mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-21 12:49:10 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,277 +1,277 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// plStatusLog Header //
|
||||
// //
|
||||
//// Description /////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// plStatusLogs are our new encapsulated method of outputting text logs //
|
||||
// for status (or other things, like, say, errors). They do more than just //
|
||||
// output to the file, though; they maintain a scrolling buffer that //
|
||||
// can be drawn on to the screen so you can actually view what's being //
|
||||
// outputted to the log file (you can disable file writing if you wish). //
|
||||
// //
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _plStatusLog_h
|
||||
#define _plStatusLog_h
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "hsThread.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
class plPipeline;
|
||||
|
||||
//// plStatusLog Definition //////////////////////////////////////////////////
|
||||
// Currently, they all display in the same location, so only one should
|
||||
// really be visible at any given time.
|
||||
|
||||
class plStatusLogMgr;
|
||||
class hsMutex;
|
||||
class plStatusLogDrawerStub;
|
||||
class plStatusLog
|
||||
{
|
||||
friend class plStatusLogMgr;
|
||||
friend class plStatusLogDrawerStub;
|
||||
friend class plStatusLogDrawer;
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
mutable UInt32 fFlags; // Mutable so we can change it in IPrintLineToFile() internally
|
||||
UInt32 fOrigFlags;
|
||||
|
||||
UInt32 fMaxNumLines;
|
||||
std::string fCFilename; // used ONLY by GetFileName()
|
||||
std::wstring fFilename;
|
||||
char **fLines;
|
||||
UInt32 *fColors;
|
||||
hsMutex fMutex; // To make multithreaded-safe
|
||||
FILE* fFileHandle;
|
||||
UInt32 fSize;
|
||||
bool fEncryptMe;
|
||||
bool fForceLog;
|
||||
|
||||
plStatusLog *fNext, **fBack;
|
||||
|
||||
plStatusLog **fDisplayPointer; // Inside pfConsole
|
||||
|
||||
void IUnlink( void );
|
||||
void ILink( plStatusLog **back );
|
||||
|
||||
bool IAddLine( const char *line, Int32 count, UInt32 color );
|
||||
bool IPrintLineToFile( const char *line, UInt32 count );
|
||||
void IParseFileName(wchar* file, wchar* fileNoExt, wchar** ext) const;
|
||||
|
||||
void IInit( void );
|
||||
void IFini( void );
|
||||
bool IReOpen( void );
|
||||
|
||||
plStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags );
|
||||
|
||||
public:
|
||||
|
||||
static UInt32 fLoggingOff;
|
||||
enum StatusFlagType
|
||||
{
|
||||
kFilledBackground = 0x00000001,
|
||||
kAppendToLast = 0x00000002,
|
||||
kDontWriteFile = 0x00000004,
|
||||
kDeleteForMe = 0x00000008, // BE CAREFUL USING THIS!!
|
||||
// kDeleteForMe instructs the statusLogMgr to delete
|
||||
// this log itself when it destructs, which is at the
|
||||
// very end of client shutdown (the manager is static).
|
||||
// Because of this, it's safe to use this so long as you'll
|
||||
// never reference it at the very end of shutdown (as an
|
||||
// object is deleted by the resManager, for example, is
|
||||
// okay because that's done in plClient::Shutdown(), not
|
||||
// at the very end of app destruction). If you use this
|
||||
// and your log is deleted before you, your pointer will
|
||||
// NOT reflect this; it's up to you
|
||||
kAlignToTop = 0x00000010,
|
||||
kDebugOutput = 0x00000020, // Also write string to debug console
|
||||
kTimestamp = 0x00000040, // Write a timestamp in Local time with each entry.
|
||||
kStdout = 0x00000080, // Also write string to stdout
|
||||
kTimeInSeconds = 0x00000100, // Write timestamp as seconds since epoch
|
||||
kTimeAsDouble = 0x00000200, // Write timestamp as seconds.millis
|
||||
kDontRotateLogs = 0x00000400, // Don't rename/renumber log fileName
|
||||
kServerTimestamp = 0x00000800, // Timestamp each entry with the server's time
|
||||
kRawTimeStamp = 0x00001000, // hsTimer::GetSeconds()
|
||||
kThreadID = 0x00002000, // ID of current thread
|
||||
kTimestampGMT = 0x00004000, // Write a timestamp in GMT with each entry.
