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Alright, this _TEMP_CONVERT_ stuff was a stupid idea
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@ -341,7 +341,7 @@ void plDispatch::IMsgDispatch()
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uint32_t rcvTicks = hsTimer::GetPrecTickCount();
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// Object could be deleted by this message, so we need to log this stuff now
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plString keyname = _TEMP_CONVERT_FROM_LITERAL("(unknown)");
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plString keyname = "(unknown)";
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const char* className = "(unknown)";
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uint32_t clonePlayerID = 0;
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if (plDispatchLogBase::IsLoggingLong())
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