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synced 2025-07-21 12:49:10 +00:00
Obliterate hsBool
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@ -86,7 +86,7 @@ public:
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virtual int32_t GetNumProperties() const { return 3; } // This is stupid.
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virtual hsBool MsgReceive(plMessage* msg);
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virtual bool MsgReceive(plMessage* msg);
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// Set transform doesn't do anything, because the regions themselves are
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// object interfaces, so they'll move when their sceneobjects move.
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@ -95,15 +95,15 @@ public:
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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hsBool Eval(const hsPoint3& pos) const;
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bool Eval(const hsPoint3& pos) const;
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int32_t GetIndex() const { return fIndex; }
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hsBool Registered() const { return GetIndex() > 0; }
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bool Registered() const { return GetIndex() > 0; }
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hsBool IsNot() const { return GetProperty(kIsNot); }
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hsBool ReplaceNormal() const { return GetProperty(kReplaceNormal); }
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hsBool DisableNormal() const { return GetProperty(kDisableNormal); }
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bool IsNot() const { return GetProperty(kIsNot); }
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bool ReplaceNormal() const { return GetProperty(kReplaceNormal); }
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bool DisableNormal() const { return GetProperty(kDisableNormal); }
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};
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#endif // plVisRegion_inc
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