mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-17 18:59:09 +00:00
Merge pull request #448 from Deledrius/passwords
Store plClient password using platform-specific credential storage.
This commit is contained in:
@ -88,6 +88,7 @@ target_link_libraries(plClient pfJournalBook)
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target_link_libraries(plClient pfLocalizationMgr)
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target_link_libraries(plClient pfLocalizationMgr)
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target_link_libraries(plClient pfMessage)
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target_link_libraries(plClient pfMessage)
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target_link_libraries(plClient pfMoviePlayer)
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target_link_libraries(plClient pfMoviePlayer)
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target_link_libraries(plClient pfPasswordStore)
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target_link_libraries(plClient pfPython)
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target_link_libraries(plClient pfPython)
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target_link_libraries(plClient pfSurface)
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target_link_libraries(plClient pfSurface)
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target_link_libraries(plClient plAgeDescription)
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target_link_libraries(plClient plAgeDescription)
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@ -60,7 +60,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "plResMgr/plResManager.h"
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#include "plResMgr/plResManager.h"
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#include "plResMgr/plLocalization.h"
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#include "plResMgr/plLocalization.h"
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#include "plFile/plEncryptedStream.h"
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#include "plFile/plEncryptedStream.h"
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#include "pfPasswordStore/pfPasswordStore.h"
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#include "pnEncryption/plChallengeHash.h"
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#include "pnEncryption/plChallengeHash.h"
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#include "plStatusLog/plStatusLog.h"
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#include "plStatusLog/plStatusLog.h"
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#include "plProduct.h"
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#include "plProduct.h"
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@ -155,7 +155,6 @@ struct LoginDialogParam {
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};
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};
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static bool AuthenticateNetClientComm(ENetError* result, HWND parentWnd);
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static bool AuthenticateNetClientComm(ENetError* result, HWND parentWnd);
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static void GetCryptKey(uint32_t* cryptKey, unsigned size);
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static void SaveUserPass (LoginDialogParam *pLoginParam, char *password);
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static void SaveUserPass (LoginDialogParam *pLoginParam, char *password);
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static void LoadUserPass (LoginDialogParam *pLoginParam);
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static void LoadUserPass (LoginDialogParam *pLoginParam);
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static void AuthFailedStrings (ENetError authError,
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static void AuthFailedStrings (ENetError authError,
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@ -766,114 +765,90 @@ BOOL CALLBACK UruTOSDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM l
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return FALSE;
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return FALSE;
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}
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}
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static void SaveUserPass (LoginDialogParam *pLoginParam, char *password)
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static void StoreHash(const plString& username, const plString& password, LoginDialogParam *pLoginParam)
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{
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{
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uint32_t cryptKey[4];
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// Hash username and password before sending over the 'net.
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memset(cryptKey, 0, sizeof(cryptKey));
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// -- Legacy compatibility: @gametap (and other usernames with domains in them) need
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GetCryptKey(cryptKey, arrsize(cryptKey));
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// to be hashed differently.
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std::vector<plString> match = username.RESearch("[^@]+@([^.]+\\.)*([^.]+)\\.[^.]+");
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if (match.empty() || match[2].CompareI("gametap") == 0) {
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// Plain Usernames...
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plSHA1Checksum shasum(password.GetSize(), reinterpret_cast<const uint8_t*>(password.c_str()));
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uint32_t* dest = reinterpret_cast<uint32_t*>(pLoginParam->namePassHash);
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const uint32_t* from = reinterpret_cast<const uint32_t*>(shasum.GetValue());
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dest[0] = hsToBE32(from[0]);
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dest[1] = hsToBE32(from[1]);
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dest[2] = hsToBE32(from[2]);
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dest[3] = hsToBE32(from[3]);
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dest[4] = hsToBE32(from[4]);
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}
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else {
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// Domain-based Usernames...
