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Alright, this _TEMP_CONVERT_ stuff was a stupid idea
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@ -309,7 +309,7 @@ void plAvBrainHuman::IInitBoneMap()
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for(int i = 0; i < numTuples; i++)
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{
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HumanBoneID id = tupleMap[i].fID;
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plString name = _TEMP_CONVERT_FROM_LITERAL(tupleMap[i].fName);
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plString name = tupleMap[i].fName;
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const plSceneObject * bone = this->fAvMod->FindBone(name);
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if( bone )
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