mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-21 12:49:10 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,209 +1,209 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// pyNetClientComm - python wrapper for plNetClientComm class.
|
||||
|
||||
#ifndef pyNetClientComm_h_inc
|
||||
#define pyNetClientComm_h_inc
|
||||
|
||||
#include "../plNetClientComm/plNetClientComm.h"
|
||||
#include "../plStatusLog/plStatusLog.h"
|
||||
|
||||
#include "../FeatureLib/pfPython/pyGlueHelpers.h"
|
||||
#include <python.h>
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
class pyAgeLinkStruct;
|
||||
class pyNetServerSessionInfo;
|
||||
class pyStatusLog;
|
||||
class pyNetCore;
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// plNetClientComm Callback Wrappers
|
||||
|
||||
// Message handler for unsolicited msgs or registered
|
||||
// for specific msg types.
|
||||
class pyNetClientCommMsgHandler : public plNetClientComm::MsgHandler
|
||||
{
|
||||
public:
|
||||
PyObject* fPyObject;
|
||||
pyNetClientCommMsgHandler( PyObject* pyObject ): fPyObject( pyObject ) {}
|
||||
int HandleMessage( plNetMessage* msg );
|
||||
};
|
||||
|
||||
// Receipt handler for changed msg receipts.
|
||||
class pyNetClientCommRcptHandler : public plNetClientComm::RcptHandler
|
||||
{
|
||||
public:
|
||||
PyObject* fPyObject;
|
||||
pyNetClientCommRcptHandler( PyObject* pyObject ): fPyObject( pyObject ) {}
|
||||
void HandleMsgReceipt( plNetCoreMsgReceipt* rcpt );
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
class pyNetClientComm
|
||||
{
|
||||
// We contain the plNetClientComm we are wrapping.
|
||||
plNetClientComm fNetClient;
|
||||
|
||||
protected:
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
|
||||
pyNetClientComm();
|
||||
|
||||
public:
|
||||
~pyNetClientComm();
|
||||
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptNetClientComm);
|
||||
PYTHON_CLASS_NEW_DEFINITION;
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyNetClientComm object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyNetClientComm); // converts a PyObject to a pyNetClientComm (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject *m);
|
||||
|
||||
plNetClientComm * GetNetClientComm() { return &fNetClient; }
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// NETWORK OPERATIONS
|
||||
|
||||
// Auth with active server using auth info set earlier.
|
||||
// Will timeout after maxAuthSecs elapsed.
|
||||
int NetAuthenticate( double maxAuthSecs, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Leave the active server.
|
||||
int NetLeave( UInt8 reason, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Ping the specified server.
|
||||
int NetPing( int serverType, int timeoutSecs=0, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Spawn a game for us.
|
||||
int NetFindAge( const pyAgeLinkStruct* linkInfo, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Get player list.
|
||||
int NetGetPlayerList( PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Set the active player.
|
||||
int NetSetActivePlayer( UInt32 playerID, const char* playerName, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Create a player
|
||||
int NetCreatePlayer( const char* playerName, const char* avatarShape, UInt32 createFlags, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Join age
|
||||
int NetJoinAge( PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Set server-side timeout
|
||||
int NetSetTimeout( float timeoutSecs, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
|
||||
// Calls ErrorHandler, if set. Returns value of result
|
||||
// that was passed in (for use in return/compound statements).
|
||||
int ReportError( int err, int result );
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
|
||||
// Get/Set Log object
|
||||
void SetLog( pyStatusLog* log );
|
||||
void SetLogByName( const char * name, UInt32 flags=0 );
|
||||
PyObject* GetLog() const; // return pyStatusLog
|
||||
|
||||
// NetCore log level
|
||||
void SetLogLevel( int logLevel );
|
||||
|
||||
// Startup/Shutdown this object
|
||||
int Init( bool threaded=true, int logLevel=0 );
|
||||
// flushMsgsSecs: time to spend flushing net msgs queued in net core.
|
||||
// <0 means no time limit. spin until all msgs are flushed.
|
||||
int Fini( float flushMsgsSecs=0.f );
|
||||
|
||||
// Call this in your update loop.
|
||||
int Update();
|
||||
|
||||
// Access to the NetCore object.
|
||||
pyNetCore* GetNetCore() const;
|
||||
|
||||
// Get/Set Authentication info
|
||||
int SetAuthInfo( const char* acctName, const char* password );
|
||||
const char* GetAcctName() const;
|
||||
const char* GetPassword() const;
|
||||
|
||||
// Sets the server we want to communicate with.