|
||||
kNonFlushedLog = 0x00008000, // Do not flush the log after each write
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
kRed = 0xffff0000,
|
||||
kGreen = 0xff00ff00,
|
||||
kBlue = 0xff0000ff,
|
||||
kYellow = 0xffffff00,
|
||||
kWhite = 0xffffffff
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
kMaxFileSize = 300000000, // 300 megs
|
||||
};
|
||||
|
||||
~plStatusLog();
|
||||
|
||||
bool AddLine( const char *line, UInt32 color = kWhite );
|
||||
|
||||
/// printf-like functions
|
||||
|
||||
bool AddLineF( const char *format, ... );
|
||||
bool AddLineF( UInt32 color, const char *format, ... );
|
||||
|
||||
bool AddLineV( const char *format, va_list arguments );
|
||||
bool AddLineV( UInt32 color, const char *format, va_list arguments );
|
||||
|
||||
/// Static functions that you give a filename to and it searches for a log based on that
|
||||
/// (or creates one if it isn't available)
|
||||
static bool AddLineS( const char *filename, const char *format, ... );
|
||||
static bool AddLineS( const char *filename, UInt32 color, const char *format, ... );
|
||||
|
||||
void Clear( void );
|
||||
|
||||
// Clear and open a new file.
|
||||
void Bounce( UInt32 flags=0 );
|
||||
|
||||
const char* GetFileName() const {return fCFilename.c_str();}
|
||||
const wchar* GetFileNameW() const {return fFilename.c_str();}
|
||||
|
||||
void SetForceLog(bool force) { fForceLog = force; }
|
||||
};
|
||||
|
||||
|
||||
//// Manager Class Definition ////////////////////////////////////////////////
|
||||
|
||||
class plStatusLogMgr
|
||||
{
|
||||
friend class plStatusLog;
|
||||
|
||||
private:
|
||||
|
||||
plStatusLogMgr();
|
||||
static plStatusLogMgr fManager;
|
||||
|
||||
protected:
|
||||
|
||||
plStatusLog *fDisplays;
|
||||
plStatusLog *fCurrDisplay;
|
||||
|
||||
plStatusLogDrawerStub *fDrawer;
|
||||
|
||||
double fLastLogChangeTime;
|
||||
|
||||
static wchar fBasePath[];
|
||||
|
||||
static const wchar *IGetBasePath( void ) { return fBasePath; }
|
||||
|
||||
void IEnsurePathExists( const wchar *dirName );
|
||||
void IPathAppend( wchar *base, const wchar *extra, unsigned maxLen );
|
||||
|
||||
hsMutex fMutex; // To make multithreaded-safe
|
||||
|
||||
public:
|
||||
|
||||
enum
|
||||
{
|
||||
kDefaultNumLines = 40
|
||||
};
|
||||
|
||||
~plStatusLogMgr();
|
||||
|
||||
static plStatusLogMgr &GetInstance( void );
|
||||
|
||||
void Draw( void );
|
||||
|
||||
plStatusLog *CreateStatusLog( UInt8 numDisplayLines, const char *filename, UInt32 flags = plStatusLog::kFilledBackground );
|
||||
plStatusLog *CreateStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags = plStatusLog::kFilledBackground );
|
||||
void ToggleStatusLog( plStatusLog *logToDisplay );
|
||||
void NextStatusLog( void );
|
||||
void PrevStatusLog( void );
|
||||
void SetCurrStatusLog( const char *logName );
|
||||
void SetCurrStatusLog( const wchar *logName );
|
||||
plStatusLog *FindLog( const char *filename, hsBool createIfNotFound = true );
|
||||
plStatusLog *FindLog( const wchar *filename, hsBool createIfNotFound = true );
|
||||
|
||||
void SetDrawer( plStatusLogDrawerStub *drawer ) { fDrawer = drawer; }
|
||||
void SetBasePath( const char * path );
|
||||
void SetBasePath( const wchar * path );
|
||||
|
||||
void BounceLogs();
|
||||
|
||||
// Create a new folder and copy all log files into it (returns false on failure)
|
||||
bool DumpLogs( const char *newFolderName );
|
||||
bool DumpLogs( const wchar *newFolderName );
|
||||
};
|
||||
|
||||
//// plStatusLogDrawerStub Class ////////////////////////////////////////////
|
||||
// Sometimes, we want to be able to link to plStatusLog without having the
|
||||
// pipeline-drawing functionality. So we do it this way: we define a single
|
||||
// class of type plStatusLogDrawerStub. If it's allocated and we're given a
|
||||
// pointer to it (by, say, the pipeline), then we use it to draw and all
|
||||
// is happy. If not, we don't draw.
