mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-19 19:59:09 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,58 +1,58 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#ifndef plAudibleCreatable_inc
|
||||
#define plAudibleCreatable_inc
|
||||
|
||||
#include "../pnFactory/plCreator.h"
|
||||
|
||||
#include "plAudibleNull.h"
|
||||
|
||||
REGISTER_CREATABLE( plAudibleNull );
|
||||
|
||||
#include "plWinAudible.h"
|
||||
|
||||
REGISTER_CREATABLE( plWinAudible );
|
||||
REGISTER_CREATABLE( pl2WayWinAudible );
|
||||
|
||||
|
||||
#endif // plAudibleCreatable_inc
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#ifndef plAudibleCreatable_inc
|
||||
#define plAudibleCreatable_inc
|
||||
|
||||
#include "../pnFactory/plCreator.h"
|
||||
|
||||
#include "plAudibleNull.h"
|
||||
|
||||
REGISTER_CREATABLE( plAudibleNull );
|
||||
|
||||
#include "plWinAudible.h"
|
||||
|
||||
REGISTER_CREATABLE( plWinAudible );
|
||||
REGISTER_CREATABLE( pl2WayWinAudible );
|
||||
|
||||
|
||||
#endif // plAudibleCreatable_inc
|
||||
|
@ -1,83 +1,83 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "hsGeometry3.h"
|
||||
#include "plAudibleNull.h"
|
||||
|
||||
#include "plgDispatch.h"
|
||||
#include "hsResMgr.h"
|
||||
#include "../pnMessage/plNodeRefMsg.h"
|
||||
#include "../pnKeyedObject/plKey.h"
|
||||
|
||||
hsVector3 plAudibleNull::GetVelocity(int index) const
|
||||
{
|
||||
hsVector3 ret(0,0,0);
|
||||
return(ret);
|
||||
}
|
||||
hsPoint3 plAudibleNull::GetPosition(int index)
|
||||
{
|
||||
hsPoint3 ret(0,0,0);
|
||||
return(ret);
|
||||
}
|
||||
|
||||
void plAudibleNull::SetSceneNode(plKey newNode)
|
||||
{
|
||||
plKey oldNode = GetSceneNode();
|
||||
if( oldNode == newNode )
|
||||
return;
|
||||
|
||||
if( newNode )
|
||||
{
|
||||
plNodeRefMsg* refMsg = TRACKED_NEW plNodeRefMsg(newNode, plNodeRefMsg::kOnRequest, -1, plNodeRefMsg::kAudible);
|
||||
hsgResMgr::ResMgr()->AddViaNotify(GetKey(), refMsg, plRefFlags::kActiveRef);
|
||||
}
|
||||
if( oldNode )
|
||||
{
|
||||
oldNode->Release(GetKey());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "hsGeometry3.h"
|
||||
#include "plAudibleNull.h"
|
||||
|
||||
#include "plgDispatch.h"
|
||||
#include "hsResMgr.h"
|
||||
#include "../pnMessage/plNodeRefMsg.h"
|
||||
#include "../pnKeyedObject/plKey.h"
|
||||
|
||||
hsVector3 plAudibleNull::GetVelocity(int index) const
|
||||
{
|
||||
hsVector3 ret(0,0,0);
|
||||
return(ret);
|
||||
}
|
||||
hsPoint3 plAudibleNull::GetPosition(int index)
|
||||
{
|
||||
hsPoint3 ret(0,0,0);
|
||||
return(ret);
|
||||
}
|
||||
|
||||
void plAudibleNull::SetSceneNode(plKey newNode)
|
||||
{
|
||||
plKey oldNode = GetSceneNode();
|
||||
if( oldNode == newNode )
|
||||
return;
|
||||
|
||||
if( newNode )
|
||||
{
|
||||
plNodeRefMsg* refMsg = TRACKED_NEW plNodeRefMsg(newNode, plNodeRefMsg::kOnRequest, -1, plNodeRefMsg::kAudible);
|
||||
hsgResMgr::ResMgr()->AddViaNotify(GetKey(), refMsg, plRefFlags::kActiveRef);
|
||||
}
|
||||
if( oldNode )
|
||||
{
|
||||
