mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-19 19:59:09 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,250 +1,250 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
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||||
permission to convey the resulting work. Corresponding Source for a
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||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "hsUtils.h"
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#include "hsScalar.h"
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#include "hsMemory.h"
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#include "hsGRenderProcs.h"
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#include "hsStream.h"
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#include "../plResMgr/plKey.h"
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#include "../plResMgr/hsResMgr.h"
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hsGRenderProcs::hsGRenderProcs()
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: fNext(nil),
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fBack(nil),
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fPipeline(nil),
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fFlags(kNone),
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fLinkCount(0)
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{
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}
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hsGRenderProcs::~hsGRenderProcs()
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{
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}
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hsGRenderProcs** hsGRenderProcs::IOneBeforeMe(hsGRenderProcs** base)
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{
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hsAssert(base, "Searching for place in baseless list");
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if( !*base ||((*base)->GetPriority() > GetPriority()) )
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return base;
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hsGRenderProcs* trav = *base;
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while( trav->fNext && (trav->fNext->GetPriority() > GetPriority()) )
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trav = trav->fNext;
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hsAssert((trav != this)&&(trav->fNext != this), "Found self in bad place");
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return &trav->fNext;
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}
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void hsGRenderProcs::IInsert(hsGRenderProcs** ptr)
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{
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hsAssert(*ptr != this, "Re-Inserting self");
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hsAssert(ptr, "Inserting into nil list");
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if( *ptr )
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(*ptr)->fBack = &fNext;
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fNext = *ptr;
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fBack = ptr;
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*ptr = this;
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}
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void hsGRenderProcs::IDetach()
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{
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if( fNext )
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fNext->fBack = fBack;
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*fBack = fNext;
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fNext = nil;
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fBack = nil;
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}
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void hsGRenderProcs::Enqueue(hsGRenderProcs** base)
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{
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// Already linked? Just note another link.
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if( fLinkCount++ )
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return;
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IInsert(IOneBeforeMe(base));
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Ref();
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}
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void hsGRenderProcs::Dequeue()
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{
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if( fBack && !--fLinkCount )
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{
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IDetach();
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UnRef();
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}
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}
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void hsGRenderProcs::Read(hsStream* s, hsResMgr* mgr)
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{
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SetFlags(s->ReadSwap32());
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ReadObjectRefs(s, mgr);
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Read(s);
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}
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void hsGRenderProcs::ReadObjectRefs(hsStream* s, hsResMgr* mgr)
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{
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if( fFlags & kObjectRefs )
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{
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int n = s->ReadSwap32();
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fObjectRefs.SetCount(n);
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int i;
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for( i = 0; i < n; i++ )
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{
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fObjectRefs[i] = mgr->ReadKey(s);
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}
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}
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}
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void hsGRenderProcs::WriteObjectRefs(hsStream* s, hsResMgr* mgr)
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{
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if( fFlags & kObjectRefs )
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{
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s->WriteSwap32(fObjectRefs.GetCount());
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int i;
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for( i = 0; i < fObjectRefs.GetCount(); i++ )
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{
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// if( fObjectRefs[i] )
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{
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mgr->WriteKey(s,fObjectRefs[i]); // writes nil any...right?
