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Obliterate hsBool
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@ -98,7 +98,7 @@ public:
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virtual void Activate(plArmatureModBase *avMod);
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virtual void Deactivate();
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virtual hsBool Apply(double timeNow, float elapsed);
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virtual bool Apply(double timeNow, float elapsed);
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virtual void SaveToSDL(plStateDataRecord *sdl);
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virtual void LoadFromSDL(const plStateDataRecord *sdl);
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@ -108,7 +108,7 @@ public:
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const char *ModeStr(Mode mode);
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// plasma protocol
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virtual hsBool MsgReceive(plMessage *msg);
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virtual bool MsgReceive(plMessage *msg);
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CLASSNAME_REGISTER( plAvBrainClimb );
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GETINTERFACE_ANY( plAvBrainClimb, plArmatureBrain);
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@ -121,8 +121,8 @@ private:
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/** Handle a climb message. Note that the "start climbing" climb message is handled
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by the human brain, since there's no climb brain there to hear it, since you
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(by definition) haven't started climbing yet... */
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inline hsBool IHandleClimbMsg(plClimbMsg *msg);
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inline hsBool IHandleLOSMsg(plLOSHitMsg *msg);
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inline bool IHandleClimbMsg(plClimbMsg *msg);
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inline bool IHandleLOSMsg(plLOSHitMsg *msg);
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/** Allow or block dismounting in the specified direction. */
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void IEnableDismount(plClimbMsg::Direction dir, bool status);
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@ -159,7 +159,7 @@ private:
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/** Create all our animation stage objects. Doesn't actually apply any of the animations
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to the avatar yet. */
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virtual hsBool IInitAnimations();
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virtual bool IInitAnimations();
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/** Find the animation stage corresponding with a mode */
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plAnimStage * IGetStageFromMode(Mode mode);
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