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Animation SDL variable names => plString

Michael Hansen 11 years ago
parent
commit
ae1bbdc1d6
  1. 19
      Sources/Plasma/PubUtilLib/plAvatar/plAGAnim.cpp
  2. 10
      Sources/Plasma/PubUtilLib/plAvatar/plAGAnim.h
  3. 17
      Sources/Plasma/PubUtilLib/plSurface/plLayerAnimation.cpp
  4. 7
      Sources/Plasma/PubUtilLib/plSurface/plLayerAnimation.h

19
Sources/Plasma/PubUtilLib/plAvatar/plAGAnim.cpp

@ -665,30 +665,15 @@ float plEmoteAnim::GetFadeOut() const
plAgeGlobalAnim::plAgeGlobalAnim()
: plAGAnim()
{
fGlobalVarName = nil;
}
// ctor --------------------------------------------------------------------
// -----
plAgeGlobalAnim::plAgeGlobalAnim(const plString &name, double start, double end)
: plAGAnim(name, start, end),
fGlobalVarName(nil)
: plAGAnim(name, start, end)
{
}
// dtor ---------------------------
// -----
plAgeGlobalAnim::~plAgeGlobalAnim()
{
delete [] fGlobalVarName;
}
void plAgeGlobalAnim::SetGlobalVarName(char *name)
{
delete [] fGlobalVarName;
fGlobalVarName = hsStrcpy(name);
}
// Read ---------------------------------------------------
// -----
@ -696,7 +681,7 @@ void plAgeGlobalAnim::Read(hsStream *stream, hsResMgr *mgr)
{
plAGAnim::Read(stream, mgr);
fGlobalVarName = stream->ReadSafeString();
fGlobalVarName = stream->ReadSafeString_TEMP();
}
// Write ---------------------------------------------------

10
Sources/Plasma/PubUtilLib/plAvatar/plAGAnim.h

@ -417,11 +417,9 @@ public:
/** Construct with name, start time, and end time (within the max note track)
*/
plAgeGlobalAnim(const plString &name, double begin, double end);
/** Destruct, freeing the underlying animation data. */
virtual ~plAgeGlobalAnim();
const char * GetGlobalVarName() const { return fGlobalVarName; }
void SetGlobalVarName(char *name);
plString GetGlobalVarName() const { return fGlobalVarName; }
void SetGlobalVarName(const plString &name) { fGlobalVarName = name; }
// PLASMA PROTOCOL
// rtti
@ -433,7 +431,7 @@ public:
virtual void Write(hsStream* stream, hsResMgr* mgr);
protected:
char *fGlobalVarName; // Name of the SDL variable we animate on.
plString fGlobalVarName; // Name of the SDL variable we animate on.
};
// USEFUL HELPER FUNCTIONS

17
Sources/Plasma/PubUtilLib/plSurface/plLayerAnimation.cpp

@ -674,12 +674,7 @@ bool plLayerLinkAnimation::MsgReceive( plMessage* pMsg )
///////////////////////////////////////////////////////////////////////////////////////////////
plLayerSDLAnimation::plLayerSDLAnimation() : plLayerAnimationBase(), fVar(nil), fVarName(nil) {}
plLayerSDLAnimation::~plLayerSDLAnimation()
{
delete [] fVarName;
}
plLayerSDLAnimation::plLayerSDLAnimation() : plLayerAnimationBase(), fVar(nil) {}
uint32_t plLayerSDLAnimation::Eval(double wSecs, uint32_t frame, uint32_t ignore)
{
@ -691,7 +686,7 @@ uint32_t plLayerSDLAnimation::Eval(double wSecs, uint32_t frame, uint32_t ignore
if (fEvalTime < 0)
{
if (fVarName != nil)
if (!fVarName.IsEmpty())
{
extern const plSDLModifier *ExternFindAgeSDL();
const plSDLModifier *sdlMod = ExternFindAgeSDL();
@ -741,7 +736,7 @@ void plLayerSDLAnimation::Read(hsStream* s, hsResMgr* mgr)
{
plLayerAnimationBase::Read(s, mgr);
fVarName = s->ReadSafeString();
fVarName = s->ReadSafeString_TEMP();
}
void plLayerSDLAnimation::Write(hsStream* s, hsResMgr* mgr)
@ -750,9 +745,3 @@ void plLayerSDLAnimation::Write(hsStream* s, hsResMgr* mgr)
s->WriteSafeString(fVarName);
}
void plLayerSDLAnimation::SetVarName(char *name)
{
delete [] fVarName;
fVarName = hsStrcpy(name);
}

7
Sources/Plasma/PubUtilLib/plSurface/plLayerAnimation.h

@ -189,11 +189,10 @@ class plLayerSDLAnimation : public plLayerAnimationBase
{
protected:
plSimpleStateVariable *fVar;
char *fVarName;
plString fVarName;
public:
plLayerSDLAnimation();
virtual ~plLayerSDLAnimation();
CLASSNAME_REGISTER( plLayerSDLAnimation );
GETINTERFACE_ANY( plLayerSDLAnimation, plLayerAnimationBase );
@ -205,8 +204,8 @@ public:
virtual void Read(hsStream* s, hsResMgr* mgr);
virtual void Write(hsStream* s, hsResMgr* mgr);
char *GetVarName() { return fVarName; }
void SetVarName(char *name);
plString GetVarName() const { return fVarName; }
void SetVarName(const plString &name) { fVarName = name; }
};
#endif // plLayerAnimation_inc

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