOwnedAge: Failed to add age to bookshelf (async)");
}
void _AddPlayerInfoNode(ENetError result, void* param) {
if (IS_NET_ERROR(result))
LogMsg(kLogError, "VaultRegisterOwnedAge: Failed to add playerInfo to ageOwners (async)");
}
void _CreateAgeLinkNode(ENetError result, void* state, void* param, RelVaultNode* node) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogError, "VaultRegisterOwnedAge: Failed to create AgeLink (async)");
DEL(param);
return;
}
// Grab our params
_Params* p = (_Params*)param;
// Set swpoint
VaultAgeLinkNode aln(node);
aln.AddSpawnPoint(*(p->fSpawn));
// Make some refs
RelVaultNode* agesIOwn = VaultGetAgesIOwnFolderIncRef();
RelVaultNode* plyrInfo = VaultGetPlayerInfoNodeIncRef();
VaultAddChildNode(agesIOwn->nodeId, node->nodeId, 0, (FVaultAddChildNodeCallback)_AddAgeLinkNode, nil);
VaultAddChildNode(node->nodeId, (UInt32)p->fAgeInfoId, 0, (FVaultAddChildNodeCallback)_AddAgeInfoNode, nil);
// Add our PlayerInfo to important places
if (RelVaultNode* rvnAgeInfo = VaultGetNodeIncRef((UInt32)p->fAgeInfoId)) {
if (RelVaultNode* rvnAgeOwners = rvnAgeInfo->GetChildPlayerInfoListNodeIncRef(plVault::kAgeOwnersFolder, 1)) {
VaultAddChildNode(rvnAgeOwners->nodeId, plyrInfo->nodeId, 0, (FVaultAddChildNodeCallback)_AddPlayerInfoNode, nil);
rvnAgeOwners->DecRef();
}
rvnAgeInfo->DecRef();
}
// Fire off vault callbacks
plVaultNotifyMsg* msg = NEWZERO(plVaultNotifyMsg);
msg->SetType(plVaultNotifyMsg::kRegisteredOwnedAge);
msg->SetResultCode(result);
msg->GetArgs()->AddInt(plNetCommon::VaultTaskArgs::kAgeLinkNode, node->nodeId);
msg->Send();
// Don't leak memory
agesIOwn->DecRef();
plyrInfo->DecRef();
DEL(p);
}
void _DownloadCallback(ENetError result, void* param) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogError, "VaultRegisterOwnedAge: Failed to download age vault (async)");
DEL(param);
} else
VaultCreateNode(plVault::kNodeType_AgeLink, (FVaultCreateNodeCallback)_CreateAgeLinkNode, nil, param);
}
void _InitAgeCallback(ENetError result, void* state, void* param, UInt32 ageVaultId, UInt32 ageInfoVaultId) {
if (IS_NET_SUCCESS(result)) {
_Params* p = TRACKED_NEW _Params();
p->fAgeInfoId = (void*)ageInfoVaultId;
p->fSpawn = (plSpawnPointInfo*)param;
VaultDownload(
L"RegisterOwnedAge",
ageInfoVaultId,
(FVaultDownloadCallback)_DownloadCallback,
p,
nil,
nil);
} else
LogMsg(kLogError, "VaultRegisterOwnedAge: Failed to init age (async)");
}
}; // namespace _VaultRegisterOwnedAge
void VaultRegisterOwnedAge(const plAgeLinkStruct* link) {
using namespace _VaultRegisterOwnedAge;
RelVaultNode* agesIOwn = VaultGetAgesIOwnFolderIncRef();
if (agesIOwn == nil) {
LogMsg(kLogError, "VaultRegisterOwnedAge: Couldn't find the stupid AgesIOwnfolder!");
return;
}
// Make sure we don't already have the age
plAgeLinkStruct existing;
if (VaultGetOwnedAgeLink(link->GetAgeInfo(), &existing))
return;
// Let's go async, my friend :)
VaultInitAge(link->GetAgeInfo(),
kNilGuid,
(FVaultInitAgeCallback)_InitAgeCallback,
nil,
TRACKED_NEW plSpawnPointInfo(link->SpawnPoint()));
}
//============================================================================
namespace _VaultRegisterVisitAgeAndWait {
@ -3220,6 +3444,38 @@ bool VaultHasChronicleEntry (const wchar entryName[], int entryType) {
return false;
}
//============================================================================
void VaultAddChronicleEntry (const wchar entryName[], int entryType, const wchar entryValue[]) {
// Sometimes we try to create chrons in StartUp.
