mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-20 04:09:16 +00:00
Alright, this _TEMP_CONVERT_ stuff was a stupid idea
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@ -663,7 +663,7 @@ void plArmatureMod::IInitDefaults()
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fDontPanicLink = false;
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fBodyAgeName = "GlobalAvatars";
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fBodyFootstepSoundPage = "Audio";
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fAnimationPrefix = _TEMP_CONVERT_FROM_LITERAL("Male");
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fAnimationPrefix = "Male";
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fUserStr = "";
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}
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@ -1034,7 +1034,7 @@ void plArmatureMod::PanicLink(bool playLinkOutAnim /* = true */)
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plString animName = MakeAnimationName("FallingLinkOut");
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task->SetAnimName(animName);
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task->SetMarkerName(_TEMP_CONVERT_FROM_LITERAL("touch"));
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task->SetMarkerName("touch");
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plAvTaskMsg *taskMsg = new plAvTaskMsg(GetKey(), GetKey(), task);
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taskMsg->Send();
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@ -1057,7 +1057,7 @@ void plArmatureMod::PersonalLink()
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plAvOneShotLinkTask *task = new plAvOneShotLinkTask;
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plString animName = MakeAnimationName("PersonalLink");
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task->SetAnimName(animName);
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task->SetMarkerName(_TEMP_CONVERT_FROM_LITERAL("touch"));
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task->SetMarkerName("touch");
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plAvTaskMsg *taskMsg = new plAvTaskMsg(GetKey(), GetKey(), task);
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taskMsg->SetBCastFlag(plMessage::kNetPropagate);
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@ -1781,7 +1781,7 @@ void plArmatureMod::Read(hsStream * stream, hsResMgr *mgr)
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if (gLoc.IsValid())
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{
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const plUoid &myUoid = GetKey()->GetUoid();
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plUoid SOUoid(gLoc, plSceneObject::Index(), _TEMP_CONVERT_FROM_LITERAL("FootstepSoundObject"));
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plUoid SOUoid(gLoc, plSceneObject::Index(), "FootstepSoundObject");
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fFootSoundSOKey = mgr->FindKey(SOUoid);
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if (fFootSoundSOKey)
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{
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@ -1791,7 +1791,7 @@ void plArmatureMod::Read(hsStream * stream, hsResMgr *mgr)
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}
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// Add the effect to our effects manager
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plUoid effectUoid(gLoc, plArmatureEffectFootSound::Index(), _TEMP_CONVERT_FROM_LITERAL("FootstepSounds") );
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plUoid effectUoid(gLoc, plArmatureEffectFootSound::Index(), "FootstepSounds");
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plKey effectKey = mgr->FindKey(effectUoid);
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if (effectKey)
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{
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@ -1802,7 +1802,7 @@ void plArmatureMod::Read(hsStream * stream, hsResMgr *mgr)
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mgr->AddViaNotify(effectKey, new plGenRefMsg(effectMgrKey, plRefMsg::kOnCreate, -1, -1), plRefFlags::kActiveRef);
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// Get the linking sound
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plUoid LinkUoid(gLoc, plSceneObject::Index(), _TEMP_CONVERT_FROM_LITERAL("LinkSoundSource"));
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plUoid LinkUoid(gLoc, plSceneObject::Index(), "LinkSoundSource");
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fLinkSoundSOKey = mgr->FindKey(LinkUoid);
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if (fLinkSoundSOKey)
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{
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@ -1896,7 +1896,7 @@ void plArmatureMod::ICustomizeApplicator()
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{
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plArmatureModBase::ICustomizeApplicator();
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const plAGModifier *agMod = GetChannelMod(_TEMP_CONVERT_FROM_LITERAL("Bone_Root"), true);
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const plAGModifier *agMod = GetChannelMod("Bone_Root", true);
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if (agMod)
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{
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// are there any applicators that manipulate the transform?
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@ -2379,7 +2379,7 @@ bool plArmatureMod::FindMatchingGenericBrain(const char *names[], int count)
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plString plArmatureMod::MakeAnimationName(const char *baseName) const
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{
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return fAnimationPrefix + _TEMP_CONVERT_FROM_LITERAL(baseName);
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return fAnimationPrefix + baseName;
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}
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plString plArmatureMod::GetRootName()
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