Browse Source
- plRefCnt duplicates hsRefCnt (Wtf?) - hsNamedPipeStream nasty, unused - VDB stuff in hsStream left over from Plasma 1 (realMyst/DIRT) - hsColor32 moved to be less promiscuous
Adam Johnson
13 years ago
12 changed files with 38 additions and 422 deletions
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plRefCnt_Defined |
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#define plRefCnt_Defined |
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#include "HeadSpin.h" |
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// plRef count addes refcount abilities to any plCreatable
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class plRefCnt |
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{ uint32_t fRefCnt; |
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public: |
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plRefCnt() : fRefCnt(1){} |
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~plRefCnt(){} |
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bool TimeToDelete() { return (fRefCnt == 1); } |
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void Incr() { fRefCnt++; } |
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void Decr() { fRefCnt--; } |
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}; |
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#define DEFINE_REF_COUNT plRefCnt fMyRef;\ |
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virtual void UnRef() { /*hsDebugCode(hsThrowIfFalse(fRefCnt >= 1);)*/if (fMyRef.TimeToDelete()) delete this; else fMyRef.Decr(); }\
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virtual void Ref() { fMyRef.Incr(); } |
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/*
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class hsRefCnt { |
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private: |
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int32_t fRefCnt; |
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public: |
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hsRefCnt() : fRefCnt(1) {} |
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virtual ~hsRefCnt(); |
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int32_t RefCnt() const { return fRefCnt; } |
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virtual void UnRef(); |
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virtual void Ref(); |
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}; |
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#define hsRefCnt_SafeRef(obj) do { if (obj) (obj)->Ref(); } while (0) |
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#define hsRefCnt_SafeUnRef(obj) do { if (obj) (obj)->UnRef(); } while (0) |
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#define hsRefCnt_SafeAssign(dst, src) \ |
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do { \
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hsRefCnt_SafeRef(src); \
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hsRefCnt_SafeUnRef(dst); \
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dst = src; \
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} while (0) |
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*/ |
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#endif |
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