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Fix the "Crash on Exit" bug

We were throwing away the Dispatcher before all the keys (namely, leaked
keys) were unloaded. See the comment in plResManager for more details.
Adam Johnson 12 years ago
parent
commit
b4f6ccaa88
  1. 2
      Sources/Plasma/NucleusLib/inc/plgDispatch.h
  2. 10
      Sources/Plasma/NucleusLib/pnDispatch/plDispatch.cpp
  3. 8
      Sources/Plasma/NucleusLib/pnDispatch/plDispatch.h
  4. 14
      Sources/Plasma/PubUtilLib/plResMgr/plResManager.cpp

2
Sources/Plasma/NucleusLib/inc/plgDispatch.h

@ -68,6 +68,8 @@ public:
virtual void MsgQueueOnOff(bool) = 0; // Turn on or off Queued Messages, if off, uses MsgSend Immediately (for plugins) virtual void MsgQueueOnOff(bool) = 0; // Turn on or off Queued Messages, if off, uses MsgSend Immediately (for plugins)
virtual bool SetMsgBuffering(bool on) = 0; // On starts deferring msg delivery until buffering is set to off again. virtual bool SetMsgBuffering(bool on) = 0; // On starts deferring msg delivery until buffering is set to off again.
virtual void BeginShutdown() = 0;
}; };
class plgDispatch class plgDispatch

10
Sources/Plasma/NucleusLib/pnDispatch/plDispatch.cpp

@ -103,12 +103,14 @@ plDispatch::plDispatch()
plDispatch::~plDispatch() plDispatch::~plDispatch()
{ {
int i; hsAssert(fRegisteredExactTypes.GetCount() == 0, "registered type after Dispatch shutdown");
for( i = 0; i < fRegisteredExactTypes.GetCount(); i++ )
delete fRegisteredExactTypes[i];
ITrashUndelivered(); ITrashUndelivered();
}
void plDispatch::BeginShutdown()
{
fRegisteredExactTypes.Reset();
ITrashUndelivered();
} }
void plDispatch::ITrashUndelivered() void plDispatch::ITrashUndelivered()

8
Sources/Plasma/NucleusLib/pnDispatch/plDispatch.h

@ -131,6 +131,8 @@ public:
virtual bool SetMsgBuffering(bool on); // On starts deferring msg delivery until buffering is set to off again. virtual bool SetMsgBuffering(bool on); // On starts deferring msg delivery until buffering is set to off again.
virtual void BeginShutdown();
static void SetMsgRecieveCallback(MsgRecieveCallback callback) { fMsgRecieveCallback = callback; } static void SetMsgRecieveCallback(MsgRecieveCallback callback) { fMsgRecieveCallback = callback; }
}; };
@ -146,8 +148,10 @@ public:
virtual bool MsgSend(plMessage* msg) { return true; } virtual bool MsgSend(plMessage* msg) { return true; }
virtual void MsgQueue(plMessage* msg) {} virtual void MsgQueue(plMessage* msg) {}
virtual void MsgQueueProcess() {} virtual void MsgQueueProcess() {}
virtual void BeginShutdown() {}
}; };

14
Sources/Plasma/PubUtilLib/plResMgr/plResManager.cpp

@ -205,10 +205,11 @@ void plResManager::IShutdown()
// TimerCallbackMgr is a fixed-keyed object, so needs to shut down before the registry // TimerCallbackMgr is a fixed-keyed object, so needs to shut down before the registry
plgTimerCallbackMgr::Shutdown(); plgTimerCallbackMgr::Shutdown();
// Destroy the dispatch. Note that we do this before the registry so that any lingering messages // Formerly, we destroyed the Dispatcher here to clean up keys for leak reporting.
// can free up keys properly // However, if there are *real* leaked keys, then they will want to unload after this step.
hsRefCnt_SafeUnRef(fDispatch); // To unload, plKeyImp needs to dispatcher. SO, we're going to pitch everything currently in the
fDispatch = nil; // Dispatcher and kill it later
fDispatch->BeginShutdown();
// Just before we shut down the registry, page out any keys that still exist. // Just before we shut down the registry, page out any keys that still exist.
// (They shouldn't... they're baaaaaad.) // (They shouldn't... they're baaaaaad.)
@ -224,9 +225,12 @@ void plResManager::IShutdown()
fLoadedPages.clear(); fLoadedPages.clear();
IUnlockPages(); IUnlockPages();
fLastFoundPage = nil; fLastFoundPage = nil;
// Now, kill off the Dispatcher
hsRefCnt_SafeUnRef(fDispatch);
fDispatch = nullptr;
kResMgrLog(1, ILog(1, " ...Shutdown successful!")); kResMgrLog(1, ILog(1, " ...Shutdown successful!"));
fInited = false; fInited = false;

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