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Minor adjustments to avoid needless trivial differences to H-uru/Plasma.
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@ -64,7 +64,7 @@ struct Factory : THashKeyVal<Uuid> {
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const GameTypeReg & reg;
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Factory (const GameTypeReg & reg);
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Factory & operator= (const Factory &); // not impl
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Factory& operator= (const Factory &); // not impl
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};
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//============================================================================
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