mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-17 10:52:46 +00:00
Obliterate hsBool
This commit is contained in:
@ -53,7 +53,7 @@ class plAudioSysMsg : public plMessage
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{
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int fAudFlag;
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plKey pObj;
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hsBool fBoolFlag;
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bool fBoolFlag;
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public:
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enum
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{
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@ -87,8 +87,8 @@ public:
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plKey GetSceneObject() { return pObj; }
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void SetSceneObject(plKey &k) { pObj = k; }
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hsBool GetBoolFlag() { return fBoolFlag; }
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void SetBoolFlag( hsBool b ) { fBoolFlag = b; }
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bool GetBoolFlag() { return fBoolFlag; }
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void SetBoolFlag( bool b ) { fBoolFlag = b; }
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// IO
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void Read(hsStream* stream, hsResMgr* mgr)
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@ -79,9 +79,9 @@ public:
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kFOV = 0x0004,
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};
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int fType;
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int fType;
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hsPoint3 fOffset;
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hsPoint3 fOffset;
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float fAccel;
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float fDecel;
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float fVel;
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@ -89,7 +89,7 @@ public:
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float fFPDecel;
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float fFPVel;
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float fFOVw, fFOVh;
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hsBool fWorldspace;
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bool fWorldspace;
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void Read(hsStream* stream);
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void Write(hsStream* stream);
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@ -101,15 +101,15 @@ class plCameraTargetFadeMsg : public plMessage
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protected:
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plKey fSubject;
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hsBool fFadeOut;
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bool fFadeOut;
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public:
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plKey GetSubjectKey() { return fSubject; }
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plKey GetSubjectKey() const { return fSubject; }
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void SetSubjectKey(const plKey &x) { fSubject = x; }
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hsBool FadeOut() { return fFadeOut; }
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void SetFadeOut(hsBool b) { fFadeOut = b; }
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bool FadeOut() const { return fFadeOut; }
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void SetFadeOut(bool b) { fFadeOut = b; }
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plCameraTargetFadeMsg(){;}
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@ -136,16 +136,16 @@ protected:
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plPipeline* fPipe;
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plCameraConfig fConfig;
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hsBool fActivated;
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bool fActivated;
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public:
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plKey GetNewCam() { return fNewCam; }
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plKey GetTriggerer() { return fTriggerer; }
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double GetTransTime() { return fTransTime; }
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plSceneObject* GetSubject() { return fSubject; }
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plPipeline* GetPipeline() { return fPipe; }
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hsBool GetActivated() { return fActivated; }
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plKey GetNewCam() const { return fNewCam; }
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plKey GetTriggerer() const { return fTriggerer; }
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double GetTransTime() const { return fTransTime; }
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plSceneObject* GetSubject() const { return fSubject; }
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plPipeline* GetPipeline() const { return fPipe; }
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bool GetActivated() const { return fActivated; }
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plCameraConfig* GetConfig() { return &fConfig; }
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void SetNewCam(const plKey &x) { fNewCam = x; }
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@ -153,7 +153,7 @@ public:
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void SetTransTime(double x) { fTransTime = x; }
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void SetSubject(plSceneObject* x) { fSubject = x; }
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void SetPipeline(plPipeline* x) { fPipe = x; }
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void SetActivated(hsBool x) { fActivated = x; }
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void SetActivated(bool x) { fActivated = x; }
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plCameraMsg();
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plCameraMsg(const plKey &s,
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@ -212,7 +212,7 @@ public:
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hsBitVector fCmd;
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hsBool Cmd(int n) { return fCmd.IsBitSet(n); }
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bool Cmd(int n) const { return fCmd.IsBitSet(n); }
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void SetCmd(int n) { fCmd.SetBit(n); }
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void ClearCmd() { fCmd.Clear(); }
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void ClearCmd(int n) { fCmd.ClearBit(n); }
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@ -230,20 +230,20 @@ class plIfaceFadeAvatarMsg : public plMessage
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protected:
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plKey fSubject;
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hsBool fFadeOut;
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hsBool fEnable, fDisable;
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bool fFadeOut;
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bool fEnable, fDisable;
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public:
