mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-18 03:09:13 +00:00
Obliterate hsBool
This commit is contained in:
@ -99,7 +99,7 @@ plKeyCombo::plKeyCombo()
|
||||
fFlags = 0;
|
||||
}
|
||||
|
||||
hsBool plKeyCombo::IsSatisfiedBy(const plKeyCombo &combo) const
|
||||
bool plKeyCombo::IsSatisfiedBy(const plKeyCombo &combo) const
|
||||
{
|
||||
if (fKey != combo.fKey)
|
||||
return false;
|
||||
@ -164,7 +164,7 @@ void plKeyBinding::ClearKeys( void )
|
||||
fKey1 = fKey2 = plKeyCombo::kUnmapped;
|
||||
}
|
||||
|
||||
hsBool plKeyBinding::HasUnmappedKey() const
|
||||
bool plKeyBinding::HasUnmappedKey() const
|
||||
{
|
||||
return fKey1.fKey == KEY_UNMAPPED || fKey2.fKey == KEY_UNMAPPED;
|
||||
}
|
||||
@ -196,7 +196,7 @@ void plKeyMap::ClearAll( void )
|
||||
// Adds a given control code to the map. Once you add it, you can't change its flags.
|
||||
// Returns false if the code is already present
|
||||
|
||||
hsBool plKeyMap::AddCode( ControlEventCode code, uint32_t codeFlags )
|
||||
bool plKeyMap::AddCode( ControlEventCode code, uint32_t codeFlags )
|
||||
{
|
||||
if( IFindBinding( code ) != nil )
|
||||
return false;
|
||||
@ -209,7 +209,7 @@ hsBool plKeyMap::AddCode( ControlEventCode code, uint32_t codeFlags )
|
||||
// Same but for console commands. No flags b/c console commands always use
|
||||
// the same flags.
|
||||
|
||||
hsBool plKeyMap::AddConsoleCommand( const char *command )
|
||||
bool plKeyMap::AddConsoleCommand( const char *command )
|
||||
{
|
||||
if( IFindConsoleBinding( command ) != nil )
|
||||
return false;
|
||||
@ -265,7 +265,7 @@ void plKeyMap::IFindAllBindingsByKey(const plKeyCombo &combo, hsTArray<plKeyBind
|
||||
uint8_t bestScore = 0;
|
||||
for (i = 0; i < fBindings.GetCount(); i++)
|
||||
{
|
||||
hsBool s1, s2;
|
||||
bool s1, s2;
|
||||
s1 = fBindings[i]->GetKey1().IsSatisfiedBy(combo);
|
||||
s2 = fBindings[i]->GetKey2().IsSatisfiedBy(combo);
|
||||
if (s1 || s2)
|
||||
@ -351,7 +351,7 @@ void plKeyMap::IActuallyBind( plKeyBinding *binding, const plKeyCombo &combo,
|
||||
// Adds a key binding to a given code. Returns false if the code isn't in
|
||||
// this map or if key is already mapped.
|
||||
|
||||
hsBool plKeyMap::BindKey( const plKeyCombo &combo, ControlEventCode code, BindPref pref /*= kNoPreference*/ )
|
||||
bool plKeyMap::BindKey( const plKeyCombo &combo, ControlEventCode code, BindPref pref /*= kNoPreference*/ )
|
||||
{
|
||||
plKeyBinding* binding = nil;
|
||||
|
||||
@ -380,7 +380,7 @@ hsBool plKeyMap::BindKey( const plKeyCombo &combo, ControlEventCode code, BindP
|
||||
//// BindKeyToConsoleCmd /////////////////////////////////////////////////////
|
||||
// Console command version
|
||||
|
||||
hsBool plKeyMap::BindKeyToConsoleCmd( const plKeyCombo &combo, const char *command, BindPref pref /*= kNoPreference*/ )
|
||||
bool plKeyMap::BindKeyToConsoleCmd( const plKeyCombo &combo, const char *command, BindPref pref /*= kNoPreference*/ )
|
||||
{
|
||||
plKeyBinding* binding = nil;
|
||||
|
||||
|
@ -79,10 +79,10 @@ class plKeyCombo
|
||||
plKeyCombo();
|
||||
plKeyCombo( plKeyDef k, uint8_t flags = 0 ) : fKey( k ), fFlags( flags ) { }
|
||||
|
||||
hsBool IsSatisfiedBy(const plKeyCombo &combo) const;
|
||||
bool IsSatisfiedBy(const plKeyCombo &combo) const;
|
||||
|
||||
hsBool operator==( const plKeyCombo &rhs ) const { return ( fKey == rhs.fKey ) && ( fFlags == rhs.fFlags ); }
|
||||
hsBool operator!=( const plKeyCombo &rhs ) const { return ( fKey != rhs.fKey ) || ( fFlags != rhs.fFlags ); }
|
||||
bool operator==( const plKeyCombo &rhs ) const { return ( fKey == rhs.fKey ) && ( fFlags == rhs.fFlags ); }
|
||||
bool operator!=( const plKeyCombo &rhs ) const { return ( fKey != rhs.fKey ) || ( fFlags != rhs.fFlags ); }
|
||||
};
|
||||
|
||||
//// For the Particularly Lazy... ////////////////////////////////////////////
|
||||
@ -135,7 +135,7 @@ class plKeyBinding
|
||||
void SetKey1( const plKeyCombo &newCombo );
|
||||
void SetKey2( const plKeyCombo &newCombo );
|
||||
void ClearKeys( void );
|
||||
hsBool HasUnmappedKey() const;
|
||||
bool HasUnmappedKey() const;
|
||||
};
|
||||
|
||||
//// plKeyMap ////////////////////////////////////////////////////////////////
|
||||
@ -172,17 +172,17 @@ class plKeyMap : public plInputMap
|
||||
virtual ~plKeyMap();
|
||||
|
||||
// Adds a given control code to the map. Once you add it, you can't change its flags. Returns false if the code is already present
|
||||
hsBool AddCode( ControlEventCode code, uint32_t codeFlags );
|
||||
bool AddCode( ControlEventCode code, uint32_t codeFlags );
|
||||
|
||||
// Same but for console commands. No flags b/c console commands always use the same flags
|
||||
hsBool AddConsoleCommand( const char *command );
|
||||
bool AddConsoleCommand( const char *command );
|
||||
|
||||
|
||||
// Adds a key binding to a given code. Returns false if the code isn't in this map or if key is already mapped.
|
||||
hsBool BindKey( const plKeyCombo &combo, ControlEventCode code, BindPref pref = kNoPreference );
|
||||
bool BindKey( const plKeyCombo &combo, ControlEventCode code, BindPref pref = kNoPreference );
|
||||
|
||||
// Console command version
|
||||
hsBool BindKeyToConsoleCmd( const plKeyCombo &combo, const char *command, BindPref pref = kNoPreference );
|
||||
bool BindKeyToConsoleCmd( const plKeyCombo &combo, const char *command, BindPref pref = kNoPreference );
|
||||
|
||||
|
||||
// Searches for the binding for a given code. Returns nil if not found
|
||||
|
Reference in New Issue
Block a user