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We don't support 3dfx cards...
Come on, man... They made some good cards, but they went out of business in 1999! Ain't nobody got time fo' dat.
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@ -723,29 +723,6 @@ void hsG3DDeviceSelector::ITryDirect3DTnLDriver(D3DEnum_DriverInfo* drivInfo)
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/// Done first now, so we can alter the D3D type later
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ITryDirect3DTnLDevice( &drivInfo->fDevices[i], currDevRec );
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/// Check the vendor ID to see if it's 3dfx (#0x121a). If it is, don't add it.
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/// (we don't support 3dfx D3D devices) -mcn
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/// 11.25.2000 mcn - Knew this was going to come back and bite me. Now we just
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/// append (3dfx) to the end of the device description, so that our latter test
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/// can throw it out or not, depending on whether we're "strong".
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if( drivInfo->fAdapterInfo.VendorId == 0x121a &&
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( currDevRec.GetG3DHALorHEL() == hsG3DDeviceSelector::kHHD3DHALDev ||
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currDevRec.GetG3DHALorHEL() == hsG3DDeviceSelector::kHHD3DTnLHalDev ) )
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{
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if( drivInfo->fAdapterInfo.DeviceId >= 0x00000009 )
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{
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currDevRec.SetG3DHALorHEL( kHHD3D3dfxVoodoo5Dev );
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plDemoDebugFile::Write( " Tagging device as a 3dfx Voodoo5 or above" );
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}
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else
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{
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currDevRec.SetG3DHALorHEL( kHHD3D3dfxDev );
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plDemoDebugFile::Write( " Tagging device as a non-V5 3dfx card" );
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}
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}
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IFudgeDirectXDevice( currDevRec, (D3DEnum_DriverInfo *)drivInfo, (D3DEnum_DeviceInfo *)&drivInfo->fDevices[ i ] );
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if( currDevRec.GetModes().GetCount() )
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