|
||||
|
||||
class plStatusLogDrawerStub
|
||||
{
|
||||
protected:
|
||||
|
||||
UInt32 IGetMaxNumLines( plStatusLog *log ) const { return log->fMaxNumLines; }
|
||||
char **IGetLines( plStatusLog *log ) const { return log->fLines; }
|
||||
const char *IGetFilename( plStatusLog *log ) const { return log->GetFileName(); }
|
||||
const wchar *IGetFilenameW( plStatusLog *log ) const { return log->GetFileNameW(); }
|
||||
UInt32 *IGetColors( plStatusLog *log ) const { return log->fColors; }
|
||||
UInt32 IGetFlags( plStatusLog *log ) const { return log->fFlags; }
|
||||
|
||||
public:
|
||||
virtual ~plStatusLogDrawerStub() {}
|
||||
|
||||
virtual void Draw(plStatusLog* curLog, plStatusLog* firstLog) {}
|
||||
};
|
||||
|
||||
#endif //_plStatusLog_h
|
||||
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// plStatusLog Header //
|
||||
// //
|
||||
//// Description /////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// plStatusLogs are our new encapsulated method of outputting text logs //
|
||||
// for status (or other things, like, say, errors). They do more than just //
|
||||
// output to the file, though; they maintain a scrolling buffer that //
|
||||
// can be drawn on to the screen so you can actually view what's being //
|
||||
// outputted to the log file (you can disable file writing if you wish). //
|
||||
// //
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _plStatusLog_h
|
||||
#define _plStatusLog_h
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "hsThread.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
class plPipeline;
|
||||
|
||||
//// plStatusLog Definition //////////////////////////////////////////////////
|
||||
// Currently, they all display in the same location, so only one should
|
||||
// really be visible at any given time.
|
||||
|
||||
class plStatusLogMgr;
|
||||
class hsMutex;
|
||||
class plStatusLogDrawerStub;
|
||||
class plStatusLog
|
||||
{
|
||||
friend class plStatusLogMgr;
|
||||
friend class plStatusLogDrawerStub;
|
||||
friend class plStatusLogDrawer;
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
mutable UInt32 fFlags; // Mutable so we can change it in IPrintLineToFile() internally
|
||||
UInt32 fOrigFlags;
|
||||
|
||||
UInt32 fMaxNumLines;
|
||||
std::string fCFilename; // used ONLY by GetFileName()
|
||||
std::wstring fFilename;
|
||||
char **fLines;
|
||||
UInt32 *fColors;
|
||||
hsMutex fMutex; // To make multithreaded-safe
|
||||
FILE* fFileHandle;
|
||||
UInt32 fSize;
|
||||
bool fEncryptMe;
|
||||
bool fForceLog;
|
||||
|
||||
plStatusLog *fNext, **fBack;
|
||||
|
||||
plStatusLog **fDisplayPointer; // Inside pfConsole
|
||||
|
||||
void IUnlink( void );
|
||||
void ILink( plStatusLog **back );
|
||||
|
||||
bool IAddLine( const char *line, Int32 count, UInt32 color );
|
||||
bool IPrintLineToFile( const char *line, UInt32 count );
|
||||
void IParseFileName(wchar* file, wchar* fileNoExt, wchar** ext) const;
|
||||
|
||||
void IInit( void );
|
||||
void IFini( void );
|
||||
bool IReOpen( void );
|
||||
|
||||
plStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags );
|
||||
|
||||
public:
|
||||
|
||||
static UInt32 fLoggingOff;
|
||||
enum StatusFlagType
|
||||
{
|
||||
kFilledBackground = 0x00000001,
|
||||
kAppendToLast = 0x00000002,
|
||||
kDontWriteFile = 0x00000004,
|
||||
kDeleteForMe = 0x00000008, // BE CAREFUL USING THIS!!