oldNode->Release(GetKey());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -1,109 +1,109 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#ifndef plAudibleNull_inc
|
||||
#define plAudibleNull_inc
|
||||
|
||||
struct hsVector3;
|
||||
struct hsPoint3;
|
||||
|
||||
#include "plAudible.h"
|
||||
|
||||
class plAudibleNull : public plAudible
|
||||
{
|
||||
public:
|
||||
|
||||
plAudibleNull() : fSceneNode(nil),fSceneObj(nil) {;}
|
||||
|
||||
CLASSNAME_REGISTER( plAudibleNull );
|
||||
GETINTERFACE_ANY( plAudibleNull, plAudible );
|
||||
|
||||
virtual plKey GetSceneNode() const { return fSceneNode; }
|
||||
virtual void SetSceneNode(plKey newNode);
|
||||
|
||||
virtual plKey GetSceneObject() const { return fSceneObj; }
|
||||
virtual void SetSceneObject(plKey newNode) { }
|
||||
|
||||
virtual plAudible& SetProperty(int prop, hsBool on) { return *this; }
|
||||
virtual hsBool GetProperty(int prop) { return false; }
|
||||
|
||||
void Play(int index = -1){;}
|
||||
void SynchedPlay(int index = -1) {;}
|
||||
void Stop(int index = -1){;}
|
||||
void FastForwardPlay(int index = -1){;}
|
||||
void FastForwardToggle(int index = -1){;}
|
||||
void SetMin(const hsScalar m,int index = -1){;} // sets minimum falloff distance
|
||||
void SetMax(const hsScalar m,int index = -1){;} // sets maximum falloff distance
|
||||
virtual plAudible& SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index = -1){return *this;}
|
||||
hsScalar GetMin(int index = -1) const{return 0;}
|
||||
hsScalar GetMax(int index = -1) const{return 0;}
|
||||
void SetVelocity(const hsVector3 vel,int index = -1){;}
|
||||
hsVector3 GetVelocity(int index = -1) const;
|
||||
hsPoint3 GetPosition(int index = -1);
|
||||
void SetLooping(hsBool loop,int index = -1){;} // sets continuous loop or stops looping
|
||||
hsBool IsPlaying(int index = -1){return false;}
|
||||
virtual void SetTime(double t, int index = -1) {}
|
||||
virtual void Activate(){}
|
||||
virtual void DeActivate(){}
|
||||
virtual void GetStatus(plSoundMsg* pMsg) {;}
|
||||
virtual int GetNumSounds() const {return 0;}
|
||||
virtual plSound* GetSound(int i) const { return nil; }
|
||||
virtual int GetSoundIndex(const char *keyname) const { return -1; }
|
||||
virtual void SetVolume(const float volume,int index = -1) {;}
|
||||
virtual void SetFilename(int index, const char *filename, hsBool isCompressed){}
|
||||
|
||||
virtual void RemoveCallbacks(plSoundMsg* pMsg) {}
|
||||
virtual void AddCallbacks(plSoundMsg* pMsg) {}
|
||||
|
||||
virtual void SetMuted( hsBool muted, int index = -1 ) {;}
|
||||
virtual void ToggleMuted( int index = -1 ) {;}
|
||||
virtual void SetTalkIcon(int index, UInt32 str){;}
|
||||
virtual void ClearTalkIcon(){;}
|
||||
|
||||
virtual void SetFadeIn( const int type, const float length, int index = -1 ) {}
|
||||
virtual void SetFadeOut( const int type, const float length, int index = -1 ) {}
|
||||
|
||||
protected:
|
||||
plKey fSceneNode, fSceneObj;
|
||||
};
|
||||
|
||||
#endif // plAudibleNull_inc
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#ifndef plAudibleNull_inc
|
||||