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CryptHashPassword(username, password, pLoginParam->namePassHash);
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}
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}
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static void SaveUserPass(LoginDialogParam *pLoginParam, char *password)
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{
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plString theUser = pLoginParam->username;
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plString theUser = pLoginParam->username;
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plString thePass = plString(password).Left(kMaxPasswordLength);
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plString thePass = password;
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// if the password field is the fake string then we've already
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HKEY hKey;
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// loaded the namePassHash from the file
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RegCreateKeyEx(HKEY_CURRENT_USER, plFormat("Software\\Cyan, Inc.\\{}\\{}", plProduct::LongName(), GetServerDisplayName()).c_str(), 0, NULL, REG_OPTION_NON_VOLATILE, KEY_WRITE, NULL, &hKey, NULL);
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RegSetValueEx(hKey, "LastAccountName", NULL, REG_SZ, (LPBYTE) pLoginParam->username, kMaxAccountNameLength);
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RegSetValueEx(hKey, "RememberPassword", NULL, REG_DWORD, (LPBYTE) &(pLoginParam->remember), sizeof(LPBYTE));
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RegCloseKey(hKey);
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// If the password field is the fake string
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// then we've already loaded the hash.
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if (thePass.Compare(FAKE_PASS_STRING) != 0)
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if (thePass.Compare(FAKE_PASS_STRING) != 0)
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{
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{
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// Regex search for primary email domain
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StoreHash(theUser, thePass, pLoginParam);
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std::vector<plString> match = theUser.RESearch("[^@]+@([^.]+\\.)*([^.]+)\\.[^.]+");
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if (match.empty() || match[2].CompareI("gametap") == 0) {
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pfPasswordStore* store = pfPasswordStore::Instance();
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plSHA1Checksum shasum(StrLen(password) * sizeof(password[0]), (uint8_t*)password);
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if (pLoginParam->remember)
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uint32_t* dest = reinterpret_cast<uint32_t*>(pLoginParam->namePassHash);
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store->SetPassword(pLoginParam->username, thePass);
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const uint32_t* from = reinterpret_cast<const uint32_t*>(shasum.GetValue());
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// I blame eap for this ass shit
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dest[0] = hsToBE32(from[0]);
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dest[1] = hsToBE32(from[1]);
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dest[2] = hsToBE32(from[2]);
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dest[3] = hsToBE32(from[3]);
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dest[4] = hsToBE32(from[4]);
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}
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else
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else
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{
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store->SetPassword(pLoginParam->username, plString::Null);
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CryptHashPassword(theUser, thePass, pLoginParam->namePassHash);
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}
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}
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}
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NetCommSetAccountUsernamePassword(theUser.ToWchar(), pLoginParam->namePassHash);
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NetCommSetAccountUsernamePassword(theUser.ToWchar(), pLoginParam->namePassHash);
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// FIXME: Real OS detection
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// FIXME: Real OS detection
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NetCommSetAuthTokenAndOS(nil, L"win");
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NetCommSetAuthTokenAndOS(nil, L"win");
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plFileName loginDat = plFileName::Join(plFileSystem::GetInitPath(), "login.dat");
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#ifndef PLASMA_EXTERNAL_RELEASE
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// internal builds can use the local init directory
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plFileName local("init\\login.dat");
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if (plFileInfo(local).Exists())
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loginDat = local;
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#endif
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hsStream* stream = plEncryptedStream::OpenEncryptedFileWrite(loginDat, cryptKey);
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if (stream)
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{
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stream->Write(sizeof(cryptKey), cryptKey);
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stream->WriteSafeString(pLoginParam->username);
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stream->WriteBool(pLoginParam->remember);
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if (pLoginParam->remember)
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stream->Write(sizeof(pLoginParam->namePassHash), pLoginParam->namePassHash);
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stream->Close();
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delete stream;
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}
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}
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}
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static void LoadUserPass(LoginDialogParam *pLoginParam)