|
||||
int SetActiveServer( pyNetServerSessionInfo* nfo );
|
||||
int SetActiveServer2( const char * addr, int port );
|
||||
const pyNetServerSessionInfo* GetActiveServer() const;
|
||||
|
||||
// Sets/clears receipt tracking for given message class.
|
||||
void SetReceiptTrackingForType( UInt16 msgClassIdx, bool on );
|
||||
|
||||
// Adds a msg handler for a msg that is convertable to specified type.
|
||||
void AddMsgHandlerForType( UInt16 msgClassIdx, pyNetClientCommMsgHandler* handler );
|
||||
|
||||
// Adds a msg handler for a specific msg type.
|
||||
void AddMsgHandlerForExactType( UInt16 msgClassIdx, pyNetClientCommMsgHandler* handler );
|
||||
|
||||
void RemoveMsgHandler( pyNetClientCommMsgHandler* handler );
|
||||
|
||||
// Msgs not part of a task controlled by this
|
||||
// object, and doesn't have a handler set for its type
|
||||
// are sent to this handler (if set).
|
||||
void SetDefaultHandler( pyNetClientCommMsgHandler* msgHandler );
|
||||
|
||||
// Changed message rcpts are sent to this handler if set.
|
||||
void SetMsgReceiptHandler( pyNetClientCommRcptHandler* rcptHandler );
|
||||
|
||||
// Send a message to the server.
|
||||
int SendMsg( plNetMessage* msg, UInt32 sendFlags=0 );
|
||||
// Send a message to specified peer
|
||||
int SendMsg( plNetMessage* msg, plNetCore::PeerID peerID, UInt32 sendFlags=0 );
|
||||
|
||||
// Set the alive message send frequency. 0 means don't send periodic alive msgs.
|
||||
void SetAliveFreq( float secs );
|
||||
float GetAliveFreq() const;
|
||||
|
||||
// Set the amount of time before we declare server-silence.
|
||||
void SetServerSilenceTime( float secs );
|
||||
float GetServerSilenceTime() const;
|
||||
|
||||
// Set the maximum amount of time to spend processing
|
||||
// incoming msgs per call to Update().
|
||||
void SetMaxMsgProcessingTime( float secs );
|
||||
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
#endif // pyNetClientComm_h_inc
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// pyNetClientComm - python wrapper for plNetClientComm class.
|
||||
|
||||
#ifndef pyNetClientComm_h_inc
|
||||
#define pyNetClientComm_h_inc
|
||||
|
||||
#include "../plNetClientComm/plNetClientComm.h"
|
||||
#include "../plStatusLog/plStatusLog.h"
|
||||
|
||||
#include "../FeatureLib/pfPython/pyGlueHelpers.h"
|
||||
#include <python.h>
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
class pyAgeLinkStruct;
|
||||
class pyNetServerSessionInfo;
|
||||
class pyStatusLog;
|
||||
class pyNetCore;
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// plNetClientComm Callback Wrappers
|
||||
|
||||
// Message handler for unsolicited msgs or registered
|
||||
// for specific msg types.
|
||||
class pyNetClientCommMsgHandler : public plNetClientComm::MsgHandler
|
||||
{
|
||||
public:
|
||||
PyObject* fPyObject;
|
||||
pyNetClientCommMsgHandler( PyObject* pyObject ): fPyObject( pyObject ) {}
|
||||
int HandleMessage( plNetMessage* msg );
|
||||
};
|
||||
|
||||
// Receipt handler for changed msg receipts.
|
||||
class pyNetClientCommRcptHandler : public plNetClientComm::RcptHandler
|
||||
{
|
||||
public:
|
||||
PyObject* fPyObject;
|
||||
pyNetClientCommRcptHandler( PyObject* pyObject ): fPyObject( pyObject ) {}
|
||||
void HandleMsgReceipt( plNetCoreMsgReceipt* rcpt );
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
class pyNetClientComm
|
||||
{
|
||||
// We contain the plNetClientComm we are wrapping.
|
||||
plNetClientComm fNetClient;
|
||||
|
||||
protected:
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
|
||||
pyNetClientComm();
|
||||
|
||||
public:
|
||||
~pyNetClientComm();
|
||||
|
||||
// required functions for PyObject interoperability
|
||||
PYTHON_CLASS_NEW_FRIEND(ptNetClientComm);
|
||||
PYTHON_CLASS_NEW_DEFINITION;
|
||||
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyNetClientComm object
|
||||
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyNetClientComm); // converts a PyObject to a pyNetClientComm (throws error if not correct type)
|
||||
|
||||
static void AddPlasmaClasses(PyObject *m);
|
||||
|
||||
plNetClientComm * GetNetClientComm() { return &fNetClient; }
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// NETWORK OPERATIONS
|
||||
|
||||
// Auth with active server using auth info set earlier.