#define plAudibleNull_inc
|
||||
|
||||
struct hsVector3;
|
||||
struct hsPoint3;
|
||||
|
||||
#include "plAudible.h"
|
||||
|
||||
class plAudibleNull : public plAudible
|
||||
{
|
||||
public:
|
||||
|
||||
plAudibleNull() : fSceneNode(nil),fSceneObj(nil) {;}
|
||||
|
||||
CLASSNAME_REGISTER( plAudibleNull );
|
||||
GETINTERFACE_ANY( plAudibleNull, plAudible );
|
||||
|
||||
virtual plKey GetSceneNode() const { return fSceneNode; }
|
||||
virtual void SetSceneNode(plKey newNode);
|
||||
|
||||
virtual plKey GetSceneObject() const { return fSceneObj; }
|
||||
virtual void SetSceneObject(plKey newNode) { }
|
||||
|
||||
virtual plAudible& SetProperty(int prop, hsBool on) { return *this; }
|
||||
virtual hsBool GetProperty(int prop) { return false; }
|
||||
|
||||
void Play(int index = -1){;}
|
||||
void SynchedPlay(int index = -1) {;}
|
||||
void Stop(int index = -1){;}
|
||||
void FastForwardPlay(int index = -1){;}
|
||||
void FastForwardToggle(int index = -1){;}
|
||||
void SetMin(const hsScalar m,int index = -1){;} // sets minimum falloff distance
|
||||
void SetMax(const hsScalar m,int index = -1){;} // sets maximum falloff distance
|
||||
virtual plAudible& SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index = -1){return *this;}
|
||||
hsScalar GetMin(int index = -1) const{return 0;}
|
||||
hsScalar GetMax(int index = -1) const{return 0;}
|
||||
void SetVelocity(const hsVector3 vel,int index = -1){;}
|
||||
hsVector3 GetVelocity(int index = -1) const;
|
||||
hsPoint3 GetPosition(int index = -1);
|
||||
void SetLooping(hsBool loop,int index = -1){;} // sets continuous loop or stops looping
|
||||
hsBool IsPlaying(int index = -1){return false;}
|
||||
virtual void SetTime(double t, int index = -1) {}
|
||||
virtual void Activate(){}
|
||||
virtual void DeActivate(){}
|
||||
virtual void GetStatus(plSoundMsg* pMsg) {;}
|
||||
virtual int GetNumSounds() const {return 0;}
|
||||
virtual plSound* GetSound(int i) const { return nil; }
|
||||
virtual int GetSoundIndex(const char *keyname) const { return -1; }
|
||||
virtual void SetVolume(const float volume,int index = -1) {;}
|
||||
virtual void SetFilename(int index, const char *filename, hsBool isCompressed){}
|
||||
|
||||
virtual void RemoveCallbacks(plSoundMsg* pMsg) {}
|
||||
virtual void AddCallbacks(plSoundMsg* pMsg) {}
|
||||
|
||||
virtual void SetMuted( hsBool muted, int index = -1 ) {;}
|
||||
virtual void ToggleMuted( int index = -1 ) {;}
|
||||
virtual void SetTalkIcon(int index, UInt32 str){;}
|
||||
virtual void ClearTalkIcon(){;}
|
||||
|
||||
virtual void SetFadeIn( const int type, const float length, int index = -1 ) {}
|
||||
virtual void SetFadeOut( const int type, const float length, int index = -1 ) {}
|
||||
|
||||
protected:
|
||||
plKey fSceneNode, fSceneObj;
|
||||
};
|
||||
|
||||
#endif // plAudibleNull_inc
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,167 +1,167 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#ifndef plWinAudible_inc
|
||||
#define plWinAudible_inc
|
||||
|
||||
#include "plAudible.h"
|
||||