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static void LoadUserPass (LoginDialogParam *pLoginParam)
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{
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{
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uint32_t cryptKey[4];
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HKEY hKey;
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ZeroMemory(cryptKey, sizeof(cryptKey));
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char accountName[kMaxAccountNameLength];
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GetCryptKey(cryptKey, arrsize(cryptKey));
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memset(accountName, 0, kMaxAccountNameLength);
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uint32_t rememberAccount = 0;
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DWORD acctLen = kMaxAccountNameLength, remLen = sizeof(rememberAccount);
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RegOpenKeyEx(HKEY_CURRENT_USER, plFormat("Software\\Cyan, Inc.\\{}\\{}", plProduct::LongName(), GetServerDisplayName()).c_str(), 0, KEY_QUERY_VALUE, &hKey);
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RegQueryValueEx(hKey, "LastAccountName", 0, NULL, (LPBYTE) &accountName, &acctLen);
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RegQueryValueEx(hKey, "RememberPassword", 0, NULL, (LPBYTE) &rememberAccount, &remLen);
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RegCloseKey(hKey);
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plString temp;
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pLoginParam->remember = false;
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pLoginParam->remember = false;
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pLoginParam->username[0] = '\0';
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pLoginParam->username[0] = '\0';
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plFileName loginDat = plFileName::Join(plFileSystem::GetInitPath(), "login.dat");
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if (acctLen > 0)
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#ifndef PLASMA_EXTERNAL_RELEASE
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strncpy(pLoginParam->username, accountName, kMaxAccountNameLength);
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// internal builds can use the local init directory
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pLoginParam->remember = (rememberAccount != 0);
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plFileName local("init\\login.dat");
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if (pLoginParam->remember && pLoginParam->username[0] != '\0')
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if (plFileInfo(local).Exists())
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loginDat = local;
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#endif
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hsStream* stream = plEncryptedStream::OpenEncryptedFile(loginDat, cryptKey);
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if (stream && !stream->AtEnd())
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{
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{
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uint32_t savedKey[4];
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pfPasswordStore* store = pfPasswordStore::Instance();
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stream->Read(sizeof(savedKey), savedKey);
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plString password = store->GetPassword(pLoginParam->username);
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if (!password.IsNull())
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if (memcmp(cryptKey, savedKey, sizeof(savedKey)) == 0)
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StoreHash(pLoginParam->username, password, pLoginParam);
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{
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pLoginParam->focus = IDOK;
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temp = stream->ReadSafeString();
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if (!temp.IsEmpty())
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{
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StrCopy(pLoginParam->username, temp.c_str(), kMaxAccountNameLength);
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}
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pLoginParam->remember = stream->ReadBool();
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if (pLoginParam->remember)
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{
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stream->Read(sizeof(pLoginParam->namePassHash), pLoginParam->namePassHash);
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pLoginParam->focus = IDOK;
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}
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else
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{
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pLoginParam->focus = IDC_URULOGIN_PASSWORD;
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}
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}
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stream->Close();
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delete stream;
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}
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}
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else if (pLoginParam->username[0] == '\0')
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pLoginParam->focus = IDC_URULOGIN_USERNAME;
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else
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pLoginParam->focus = IDC_URULOGIN_PASSWORD;
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}
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}
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static size_t CurlCallback(void *buffer, size_t size, size_t nmemb, void *param)
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static size_t CurlCallback(void *buffer, size_t size, size_t nmemb, void *param)
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@ -1430,37 +1405,6 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nC
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return PARABLE_NORMAL_EXIT;
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return PARABLE_NORMAL_EXIT;
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}
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}
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static void GetCryptKey(uint32_t* cryptKey, unsigned numElements)
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{