// This is bad...
if (GetPlayerNode() == nil)
return;
if (RelVaultNode* rvnChrn = VaultFindChronicleEntryIncRef(entryName, entryType)) {
VaultChronicleNode chrnNode(rvnChrn);
chrnNode.SetEntryValue(entryValue);
rvnChrn->DecRef();
} else {
NetVaultNode* templateNode = NEWZERO(NetVaultNode);
templateNode->IncRef();
templateNode->SetNodeType(plVault::kNodeType_Chronicle);
VaultChronicleNode chrnNode(templateNode);
chrnNode.SetEntryName(entryName);
chrnNode.SetEntryType(entryType);
chrnNode.SetEntryValue(entryValue);
VaultCreateNode(templateNode, (FVaultCreateNodeCallback)(_VaultAddChronicleEntryCB), nil, nil);
templateNode->DecRef();
}
}
void _VaultAddChronicleEntryCB(ENetError result, void* state, void * param, RelVaultNode* node) {
if (result == ENetError::kNetSuccess) {
RelVaultNode* rvnFldr = GetChildFolderNode(GetPlayerNode(), plVault::kChronicleFolder, 1);
if (rvnFldr != nil)
VaultAddChildNode(rvnFldr->nodeId, node->nodeId, 0, nil, nil);
}
}
//============================================================================
void VaultAddChronicleEntryAndWait (
const wchar entryName[],
@ -3457,7 +3713,7 @@ void VaultProcessVisitNote(RelVaultNode * rvnVisit) {
plAgeLinkStruct link;
if (visitAcc.GetVisitInfo(link.GetAgeInfo())) {
// Add it to our "ages i can visit" folder
VaultRegisterVisitAgeAndWait(&link);
VaultRegisterVisitAge(&link);
}
// remove it from the inbox
VaultRemoveChildNode(rvnInbox->nodeId, rvnVisit->nodeId, nil, nil);
@ -3504,7 +3760,7 @@ void VaultProcessPlayerInbox () {
plAgeLinkStruct link;
if (visitAcc.GetVisitInfo(link.GetAgeInfo())) {
// Add it to our "ages i can visit" folder
VaultRegisterVisitAgeAndWait(&link);
VaultRegisterVisitAge(&link);
}
// remove it from the inbox
VaultRemoveChildNode(rvnInbox->nodeId, rvnVisit->nodeId, nil, nil);
@ -4196,6 +4452,89 @@ bool VaultAgeFindOrCreateSubAgeLinkAndWait (
}
//============================================================================
namespace _VaultCreateSubAge {
void _CreateNodeCallback(ENetError result, void* state, void* param, RelVaultNode* node) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogError, "CreateSubAge: Failed to create AgeLink (async)");
return;
}
// Add the children to the right places
VaultAddChildNode(node->nodeId, (UInt32)param, 0, nil, nil);
if (RelVaultNode* saFldr = VaultGetAgeSubAgesFolderIncRef()) {
VaultAddChildNode(saFldr->nodeId, node->nodeId, 0, nil, nil);
saFldr->DecRef();
} else
LogMsg(kLogError, "CreateSubAge: Couldn't find SubAges folder (async)");
// Send the VaultNotify that the plNetLinkingMgr wants...