#include "hsTemplates.h"
|
||||
#include "hsMatrix44.h"
|
||||
|
||||
class plSound;
|
||||
class hsResMgr;
|
||||
class plWinAudibleProxy;
|
||||
class plDrawableSpans;
|
||||
class hsGMaterial;
|
||||
class plMaxNode;
|
||||
class plSoundSDLModifier;
|
||||
class plVoiceRecorder;
|
||||
class plVoicePlayer;
|
||||
|
||||
class plWinAudible : public plAudible
|
||||
{
|
||||
public:
|
||||
plWinAudible();
|
||||
~plWinAudible();
|
||||
|
||||
CLASSNAME_REGISTER( plWinAudible );
|
||||
GETINTERFACE_ANY( plWinAudible, plAudible );
|
||||
|
||||
virtual plKey GetSceneNode() const { return fSceneNode; }
|
||||
virtual void SetSceneNode(plKey newNode);
|
||||
|
||||
virtual plKey GetSceneObject() const { return fSceneObj; }
|
||||
virtual void SetSceneObject(plKey obj);
|
||||
|
||||
virtual plAudible& SetProperty(int prop, hsBool on) { return *this; }
|
||||
virtual hsBool GetProperty(int prop) { return false; }
|
||||
|
||||
virtual plAudible& SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index = -1);
|
||||
|
||||
void Play(int index = -1);
|
||||
void SynchedPlay(int index = -1);
|
||||
void Stop(int index = -1);
|
||||
void FastForwardPlay(int index = -1);
|
||||
void FastForwardToggle(int index = -1);
|
||||
void SetMin(const hsScalar m,int index = -1); // sets minimum falloff distance
|
||||
void SetMax(const hsScalar m,int index = -1); // sets maximum falloff distance
|
||||
void SetPosition(const hsPoint3 p, int index = -1);
|
||||
hsScalar GetMin(int index = -1) const;
|
||||
hsScalar GetMax(int index = -1) const;
|
||||
virtual void SetVelocity(const hsVector3 vel,int index = -1);
|
||||
hsVector3 GetVelocity(int index = -1) const;
|
||||
hsPoint3 GetPosition(int index = -1);
|
||||
void SetLooping(hsBool loop,int index = -1); // sets continuous loop or stops looping
|
||||
hsBool IsPlaying(int index = -1);
|
||||
void SetTime(double t, int index = -1);
|
||||
void SetOuterVol(const int v,int index = -1); // volume for the outer cone (if applicable)
|
||||
void SetConeAngles(int inner, int outer,int index = -1);
|
||||
void RemoveCallbacks(plSoundMsg* pMsg);
|
||||
void AddCallbacks(plSoundMsg* pMsg);
|
||||
hsBool AddSound(plSound *pSnd, int index,hsBool is3D);
|
||||
int AddSoundFromResource(plSound *pSnd, void* addr, Int32 size, hsBool is3D);
|
||||
virtual void GetStatus(plSoundMsg* pMsg);
|
||||
virtual int GetNumSounds() const {return fSoundObjs.Count();}
|
||||
virtual plSound* GetSound(int i) const;
|
||||
virtual int GetSoundIndex(const char *keyname) const;
|
||||
virtual void SetVolume(const float volume,int index = -1);
|
||||
virtual void SetMuted( hsBool muted, int index = -1 );
|
||||
virtual void ToggleMuted( int index = -1 );
|
||||
virtual void SetTalkIcon(int index, UInt32 str){;}
|
||||
virtual void ClearTalkIcon(){;}
|
||||
void SetFilename(int index, const char *filename, hsBool isCompressed);
|
||||
|
||||
virtual void SetFadeIn( const int type, const float length, int index = -1 );
|
||||
virtual void SetFadeOut( const int type, const float length, int index = -1 );