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}
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// else
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// {
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// mgr->WriteKey(s, nil);
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// }
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}
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}
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}
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void hsGRenderProcs::Write(hsStream* s, hsResMgr* mgr)
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{
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s->WriteSwap32(fFlags);
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WriteObjectRefs(s, mgr);
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Write(s);
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}
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plDrawable* hsGRenderProcs::GetObjectRef(int i)
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{
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return (plDrawable*)((i < fObjectRefs.GetCount()) && fObjectRefs[i] ? fObjectRefs[i]->GetObjectPtr() : nil);
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}
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void hsGRenderProcs::SetNumObjectRefs(int n)
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{
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if( n > fObjectRefs.GetCount() )
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{
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int oldCnt = fObjectRefs.GetCount();
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fObjectRefs.SetCount(n);
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int i;
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for( i = oldCnt; i < n; i++ )
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fObjectRefs[i] = nil;
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}
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}
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void hsGRenderProcs::SetObjectRef(plKey* key, int i)
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{
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if( i >= fObjectRefs.GetCount() )
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SetNumObjectRefs(i+1);
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fObjectRefs[i] = key;
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fFlags |= kObjectRefs;
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}
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hsBool32 hsGRenderProcs::BeginTree(plPipeline* pipe, plDrawable* root)
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{
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hsAssert(fFlags & kObjectRefsInit, "Should have had refs initialized on read");
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fPipeline = pipe;
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if( Inclusive() )
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{
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fColorizer.Init(pipe);
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hsColorRGBA col = fColorizer.GetCurrentColor();
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if( !fColorizer.Colorizing() )
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{
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col.r = col.g = col.b = 1.f;
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}
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if( !fColorizer.Alpharizing() )
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col.a = 0.999f;
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fColorizer.PushColorize(col, !fColorizer.Colorizing() /* alpha only */);
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}
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return true;
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}
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hsBool32 hsGRenderProcs::BeginObject(plPipeline* pipe, plDrawable* obj)
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{
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hsAssert(fFlags & kObjectRefsInit, "Should have had refs initialized on read");
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fPipeline = pipe;
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if( !Inclusive() )
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{
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fColorizer.Init(pipe);
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hsColorRGBA col = fColorizer.GetCurrentColor();
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if( !fColorizer.Colorizing() )
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{
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col.r = col.g = col.b = 1.f;
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}
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if( !fColorizer.Alpharizing() )
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col.a = 0.999f;
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fColorizer.PushColorize(col, !fColorizer.Colorizing() /* alpha only */);
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}
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return true;
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}
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void hsGRenderProcs::EndObject()
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{
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if( !Inclusive() )
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fColorizer.PopColorize();
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}
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void hsGRenderProcs::EndTree()
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{
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if( Inclusive() )
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fColorizer.PopColorize();
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fPipeline = nil;
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}
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
|
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|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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||||
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#include "hsTypes.h"
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#include "hsUtils.h"
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#include "hsScalar.h"
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#include "hsMemory.h"
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#include "hsGRenderProcs.h"
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#include "hsStream.h"
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#include "../plResMgr/plKey.h"
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#include "../plResMgr/hsResMgr.h"
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hsGRenderProcs::hsGRenderProcs()
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: fNext(nil),
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fBack(nil),
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fPipeline(nil),
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fFlags(kNone),
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fLinkCount(0)
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{
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}
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hsGRenderProcs::~hsGRenderProcs()
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{
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}
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hsGRenderProcs** hsGRenderProcs::IOneBeforeMe(hsGRenderProcs** base)
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{
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hsAssert(base, "Searching for place in baseless list");
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|
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if( !*base ||((*base)->GetPriority() > GetPriority()) )
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return base;
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hsGRenderProcs* trav = *base;
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while( trav->fNext && (trav->fNext->GetPriority() > GetPriority()) )
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||||
trav = trav->fNext;
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|
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hsAssert((trav != this)&&(trav->fNext != this), "Found self in bad place");
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return &trav->fNext;
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}
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void hsGRenderProcs::IInsert(hsGRenderProcs** ptr)
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{
|
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hsAssert(*ptr != this, "Re-Inserting self");
|
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hsAssert(ptr, "Inserting into nil list");
|
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if( *ptr )
|
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(*ptr)->fBack = &fNext;
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fNext = *ptr;
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fBack = ptr;
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*ptr = this;
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}
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void hsGRenderProcs::IDetach()
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{
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if( fNext )
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fNext->fBack = fBack;
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*fBack = fNext;
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fNext = nil;
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fBack = nil;
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}
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void hsGRenderProcs::Enqueue(hsGRenderProcs** base)
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{
|
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// Already linked? Just note another link.
