mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-21 04:39:45 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,101 +1,101 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef plNetObjectDebugger_inc
|
||||
#define plNetObjectDebugger_inc
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "hsStlUtils.h"
|
||||
#include "../pnKeyedObject/plUoid.h"
|
||||
#include "../pnNetCommon/plNetApp.h"
|
||||
|
||||
class hsKeyedObject;
|
||||
class plStatusLog;
|
||||
class plNetObjectDebugger : public plNetObjectDebuggerBase
|
||||
{
|
||||
public:
|
||||
enum Flags
|
||||
{
|
||||
kExactStringMatch = 0x1,
|
||||
kEndStringMatch = 0x2,
|
||||
kStartStringMatch = 0x4,
|
||||
kSubStringMatch = 0x8,
|
||||
kPageMatch = 0x10 // has page info specified
|
||||
};
|
||||
private:
|
||||
struct DebugObject
|
||||
{
|
||||
std::string fObjName;
|
||||
plLocation fLoc;
|
||||
UInt32 fFlags;
|
||||
bool StringMatches(const char* str) const; // return true if string matches objName according to flags
|
||||
bool ObjectMatches(const hsKeyedObject* obj);
|
||||
bool ObjectMatches(const char* objName, const char* pageName);
|
||||
DebugObject(const char* objName, plLocation& loc, UInt32 flags);
|
||||
};
|
||||
typedef std::vector<DebugObject*> DebugObjectList;
|
||||
DebugObjectList fDebugObjects;
|
||||
mutable plStatusLog* fStatusLog;
|
||||
bool fDebugging;
|
||||
|
||||
void ICreateStatusLog() const;
|
||||
public:
|
||||
plNetObjectDebugger();
|
||||
~plNetObjectDebugger();
|
||||
|
||||
static plNetObjectDebugger* GetInstance();
|
||||
|
||||
bool GetDebugging() const { return fDebugging; }
|
||||
void SetDebugging(bool b) { fDebugging=b; }
|
||||
|
||||
// object fxns
|
||||
bool AddDebugObject(const char* objName, const char* pageName=nil);
|
||||
bool RemoveDebugObject(const char* objName, const char* pageName=nil);
|
||||
void ClearAllDebugObjects();
|
||||
int GetNumDebugObjects() const { return fDebugObjects.size(); }
|
||||
bool IsDebugObject(const hsKeyedObject* obj) const;
|
||||
|
||||
void LogMsgIfMatch(const char* msg) const; // write to status log if there's a string match
|
||||
void LogMsg(const char* msg) const;
|
||||
};
|
||||
|
||||
#endif // plNetObjectDebugger_inc
|
||||
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef plNetObjectDebugger_inc
|
||||
#define plNetObjectDebugger_inc
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "hsStlUtils.h"
|
||||
#include "../pnKeyedObject/plUoid.h"
|
||||
#include "../pnNetCommon/plNetApp.h"
|
||||
|
||||
class hsKeyedObject;
|
||||
class plStatusLog;
|
||||
class plNetObjectDebugger : public plNetObjectDebuggerBase
|
||||
{
|
||||
public:
|
||||
enum Flags
|
||||
{
|
||||
kExactStringMatch = 0x1,
|
||||
kEndStringMatch = 0x2,
|
||||
kStartStringMatch = 0x4,
|
||||
kSubStringMatch = 0x8,
|
||||
kPageMatch = 0x10 // has page info specified
|
||||
};
|
||||
private:
|
||||
struct DebugObject
|
||||
{
|
||||
std::string fObjName;
|
||||
plLocation fLoc;
|
||||
UInt32 fFlags;
|
||||
bool StringMatches(const char* str) const; // return true if string matches objName according to flags
|
||||
bool ObjectMatches(const hsKeyedObject* obj);
|
||||
bool ObjectMatches(const char* objName, const char* pageName);
|
||||
DebugObject(const char* objName, plLocation& loc, UInt32 flags);
|
||||
};
|
||||
typedef std::vector<DebugObject*> DebugObjectList;
|
||||
DebugObjectList fDebugObjects;
|
||||
mutable plStatusLog* fStatusLog;
|
||||
bool fDebugging;
|
||||
|
||||
void ICreateStatusLog() const;
|
||||
public:
|
||||
plNetObjectDebugger();
|
||||
~plNetObjectDebugger();
|
||||
|
||||
static plNetObjectDebugger* GetInstance();
|
||||
|
||||
bool GetDebugging() const { return fDebugging; }
|
||||
void SetDebugging(bool b) { fDebugging=b; }
|
||||
|
||||
// object fxns
|
||||
bool AddDebugObject(const char* objName, const char* pageName=nil);
|
||||
bool RemoveDebugObject(const char* objName, const char* pageName=nil);
|
||||
void ClearAllDebugObjects();
|
||||
int GetNumDebugObjects() const { return fDebugObjects.size(); }
|
||||
bool IsDebugObject(const hsKeyedObject* obj) const;
|
||||
|
||||
void LogMsgIfMatch(const char* msg) const; // write to status log if there's a string match
|
||||
void LogMsg(const char* msg) const;
|
||||
};
|
||||
|
||||
#endif // plNetObjectDebugger_inc
|
||||
|
||||
|
Reference in New Issue
Block a user