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char volName[] = "C:\\";
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int index = 0;
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DWORD logicalDrives = GetLogicalDrives();
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for (int i = 0; i < 32; ++i)
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{
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if (logicalDrives & (1 << i))
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{
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volName[0] = ('C' + i);
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DWORD volSerialNum = 0;
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BOOL result = GetVolumeInformation(
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volName, //LPCTSTR lpRootPathName,
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NULL, //LPTSTR lpVolumeNameBuffer,
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0, //DWORD nVolumeNameSize,
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&volSerialNum, //LPDWORD lpVolumeSerialNumber,
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NULL, //LPDWORD lpMaximumComponentLength,
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NULL, //LPDWORD lpFileSystemFlags,
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NULL, //LPTSTR lpFileSystemNameBuffer,
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0 //DWORD nFileSystemNameSize
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);
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cryptKey[index] = (cryptKey[index] ^ volSerialNum);
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index = (++index) % numElements;
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}
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}
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}
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|
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/* Enable themes in Windows XP and later */
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/* Enable themes in Windows XP and later */
|
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#pragma comment(linker,"\"/manifestdependency:type='win32' \
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#pragma comment(linker,"\"/manifestdependency:type='win32' \
|
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name='Microsoft.Windows.Common-Controls' version='6.0.0.0' \
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name='Microsoft.Windows.Common-Controls' version='6.0.0.0' \
|
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|
@ -18,6 +18,7 @@ add_subdirectory(pfJournalBook)
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add_subdirectory(pfLocalizationMgr)
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add_subdirectory(pfLocalizationMgr)
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add_subdirectory(pfMessage)
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add_subdirectory(pfMessage)
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add_subdirectory(pfMoviePlayer)
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add_subdirectory(pfMoviePlayer)
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|
add_subdirectory(pfPasswordStore)
|
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add_subdirectory(pfPatcher)
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add_subdirectory(pfPatcher)
|
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add_subdirectory(pfPython)
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add_subdirectory(pfPython)
|
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add_subdirectory(pfSurface)
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add_subdirectory(pfSurface)
|
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|
43
Sources/Plasma/FeatureLib/pfPasswordStore/CMakeLists.txt
Normal file
43
Sources/Plasma/FeatureLib/pfPasswordStore/CMakeLists.txt
Normal file
@ -0,0 +1,43 @@
|
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|
include_directories("../../CoreLib")
|
||||||
|
include_directories("../../NucleusLib")
|
||||||
|
include_directories("../../NucleusLib/inc")
|
||||||
|
include_directories("../../PubUtilLib")
|
||||||
|
|
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|
set(pfPasswordStore_HEADERS
|
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|
pfPasswordStore.h
|
||||||
|
pfPasswordStore_impl.h
|
||||||
|
)
|
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|
|
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|
set(pfPasswordStore_SOURCES
|
||||||
|
pfPasswordStore.cpp
|
||||||
|
)
|
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|
|
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|
if(WIN32 AND NOT CYGWIN)
|
||||||
|
set(pfPasswordStore_SOURCES ${pfPasswordStore_SOURCES}
|
||||||
|
pfPasswordStore_Win.cpp
|
||||||
|
)
|
||||||
|
endif(WIN32 AND NOT CYGWIN)
|
||||||
|
|
||||||
|
if(UNIX)
|
||||||
|
set(pfPasswordStore_SOURCES ${pfPasswordStore_SOURCES}
|
||||||
|
pfPasswordStore_Unix.cpp
|
||||||
|
)
|
||||||
|
endif(UNIX)
|
||||||
|
|
||||||
|
if(APPLE)
|
||||||
|
set(pfPasswordStore_SOURCES ${pfPasswordStore_SOURCES}
|
||||||
|
pfPasswordStore_Mac.cpp
|
||||||
|
)
|
||||||
|
endif(APPLE)
|
||||||
|
|
||||||
|
add_library(pfPasswordStore STATIC ${pfPasswordStore_HEADERS} ${pfPasswordStore_SOURCES})
|
||||||
|
target_link_libraries(pfPasswordStore CoreLib plFile)
|
||||||
|
|
||||||
|
if(APPLE)
|
||||||
|
find_library(SECURITY_LIBRARY Security)
|
||||||
|
target_link_libraries(pfPasswordStore ${SECURITY_LIBRARY})
|
||||||
|
endif(APPLE)
|
||||||
|
|
||||||
|
source_group("Header Files" FILES ${pfPasswordStore_HEADERS})
|
||||||
|
source_group("Source Files" FILES ${pfPasswordStore_SOURCES})
|
||||||
|
|
144
Sources/Plasma/FeatureLib/pfPasswordStore/pfPasswordStore.cpp
Normal file
144
Sources/Plasma/FeatureLib/pfPasswordStore/pfPasswordStore.cpp
Normal file
@ -0,0 +1,144 @@
|
|||||||
|
/*==LICENSE==*
|
||||||
|
|
||||||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||||||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Additional permissions under GNU GPL version 3 section 7
|
||||||
|
|
||||||
|
If you modify this Program, or any covered work, by linking or
|
||||||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||||
|
(or a modified version of those libraries),
|
||||||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||||
|
licensors of this Program grant you additional
|
||||||
|
permission to convey the resulting work. Corresponding Source for a
|
||||||
|
non-source form of such a combination shall include the source code for
|
||||||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||||
|
work.
|
||||||
|
|
||||||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||||
|
or by snail mail at:
|
||||||
|
Cyan Worlds, Inc.
