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synced 2025-07-21 04:39:45 +00:00
Obliterate hsBool
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@ -65,7 +65,7 @@ void plConvexVolume::IClear()
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delete [] fWorldPlanes;
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}
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hsBool plConvexVolume::AddPlane(const hsPlane3 &plane)
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bool plConvexVolume::AddPlane(const hsPlane3 &plane)
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{
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// First check for a redundant plane (since we're convex, a comparison of normals should do)
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int i;
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@ -124,7 +124,7 @@ void plConvexVolume::SetPlane(const hsPlane3 &plane, const uint32_t index)
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fLocalPlanes[index] = plane;
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}
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hsBool plConvexVolume::IsInside(const hsPoint3 &pos) const
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bool plConvexVolume::IsInside(const hsPoint3 &pos) const
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{
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int i;
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for( i = 0; i < fNumPlanes; i++ )
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@ -136,7 +136,7 @@ hsBool plConvexVolume::IsInside(const hsPoint3 &pos) const
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return true;
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}
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hsBool plConvexVolume::ResolvePoint(hsPoint3 &pos) const
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bool plConvexVolume::ResolvePoint(hsPoint3 &pos) const
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{
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float minDist = 1.e33f;
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int32_t minIndex = -1;
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@ -159,7 +159,7 @@ hsBool plConvexVolume::ResolvePoint(hsPoint3 &pos) const
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return true;
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}
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hsBool plConvexVolume::BouncePoint(hsPoint3 &pos, hsVector3 &velocity, float bounce, float friction) const
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bool plConvexVolume::BouncePoint(hsPoint3 &pos, hsVector3 &velocity, float bounce, float friction) const
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{
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float minDist = 1.e33f;
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int32_t minIndex = -1;
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