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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
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Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,107 +1,107 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef hsPerterber_inc
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#define hsPerterber_inc
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#include "../plResMgr/hsKeyedObject.h"
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#include "hsGeometry3.h"
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class hsStream;
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class hsGShape3;
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class hsBounds3Ext;
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class hsGMesh;
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class plPipeline;
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struct hsMatrix44;
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struct hsGVertex3;
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class hsPerterber : public hsKeyedObject
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{
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public:
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enum {
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kTypeUndefined = 0x0,
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kTypeOscillator = 0x1
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};
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protected:
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static hsBool32 fDisabled;
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virtual void IUpdate(hsScalar secs, plPipeline* pipe, const hsMatrix44& l2w, const hsMatrix44& w2l);
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virtual void IPerterb(const hsPoint3& in, hsGVertex3& out) const = 0;
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hsGMesh* IGetMesh(hsGShape3* shape);
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public:
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hsPerterber();
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virtual ~hsPerterber();
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static void SetDisabled(hsBool32 on) { fDisabled = on; }
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static void ToggleDisabled() { fDisabled = !fDisabled; }
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static hsBool32 GetDisabled() { return fDisabled; }
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virtual void Perterb(hsScalar secs, plPipeline* pipe, const hsMatrix44& l2w, const hsMatrix44& w2l, hsGShape3* shape);
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virtual void AdjustWorldBounds(const hsMatrix44& l2w, const hsMatrix44& w2l, hsBounds3Ext& bnd) const = 0;
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virtual UInt32 GetType() const = 0;
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virtual void Write(hsStream* s) = 0;
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virtual void Read(hsStream* s) = 0;
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virtual void Save(hsStream* s, hsScalar secs) = 0;
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virtual void Load(hsStream* s, hsScalar secs) = 0;
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void TimeStampAndSave(hsStream* s);
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void TimeStampAndLoad(hsStream* s);
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void LabelAndWrite(hsStream* s);
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static hsPerterber* CreateAndRead(hsStream* s);
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virtual void Init(Int32 nParams, hsScalar* params) = 0;
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#if 0 // Used Registry...need to change paulg
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static void InitSystem(plResMgr* reg);
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static void Shutdown(plResMgr* reg);
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#endif
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};
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#endif hsPerterber_inc
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
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(or a modified version of those libraries),
|
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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||||
permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef hsPerterber_inc
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#define hsPerterber_inc
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#include "../plResMgr/hsKeyedObject.h"
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#include "hsGeometry3.h"
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class hsStream;
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class hsGShape3;
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class hsBounds3Ext;
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class hsGMesh;
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class plPipeline;
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struct hsMatrix44;
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struct hsGVertex3;
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class hsPerterber : public hsKeyedObject
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{
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public:
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enum {
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kTypeUndefined = 0x0,
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kTypeOscillator = 0x1
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};
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protected:
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static hsBool32 fDisabled;
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virtual void IUpdate(hsScalar secs, plPipeline* pipe, const hsMatrix44& l2w, const hsMatrix44& w2l);
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virtual void IPerterb(const hsPoint3& in, hsGVertex3& out) const = 0;
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hsGMesh* IGetMesh(hsGShape3* shape);
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public:
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hsPerterber();
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virtual ~hsPerterber();
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static void SetDisabled(hsBool32 on) { fDisabled = on; }
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static void ToggleDisabled() { fDisabled = !fDisabled; }
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static hsBool32 GetDisabled() { return fDisabled; }
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virtual void Perterb(hsScalar secs, plPipeline* pipe, const hsMatrix44& l2w, const hsMatrix44& w2l, hsGShape3* shape);
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virtual void AdjustWorldBounds(const hsMatrix44& l2w, const hsMatrix44& w2l, hsBounds3Ext& bnd) const = 0;
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virtual UInt32 GetType() const = 0;
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virtual void Write(hsStream* s) = 0;
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virtual void Read(hsStream* s) = 0;
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virtual void Save(hsStream* s, hsScalar secs) = 0;
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virtual void Load(hsStream* s, hsScalar secs) = 0;
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void TimeStampAndSave(hsStream* s);
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void TimeStampAndLoad(hsStream* s);
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void LabelAndWrite(hsStream* s);
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static hsPerterber* CreateAndRead(hsStream* s);
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virtual void Init(Int32 nParams, hsScalar* params) = 0;
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#if 0 // Used Registry...need to change paulg
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static void InitSystem(plResMgr* reg);
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static void Shutdown(plResMgr* reg);
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#endif
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};
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#endif hsPerterber_inc
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