|
||||||
|
14617 N Newport Hwy
|
||||||
|
Mead, WA 99021
|
||||||
|
|
||||||
|
*==LICENSE==*/
|
||||||
|
|
||||||
|
#include "pfPasswordStore.h"
|
||||||
|
#include "pfPasswordStore_impl.h"
|
||||||
|
|
||||||
|
#include "plProduct.h"
|
||||||
|
#include "plFile/plEncryptedStream.h"
|
||||||
|
|
||||||
|
/* Get the pfPasswordStore instance */
|
||||||
|
pfPasswordStore* pfPasswordStore::Instance()
|
||||||
|
{
|
||||||
|
static pfPasswordStore* store = nullptr;
|
||||||
|
|
||||||
|
if (store == nullptr) {
|
||||||
|
#ifdef HS_BUILD_FOR_WIN32
|
||||||
|
store = new pfWin32PasswordStore();
|
||||||
|
#else
|
||||||
|
#ifdef HS_BUILD_FOR_OSX
|
||||||
|
store = new pfMacPasswordStore();
|
||||||
|
#else
|
||||||
|
store = new pfFilePasswordStore();
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
return store;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/*****************************************************************************
|
||||||
|
** pfFilePasswordStore **
|
||||||
|
*****************************************************************************/
|
||||||
|
|
||||||
|
pfFilePasswordStore::pfFilePasswordStore()
|
||||||
|
{
|
||||||
|
// TODO: Cross-platform CryptKey initialization
|
||||||
|
uint32_t* product = (uint32_t*)plProduct::UUID();
|
||||||
|
for (int i = 0; i < 4; i++) {
|
||||||
|
fCryptKey[i] = product[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
const plString pfFilePasswordStore::GetPassword(const plString& username)
|
||||||
|
{
|
||||||
|
plFileName loginDat = plFileName::Join(plFileSystem::GetInitPath(), "login.dat");
|
||||||
|
plString password = plString::Null;
|
||||||
|
|
||||||
|
#ifndef PLASMA_EXTERNAL_RELEASE
|
||||||
|
// internal builds can use the local init directory
|
||||||
|
plFileName local("init\\login.dat");
|
||||||
|
if (plFileInfo(local).Exists())
|
||||||
|
loginDat = local;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
hsStream* stream = plEncryptedStream::OpenEncryptedFile(loginDat, fCryptKey);
|
||||||
|
if (stream && !stream->AtEnd())
|
||||||
|
{
|
||||||
|
uint32_t savedKey[4];
|
||||||
|
stream->Read(sizeof(savedKey), savedKey);
|
||||||
|
|
||||||
|
if (memcmp(fCryptKey, savedKey, sizeof(savedKey)) == 0 && !stream->AtEnd())
|
||||||
|
{
|
||||||
|
plString uname = stream->ReadSafeString();
|
||||||
|
if (username.CompareI(uname) == 0) {
|
||||||
|
password = stream->ReadSafeString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
stream->Close();
|
||||||
|
delete stream;
|
||||||
|
}
|
||||||
|
|
||||||
|
return password;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool pfFilePasswordStore::SetPassword(const plString& username, const plString& password)
|
||||||
|
{
|
||||||
|
plFileName loginDat = plFileName::Join(plFileSystem::GetInitPath(), "login.dat");
|
||||||
|
|
||||||
|
#ifndef PLASMA_EXTERNAL_RELEASE
|
||||||
|
// internal builds can use the local init directory
|
||||||
|
plFileName local("init\\login.dat");
|
||||||
|
if (plFileInfo(local).Exists())
|
||||||
|
loginDat = local;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
hsStream* stream = plEncryptedStream::OpenEncryptedFileWrite(loginDat, fCryptKey);
|
||||||
|
if (stream)
|
||||||
|
{
|
||||||
|
stream->Write(sizeof(fCryptKey), fCryptKey);
|
||||||
|
stream->WriteSafeString(username);
|
||||||
|
stream->WriteSafeString(password);
|
||||||
|
|
||||||
|
stream->Close();
|
||||||
|
delete stream;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
59
Sources/Plasma/FeatureLib/pfPasswordStore/pfPasswordStore.h
Normal file
59
Sources/Plasma/FeatureLib/pfPasswordStore/pfPasswordStore.h
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
/*==LICENSE==*
|
||||||
|
|
||||||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||||||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Additional permissions under GNU GPL version 3 section 7
|
||||||
|
|
||||||
|
If you modify this Program, or any covered work, by linking or
|
||||||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||||
|
(or a modified version of those libraries),
|
||||||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||||
|
licensors of this Program grant you additional
|
||||||
|
permission to convey the resulting work. Corresponding Source for a
|
||||||
|
non-source form of such a combination shall include the source code for
|
||||||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||||
|
work.
