mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-17 10:52:46 +00:00
Obliterate hsBool
This commit is contained in:
@ -169,7 +169,7 @@ static plAudioSystem* gAudio = nil;
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extern ITaskbarList3* gTaskbarList;
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#endif
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hsBool plClient::fDelayMS = false;
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bool plClient::fDelayMS = false;
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plClient* plClient::fInstance=nil;
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@ -255,7 +255,7 @@ plClient::~plClient()
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#include "plGImage/plAVIWriter.h"
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#include "pfCharacter/pfMarkerMgr.h"
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hsBool plClient::Shutdown()
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bool plClient::Shutdown()
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{
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plSynchEnabler ps(false); // disable dirty state tracking during shutdown
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delete fProgressBar;
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@ -482,7 +482,7 @@ void plClient::ISetGraphicsDefaults()
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plDynamicCamMap::SetEnabled(plPipeline::fDefaultPipeParams.PlanarReflections ? true : false);
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}
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hsBool plClient::InitPipeline()
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bool plClient::InitPipeline()
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{
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hsStatusMessage("InitPipeline client\n");
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HWND hWnd = fWindowHndl;
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@ -615,7 +615,7 @@ void plClient::IDispatchMsgReceiveCallback()
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//============================================================================
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hsBool plClient::MsgReceive(plMessage* msg)
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bool plClient::MsgReceive(plMessage* msg)
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{
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if (plGenRefMsg * genRefMsg = plGenRefMsg::ConvertNoRef(msg)) {
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// do nothing, we just use the client's key to ref vault image nodes.
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@ -658,7 +658,7 @@ hsBool plClient::MsgReceive(plMessage* msg)
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if (pRefMsg->GetContext() & plRefMsg::kOnCreate ||
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pRefMsg->GetContext() & plRefMsg::kOnRequest)
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{
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hsBool found=false;
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bool found=false;
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plSceneNode *pNode = plSceneNode::ConvertNoRef(pRefMsg->GetRef());
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int i;
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for (i = 0; i < fRooms.Count(); i++)
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@ -876,7 +876,7 @@ hsBool plClient::MsgReceive(plMessage* msg)
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}
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//============================================================================
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hsBool plClient::IHandleMovieMsg(plMovieMsg* mov)
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bool plClient::IHandleMovieMsg(plMovieMsg* mov)
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{
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if( !(mov->GetFileName() && *mov->GetFileName()) )
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return true;
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@ -1040,7 +1040,7 @@ void plClient::ILoadNextRoom()
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fLoadRooms.pop_front();
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bool alreadyLoaded = (IFindRoomByLoc(req->loc) != -1);
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hsBool isLoading = IIsRoomLoading(req->loc);
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bool isLoading = IIsRoomLoading(req->loc);
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if (alreadyLoaded || isLoading)
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{
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delete req;
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@ -1152,7 +1152,7 @@ void plClient::IRoomLoaded(plSceneNode* node, bool hold)
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{
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fCurrentNode = node;
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// make sure we don't already have this room in the list:
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hsBool bAppend = true;
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bool bAppend = true;
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for (int i = 0; i < fRooms.Count(); i++)
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{
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if (fRooms[i].fNode == fCurrentNode)
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@ -1397,7 +1397,7 @@ void plClient::IStopProgress( void )
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*
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***/
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extern hsBool gDataServerLocal;
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extern bool gDataServerLocal;
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#include "plQuality.h"
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#include "plLoadMask.h"
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@ -1470,7 +1470,7 @@ private:
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#endif
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//============================================================================
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hsBool plClient::StartInit()
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bool plClient::StartInit()
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{
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hsStatusMessage("Init client\n");
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fFlags.SetBit( kFlagIniting );
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@ -1669,7 +1669,7 @@ void plClient::ShutdownDLLs()
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fLoadedDLLs.Reset();
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}
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hsBool plClient::MainLoop()
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bool plClient::MainLoop()
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{
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#if defined(HAVE_CYPYTHONIDE) && !defined(PLASMA_EXTERNAL_RELEASE)
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if (PythonInterface::UsePythonDebugger())
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@ -1745,7 +1745,7 @@ plProfile_CreateTimer("ScreenElem", "Render", ScreenElem);
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plProfile_CreateTimer("EndRender", "Render", EndRender);
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hsBool plClient::IUpdate()
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bool plClient::IUpdate()
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{
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plProfile_BeginTiming(UpdateTime);
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@ -1839,7 +1839,7 @@ hsBool plClient::IUpdate()
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return false;
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}
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hsBool plClient::IDrawProgress() {
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bool plClient::IDrawProgress() {
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// HACK: Don't draw while we're caching some room loads, otherwise the
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// progress bar will jump around while we're calculating the size
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if (fHoldLoadRequests)
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@ -1871,7 +1871,7 @@ hsBool plClient::IDrawProgress() {
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return false;
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}
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hsBool plClient::IDraw()
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bool plClient::IDraw()
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{
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// If we're shutting down, don't attempt to draw. Doing so
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// tends to cause a device reload each frame.