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* pMsg);
|
||||
|
||||
virtual void Activate();
|
||||
virtual void DeActivate();
|
||||
|
||||
virtual void Read(hsStream* s, hsResMgr* mgr);
|
||||
virtual void Write(hsStream* s, hsResMgr* mgr);
|
||||
|
||||
// Visualization
|
||||
virtual plDrawableSpans* CreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo);
|
||||
|
||||
private:
|
||||
hsTArray<plSound *> fSoundObjs;
|
||||
plKey fSceneNode;
|
||||
plWinAudibleProxy* fProxyGen;
|
||||
hsMatrix44 fLocalToWorld;
|
||||
plSoundSDLModifier* fSDLMod;
|
||||
plKey fSceneObj;
|
||||
void IAssignSoundKey( plSound *sound, const char *name, UInt32 i );
|
||||
};
|
||||
|
||||
|
||||
class pl2WayWinAudible : public plWinAudible
|
||||
{
|
||||
public:
|
||||
|
||||
pl2WayWinAudible();
|
||||
~pl2WayWinAudible();
|
||||
|
||||
CLASSNAME_REGISTER( pl2WayWinAudible );
|
||||
GETINTERFACE_ANY( pl2WayWinAudible, plWinAudible );
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* pMsg);
|
||||
virtual void Init(hsBool isLocal);
|
||||
virtual void Activate();
|
||||
virtual void DeActivate();
|
||||
virtual void Read(hsStream* s, hsResMgr* mgr);
|
||||
virtual void PlayNetworkedSpeech(const char* addr, Int32 size, int numFrames, unsigned char flags);
|
||||
|
||||
virtual plAudible& SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index = -1);
|
||||
virtual void SetVelocity(const hsVector3 vel,int index = -1);
|
||||
virtual void SetTalkIcon(int index, UInt32 str);
|
||||
virtual void ClearTalkIcon();
|
||||
|
||||
protected:
|
||||
plVoicePlayer* fVoicePlayer;
|
||||
plVoiceRecorder *fVoiceRecorder;
|
||||
bool fActive;
|
||||
|
||||
};
|
||||
|
||||
#endif // plWinAudible_inc
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#ifndef plWinAudible_inc
|
||||
#define plWinAudible_inc
|
||||
|
||||
#include "plAudible.h"
|
||||
#include "hsTemplates.h"
|
||||
#include "hsMatrix44.h"
|
||||
|
||||
class plSound;
|
||||
class hsResMgr;
|
||||
class plWinAudibleProxy;
|
||||
class plDrawableSpans;
|
||||
class hsGMaterial;
|
||||
class plMaxNode;
|
||||
class plSoundSDLModifier;
|
||||
class plVoiceRecorder;
|
||||
class plVoicePlayer;
|
||||
|
||||
class plWinAudible : public plAudible
|
||||
{
|
||||
public:
|
||||
plWinAudible();
|
||||
~plWinAudible();
|
||||
|
||||
CLASSNAME_REGISTER( plWinAudible );
|
||||
GETINTERFACE_ANY( plWinAudible, plAudible );
|
||||
|
||||
virtual plKey GetSceneNode() const { return fSceneNode; }
|
||||
virtual void SetSceneNode(plKey newNode);
|
||||
|
||||
virtual plKey GetSceneObject() const { return fSceneObj; }
|
||||
virtual void SetSceneObject(plKey obj);
|
||||
|
||||
virtual plAudible& SetProperty(int prop, hsBool on) { return *this; }
|
||||
virtual hsBool GetProperty(int prop) { return false; }
|
||||
|
||||
virtual plAudible& SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index = -1);
|
||||
|
||||
void Play(int index = -1);
|
||||
void SynchedPlay(int index = -1);
|
||||
void Stop(int index = -1);
|
||||
void FastForwardPlay(int index = -1);
|
||||