|
||||||
|
|
||||||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||||
|
or by snail mail at:
|
||||||
|
Cyan Worlds, Inc.
|
||||||
|
14617 N Newport Hwy
|
||||||
|
Mead, WA 99021
|
||||||
|
|
||||||
|
*==LICENSE==*/
|
||||||
|
|
||||||
|
#ifndef pfPasswordStore_inc
|
||||||
|
#define pfPasswordStore_inc
|
||||||
|
|
||||||
|
#include "HeadSpin.h"
|
||||||
|
#include "plString.h"
|
||||||
|
|
||||||
|
class pfPasswordStore
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
static pfPasswordStore* Instance();
|
||||||
|
|
||||||
|
|
||||||
|
virtual const plString GetPassword(const plString& username) = 0;
|
||||||
|
virtual bool SetPassword(const plString& username, const plString& password) = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif //pfPasswordStore_inc
|
@ -0,0 +1,91 @@
|
|||||||
|
/*==LICENSE==*
|
||||||
|
|
||||||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||||||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Additional permissions under GNU GPL version 3 section 7
|
||||||
|
|
||||||
|
If you modify this Program, or any covered work, by linking or
|
||||||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||||
|
(or a modified version of those libraries),
|
||||||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||||
|
licensors of this Program grant you additional
|
||||||
|
permission to convey the resulting work. Corresponding Source for a
|
||||||
|
non-source form of such a combination shall include the source code for
|
||||||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||||
|
work.
|
||||||
|
|
||||||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||||
|
or by snail mail at:
|
||||||
|
Cyan Worlds, Inc.
|
||||||
|
14617 N Newport Hwy
|
||||||
|
Mead, WA 99021
|
||||||
|
|
||||||
|
*==LICENSE==*/
|
||||||
|
|
||||||
|
#include "pfPasswordStore.h"
|
||||||
|
#include "pfPasswordStore_impl.h"
|
||||||
|
|
||||||
|
#include "pnNetBase/pnNbSrvs.h"
|
||||||
|
|
||||||
|
#include <Security/Security.h>
|
||||||
|
|
||||||
|
/*****************************************************************************
|
||||||
|
** pfMacPasswordStore **
|
||||||
|
*****************************************************************************/
|
||||||
|
const plString pfMacPasswordStore::GetPassword(const plString& username)
|
||||||
|
{
|
||||||
|
plString service = GetServerDisplayName();
|
||||||
|
|
||||||
|
void* passwd = nullptr;
|
||||||
|
uint32_t passwd_len = 0;
|
||||||
|
|
||||||
|
if (SecKeychainFindGenericPassword(nullptr,
|
||||||
|
service.GetSize(),
|
||||||
|
service.c_str(),
|
||||||
|
username.GetSize(),
|
||||||
|
username.c_str(),
|
||||||
|
&passwd_len,
|
||||||
|
&passwd,
|
||||||
|
nullptr) != errSecSuccess)
|
||||||
|
{
|
||||||
|
return plString::Null;
|
||||||
|
}
|
||||||
|
|
||||||
|
plString ret(reinterpret_cast<const char*>(passwd), size_t(passwd_len));
|
||||||
|
|
||||||
|
SecKeychainItemFreeContent(nullptr, passwd);
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool pfMacPasswordStore::SetPassword(const plString& username, const plString& password)
|
||||||
|
{
|
||||||
|
plString service = GetServerDisplayName();
|
||||||
|
|
||||||
|
return SecKeychainAddGenericPassword(nullptr,
|
||||||
|
service.GetSize(),
|
||||||
|
service.c_str(),
|
||||||
|
username.GetSize(),
|
||||||
|
username.c_str(),
|
||||||
|
password.GetSize(),
|
||||||
|
password.c_str(),
|
||||||
|
nullptr) == errSecSuccess;
|
||||||
|
}
|
@ -0,0 +1,58 @@
|
|||||||
|
/*==LICENSE==*
|
||||||
|
|
||||||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||||||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Additional permissions under GNU GPL version 3 section 7
|
||||||
|
|
||||||
|
If you modify this Program, or any covered work, by linking or
|
||||||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||||
|
(or a modified version of those libraries),
|
||||||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||||
|
licensors of this Program grant you additional
|
||||||
|
permission to convey the resulting work. Corresponding Source for a
|
||||||
|
non-source form of such a combination shall include the source code for
|
||||||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||||
|
work.
