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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-20 04:09:16 +00:00

Obliterate hsBool

This commit is contained in:
2012-07-11 01:28:00 -04:00
parent 5f78b33db4
commit a709e17069
1041 changed files with 7889 additions and 8070 deletions

View File

@ -98,7 +98,7 @@ public:
virtual ~plAGMasterMod();
/** Find an individual plAGModifier of the given name under our control. */
plAGModifier * GetChannelMod(const plString & name, hsBool dontCache = false) const;
plAGModifier * GetChannelMod(const plString & name, bool dontCache = false) const;
/** \name Managing Animations */
// \{
@ -108,13 +108,13 @@ public:
animation will be attached at full strength. */
plAGAnimInstance *AttachAnimationBlended(plAGAnim *anim, float blendFactor = 0,
uint16_t blendPriority = kAGMedBlendPriority,
hsBool cache = false);
bool cache = false);
/** Look up the given animation by name and attach it
with the given blend factor. */
plAGAnimInstance *AttachAnimationBlended(const plString &name, float blendFactor = 0,
uint16_t blendPriority = kAGMedBlendPriority,
hsBool cache = false);
bool cache = false);
/** Play a simple anim (one that doesn't affect root) once and auto detach.
Intended for Zandi's facial animations that run seperate from the behaviors. */
@ -204,13 +204,13 @@ public:
virtual void AddTarget(plSceneObject * object);
virtual void RemoveTarget(plSceneObject * object);
hsBool MsgReceive(plMessage* msg);
bool MsgReceive(plMessage* msg);
virtual void Write(hsStream *stream, hsResMgr *mgr);
virtual void Read(hsStream * stream, hsResMgr *mgr);
hsBool HasRunningAnims();
hsBool DirtySynchState(const char* SDLStateName, uint32_t synchFlags);
bool HasRunningAnims();
bool DirtySynchState(const char* SDLStateName, uint32_t synchFlags);
CLASSNAME_REGISTER( plAGMasterMod );
GETINTERFACE_ANY( plAGMasterMod, plModifier );
@ -220,7 +220,7 @@ protected:
plAGModifier * ICacheChannelMod(plAGModifier *mod) const;
plAGModifier * IFindChannelMod(const plSceneObject *obj, const plString &name) const;
virtual hsBool IEval(double secs, float del, uint32_t dirty);
virtual bool IEval(double secs, float del, uint32_t dirty);
virtual void IApplyDynamic() {}; // dummy function required by base class
@ -245,9 +245,9 @@ protected:
// animations that require AnimTimeConvert state to be synched
plInstanceVector fATCAnimInstances;
hsBool fFirstEval;
hsBool fNeedEval;
void IRegForEval(hsBool val);
bool fFirstEval;
bool fNeedEval;
void IRegForEval(bool val);
// SDL modifier which sends/recvs dynamics state
plAGMasterSDLModifier *fAGMasterSDLMod;