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Python file names and SynchedObj SDL state names => plString

This commit is contained in:
2014-01-11 11:33:45 -08:00
parent f370c65ad3
commit a783642515
25 changed files with 97 additions and 111 deletions

View File

@ -1480,7 +1480,7 @@ plDrawableSpans* plSound::CreateProxy(const hsMatrix44& l2w, hsGMaterial* mat, h
// call when state has changed
bool plSound::DirtySynchState(const char* sdlName /* kSDLSound */, uint32_t sendFlags)
bool plSound::DirtySynchState(const plString& sdlName /* kSDLSound */, uint32_t sendFlags)
{
/*
if( sdlName == nil )

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@ -239,7 +239,7 @@ public:
virtual void UpdateSoftVolume( bool enable, bool firstTime = false );
virtual bool MsgReceive( plMessage* pMsg );
virtual bool DirtySynchState( const char *sdlName = nil, uint32_t sendFlags = 0 ); // call when state has changed
virtual bool DirtySynchState( const plString &sdlName = "", uint32_t sendFlags = 0 ); // call when state has changed
// Tests whether this sound is within range of the given position, not counting soft regions
bool IsWithinRange( const hsPoint3 &listenerPos, float *distSquared );