|
||||
// kDeleteForMe instructs the statusLogMgr to delete
|
||||
// this log itself when it destructs, which is at the
|
||||
// very end of client shutdown (the manager is static).
|
||||
// Because of this, it's safe to use this so long as you'll
|
||||
// never reference it at the very end of shutdown (as an
|
||||
// object is deleted by the resManager, for example, is
|
||||
// okay because that's done in plClient::Shutdown(), not
|
||||
// at the very end of app destruction). If you use this
|
||||
// and your log is deleted before you, your pointer will
|
||||
// NOT reflect this; it's up to you
|
||||
kAlignToTop = 0x00000010,
|
||||
kDebugOutput = 0x00000020, // Also write string to debug console
|
||||
kTimestamp = 0x00000040, // Write a timestamp in Local time with each entry.
|
||||
kStdout = 0x00000080, // Also write string to stdout
|
||||
kTimeInSeconds = 0x00000100, // Write timestamp as seconds since epoch
|
||||
kTimeAsDouble = 0x00000200, // Write timestamp as seconds.millis
|
||||
kDontRotateLogs = 0x00000400, // Don't rename/renumber log fileName
|
||||
kServerTimestamp = 0x00000800, // Timestamp each entry with the server's time
|
||||
kRawTimeStamp = 0x00001000, // hsTimer::GetSeconds()
|
||||
kThreadID = 0x00002000, // ID of current thread
|
||||
kTimestampGMT = 0x00004000, // Write a timestamp in GMT with each entry.
|
||||
kNonFlushedLog = 0x00008000, // Do not flush the log after each write
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
kRed = 0xffff0000,
|
||||
kGreen = 0xff00ff00,
|
||||
kBlue = 0xff0000ff,
|
||||
kYellow = 0xffffff00,
|
||||
kWhite = 0xffffffff
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
kMaxFileSize = 300000000, // 300 megs
|
||||
};
|
||||
|
||||
~plStatusLog();
|
||||
|
||||
bool AddLine( const char *line, UInt32 color = kWhite );
|
||||
|
||||
/// printf-like functions
|
||||
|
||||
bool AddLineF( const char *format, ... );
|
||||
bool AddLineF( UInt32 color, const char *format, ... );
|
||||
|
||||
bool AddLineV( const char *format, va_list arguments );
|
||||
bool AddLineV( UInt32 color, const char *format, va_list arguments );
|
||||
|
||||
/// Static functions that you give a filename to and it searches for a log based on that
|
||||
/// (or creates one if it isn't available)
|
||||
static bool AddLineS( const char *filename, const char *format, ... );
|
||||
static bool AddLineS( const char *filename, UInt32 color, const char *format, ... );
|
||||
|
||||
void Clear( void );
|
||||
|
||||
// Clear and open a new file.
