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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-17 18:59:09 +00:00
Fix the "Crash on Exit" bug
We were throwing away the Dispatcher before all the keys (namely, leaked keys) were unloaded. See the comment in plResManager for more details.
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@ -68,6 +68,8 @@ public:
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virtual void MsgQueueOnOff(bool) = 0; // Turn on or off Queued Messages, if off, uses MsgSend Immediately (for plugins)
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virtual void MsgQueueOnOff(bool) = 0; // Turn on or off Queued Messages, if off, uses MsgSend Immediately (for plugins)
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virtual bool SetMsgBuffering(bool on) = 0; // On starts deferring msg delivery until buffering is set to off again.
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virtual bool SetMsgBuffering(bool on) = 0; // On starts deferring msg delivery until buffering is set to off again.
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virtual void BeginShutdown() = 0;
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};
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};
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class plgDispatch
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class plgDispatch
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@ -103,12 +103,14 @@ plDispatch::plDispatch()
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plDispatch::~plDispatch()
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plDispatch::~plDispatch()
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{
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{
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int i;
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hsAssert(fRegisteredExactTypes.GetCount() == 0, "registered type after Dispatch shutdown");
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for( i = 0; i < fRegisteredExactTypes.GetCount(); i++ )
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delete fRegisteredExactTypes[i];
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ITrashUndelivered();
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ITrashUndelivered();
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}
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void plDispatch::BeginShutdown()
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{
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fRegisteredExactTypes.Reset();
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ITrashUndelivered();
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}
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}
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void plDispatch::ITrashUndelivered()
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void plDispatch::ITrashUndelivered()
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@ -131,6 +131,8 @@ public:
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virtual bool SetMsgBuffering(bool on); // On starts deferring msg delivery until buffering is set to off again.
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virtual bool SetMsgBuffering(bool on); // On starts deferring msg delivery until buffering is set to off again.
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virtual void BeginShutdown();
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static void SetMsgRecieveCallback(MsgRecieveCallback callback) { fMsgRecieveCallback = callback; }
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static void SetMsgRecieveCallback(MsgRecieveCallback callback) { fMsgRecieveCallback = callback; }
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};
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};
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@ -146,8 +148,10 @@ public:
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virtual bool MsgSend(plMessage* msg) { return true; }
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virtual bool MsgSend(plMessage* msg) { return true; }
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virtual void MsgQueue(plMessage* msg) {}
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virtual void MsgQueue(plMessage* msg) {}
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virtual void MsgQueueProcess() {}
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virtual void MsgQueueProcess() {}
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virtual void BeginShutdown() {}
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};
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};
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@ -205,10 +205,11 @@ void plResManager::IShutdown()
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// TimerCallbackMgr is a fixed-keyed object, so needs to shut down before the registry
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// TimerCallbackMgr is a fixed-keyed object, so needs to shut down before the registry
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plgTimerCallbackMgr::Shutdown();
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plgTimerCallbackMgr::Shutdown();
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// Destroy the dispatch. Note that we do this before the registry so that any lingering messages
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// Formerly, we destroyed the Dispatcher here to clean up keys for leak reporting.
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// can free up keys properly
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// However, if there are *real* leaked keys, then they will want to unload after this step.
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hsRefCnt_SafeUnRef(fDispatch);
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// To unload, plKeyImp needs to dispatcher. SO, we're going to pitch everything currently in the
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fDispatch = nil;
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// Dispatcher and kill it later
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fDispatch->BeginShutdown();
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// Just before we shut down the registry, page out any keys that still exist.
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// Just before we shut down the registry, page out any keys that still exist.
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// (They shouldn't... they're baaaaaad.)
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// (They shouldn't... they're baaaaaad.)
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@ -224,9 +225,12 @@ void plResManager::IShutdown()
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fLoadedPages.clear();
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fLoadedPages.clear();
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IUnlockPages();
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IUnlockPages();
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fLastFoundPage = nil;
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fLastFoundPage = nil;
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// Now, kill off the Dispatcher
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hsRefCnt_SafeUnRef(fDispatch);
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fDispatch = nullptr;
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kResMgrLog(1, ILog(1, " ...Shutdown successful!"));
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kResMgrLog(1, ILog(1, " ...Shutdown successful!"));
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fInited = false;
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fInited = false;
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