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plKey GetSubjectKey() { return fSubject; }
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plKey GetSubjectKey() const { return fSubject; }
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void SetSubjectKey(const plKey &x) { fSubject = x; }
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hsBool FadeOut() { return fFadeOut; }
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void SetFadeOut(hsBool b) { fFadeOut = b; }
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bool FadeOut() const { return fFadeOut; }
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void SetFadeOut(bool b) { fFadeOut = b; }
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void Enable() { fEnable = true; }
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void Disable() { fDisable = true; }
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hsBool GetEnable() { return fEnable; }
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hsBool GetDisable() { return fDisable; }
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bool GetEnable() const { return fEnable; }
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bool GetDisable() const { return fDisable; }
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plIfaceFadeAvatarMsg() : fEnable(false),fDisable(false){;}
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plIfaceFadeAvatarMsg(const plKey &s,
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@ -70,10 +70,10 @@ class plClientMsg : public plMessage
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int fWidth;
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int fHeight;
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int fColorDepth;
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hsBool fWindowed;
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bool fWindowed;
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int fNumAASamples;
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int fMaxAnisoSamples;
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hsBool fVSync;
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bool fVSync;
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};
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@ -83,7 +83,7 @@ public:
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uint32_t fControlCode;
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int fIndex;
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hsBool Cmd(int n) { return fCmd.IsBitSet(n); }
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bool Cmd(int n) { return fCmd.IsBitSet(n); }
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void SetCmd(int n) { fCmd.SetBit(n); }
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void ClearCmd() { fCmd.Clear(); }
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void ClearCmd(int n) { fCmd.ClearBit(n); }
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@ -50,7 +50,7 @@ class plCorrectionMsg : public plMessage
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{
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public:
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plCorrectionMsg() : plMessage(nil, nil, nil) { }
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plCorrectionMsg(plKey &r, const hsMatrix44& l2w, const hsMatrix44& w2l, hsBool dirtySynch = false)
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plCorrectionMsg(plKey &r, const hsMatrix44& l2w, const hsMatrix44& w2l, bool dirtySynch = false)
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: plMessage(nil, r, nil),
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fLocalToWorld(l2w),
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fWorldToLocal(w2l),
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@ -63,7 +63,7 @@ public:
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hsMatrix44 fLocalToWorld;
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hsMatrix44 fWorldToLocal;
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hsBool fDirtySynch;
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bool fDirtySynch;
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// IO
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void Read(hsStream* stream, hsResMgr* mgr)
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@ -66,13 +66,13 @@ public:
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hsBitVector fCmd;
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hsBitVector fTypes;
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hsBool Cmd(int n) const { return fCmd.IsBitSet(n); }
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bool Cmd(int n) const { return fCmd.IsBitSet(n); }
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void SetCmd(int n) { fCmd.SetBit(n); }
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void ClearCmd() { fCmd.Clear(); }
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void AddType(uint16_t t) { fTypes.SetBit(t); }
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void RemoveType(uint16_t t) { fTypes.ClearBit(t); }
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hsBool Type(uint16_t t) const { return fTypes.IsBitSet(t); }
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bool Type(uint16_t t) const { return fTypes.IsBitSet(t); }
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const hsBitVector& Types() const { return fTypes; }
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plEnableMsg() { }
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@ -72,7 +72,7 @@ public:
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hsBitVector fCmd;
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hsBool Cmd(int n) { return fCmd.IsBitSet(n); }
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bool Cmd(int n) const { return fCmd.IsBitSet(n); }
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void SetCmd(int n) { fCmd.SetBit(n); }
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void ClearCmd() { fCmd.Clear(); }
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void ClearCmd(int n) { fCmd.ClearBit(n); }
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@ -100,14 +100,14 @@ plMessage& plMessage::AddReceivers(const hsTArray<plKey>& rList)
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return *this;
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}
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hsBool plMessage::Send(const plKey r, hsBool async)
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bool plMessage::Send(const plKey r, bool async)
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{
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if( r )
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AddReceiver(r);
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return plgDispatch::MsgSend(this,async);
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}
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hsBool plMessage::SendAndKeep(const plKey r, hsBool async)
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bool plMessage::SendAndKeep(const plKey r, bool async)
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{
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Ref();
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return Send(r, async);
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@ -132,14 +132,14 @@ public:
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plMessage& AddReceiver(const plKey &r);
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plMessage& AddReceivers(const hsTArray<plKey>& rList);
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hsBool Send(const plKey r=nil, hsBool async=false); // Message will self-destruct after send.