plVaultNotifyMsg * msg = NEWZERO(plVaultNotifyMsg);
msg->SetType(plVaultNotifyMsg::kRegisteredSubAgeLink);
msg->SetResultCode(result);
msg->GetArgs()->AddInt(plNetCommon::VaultTaskArgs::kAgeLinkNode, node->nodeId);
msg->Send();
}
void _DownloadCallback(ENetError result, void* param) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogError, "CreateSubAge: Failed to download age vault (async)");
return;
}
// Create the AgeLink node
VaultCreateNode(plVault::kNodeType_AgeLink,
(FVaultCreateNodeCallback)_CreateNodeCallback,
nil,
param
);
}
void _InitAgeCallback(ENetError result, void* state, void* param, UInt32 ageVaultId, UInt32 ageInfoId) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogError, "CreateSubAge: Failed to init age (async)");
return;
}
// Download age vault
VaultDownload(L"CreateSubAge",
ageInfoId,
(FVaultDownloadCallback)_DownloadCallback,
(void*)ageInfoId,
nil,
nil
);
}
}; // namespace _VaultCreateSubAge
bool VaultAgeFindOrCreateSubAgeLink(const plAgeInfoStruct* info, plAgeLinkStruct* link, const Uuid& parentUuid) {
using namespace _VaultCreateSubAge;
// First, try to find an already existing subage
if (RelVaultNode* rvnLink = VaultGetSubAgeLinkIncRef(info)) {
VaultAgeLinkNode accLink(rvnLink);
accLink.CopyTo(link);
if (RelVaultNode* rvnInfo = rvnLink->GetChildNodeIncRef(plVault::kNodeType_AgeInfo, 1)) {
VaultAgeInfoNode accInfo(rvnInfo);
accInfo.CopyTo(link->GetAgeInfo());
rvnInfo->DecRef();
}
rvnLink->DecRef();
return true;
}
VaultInitAge(info,
parentUuid,
(FVaultInitAgeCallback)_InitAgeCallback,
nil,
nil
);
return false;
}
//============================================================================
namespace _VaultCreateChildAgeAndWait {
@ -4472,6 +4811,144 @@ bool VaultAgeFindOrCreateChildAgeLinkAndWait (
return true;
}
//============================================================================
namespace _VaultCreateChildAge {
struct _Params {
void* fChildAgesFldr;
void* fAgeInfoId;
};
void _CreateNodeCallback(ENetError result, void* state, void* param, RelVaultNode* node) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogError, "CreateChildAge: Failed to create AgeLink (async)");
DEL(param);
return;
}
_Params* p = (_Params*)param;
// Add the children to the right places
VaultAddChildNode(node->nodeId, (UInt32)p->fAgeInfoId, 0, nil, nil);
VaultAddChildNode((UInt32)p->fChildAgesFldr, node->nodeId, 0, nil, nil);
// Send the VaultNotify that the plNetLinkingMgr wants...
plVaultNotifyMsg * msg = NEWZERO(plVaultNotifyMsg);
msg->SetType(plVaultNotifyMsg::kRegisteredChildAgeLink);
msg->SetResultCode(result);
msg->GetArgs()->AddInt(plNetCommon::VaultTaskArgs::kAgeLinkNode, node->nodeId);
msg->Send();
DEL(param);
}
void _DownloadCallback(ENetError result, void* param) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogError, "CreateChildAge: Failed to download age vault (async)");
DEL(param);
return;
}
// Create the AgeLink node
VaultCreateNode(plVault::kNodeType_AgeLink,
(FVaultCreateNodeCallback)_CreateNodeCallback,
nil,
param
);
}
void _InitAgeCallback(ENetError result, void* state, void* param, UInt32 ageVaultId, UInt32 ageInfoId) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogError, "CreateChildAge: Failed to init age (async)");
DEL(param);
return;
}
_Params* p = (_Params*)param;
p->fAgeInfoId = (void*)ageInfoId;
// Download age vault
VaultDownload(L"CreateChildAge",
ageInfoId,
(FVaultDownloadCallback)_DownloadCallback,
param,
nil,
nil
);
}
}; // namespace _VaultCreateAge
UInt8 VaultAgeFindOrCreateChildAgeLink(
const wchar parentAgeName[],
const plAgeInfoStruct* info,
plAgeLinkStruct* link)
{
using namespace _VaultCreateChildAge;
// First, try to find an already existing ChildAge
char name[MAX_PATH];
StrToAnsi(name, parentAgeName, arrsize(parentAgeName));
plAgeInfoStruct search;
search.SetAgeFilename(name);
RelVaultNode* rvnParentInfo = nil;
if (RelVaultNode* rvnParentLink = VaultGetOwnedAgeLinkIncRef(&search)) {
rvnParentInfo = rvnParentLink->GetChildNodeIncRef(plVault::kNodeType_AgeInfo, 1);
rvnParentLink->DecRef();
} else // Fallback to current age
rvnParentInfo = VaultGetAgeInfoNodeIncRef();
// Test to make sure nothing went horribly wrong...