|
||||||
|
|
||||||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||||
|
or by snail mail at:
|
||||||
|
Cyan Worlds, Inc.
|
||||||
|
14617 N Newport Hwy
|
||||||
|
Mead, WA 99021
|
||||||
|
|
||||||
|
*==LICENSE==*/
|
||||||
|
|
||||||
|
#include "pfPasswordStore.h"
|
||||||
|
#include "pfPasswordStore_impl.h"
|
||||||
|
|
||||||
|
#include "plProduct.h"
|
||||||
|
|
||||||
|
|
||||||
|
/*****************************************************************************
|
||||||
|
** pfUnixPasswordStore **
|
||||||
|
*****************************************************************************/
|
||||||
|
const plString pfUnixPasswordStore::GetPassword(const plString& username)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
bool pfUnixPasswordStore::SetPassword(const plString& username, const plString& password)
|
||||||
|
{
|
||||||
|
}
|
@ -0,0 +1,103 @@
|
|||||||
|
/*==LICENSE==*
|
||||||
|
|
||||||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||||||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Additional permissions under GNU GPL version 3 section 7
|
||||||
|
|
||||||
|
If you modify this Program, or any covered work, by linking or
|
||||||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||||
|
(or a modified version of those libraries),
|
||||||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||||
|
licensors of this Program grant you additional
|
||||||
|
permission to convey the resulting work. Corresponding Source for a
|
||||||
|
non-source form of such a combination shall include the source code for
|
||||||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||||
|
work.
|
||||||
|
|
||||||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||||
|
or by snail mail at:
|
||||||
|
Cyan Worlds, Inc.
|
||||||
|
14617 N Newport Hwy
|
||||||
|
Mead, WA 99021
|
||||||
|
|
||||||
|
*==LICENSE==*/
|
||||||
|
|
||||||
|
#include "pfPasswordStore.h"
|
||||||
|
#include "pfPasswordStore_impl.h"
|
||||||
|
|
||||||
|
#include "plFormat.h"
|
||||||
|
#include "pnNetBase/pnNbSrvs.h"
|
||||||
|
|
||||||
|
#include "hsWindows.h"
|
||||||
|
#include <wincred.h>
|
||||||
|
|
||||||
|
/*****************************************************************************
|
||||||
|
** pfWin32PasswordStore **
|
||||||
|
*****************************************************************************/
|
||||||
|
const plString pfWin32PasswordStore::GetPassword(const plString& username)
|
||||||
|
{
|
||||||
|
PCREDENTIALW credential;
|
||||||
|
plString target = plFormat("{}__{}", GetServerDisplayName(), username);
|
||||||
|
plString password = plString::Null;
|
||||||
|
|
||||||
|
if (!CredReadW(target.ToWchar().GetData(), CRED_TYPE_GENERIC, 0, &credential)) {
|
||||||
|
return password;
|
||||||
|
}
|
||||||
|
|
||||||
|
password = plString::FromUtf8(reinterpret_cast<const char *>(credential->CredentialBlob), credential->CredentialBlobSize);
|
||||||
|
|
||||||
|
memset(credential->CredentialBlob, 0, credential->CredentialBlobSize);
|
||||||
|
CredFree(credential);
|
||||||
|
|
||||||
|
return password;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool pfWin32PasswordStore::SetPassword(const plString& username, const plString& password)
|
||||||
|
{
|
||||||
|
CREDENTIALW credential;
|
||||||
|
plString target = plFormat("{}__{}", GetServerDisplayName(), username);
|
||||||
|
|
||||||
|
if (password.IsNull()) {
|
||||||
|
if (CredDeleteW(target.ToWchar().GetData(), CRED_TYPE_GENERIC, 0)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
plStringBuffer<wchar_t> tbuff = target.ToWchar();
|
||||||
|
plStringBuffer<char> pbuff = password.ToUtf8();
|
||||||
|
plStringBuffer<wchar_t> ubuff = username.ToWchar();
|
||||||
|
|
||||||
|
memset(&credential, 0, sizeof(CREDENTIALW));
|
||||||
|
credential.Type = CRED_TYPE_GENERIC;
|
||||||
|
credential.TargetName = (LPWSTR)tbuff.GetData();
|
||||||
|
credential.CredentialBlobSize = pbuff.GetSize();
|
||||||
|
credential.CredentialBlob = (LPBYTE)pbuff.GetData();
|
||||||
|
credential.Persist = CRED_PERSIST_LOCAL_MACHINE;
|
||||||
|
credential.UserName = (LPWSTR)ubuff.GetData();
|
||||||
|
|
||||||
|
if (!CredWriteW(&credential, 0)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
@ -0,0 +1,97 @@
|
|||||||
|
/*==LICENSE==*
|
||||||
|
|
||||||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||||||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Additional permissions under GNU GPL version 3 section 7
|
||||||
|
|
||||||
|
If you modify this Program, or any covered work, by linking or
|
||||||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||||
|
(or a modified version of those libraries),
|
||||||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||||
|
licensors of this Program grant you additional
|
||||||
|
permission to convey the resulting work. Corresponding Source for a
|
||||||
|
non-source form of such a combination shall include the source code for
|
||||||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||||
|
work.