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@ -1990,7 +1990,7 @@ void plClient::IKillMovies()
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fMovies.Reset();
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}
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hsBool plClient::IPlayIntroBink(const char* movieName, float endDelay, float posX, float posY, float scaleX, float scaleY, float volume /* = 1.0 */)
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bool plClient::IPlayIntroBink(const char* movieName, float endDelay, float posX, float posY, float scaleX, float scaleY, float volume /* = 1.0 */)
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{
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SetQuitIntro(false);
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plBinkPlayer player;
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@ -2022,7 +2022,7 @@ hsBool plClient::IPlayIntroBink(const char* movieName, float endDelay, float pos
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return true;
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}
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hsBool done = false;
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bool done = false;
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if( !fPipeline->BeginRender() )
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{
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fPipeline->ClearRenderTarget();
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@ -2039,7 +2039,7 @@ hsBool plClient::IPlayIntroBink(const char* movieName, float endDelay, float pos
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return false;
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}
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hsBool plClient::IFlushRenderRequests()
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bool plClient::IFlushRenderRequests()
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{
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// For those requesting ack's, we could go through and send them
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// mail telling them their request was ill-timed. But hopefully,
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@ -2109,7 +2109,7 @@ hsG3DDeviceModeRecord plClient::ILoadDevMode(const char* devModeFile)
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HWND hWnd = fWindowHndl;
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hsUNIXStream stream;
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hsBool gottaCreate = false;
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bool gottaCreate = false;
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// If DevModeFind is specified, use the old method
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// if ((GetGameFlags() & kDevModeFind))
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@ -2175,7 +2175,7 @@ hsG3DDeviceModeRecord plClient::ILoadDevMode(const char* devModeFile)
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return dmr;
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}
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void plClient::ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool Windowed, int NumAASamples, int MaxAnisotropicSamples, hsBool VSync)
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void plClient::ResetDisplayDevice(int Width, int Height, int ColorDepth, bool Windowed, int NumAASamples, int MaxAnisotropicSamples, bool VSync)
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{
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if(!fPipeline) return;
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@ -2188,7 +2188,7 @@ void plClient::ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool
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WindowActivate(true);
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}
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void plClient::ResizeDisplayDevice(int Width, int Height, hsBool Windowed)
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void plClient::ResizeDisplayDevice(int Width, int Height, bool Windowed)
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{
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if (plMouseDevice::Instance())
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@ -2231,7 +2231,7 @@ void plClient::ResizeDisplayDevice(int Width, int Height, hsBool Windowed)
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SetWindowPos( fWindowHndl, insertAfter, 0, 0, OutsideWidth, OutsideHeight, flags );
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}
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void WriteBool(hsStream *stream, char *name, hsBool on )
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void WriteBool(hsStream *stream, char *name, bool on )
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{
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char command[256];
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sprintf(command, "%s %s\r\n", name, on ? "true" : "false");
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@ -2256,7 +2256,7 @@ void WriteString(hsStream *stream, const char *name, const char *val)
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void plClient::IDetectAudioVideoSettings()
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{
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// Setup default pipeline settings
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hsBool devmode = true;
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bool devmode = true;
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hsG3DDeviceModeRecord dmr;
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hsG3DDeviceSelector devSel;
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devSel.Enumerate(fWindowHndl);
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@ -2267,10 +2267,10 @@ void plClient::IDetectAudioVideoSettings()
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hsG3DDeviceRecord *rec = (hsG3DDeviceRecord *)dmr.GetDevice();
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const hsG3DDeviceMode *mode = dmr.GetMode();
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hsBool pixelshaders = rec->GetCap(hsG3DDeviceSelector::kCapsPixelShader);
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bool pixelshaders = rec->GetCap(hsG3DDeviceSelector::kCapsPixelShader);
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int psMajor = 0, psMinor = 0;
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rec->GetPixelShaderVersion(psMajor, psMinor);
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hsBool refDevice = false;
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bool refDevice = false;
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if(rec->GetG3DHALorHEL() == hsG3DDeviceSelector::kHHD3DRefDev)
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refDevice = true;
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@ -124,8 +124,8 @@ protected:
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pfKI *fKIGUIGlue;
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hsBool fDone;
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hsBool fWindowActive;
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bool fDone;
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bool fWindowActive;
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hsWindowHndl fWindowHndl;
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@ -136,20 +136,20 @@ protected:
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virtual hsG3DDeviceModeRecord ILoadDevMode(const char* devModeFile);
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hsBool IUpdate();
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hsBool IDraw();
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hsBool IDrawProgress();
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bool IUpdate();
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bool IDraw();
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bool IDrawProgress();
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plVirtualCam1* fNewCamera;
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static plClient* fInstance;
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char * fpAuxInitDir;
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static hsBool fDelayMS;
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static bool fDelayMS;
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int fClampCap;
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int fQuality;
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hsBool fQuitIntro;
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bool fQuitIntro;
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hsTArray<plBinkPlayer*> fMovies;
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plMessagePumpProc fMessagePumpProc;
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@ -184,14 +184,14 @@ protected:
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void IHandleNetCommAuthMsg (plNetCommAuthMsg * msg);
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bool IHandleAgeLoaded2Msg (plAgeLoaded2Msg * msg);
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hsBool IFlushRenderRequests();
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bool IFlushRenderRequests();
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void IProcessPreRenderRequests();
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void IProcessPostRenderRequests();
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void IProcessRenderRequests(hsTArray<plRenderRequest*>& reqs);
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void IAddRenderRequest(plRenderRequest* req);
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hsBool IPlayIntroBink(const char* movieName, float endDelay, float posX, float posY, float scaleX, float scaleY, float volume = 1.0);
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hsBool IHandleMovieMsg(plMovieMsg* mov);
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bool IPlayIntroBink(const char* movieName, float endDelay, float posX, float posY, float scaleX, float scaleY, float volume = 1.0);
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bool IHandleMovieMsg(plMovieMsg* mov);
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void IKillMovies();
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void IServiceMovies();
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@ -225,9 +225,9 @@ public:
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static plClient* GetInstance() { return fInstance; }
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static void SetInstance(plClient* v) { fInstance=v; }
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virtual hsBool MsgReceive(plMessage* msg);
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virtual bool MsgReceive(plMessage* msg);
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hsBool InitPipeline();
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bool InitPipeline();
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void InitInputs();
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@ -236,12 +236,12 @@ public:
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void InitAuxInits();
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virtual hsBool StartInit();
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virtual hsBool Shutdown();
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virtual hsBool MainLoop();
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virtual bool StartInit();
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virtual bool Shutdown();
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virtual bool MainLoop();
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plClient& SetDone(hsBool done) { fDone = done; return *this; }
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hsBool GetDone() { return fDone; }
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plClient& SetDone(bool done) { fDone = done; return *this; }
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bool GetDone() { return fDone; }
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// Set this to true to queue any room load requests that come in. Set it to false to process them.
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void SetHoldLoadRequests(bool hold);
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@ -255,8 +255,8 @@ public:
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kFlagGlobalDataLoaded,
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};
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hsBool HasFlag(int f) const { return fFlags.IsBitSet(f); }
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void SetFlag(int f, hsBool on=true) { fFlags.SetBit(f, on); }
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bool HasFlag(int f) const { return fFlags.IsBitSet(f); }
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void SetFlag(int f, bool on=true) { fFlags.SetBit(f, on); }
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virtual plClient& SetWindowHandle(hsWindowHndl hndl) { fWindowHndl=hndl; return *this; }
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hsWindowHndl GetWindowHandle() { return fWindowHndl; }
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@ -280,20 +280,20 @@ public:
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void SetQuality(int q) { fQuality = q; }
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int GetQuality() const { return fQuality; }
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hsBool GetQuitIntro() const { return fQuitIntro; }
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void SetQuitIntro(hsBool on) { fQuitIntro = on; }
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bool GetQuitIntro() const { return fQuitIntro; }
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void SetQuitIntro(bool on) { fQuitIntro = on; }
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void SetClearColor( hsColorRGBA &color );
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hsColorRGBA GetClearColor() const { return fClearColor; }
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// The client window has focus (true) or lost it (false)
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virtual void WindowActivate(bool active);
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virtual hsBool WindowActive() const { return fWindowActive; }
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virtual bool WindowActive() const { return fWindowActive; }
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void FlashWindow();
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void SetMessagePumpProc( plMessagePumpProc proc ) { fMessagePumpProc = proc; }
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void ResetDisplayDevice(int Width, int Height, int ColorDepth, hsBool Windowed, int NumAASamples, int MaxAnisotropicSamples, hsBool VSync = false);
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void ResizeDisplayDevice(int Width, int Height, hsBool Windowed);
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void ResetDisplayDevice(int Width, int Height, int ColorDepth, bool Windowed, int NumAASamples, int MaxAnisotropicSamples, bool VSync = false);
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void ResizeDisplayDevice(int Width, int Height, bool Windowed);
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void IDetectAudioVideoSettings();
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void IWriteDefaultGraphicsSettings(const wchar_t* destFile);
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@ -92,10 +92,10 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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//
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// Globals
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//
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hsBool gHasMouse = false;
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bool gHasMouse = false;
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ITaskbarList3* gTaskbarList = nil; // NT 6.1+ taskbar stuff
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extern hsBool gDataServerLocal;
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extern bool gDataServerLocal;
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enum
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{
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@ -1047,7 +1047,7 @@ static void SaveUserPass (LoginDialogParam *pLoginParam, char *password)
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{
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stream->Write(sizeof(cryptKey), cryptKey);
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stream->WriteSafeString(pLoginParam->username);
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stream->Writebool(pLoginParam->remember);
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stream->WriteBool(pLoginParam->remember);
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if (pLoginParam->remember)
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stream->Write(sizeof(pLoginParam->namePassHash), pLoginParam->namePassHash);
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stream->Close();
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@ -1092,7 +1092,7 @@ static void LoadUserPass (LoginDialogParam *pLoginParam)
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delete temp;
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}
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pLoginParam->remember = stream->Readbool();
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pLoginParam->remember = stream->ReadBool();
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if (pLoginParam->remember)
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{
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Block a user