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Fix memory corruption with DNS lookups.
Thanks @Mystler for finding and reporting this, and thanks @Hoikas for investigating and confirming the fix.
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@ -88,9 +88,6 @@ static unsigned s_nextLookupCancelId = 1;
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//===========================================================================
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static void LookupProcess (Lookup * lookup, unsigned error) {
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unsigned count = 0;
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plNetAddress* addrs = nil;
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if (error)
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return;
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@ -104,20 +101,14 @@ static void LookupProcess (Lookup * lookup, unsigned error) {
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in_addr const * const * const inAddr = (in_addr **) host.h_addr_list;
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// count the number of addresses
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while (inAddr[count])
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++count;
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// allocate a buffer large enough to hold all the addresses
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addrs = new plNetAddress[count];
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size_t count = arrsize(inAddr);
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plNetAddress* addrs = new plNetAddress[count];
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// fill in address data
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const uint16_t port = htons((uint16_t) lookup->port);
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for (unsigned i = 0; i < count; ++i) {
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sockaddr_in * inetaddr = (sockaddr_in *) &addrs[i];
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inetaddr->sin_family = AF_INET;
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inetaddr->sin_addr = *inAddr[i];
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inetaddr->sin_port = port;
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for (size_t i = 0; i < count; ++i) {
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addrs[i].SetHost(inAddr[i]->S_un.S_addr);
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addrs[i].SetPort(lookup->port);
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}
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if (host.h_name && host.h_name[0])
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