|
||||||
|
|
||||||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||||
|
or by snail mail at:
|
||||||
|
Cyan Worlds, Inc.
|
||||||
|
14617 N Newport Hwy
|
||||||
|
Mead, WA 99021
|
||||||
|
|
||||||
|
*==LICENSE==*/
|
||||||
|
|
||||||
|
#ifndef pfPasswordStore_impl_inc
|
||||||
|
#define pfPasswordStore_impl_inc
|
||||||
|
|
||||||
|
#include "pfPasswordStore.h"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* An encrypted file-based password storage mechanism.
|
||||||
|
*/
|
||||||
|
class pfFilePasswordStore : public pfPasswordStore
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
uint32_t fCryptKey[4];
|
||||||
|
|
||||||
|
public:
|
||||||
|
pfFilePasswordStore();
|
||||||
|
|
||||||
|
virtual const plString GetPassword(const plString& username);
|
||||||
|
virtual bool SetPassword(const plString& username, const plString& password);
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
#ifdef HS_BUILD_FOR_WIN32
|
||||||
|
/**
|
||||||
|
* A Windows Credential Vault password storage mechanism.
|
||||||
|
*/
|
||||||
|
class pfWin32PasswordStore : public pfPasswordStore
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
pfWin32PasswordStore() { }
|
||||||
|
|
||||||
|
virtual const plString GetPassword(const plString& username);
|
||||||
|
virtual bool SetPassword(const plString& username, const plString& password);
|
||||||
|
};
|
||||||
|
#endif //HS_BUILD_FOR_WIN32
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @todo A Linux libsecret-based storage mechanism.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifdef HS_BUILD_FOR_OSX
|
||||||
|
/**
|
||||||
|
* An OSX Keychain password storage mechanism.
|
||||||
|
*/
|
||||||
|
class pfMacPasswordStore : public pfPasswordStore
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
pfMacPasswordStore() { }
|
||||||
|
|
||||||
|
virtual const plString GetPassword(const plString& username);
|
||||||
|
virtual bool SetPassword(const plString& username, const plString& password);
|
||||||
|
};
|
||||||
|
#endif //HS_BUILD_FOR_OSX
|
||||||
|
|
||||||
|
#endif //pfPasswordStore_impl_inc
|
@ -362,7 +362,7 @@ bool plSHAChecksum::operator==(const plSHAChecksum& rhs) const
|
|||||||
|
|
||||||
//============================================================================
|
//============================================================================
|
||||||
|
|
||||||
plSHA1Checksum::plSHA1Checksum(size_t size, uint8_t* buffer)
|
plSHA1Checksum::plSHA1Checksum(size_t size, const uint8_t* buffer)
|
||||||
{
|
{
|
||||||
fValid = false;
|
fValid = false;
|
||||||
Start();
|
Start();
|
||||||
|
@ -153,7 +153,7 @@ class plSHA1Checksum
|
|||||||
ShaDigest fChecksum;
|
ShaDigest fChecksum;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
plSHA1Checksum(size_t size, uint8_t* buffer);
|
plSHA1Checksum(size_t size, const uint8_t* buffer);
|
||||||
plSHA1Checksum();
|
plSHA1Checksum();
|
||||||
plSHA1Checksum(const plSHA1Checksum& rhs);
|
plSHA1Checksum(const plSHA1Checksum& rhs);
|
||||||
plSHA1Checksum(const plFileName& fileName);
|
plSHA1Checksum(const plFileName& fileName);
|
||||||
|
Reference in New Issue
Block a user