mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-19 19:59:09 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,300 +1,300 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#ifndef plCollisionDetector_inc
|
||||
#define plCollisionDetector_inc
|
||||
|
||||
#include "plDetectorModifier.h"
|
||||
#include "hsGeometry3.h"
|
||||
#include <list>
|
||||
#include <set>
|
||||
class plMessage;
|
||||
class plCameraMsg;
|
||||
class plArmatureMod;
|
||||
class plActivatorMsg;
|
||||
class plEvalMsg;
|
||||
|
||||
#define USE_PHYSX_COLLISION_FLUTTER_WORKAROUND
|
||||
|
||||
class plCollisionDetector : public plDetectorModifier
|
||||
{
|
||||
protected:
|
||||
Int8 fType;
|
||||
hsBool fBumped, fTriggered;
|
||||
|
||||
plArmatureMod* IGetAvatarModifier(plKey key);
|
||||
bool IIsDisabledAvatar(plKey key);
|
||||
|
||||
public:
|
||||
enum
|
||||
{
|
||||
kTypeEnter = 0x01,
|
||||
kTypeExit = 0x02,
|
||||
kTypeAny = 0x04,
|
||||
kTypeUnEnter = 0x08,
|
||||
kTypeUnExit = 0x10,
|
||||
kTypeBump = 0x20,
|
||||
};
|
||||
|
||||
plCollisionDetector() : fType(0), fTriggered(false), fBumped(false){;}
|
||||
virtual ~plCollisionDetector(){;}
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
|
||||
CLASSNAME_REGISTER( plCollisionDetector );
|
||||
GETINTERFACE_ANY( plCollisionDetector, plDetectorModifier );
|
||||
|
||||
virtual void SetType(Int8 i) { fType |= i; }
|
||||
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
// sub type for object-in-volume detectors
|
||||
class plObjectInVolumeDetector : public plCollisionDetector
|
||||
{
|
||||
protected:
|
||||
class plCollisionBookKeepingInfo
|
||||
{
|
||||
public:
|
||||
plCollisionBookKeepingInfo(plKey& key, bool entering)
|
||||
: fHitter(key), fEntering(entering) { }
|
||||
|
||||
plKey fHitter;
|
||||
#ifdef USE_PHYSX_COLLISION_FLUTTER_WORKAROUND
|
||||
UInt32 fLastStep;
|
||||
#endif // USE_PHYSX_COLLISION_FLUTTER_WORKAROUND
|
||||
bool fEntering;
|
||||
};
|
||||
|
||||
virtual void ITrigger(plKey hitter, bool entering);
|
||||
virtual void ISendTriggerMsg(plKey hitter, bool entering);
|
||||
virtual void IRegisterForEval();
|
||||
virtual void IHandleEval(plEvalMsg* pEval);
|
||||
bool fWaitingForEval;
|
||||
|
||||
typedef std::list<plCollisionBookKeepingInfo*> bookKeepingList;
|
||||
bookKeepingList fCollisionList;
|
||||
typedef std::set<plKey> ResidentSet;
|
||||
ResidentSet fCurrentResidents;
|
||||
|
||||
public:
|
||||
|
||||
plObjectInVolumeDetector()
|
||||
: plCollisionDetector(), fWaitingForEval(false) { }
|
||||
|
||||
plObjectInVolumeDetector(Int8 i)
|
||||
: plCollisionDetector(), fWaitingForEval(false) { fType = i; }
|
||||
|
||||
virtual ~plObjectInVolumeDetector() { }
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
|
||||
CLASSNAME_REGISTER(plObjectInVolumeDetector);
|
||||
GETINTERFACE_ANY(plObjectInVolumeDetector, plCollisionDetector);
|
||||
|
||||
virtual void SetTarget(plSceneObject* so);
|
||||
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
class plObjectInVolumeAndFacingDetector : public plObjectInVolumeDetector
|
||||
{
|
||||
protected:
|
||||
hsScalar fFacingTolerance;
|
||||
bool fNeedWalkingForward;
|
||||
|
||||
bool fAvatarInVolume;
|
||||
bool fTriggered;
|
||||
|
||||
void ICheckForTrigger();
|
||||
|
||||
public:
|
||||
plObjectInVolumeAndFacingDetector();
|
||||
virtual ~plObjectInVolumeAndFacingDetector();
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
|
||||
CLASSNAME_REGISTER(plObjectInVolumeAndFacingDetector);
|
||||