|
||||
// Will timeout after maxAuthSecs elapsed.
|
||||
int NetAuthenticate( double maxAuthSecs, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Leave the active server.
|
||||
int NetLeave( UInt8 reason, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Ping the specified server.
|
||||
int NetPing( int serverType, int timeoutSecs=0, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Spawn a game for us.
|
||||
int NetFindAge( const pyAgeLinkStruct* linkInfo, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Get player list.
|
||||
int NetGetPlayerList( PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Set the active player.
|
||||
int NetSetActivePlayer( UInt32 playerID, const char* playerName, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Create a player
|
||||
int NetCreatePlayer( const char* playerName, const char* avatarShape, UInt32 createFlags, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Join age
|
||||
int NetJoinAge( PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
// Set server-side timeout
|
||||
int NetSetTimeout( float timeoutSecs, PyObject* cbClass=nil, UInt32 cbContext=0 );
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
|
||||
// Calls ErrorHandler, if set. Returns value of result
|
||||
// that was passed in (for use in return/compound statements).
|
||||
int ReportError( int err, int result );
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
|
||||
// Get/Set Log object
|
||||
void SetLog( pyStatusLog* log );
|
||||
void SetLogByName( const char * name, UInt32 flags=0 );
|
||||
PyObject* GetLog() const; // return pyStatusLog
|
||||
|
||||
// NetCore log level
|
||||
void SetLogLevel( int logLevel );
|
||||
|
||||
// Startup/Shutdown this object
|
||||
int Init( bool threaded=true, int logLevel=0 );
|
||||
// flushMsgsSecs: time to spend flushing net msgs queued in net core.
|
||||
// <0 means no time limit. spin until all msgs are flushed.
|
||||
int Fini( float flushMsgsSecs=0.f );
|
||||
|
||||
// Call this in your update loop.
|
||||
int Update();
|
||||
|
||||
// Access to the NetCore object.
|
||||
pyNetCore* GetNetCore() const;
|
||||
|
||||
// Get/Set Authentication info
|
||||
int SetAuthInfo( const char* acctName, const char* password );
|
||||
const char* GetAcctName() const;
|
||||
const char* GetPassword() const;
|
||||
|
||||
// Sets the server we want to communicate with.
|
||||
int SetActiveServer( pyNetServerSessionInfo* nfo );
|
||||
int SetActiveServer2( const char * addr, int port );
|
||||
const pyNetServerSessionInfo* GetActiveServer() const;
|
||||
|
||||
// Sets/clears receipt tracking for given message class.
|
||||
void SetReceiptTrackingForType( UInt16 msgClassIdx, bool on );
|
||||
|
||||
// Adds a msg handler for a msg that is convertable to specified type.
|
||||
void AddMsgHandlerForType( UInt16 msgClassIdx, pyNetClientCommMsgHandler* handler );
|
||||
|
||||
// Adds a msg handler for a specific msg type.
|
||||
void AddMsgHandlerForExactType( UInt16 msgClassIdx, pyNetClientCommMsgHandler* handler );
|
||||
|
||||
void RemoveMsgHandler( pyNetClientCommMsgHandler* handler );
|
||||
|
||||
// Msgs not part of a task controlled by this
|
||||
// object, and doesn't have a handler set for its type
|
||||
// are sent to this handler (if set).
|
||||
void SetDefaultHandler( pyNetClientCommMsgHandler* msgHandler );
|
||||
|
||||
// Changed message rcpts are sent to this handler if set.
|
||||
void SetMsgReceiptHandler( pyNetClientCommRcptHandler* rcptHandler );
|
||||
|
||||
// Send a message to the server.
|
||||
int SendMsg( plNetMessage* msg, UInt32 sendFlags=0 );
|
||||
// Send a message to specified peer
|
||||
int SendMsg( plNetMessage* msg, plNetCore::PeerID peerID, UInt32 sendFlags=0 );
|
||||
|
||||
// Set the alive message send frequency. 0 means don't send periodic alive msgs.
|
||||
void SetAliveFreq( float secs );
|
||||
float GetAliveFreq() const;
|
||||
|
||||
// Set the amount of time before we declare server-silence.
|
||||
void SetServerSilenceTime( float secs );
|
||||
float GetServerSilenceTime() const;
|
||||
|
||||
// Set the maximum amount of time to spend processing
|
||||
// incoming msgs per call to Update().
|
||||
void SetMaxMsgProcessingTime( float secs );
|
||||
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
#endif // pyNetClientComm_h_inc
|
||||
|
Reference in New Issue
Block a user