|
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if( fLinkCount++ )
|
||||
return;
|
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|
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IInsert(IOneBeforeMe(base));
|
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Ref();
|
||||
}
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void hsGRenderProcs::Dequeue()
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{
|
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if( fBack && !--fLinkCount )
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{
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IDetach();
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UnRef();
|
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}
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}
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void hsGRenderProcs::Read(hsStream* s, hsResMgr* mgr)
|
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{
|
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SetFlags(s->ReadSwap32());
|
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ReadObjectRefs(s, mgr);
|
||||
Read(s);
|
||||
}
|
||||
|
||||
void hsGRenderProcs::ReadObjectRefs(hsStream* s, hsResMgr* mgr)
|
||||
{
|
||||
if( fFlags & kObjectRefs )
|
||||
{
|
||||
int n = s->ReadSwap32();
|
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fObjectRefs.SetCount(n);
|
||||
int i;
|
||||
for( i = 0; i < n; i++ )
|
||||
{
|
||||
fObjectRefs[i] = mgr->ReadKey(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void hsGRenderProcs::WriteObjectRefs(hsStream* s, hsResMgr* mgr)
|
||||
{
|
||||
if( fFlags & kObjectRefs )
|
||||
{
|
||||
s->WriteSwap32(fObjectRefs.GetCount());
|
||||
int i;
|
||||
for( i = 0; i < fObjectRefs.GetCount(); i++ )
|
||||
{
|
||||
// if( fObjectRefs[i] )
|
||||
{
|
||||
mgr->WriteKey(s,fObjectRefs[i]); // writes nil any...right?
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// mgr->WriteKey(s, nil);
|
||||
// }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void hsGRenderProcs::Write(hsStream* s, hsResMgr* mgr)
|
||||
{
|
||||
s->WriteSwap32(fFlags);
|
||||
|
||||
WriteObjectRefs(s, mgr);
|
||||
Write(s);
|
||||
}
|
||||
|
||||
plDrawable* hsGRenderProcs::GetObjectRef(int i)
|
||||
{
|
||||
return (plDrawable*)((i < fObjectRefs.GetCount()) && fObjectRefs[i] ? fObjectRefs[i]->GetObjectPtr() : nil);
|
||||
}
|
||||
|
||||
void hsGRenderProcs::SetNumObjectRefs(int n)
|
||||
{
|
||||
if( n > fObjectRefs.GetCount() )
|
||||
{
|
||||
int oldCnt = fObjectRefs.GetCount();
|
||||
fObjectRefs.SetCount(n);
|
||||
int i;
|
||||
for( i = oldCnt; i < n; i++ )
|
||||
fObjectRefs[i] = nil;
|
||||
}
|
||||
}
|
||||
|
||||
void hsGRenderProcs::SetObjectRef(plKey* key, int i)
|
||||
{
|
||||
if( i >= fObjectRefs.GetCount() )
|
||||
SetNumObjectRefs(i+1);
|
||||
fObjectRefs[i] = key;
|
||||
fFlags |= kObjectRefs;
|
||||
}
|
||||
|
||||
hsBool32 hsGRenderProcs::BeginTree(plPipeline* pipe, plDrawable* root)
|
||||
{
|
||||
hsAssert(fFlags & kObjectRefsInit, "Should have had refs initialized on read");
|
||||
|
||||
fPipeline = pipe;
|
||||
|
||||
if( Inclusive() )
|
||||
{
|
||||
fColorizer.Init(pipe);
|
||||
hsColorRGBA col = fColorizer.GetCurrentColor();
|
||||
if( !fColorizer.Colorizing() )
|
||||
{
|
||||
col.r = col.g = col.b = 1.f;
|
||||
}
|
||||
if( !fColorizer.Alpharizing() )
|
||||
col.a = 0.999f;
|
||||
fColorizer.PushColorize(col, !fColorizer.Colorizing() /* alpha only */);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
hsBool32 hsGRenderProcs::BeginObject(plPipeline* pipe, plDrawable* obj)
|
||||
{
|
||||
hsAssert(fFlags & kObjectRefsInit, "Should have had refs initialized on read");
|
||||
|
||||
fPipeline = pipe;
|
||||
|
||||
if( !Inclusive() )
|
||||
{
|
||||
fColorizer.Init(pipe);
|
||||
hsColorRGBA col = fColorizer.GetCurrentColor();
|
||||
if( !fColorizer.Colorizing() )
|
||||
{
|
||||
col.r = col.g = col.b = 1.f;
|
||||
}
|
||||
if( !fColorizer.Alpharizing() )
|
||||
col.a = 0.999f;
|
||||
fColorizer.PushColorize(col, !fColorizer.Colorizing() /* alpha only */);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void hsGRenderProcs::EndObject()
|
||||
{
|
||||
if( !Inclusive() )
|
||||
fColorizer.PopColorize();
|
||||
}
|
||||
|
||||
void hsGRenderProcs::EndTree()
|
||||
{
|
||||
if( Inclusive() )
|
||||
fColorizer.PopColorize();
|
||||
fPipeline = nil;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user