GETINTERFACE_ANY(plObjectInVolumeAndFacingDetector, plObjectInVolumeDetector);
|
||||
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
// Export only
|
||||
void SetFacingTolerance(int degrees);
|
||||
void SetNeedWalkingForward(bool v) { fNeedWalkingForward = v; }
|
||||
};
|
||||
|
||||
// sub-type for camera command regions
|
||||
|
||||
class plCameraRegionDetector : public plObjectInVolumeDetector
|
||||
{
|
||||
protected:
|
||||
hsTArray<plCameraMsg*> fMessages;
|
||||
|
||||
#ifdef USE_PHYSX_COLLISION_FLUTTER_WORKAROUND
|
||||
UInt32 fLastStep;
|
||||
#endif // USE_PHYSX_COLLISION_FLUTTER_WORKAROUND
|
||||
bool fIsInside;
|
||||
bool fEntering;
|
||||
|
||||
virtual void ISendTriggerMsg();
|
||||
virtual void IHandleEval(plEvalMsg* pEval);
|
||||
public:
|
||||
plCameraRegionDetector()
|
||||
: plObjectInVolumeDetector(), fIsInside(false) { }
|
||||
|
||||
~plCameraRegionDetector();
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
void AddMessage(plCameraMsg* pMsg) { fMessages.Append(pMsg); }
|
||||
|
||||
CLASSNAME_REGISTER( plCameraRegionDetector );
|
||||
GETINTERFACE_ANY( plCameraRegionDetector, plCollisionDetector );
|
||||
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
|
||||
// sub-type for subworld regions
|
||||
|
||||
class plSubworldRegionDetector : public plCollisionDetector
|
||||
{
|
||||
protected:
|
||||
plKey fSub;
|
||||
hsBool fOnExit;
|
||||
|
||||
public:
|
||||
enum
|
||||
{
|
||||
kSubworld = 0,
|
||||
};
|
||||
plSubworldRegionDetector() : fSub(nil), fOnExit(false){;}
|
||||
~plSubworldRegionDetector();
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
void SetSubworldKey(plKey pKey) { fSub = pKey; }
|
||||
void SetTriggerOnExit(hsBool b) { fOnExit = b; }
|
||||
|
||||
CLASSNAME_REGISTER( plSubworldRegionDetector );
|
||||
GETINTERFACE_ANY( plSubworldRegionDetector, plCollisionDetector );
|
||||
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
// sub-type for panic link regions
|
||||
|
||||
class plPanicLinkRegion : public plCollisionDetector
|
||||
{
|
||||
public:
|
||||
hsBool fPlayLinkOutAnim;
|
||||
|
||||
plPanicLinkRegion() : fPlayLinkOutAnim(true) { }
|
||||
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
CLASSNAME_REGISTER( plPanicLinkRegion );
|
||||
GETINTERFACE_ANY( plPanicLinkRegion, plCollisionDetector );
|
||||
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
|
||||
/** \Class plSimpleRegionSensor
|
||||
A dead-simple interface for a collision region. Holds one message that it
|
||||
sends to anyone who enters, and another message that it sends to anyone
|
||||
who exits.
|
||||
We may want to tie this into the plCollisionDetector so that it could be
|
||||
integrated with responders.
|
||||
*/
|
||||
class plSimpleRegionSensor : public plSingleModifier
|
||||
{
|
||||
public:
|
||||
plSimpleRegionSensor();
|
||||
plSimpleRegionSensor(plMessage *enterMsg, plMessage *exitMsg);
|
||||
virtual ~plSimpleRegionSensor();
|
||||
|
||||
virtual hsBool MsgReceive(plMessage *msg);
|
||||
CLASSNAME_REGISTER( plSimpleRegionSensor );
|
||||
GETINTERFACE_ANY( plSimpleRegionSensor, plSingleModifier);
|
||||
|
||||
virtual void Write(hsStream *stream, hsResMgr *mgr);
|
||||
virtual void Read(hsStream *stream, hsResMgr *mgr);
|
||||
|
||||
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty);
|
||||
protected:
|
||||
plMessage *fEnterMsg;
|
||||
plMessage *fExitMsg;
|
||||
};
|
||||
|
||||
// This class really just exists so that I can hunt for it specifically by index
|
||||
// (and not accidentally get some other SimpleRegionSensor).
