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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-20 04:09:16 +00:00
Obliterate hsBool
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@ -92,7 +92,7 @@ public:
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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virtual hsBool MsgReceive(plMessage *msg);
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virtual bool MsgReceive(plMessage *msg);
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void AddNotifyKey(plKey key) { fNotifyKeys.Append(key); }
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@ -102,7 +102,7 @@ public:
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protected:
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/** We've been triggered: go ahead and send the seek and brain tasks to the
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triggering avatar. */
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hsBool IEmitCommand(plKey playerKey, plMessage *enterCallback, plMessage *exitCallback);
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bool IEmitCommand(plKey playerKey, plMessage *enterCallback, plMessage *exitCallback);
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/** Set up generic notification messages which were passed in by the responder /
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max authoring stuff. */
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@ -113,13 +113,13 @@ protected:
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plAvBrainGeneric * IBuildSitBrain(plKey avModKey, plKey seekKey,char **pAnimName, plNotifyMsg *enterNotify, plNotifyMsg *exitNotify);
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/** Unused. */
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virtual hsBool IEval(double secs, float del, uint32_t dirty) { return true; }
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virtual bool IEval(double secs, float del, uint32_t dirty) { return true; }
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/** An array of keys to objects that are interested in receiving our sit messages. */
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hsTArray<plKey> fNotifyKeys;
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/** The chair in question is in use. It will untrigger when the avatar leaves it. */
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//hsBool fTriggered;
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//bool fTriggered;
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plKey fTriggeredAvatarKey;
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};
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