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hsBool SendAndKeep(const plKey r=nil, hsBool async=false); // Message won't self-destruct after send.
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bool Send(const plKey r=nil, bool async=false); // Message will self-destruct after send.
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bool SendAndKeep(const plKey r=nil, bool async=false); // Message won't self-destruct after send.
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double GetTimeStamp() const { return fTimeStamp; }
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plMessage& SetTimeStamp(double t) { fTimeStamp = t; return *this; }
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hsBool HasBCastFlag(uint32_t f) const { return 0 != (fBCastFlags & f); }
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plMessage& SetBCastFlag(uint32_t f, hsBool on=true) { if( on )fBCastFlags |= f; else fBCastFlags &= ~f; return *this; }
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bool HasBCastFlag(uint32_t f) const { return 0 != (fBCastFlags & f); }
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plMessage& SetBCastFlag(uint32_t f, bool on=true) { if( on )fBCastFlags |= f; else fBCastFlags &= ~f; return *this; }
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void SetAllBCastFlags(uint32_t f) { fBCastFlags=f; }
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uint32_t GetAllBCastFlags() const { return fBCastFlags; }
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@ -75,7 +75,7 @@ public:
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#if 0
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// returns true if ok to send in a networked situations
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static hsBool NetOKToSend(plSynchedObject* sender, plEventCallbackMsg* cbmsg);
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static bool NetOKToSend(plSynchedObject* sender, plEventCallbackMsg* cbmsg);
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#endif
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// IO
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@ -70,7 +70,7 @@ public:
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hsBitVector fCmd;
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hsBool Cmd(int n) { return fCmd.IsBitSet(n); }
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bool Cmd(int n) { return fCmd.IsBitSet(n); }
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void SetCmd(int n) { fCmd.SetBit(n); }
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void ClearCmd() { fCmd.Clear(); }
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@ -226,7 +226,7 @@ void plNotifyMsg::AddEvent( proEventData* ed )
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// NOTE: To test for duplicate record, it only checks for records of the same type
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// : Eventually, it might be wise to check if the same 'self' key also?
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//
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void plNotifyMsg::AddCollisionEvent( hsBool enter, const plKey &other, const plKey &self, hsBool onlyOneCollision )
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void plNotifyMsg::AddCollisionEvent( bool enter, const plKey &other, const plKey &self, bool onlyOneCollision )
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{
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// if this is the normal case of there can only be one collision, then get rid of any others
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if ( onlyOneCollision )
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@ -376,7 +376,7 @@ void plNotifyMsg::AddSpawnedEvent (const plKey &spawner, const plKey &spawnee)
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// NOTE: To test for duplicate record, it only checks for records of the same type
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// : Eventually, it might be wise to check if the same 'self' key also?
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//
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void plNotifyMsg::AddActivateEvent( hsBool activate )
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void plNotifyMsg::AddActivateEvent( bool activate )
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{
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// remove records that are like the one being added
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int num_recs = fEvents.GetCount();
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@ -417,7 +417,7 @@ void plNotifyMsg::AddActivateEvent( hsBool activate )
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// NOTE: To test for duplicate record, it only checks for records of the same type
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// : Eventually, it might be wise to check if the same 'self' key also?
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//
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void plNotifyMsg::AddPickEvent( const plKey &other, const plKey& self, hsBool enabled, hsPoint3 hitPoint )
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void plNotifyMsg::AddPickEvent( const plKey &other, const plKey& self, bool enabled, hsPoint3 hitPoint )
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{
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// remove records that are like the one being added
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@ -462,7 +462,7 @@ void plNotifyMsg::AddPickEvent( const plKey &other, const plKey& self, hsBool en
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// NOTE: To test for duplicate record, it only checks for records of the same type
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// : Eventually, it might be wise to check if the same 'self' key also?
