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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
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Now all the kids can play with ConvertString (and some others)
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@ -38,6 +38,7 @@ set(pfPython_SOURCES
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pyEnum.cpp
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pyGameScore.cpp
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pyGeometry3.cpp
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pyGlueHelpers.cpp
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pyGrassShader.cpp
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pyGUIControl.cpp
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pyGUIControlButton.cpp
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63
Sources/Plasma/FeatureLib/pfPython/pyGlueHelpers.cpp
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63
Sources/Plasma/FeatureLib/pfPython/pyGlueHelpers.cpp
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@ -0,0 +1,63 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "pyGlueHelpers.h"
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char* PyString_AsStringEx(PyObject* obj)
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{
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if (PyString_Check(obj))
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return hsStrcpy(PyString_AsString(obj));
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else if (PyUnicode_Check(obj))
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{
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PyObject* utf8 = PyUnicode_AsUTF8String(obj);
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char* buf = hsStrcpy(PyString_AsString(utf8));
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Py_DECREF(utf8);
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return buf;
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} else
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return NULL; // You suck.
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}
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bool PyString_CheckEx(PyObject* obj)
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{
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return (PyString_Check(obj) || PyUnicode_Check(obj));
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}
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@ -42,6 +42,12 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef _pyGlueHelpers_h_
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#define _pyGlueHelpers_h_
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#include <Python.h>
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// Useful string functions
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char* PyString_AsStringEx(PyObject*);
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inline bool PyString_CheckEx(PyObject*);
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// A set of macros to take at least some of the tediousness out of creating straight python glue code
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/////////////////////////////////////////////////////////////////////
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@ -49,23 +49,6 @@ PYTHON_CLASS_DEFINITION(ptPlayer, pyPlayer);
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PYTHON_DEFAULT_NEW_DEFINITION(ptPlayer, pyPlayer)
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PYTHON_DEFAULT_DEALLOC_DEFINITION(ptPlayer)
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static char* ConvertString(PyObject* obj)
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{
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if (PyString_Check(obj))
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{
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return hsStrcpy(PyString_AsString(obj));
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} else if (PyUnicode_Check(obj)) {
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size_t size = PyUnicode_GetSize(obj);
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wchar_t* temp = new wchar_t[size + 1];
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PyUnicode_AsWideChar((PyUnicodeObject*)obj, temp, size);
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temp[size] = 0;
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char* buf = hsWStringToString(temp);
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delete[] temp;
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return buf;
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} else
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return NULL; // You suck.
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}
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PYTHON_INIT_DEFINITION(ptPlayer, args, keywords)
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{
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// we have two sets of arguments we can use, hence the generic PyObject* pointers
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@ -89,7 +72,7 @@ PYTHON_INIT_DEFINITION(ptPlayer, args, keywords)
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if (pyKey::Check(firstObj))
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{
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key = pyKey::ConvertFrom(firstObj);
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if (!(name = ConvertString(secondObj)))
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if (!(name = PyString_AsStringEx(secondObj)))
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{
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PyErr_SetString(PyExc_TypeError, "__init__ expects one of two argument lists: (ptKey, string, unsigned long, float) or (string, unsigned long)");
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PYTHON_RETURN_INIT_ERROR;
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@ -103,7 +86,7 @@ PYTHON_INIT_DEFINITION(ptPlayer, args, keywords)
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pid = PyLong_AsUnsignedLong(thirdObj);
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distSeq = (float)PyFloat_AsDouble(fourthObj);
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} else if (name = ConvertString(firstObj)){
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} else if (name = PyString_AsStringEx(firstObj)){
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if (!PyLong_Check(secondObj) || thirdObj || fourthObj)
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{
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delete[] name;
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