|
||||
void Bounce( UInt32 flags=0 );
|
||||
|
||||
const char* GetFileName() const {return fCFilename.c_str();}
|
||||
const wchar* GetFileNameW() const {return fFilename.c_str();}
|
||||
|
||||
void SetForceLog(bool force) { fForceLog = force; }
|
||||
};
|
||||
|
||||
|
||||
//// Manager Class Definition ////////////////////////////////////////////////
|
||||
|
||||
class plStatusLogMgr
|
||||
{
|
||||
friend class plStatusLog;
|
||||
|
||||
private:
|
||||
|
||||
plStatusLogMgr();
|
||||
static plStatusLogMgr fManager;
|
||||
|
||||
protected:
|
||||
|
||||
plStatusLog *fDisplays;
|
||||
plStatusLog *fCurrDisplay;
|
||||
|
||||
plStatusLogDrawerStub *fDrawer;
|
||||
|
||||
double fLastLogChangeTime;
|
||||
|
||||
static wchar fBasePath[];
|
||||
|
||||
static const wchar *IGetBasePath( void ) { return fBasePath; }
|
||||
|
||||
void IEnsurePathExists( const wchar *dirName );
|
||||
void IPathAppend( wchar *base, const wchar *extra, unsigned maxLen );
|
||||
|
||||
hsMutex fMutex; // To make multithreaded-safe
|
||||
|
||||
public:
|
||||
|
||||
enum
|
||||
{
|
||||
kDefaultNumLines = 40
|
||||
};
|
||||
|
||||
~plStatusLogMgr();
|
||||
|
||||
static plStatusLogMgr &GetInstance( void );
|
||||
|
||||
void Draw( void );
|
||||
|
||||
plStatusLog *CreateStatusLog( UInt8 numDisplayLines, const char *filename, UInt32 flags = plStatusLog::kFilledBackground );
|
||||
plStatusLog *CreateStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags = plStatusLog::kFilledBackground );
|
||||
void ToggleStatusLog( plStatusLog *logToDisplay );
|
||||
void NextStatusLog( void );
|
||||
void PrevStatusLog( void );
|
||||
void SetCurrStatusLog( const char *logName );
|
||||
void SetCurrStatusLog( const wchar *logName );
|
||||
plStatusLog *FindLog( const char *filename, hsBool createIfNotFound = true );
|
||||
plStatusLog *FindLog( const wchar *filename, hsBool createIfNotFound = true );
|
||||
|
||||
void SetDrawer( plStatusLogDrawerStub *drawer ) { fDrawer = drawer; }
|
||||
void SetBasePath( const char * path );
|
||||
void SetBasePath( const wchar * path );
|
||||
|
||||
void BounceLogs();
|
||||
|
||||
// Create a new folder and copy all log files into it (returns false on failure)
|
||||
bool DumpLogs( const char *newFolderName );
|
||||
bool DumpLogs( const wchar *newFolderName );
|
||||
};
|
||||
|
||||
//// plStatusLogDrawerStub Class ////////////////////////////////////////////
|
||||
// Sometimes, we want to be able to link to plStatusLog without having the
|
||||
// pipeline-drawing functionality. So we do it this way: we define a single
|
||||
// class of type plStatusLogDrawerStub. If it's allocated and we're given a
|
||||
// pointer to it (by, say, the pipeline), then we use it to draw and all
|
||||
// is happy. If not, we don't draw.
|
||||
|
||||
class plStatusLogDrawerStub
|
||||
{
|
||||
protected:
|
||||
|
||||
UInt32 IGetMaxNumLines( plStatusLog *log ) const { return log->fMaxNumLines; }
|
||||
char **IGetLines( plStatusLog *log ) const { return log->fLines; }
|
||||
const char *IGetFilename( plStatusLog *log ) const { return log->GetFileName(); }
|
||||
const wchar *IGetFilenameW( plStatusLog *log ) const { return log->GetFileNameW(); }
|
||||
UInt32 *IGetColors( plStatusLog *log ) const { return log->fColors; }
|
||||
UInt32 IGetFlags( plStatusLog *log ) const { return log->fFlags; }
|
||||
|
||||
public:
|
||||
virtual ~plStatusLogDrawerStub() {}
|
||||
|
||||
virtual void Draw(plStatusLog* curLog, plStatusLog* firstLog) {}
|
||||
};
|
||||
|
||||
#endif //_plStatusLog_h
|
||||
|
||||
|
Reference in New Issue
Block a user