if (rvnParentInfo == nil) {
LogMsg(kLogError, "CreateChildAge: Couldn't find the parent ageinfo (async)");
return hsFail;
}
// Still here? Try to find the Child Ages folder
UInt8 retval = hsFail;
if (RelVaultNode* rvnChildAges = rvnParentInfo->GetChildAgeInfoListNodeIncRef(plVault::kChildAgesFolder, 1)) {
const char* ageName = info->GetAgeFilename();
wchar hack[MAX_PATH];
StrToUnicode(hack, ageName, arrsize(ageName));
// Search for our age
NetVaultNode* temp = NEWZERO(NetVaultNode);
temp->SetNodeType(plVault::kNodeType_AgeInfo);
VaultAgeInfoNode theAge(temp);
theAge.SetAgeFilename(hack);
if (RelVaultNode* rvnAgeInfo = rvnChildAges->GetChildNodeIncRef(temp, 2)) {
RelVaultNode* rvnAgeLink = rvnAgeInfo->GetParentAgeLinkIncRef();
VaultAgeLinkNode accAgeLink(rvnAgeLink);
accAgeLink.CopyTo(link);
VaultAgeInfoNode accAgeInfo(rvnAgeInfo);
accAgeInfo.CopyTo(link->GetAgeInfo());
rvnAgeLink->DecRef();
rvnAgeInfo->DecRef();
retval = TRUE;
} else {
_Params* p = TRACKED_NEW _Params;
p->fChildAgesFldr = (void*)rvnChildAges->nodeId;
VaultAgeInfoNode accParentInfo(rvnParentInfo);
VaultInitAge(info,
accParentInfo.ageInstUuid,
(FVaultInitAgeCallback)_InitAgeCallback,
nil,
p
);
}
temp->DecRef();
rvnChildAges->DecRef();
retval = FALSE;
}
rvnParentInfo->DecRef();
return retval;
}
/*****************************************************************************
*

8
Sources/Plasma/PubUtilLib/plVault/plVaultClientApi.h

@ -349,12 +349,16 @@ bool VaultSetAgePublicAndWait (NetVaultNode * ageInfoNode, bool publicOrNot);
RelVaultNode * VaultGetVisitAgeLinkIncRef (const plAgeInfoStruct * info);
bool VaultGetVisitAgeLink (const plAgeInfoStruct * info, class plAgeLinkStruct * link);
bool VaultRegisterOwnedAgeAndWait (const plAgeLinkStruct * link);
void VaultRegisterOwnedAge(const plAgeLinkStruct* link);
bool VaultRegisterVisitAgeAndWait (const plAgeLinkStruct * link);
void VaultRegisterVisitAge (const plAgeLinkStruct* link);
bool VaultUnregisterOwnedAgeAndWait (const plAgeInfoStruct * info);
bool VaultUnregisterVisitAgeAndWait (const plAgeInfoStruct * info);
RelVaultNode * VaultFindChronicleEntryIncRef (const wchar entryName[], int entryType = -1);
bool VaultHasChronicleEntry (const wchar entryName[], int entryType = -1);
// if entry of same name and type already exists, value is updated
void VaultAddChronicleEntry (const wchar entryName[], int entryType, const wchar entryValue[]);
void _VaultAddChronicleEntryCB(ENetError result, void* state, void * param, RelVaultNode* node);
void VaultAddChronicleEntryAndWait (
const wchar entryName[],
int entryType,
@ -421,6 +425,7 @@ void VaultAgeUpdateAgeSDL (const class plStateDataRecord * rec);
unsigned VaultAgeGetAgeTime ();
RelVaultNode * VaultGetSubAgeLinkIncRef (const plAgeInfoStruct * info);
bool VaultAgeGetSubAgeLink (
const plAgeInfoStruct * info,
plAgeLinkStruct * link
@ -430,12 +435,13 @@ bool VaultAgeFindOrCreateSubAgeLinkAndWait (
plAgeLinkStruct * link,
const Uuid & parentAgeInstId
);
bool VaultAgeFindOrCreateSubAgeLink(const plAgeInfoStruct* info, plAgeLinkStruct* link, const Uuid& parentUuid);
bool VaultAgeFindOrCreateChildAgeLinkAndWait (
const wchar parentAgeName[], // nil --> current age, non-nil --> owned age by given name
const plAgeInfoStruct * info,
plAgeLinkStruct * link
);
UInt8 VaultAgeFindOrCreateChildAgeLink(const wchar parentAgeName[], const plAgeInfoStruct* info, plAgeLinkStruct* link);
/*****************************************************************************

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