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Python file names and SynchedObj SDL state names => plString
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@ -1480,7 +1480,7 @@ plDrawableSpans* plSound::CreateProxy(const hsMatrix44& l2w, hsGMaterial* mat, h
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// call when state has changed
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bool plSound::DirtySynchState(const char* sdlName /* kSDLSound */, uint32_t sendFlags)
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bool plSound::DirtySynchState(const plString& sdlName /* kSDLSound */, uint32_t sendFlags)
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{
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/*
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if( sdlName == nil )
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@ -239,7 +239,7 @@ public:
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virtual void UpdateSoftVolume( bool enable, bool firstTime = false );
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virtual bool MsgReceive( plMessage* pMsg );
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virtual bool DirtySynchState( const char *sdlName = nil, uint32_t sendFlags = 0 ); // call when state has changed
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virtual bool DirtySynchState( const plString &sdlName = "", uint32_t sendFlags = 0 ); // call when state has changed
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// Tests whether this sound is within range of the given position, not counting soft regions
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bool IsWithinRange( const hsPoint3 &listenerPos, float *distSquared );
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