void FastForwardToggle(int index = -1);
|
||||
void SetMin(const hsScalar m,int index = -1); // sets minimum falloff distance
|
||||
void SetMax(const hsScalar m,int index = -1); // sets maximum falloff distance
|
||||
void SetPosition(const hsPoint3 p, int index = -1);
|
||||
hsScalar GetMin(int index = -1) const;
|
||||
hsScalar GetMax(int index = -1) const;
|
||||
virtual void SetVelocity(const hsVector3 vel,int index = -1);
|
||||
hsVector3 GetVelocity(int index = -1) const;
|
||||
hsPoint3 GetPosition(int index = -1);
|
||||
void SetLooping(hsBool loop,int index = -1); // sets continuous loop or stops looping
|
||||
hsBool IsPlaying(int index = -1);
|
||||
void SetTime(double t, int index = -1);
|
||||
void SetOuterVol(const int v,int index = -1); // volume for the outer cone (if applicable)
|
||||
void SetConeAngles(int inner, int outer,int index = -1);
|
||||
void RemoveCallbacks(plSoundMsg* pMsg);
|
||||
void AddCallbacks(plSoundMsg* pMsg);
|
||||
hsBool AddSound(plSound *pSnd, int index,hsBool is3D);
|
||||
int AddSoundFromResource(plSound *pSnd, void* addr, Int32 size, hsBool is3D);
|
||||
virtual void GetStatus(plSoundMsg* pMsg);
|
||||
virtual int GetNumSounds() const {return fSoundObjs.Count();}
|
||||
virtual plSound* GetSound(int i) const;
|
||||
virtual int GetSoundIndex(const char *keyname) const;
|
||||
virtual void SetVolume(const float volume,int index = -1);
|
||||
virtual void SetMuted( hsBool muted, int index = -1 );
|
||||
virtual void ToggleMuted( int index = -1 );
|
||||
virtual void SetTalkIcon(int index, UInt32 str){;}
|
||||
virtual void ClearTalkIcon(){;}
|
||||
void SetFilename(int index, const char *filename, hsBool isCompressed);
|
||||
|
||||
virtual void SetFadeIn( const int type, const float length, int index = -1 );
|
||||
virtual void SetFadeOut( const int type, const float length, int index = -1 );
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* pMsg);
|
||||
|
||||
virtual void Activate();
|
||||
virtual void DeActivate();
|
||||
|
||||
virtual void Read(hsStream* s, hsResMgr* mgr);
|
||||
virtual void Write(hsStream* s, hsResMgr* mgr);
|
||||
|
||||
// Visualization
|
||||
virtual plDrawableSpans* CreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo);
|
||||
|
||||
private:
|
||||
hsTArray<plSound *> fSoundObjs;
|
||||
plKey fSceneNode;
|
||||
plWinAudibleProxy* fProxyGen;
|
||||
hsMatrix44 fLocalToWorld;
|
||||
plSoundSDLModifier* fSDLMod;
|
||||
plKey fSceneObj;
|
||||
void IAssignSoundKey( plSound *sound, const char *name, UInt32 i );
|
||||
};
|
||||
|
||||
|
||||
class pl2WayWinAudible : public plWinAudible
|
||||
{
|
||||
public:
|
||||
|
||||
pl2WayWinAudible();
|
||||
~pl2WayWinAudible();
|
||||
|
||||
CLASSNAME_REGISTER( pl2WayWinAudible );
|
||||
GETINTERFACE_ANY( pl2WayWinAudible, plWinAudible );
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* pMsg);
|
||||
virtual void Init(hsBool isLocal);
|
||||
virtual void Activate();
|
||||
virtual void DeActivate();
|
||||
virtual void Read(hsStream* s, hsResMgr* mgr);
|
||||