|
||||
class plSwimDetector : public plSimpleRegionSensor
|
||||
{
|
||||
public:
|
||||
plSwimDetector() {}
|
||||
plSwimDetector(plMessage *enterMsg, plMessage *exitMsg) : plSimpleRegionSensor(enterMsg, exitMsg) {}
|
||||
virtual ~plSwimDetector() {}
|
||||
|
||||
CLASSNAME_REGISTER( plSwimDetector );
|
||||
GETINTERFACE_ANY( plSwimDetector, plSimpleRegionSensor);
|
||||
|
||||
virtual void Write(hsStream *stream, hsResMgr *mgr);
|
||||
virtual void Read(hsStream *stream, hsResMgr *mgr);
|
||||
hsBool MsgReceive(plMessage *msg);
|
||||
};
|
||||
class plRidingAnimatedPhysicalDetector: public plSimpleRegionSensor
|
||||
{
|
||||
public:
|
||||
plRidingAnimatedPhysicalDetector(){}
|
||||
plRidingAnimatedPhysicalDetector(plMessage *enterMsg, plMessage *exitMsg) : plSimpleRegionSensor(enterMsg, exitMsg) {}
|
||||
virtual ~plRidingAnimatedPhysicalDetector(){}
|
||||
virtual hsBool MsgReceive(plMessage *msg);
|
||||
CLASSNAME_REGISTER( plRidingAnimatedPhysicalDetector );
|
||||
GETINTERFACE_ANY( plRidingAnimatedPhysicalDetector, plSimpleRegionSensor);
|
||||
};
|
||||
#endif plCollisionDetector_inc
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#ifndef plCollisionDetector_inc
|
||||
#define plCollisionDetector_inc
|
||||
|
||||
#include "plDetectorModifier.h"
|
||||
#include "hsGeometry3.h"
|
||||
#include <list>
|
||||
#include <set>
|
||||
class plMessage;
|
||||
class plCameraMsg;
|
||||
class plArmatureMod;
|
||||
class plActivatorMsg;
|
||||
class plEvalMsg;
|
||||
|
||||
#define USE_PHYSX_COLLISION_FLUTTER_WORKAROUND
|
||||
|
||||
class plCollisionDetector : public plDetectorModifier
|
||||
{
|
||||
protected:
|
||||
Int8 fType;
|
||||
hsBool fBumped, fTriggered;
|
||||
|
||||
plArmatureMod* IGetAvatarModifier(plKey key);
|
||||
bool IIsDisabledAvatar(plKey key);
|
||||
|
||||
public:
|
||||
enum
|
||||
{
|
||||
kTypeEnter = 0x01,
|
||||
kTypeExit = 0x02,
|
||||
kTypeAny = 0x04,
|
||||
kTypeUnEnter = 0x08,
|
||||
kTypeUnExit = 0x10,
|
||||
kTypeBump = 0x20,
|
||||
};
|
||||
|
||||
plCollisionDetector() : fType(0), fTriggered(false), fBumped(false){;}
|
||||
virtual ~plCollisionDetector(){;}
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
|
||||
CLASSNAME_REGISTER( plCollisionDetector );
|
||||
GETINTERFACE_ANY( plCollisionDetector, plDetectorModifier );
|
||||
|
||||
virtual void SetType(Int8 i) { fType |= i; }
|
||||
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
// sub type for object-in-volume detectors
|
||||
class plObjectInVolumeDetector : public plCollisionDetector
|
||||
{
|
||||
protected:
|
||||
class plCollisionBookKeepingInfo
|
||||
{
|
||||
public:
|
||||
plCollisionBookKeepingInfo(plKey& key, bool entering)
|
||||
: fHitter(key), fEntering(entering) { }
|
||||
|
||||
plKey fHitter;
|
||||
#ifdef USE_PHYSX_COLLISION_FLUTTER_WORKAROUND
|
||||
UInt32 fLastStep;
|
||||
#endif // USE_PHYSX_COLLISION_FLUTTER_WORKAROUND
|
||||
bool fEntering;
|
||||
};
|
||||
|
||||
virtual void ITrigger(plKey hitter, bool entering);
|
||||
virtual void ISendTriggerMsg(plKey hitter, bool entering);
|
||||