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//
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void plNotifyMsg::AddContainerEvent( const plKey &container, const plKey &contained, hsBool entering )
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void plNotifyMsg::AddContainerEvent( const plKey &container, const plKey &contained, bool entering )
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{
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// remove records that are like the one being added
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@ -508,7 +508,7 @@ void plNotifyMsg::AddContainerEvent( const plKey &container, const plKey &contai
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// NOTE: To test for duplicate record, it only checks for records of the same type
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// : Eventually, it might be wise to check if the same 'self' key also?
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//
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void plNotifyMsg::AddFacingEvent( const plKey &other, const plKey &self, float dot, hsBool enabled )
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void plNotifyMsg::AddFacingEvent( const plKey &other, const plKey &self, float dot, bool enabled )
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{
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// remove records that are like the one being added
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@ -552,7 +552,7 @@ void plNotifyMsg::AddFacingEvent( const plKey &other, const plKey &self, float d
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// NOTE: To test for duplicate record, it only checks for records of the same type
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// : Eventually, it might be wise to check if the same 'self' key also?
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//
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void plNotifyMsg::AddControlKeyEvent( int32_t key, hsBool down )
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void plNotifyMsg::AddControlKeyEvent( int32_t key, bool down )
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{
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// remove records that are like the one being added
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int num_recs = fEvents.GetCount();
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@ -128,7 +128,7 @@ protected:
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#define proEventType(type) class pro##type##EventData : public proEventData { public: pro##type##EventData() : proEventData( k##type ) {IInit();} virtual ~pro##type##EventData(){IDestruct();}
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proEventType(Collision)
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hsBool fEnter; // entering? (false is exit)
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bool fEnter; // entering? (false is exit)
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plKey fHitter; // collision hitter (other probably player)
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plKey fHittee; // collision hittee (probably us)
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@ -143,7 +143,7 @@ protected:
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proEventType(Picked)
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plKey fPicker; // who picked it (problably player)
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plKey fPicked; // object that was picked
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hsBool fEnabled; // pick (true) or un-pick (false)
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bool fEnabled; // pick (true) or un-pick (false)
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hsPoint3 fHitPoint; // where on the picked object that it was picked on
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protected:
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@ -168,7 +168,7 @@ protected:
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proEventType(ControlKey)
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int32_t fControlKey; // what control key was hit
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hsBool fDown; // was the key going down (false if going up)
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bool fDown; // was the key going down (false if going up)
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protected:
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virtual void IRead(hsStream* stream, hsResMgr* mgr);
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@ -207,7 +207,7 @@ proEventType(Facing)
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plKey fFacer; // what was facing
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plKey fFacee; // what was being faced
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float dot; // the dot prod of their view vectors
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hsBool enabled; // Now meets facing requirement (true) or no longer meets requirement (false)
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bool enabled; // Now meets facing requirement (true) or no longer meets requirement (false)
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protected:
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virtual void IRead(hsStream* stream, hsResMgr* mgr);
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@ -220,7 +220,7 @@ protected:
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proEventType(Contained)
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plKey fContained; // who's inside of
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plKey fContainer; // this containing volume
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hsBool fEntering; // entering volume (true) or exiting (false)
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bool fEntering; // entering volume (true) or exiting (false)
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protected:
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virtual void IRead(hsStream* stream, hsResMgr* mgr);
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@ -231,8 +231,8 @@ protected:
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};
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proEventType(Activate)
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hsBool fActive; // Whether or not to use the data in this field
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hsBool fActivate; // the data
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bool fActive; // Whether or not to use the data in this field
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bool fActivate; // the data
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protected:
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virtual void IRead(hsStream* stream, hsResMgr* mgr);
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@ -372,16 +372,16 @@ public:
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// event records for the notify message
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void AddEvent( proEventData* ed);
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void AddCollisionEvent( hsBool enter, const plKey &other, const plKey &self, hsBool onlyOneCollision=true );
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void AddPickEvent( const plKey &other, const plKey& self, hsBool enabled, hsPoint3 hitPoint );
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void AddControlKeyEvent( int32_t key, hsBool down );
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void AddCollisionEvent( bool enter, const plKey &other, const plKey &self, bool onlyOneCollision=true );
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void AddPickEvent( const plKey &other, const plKey& self, bool enabled, hsPoint3 hitPoint );
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void AddControlKeyEvent( int32_t key, bool down );
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void AddVariableEvent( const char* name, float number );
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void AddVariableEvent( const char* name, int number );
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void AddVariableEvent( const char* name );
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void AddVariableEvent( const char *name, const plKey &key );
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void AddFacingEvent( const plKey &other, const plKey &self, float dot, hsBool enabled);
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void AddContainerEvent( const plKey &container, const plKey &contained, hsBool entering);
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void AddActivateEvent( hsBool activate );
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void AddFacingEvent( const plKey &other, const plKey &self, float dot, bool enabled);
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void AddContainerEvent( const plKey &container, const plKey &contained, bool entering);
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void AddActivateEvent( bool activate );
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void AddCallbackEvent( int32_t event );
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void AddResponderStateEvent( int32_t state );
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void AddMultiStageEvent( int32_t stage, int32_t event, const plKey& avatar );
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|
@ -83,14 +83,14 @@ class plPipeGeoMakeMsg : public plPipeResMakeMsg
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{
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public:
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plPipeGeoMakeMsg() : plPipeResMakeMsg(), fDefault(false) { }
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plPipeGeoMakeMsg(plPipeline* pipe, hsBool def) : plPipeResMakeMsg(pipe), fDefault(def) { }
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plPipeGeoMakeMsg(plPipeline* pipe, bool def) : plPipeResMakeMsg(pipe), fDefault(def) { }
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~plPipeGeoMakeMsg() {}
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CLASSNAME_REGISTER( plPipeGeoMakeMsg );
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GETINTERFACE_ANY( plPipeGeoMakeMsg, plPipeResMakeMsg );
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hsBool fDefault;
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bool fDefault;
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};
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class plPipeTexMakeMsg : public plPipeResMakeMsg
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|
@ -64,10 +64,10 @@ public:
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plKey fPlayer;
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hsBool fLocallyOriginated;
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hsBool fUnload;
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bool fLocallyOriginated;
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bool fUnload;
|
||||
int fClientID;
|
||||
hsBool fLastOut;
|
||||
bool fLastOut;
|
||||
|
||||
// IO
|
||||
void Read(hsStream* stream, hsResMgr* mgr)
|
||||
|
@ -70,7 +70,7 @@ public:
|
||||
|
||||
hsBitVector fCmd;
|
||||
|
||||
hsBool Cmd(int n) { return fCmd.IsBitSet(n); }
|
||||
bool Cmd(int n) { return fCmd.IsBitSet(n); }
|
||||
void SetCmd(int n) { fCmd.SetBit(n); }
|
||||
void ClearCmd() { fCmd.Clear(); }
|
||||
|
||||
|
@ -91,18 +91,18 @@ public:
|
||||
|
||||
hsBitVector fCmd;
|
||||
|
||||
hsBool Cmd(int n) const { return fCmd.IsBitSet(n); }
|
||||
bool Cmd(int n) const { return fCmd.IsBitSet(n); }
|
||||
void SetCmd(int n) { fCmd.SetBit(n); }
|
||||
void ClearCmd();
|
||||
|
||||
double fBegin;
|
||||
double fEnd;
|
||||
hsBool fLoop;
|
||||
bool fLoop;
|
||||
float fSpeed;
|
||||
double fTime;
|
||||
int fIndex;
|
||||
int fRepeats;
|
||||
hsBool fPlaying;
|
||||
bool fPlaying;
|
||||
uint32_t fNameStr;
|
||||
float fVolume; // Range: 0 - silence, 1.f - loudest
|
||||
|
||||
|
Reference in New Issue
Block a user