virtual void IRegisterForEval();
|
||||
virtual void IHandleEval(plEvalMsg* pEval);
|
||||
bool fWaitingForEval;
|
||||
|
||||
typedef std::list<plCollisionBookKeepingInfo*> bookKeepingList;
|
||||
bookKeepingList fCollisionList;
|
||||
typedef std::set<plKey> ResidentSet;
|
||||
ResidentSet fCurrentResidents;
|
||||
|
||||
public:
|
||||
|
||||
plObjectInVolumeDetector()
|
||||
: plCollisionDetector(), fWaitingForEval(false) { }
|
||||
|
||||
plObjectInVolumeDetector(Int8 i)
|
||||
: plCollisionDetector(), fWaitingForEval(false) { fType = i; }
|
||||
|
||||
virtual ~plObjectInVolumeDetector() { }
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
|
||||
CLASSNAME_REGISTER(plObjectInVolumeDetector);
|
||||
GETINTERFACE_ANY(plObjectInVolumeDetector, plCollisionDetector);
|
||||
|
||||
virtual void SetTarget(plSceneObject* so);
|
||||
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
class plObjectInVolumeAndFacingDetector : public plObjectInVolumeDetector
|
||||
{
|
||||
protected:
|
||||
hsScalar fFacingTolerance;
|
||||
bool fNeedWalkingForward;
|
||||
|
||||
bool fAvatarInVolume;
|
||||
bool fTriggered;
|
||||
|
||||
void ICheckForTrigger();
|
||||
|
||||
public:
|
||||
plObjectInVolumeAndFacingDetector();
|
||||
virtual ~plObjectInVolumeAndFacingDetector();
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
|
||||
CLASSNAME_REGISTER(plObjectInVolumeAndFacingDetector);
|
||||
GETINTERFACE_ANY(plObjectInVolumeAndFacingDetector, plObjectInVolumeDetector);
|
||||
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
// Export only
|
||||
void SetFacingTolerance(int degrees);
|
||||
void SetNeedWalkingForward(bool v) { fNeedWalkingForward = v; }
|
||||
};
|
||||
|
||||
// sub-type for camera command regions
|
||||
|
||||
class plCameraRegionDetector : public plObjectInVolumeDetector
|
||||
{
|
||||
protected:
|
||||
hsTArray<plCameraMsg*> fMessages;
|
||||
|
||||
#ifdef USE_PHYSX_COLLISION_FLUTTER_WORKAROUND
|
||||
UInt32 fLastStep;
|
||||
#endif // USE_PHYSX_COLLISION_FLUTTER_WORKAROUND
|
||||
bool fIsInside;
|
||||
bool fEntering;
|
||||
|
||||
virtual void ISendTriggerMsg();
|
||||
virtual void IHandleEval(plEvalMsg* pEval);
|
||||
public:
|
||||
plCameraRegionDetector()
|
||||
: plObjectInVolumeDetector(), fIsInside(false) { }
|
||||
|
||||
~plCameraRegionDetector();
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
void AddMessage(plCameraMsg* pMsg) { fMessages.Append(pMsg); }
|
||||
|
||||
CLASSNAME_REGISTER( plCameraRegionDetector );
|
||||
GETINTERFACE_ANY( plCameraRegionDetector, plCollisionDetector );
|
||||
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
|
||||
// sub-type for subworld regions
|
||||
|
||||
class plSubworldRegionDetector : public plCollisionDetector
|
||||
{
|
||||
protected:
|
||||
plKey fSub;
|
||||
hsBool fOnExit;
|
||||
|
||||
public:
|
||||
enum
|
||||
{
|
||||
kSubworld = 0,
|
||||
};
|
||||
plSubworldRegionDetector() : fSub(nil), fOnExit(false){;}
|
||||
~plSubworldRegionDetector();
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
void SetSubworldKey(plKey pKey) { fSub = pKey; }
|
||||
void SetTriggerOnExit(hsBool b) { fOnExit = b; }
|
||||
|
||||
CLASSNAME_REGISTER( plSubworldRegionDetector );
|
||||
GETINTERFACE_ANY( plSubworldRegionDetector, plCollisionDetector );
|
||||
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
// sub-type for panic link regions
|
||||
|
||||
class plPanicLinkRegion : public plCollisionDetector
|
||||
{
|
||||
public:
|
||||
hsBool fPlayLinkOutAnim;
|
||||
|
||||
plPanicLinkRegion() : fPlayLinkOutAnim(true) { }
|
||||
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
CLASSNAME_REGISTER( plPanicLinkRegion );
|
||||
GETINTERFACE_ANY( plPanicLinkRegion, plCollisionDetector );
|
||||
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
|
||||
/** \Class plSimpleRegionSensor
|
||||
A dead-simple interface for a collision region. Holds one message that it
|
||||
sends to anyone who enters, and another message that it sends to anyone
|
||||
who exits.
|
||||
We may want to tie this into the plCollisionDetector so that it could be
|
||||
integrated with responders.
|
||||
*/
|
||||
class plSimpleRegionSensor : public plSingleModifier
|
||||
{
|
||||
public:
|
||||
plSimpleRegionSensor();
|
||||
plSimpleRegionSensor(plMessage *enterMsg, plMessage *exitMsg);
|
||||
virtual ~plSimpleRegionSensor();
|
||||
|
||||
virtual hsBool MsgReceive(plMessage *msg);
|
||||
CLASSNAME_REGISTER( plSimpleRegionSensor );
|
||||
GETINTERFACE_ANY( plSimpleRegionSensor, plSingleModifier);
|
||||
|
||||
virtual void Write(hsStream *stream, hsResMgr *mgr);
|
||||
virtual void Read(hsStream *stream, hsResMgr *mgr);
|
||||
|
||||
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty);
|
||||
protected:
|
||||
plMessage *fEnterMsg;
|
||||
plMessage *fExitMsg;
|
||||
};
|
||||
|
||||
// This class really just exists so that I can hunt for it specifically by index
|
||||
// (and not accidentally get some other SimpleRegionSensor).
|
||||
class plSwimDetector : public plSimpleRegionSensor
|
||||
{
|
||||
public:
|
||||
plSwimDetector() {}
|
||||
plSwimDetector(plMessage *enterMsg, plMessage *exitMsg) : plSimpleRegionSensor(enterMsg, exitMsg) {}
|
||||
virtual ~plSwimDetector() {}
|
||||
|
||||
CLASSNAME_REGISTER( plSwimDetector );
|
||||
GETINTERFACE_ANY( plSwimDetector, plSimpleRegionSensor);
|
||||
|
||||
virtual void Write(hsStream *stream, hsResMgr *mgr);
|
||||
virtual void Read(hsStream *stream, hsResMgr *mgr);
|
||||
hsBool MsgReceive(plMessage *msg);
|
||||
};
|
||||
class plRidingAnimatedPhysicalDetector: public plSimpleRegionSensor
|
||||
{
|
||||
public:
|
||||
plRidingAnimatedPhysicalDetector(){}
|
||||
plRidingAnimatedPhysicalDetector(plMessage *enterMsg, plMessage *exitMsg) : plSimpleRegionSensor(enterMsg, exitMsg) {}
|
||||
virtual ~plRidingAnimatedPhysicalDetector(){}
|
||||
virtual hsBool MsgReceive(plMessage *msg);
|
||||
CLASSNAME_REGISTER( plRidingAnimatedPhysicalDetector );
|
||||
GETINTERFACE_ANY( plRidingAnimatedPhysicalDetector, plSimpleRegionSensor);
|
||||
};
|
||||
#endif plCollisionDetector_inc
|
||||
|
Reference in New Issue
Block a user