virtual void PlayNetworkedSpeech(const char* addr, Int32 size, int numFrames, unsigned char flags);
|
||||
|
||||
virtual plAudible& SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index = -1);
|
||||
virtual void SetVelocity(const hsVector3 vel,int index = -1);
|
||||
virtual void SetTalkIcon(int index, UInt32 str);
|
||||
virtual void ClearTalkIcon();
|
||||
|
||||
protected:
|
||||
plVoicePlayer* fVoicePlayer;
|
||||
plVoiceRecorder *fVoiceRecorder;
|
||||
bool fActive;
|
||||
|
||||
};
|
||||
|
||||
#endif // plWinAudible_inc
|
||||
|
@ -1,82 +1,82 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "plWinAudibleProxy.h"
|
||||
#include "plWinAudible.h"
|
||||
|
||||
#include "../plDrawable/plDrawableGenerator.h"
|
||||
#include "../pnMessage/plProxyDrawMsg.h"
|
||||
|
||||
plWinAudibleProxy::plWinAudibleProxy()
|
||||
: plProxyGen(hsColorRGBA().Set(0.2f,0.2f,0.8f,1.f), hsColorRGBA().Set(1.f,0.5f,0.5f,1.f), 0.2f),
|
||||
fOwner(nil)
|
||||
{
|
||||
}
|
||||
|
||||
plWinAudibleProxy::~plWinAudibleProxy()
|
||||
{
|
||||
}
|
||||
|
||||
hsBool plWinAudibleProxy::Init(plWinAudible* aud)
|
||||
{
|
||||
plProxyGen::Init(aud);
|
||||
|
||||
fOwner = aud;
|
||||
fProxyMsgType = plProxyDrawMsg::kAudible;
|
||||
|
||||
return fOwner != nil;
|
||||
}
|
||||
|
||||
plKey plWinAudibleProxy::IGetNode() const
|
||||
{
|
||||
return fOwner ? fOwner->GetSceneNode() : nil;
|
||||
}
|
||||
|
||||
plDrawableSpans* plWinAudibleProxy::ICreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo)
|
||||
{
|
||||
if( fOwner )
|
||||
{
|
||||
return fOwner->CreateProxy(mat, idx, addTo);
|
||||
}
|
||||
return nil;
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "plWinAudibleProxy.h"
|
||||
#include "plWinAudible.h"
|
||||
|
||||
#include "../plDrawable/plDrawableGenerator.h"
|
||||
#include "../pnMessage/plProxyDrawMsg.h"
|
||||
|
||||
plWinAudibleProxy::plWinAudibleProxy()
|
||||
: plProxyGen(hsColorRGBA().Set(0.2f,0.2f,0.8f,1.f), hsColorRGBA().Set(1.f,0.5f,0.5f,1.f), 0.2f),
|
||||
fOwner(nil)
|
||||
{
|
||||
}
|
||||
|
||||
plWinAudibleProxy::~plWinAudibleProxy()
|
||||
{
|
||||
}
|
||||
|
||||
hsBool plWinAudibleProxy::Init(plWinAudible* aud)
|
||||
{
|
||||
plProxyGen::Init(aud);
|
||||
|
||||
fOwner = aud;
|
||||
fProxyMsgType = plProxyDrawMsg::kAudible;
|
||||
|
||||
return fOwner != nil;
|
||||
}
|
||||
|
||||
plKey plWinAudibleProxy::IGetNode() const
|
||||
{
|
||||
return fOwner ? fOwner->GetSceneNode() : nil;
|
||||
}
|
||||
|
||||
plDrawableSpans* plWinAudibleProxy::ICreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo)
|
||||
{
|
||||
if( fOwner )
|
||||
{
|
||||
return fOwner->CreateProxy(mat, idx, addTo);
|
||||
}
|
||||
return nil;
|
||||
}
|
@ -1,63 +1,63 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef plWinAudibleProxy_inc
|
||||
#define plWinAudibleProxy_inc
|
||||
|
||||
#include "../plDrawable/plProxyGen.h"
|
||||
|
||||
class plWinAudible;
|
||||
|
||||
class plWinAudibleProxy : public plProxyGen
|
||||
{
|
||||
public:
|
||||
plWinAudibleProxy();
|
||||
virtual ~plWinAudibleProxy();
|
||||
|
||||
hsBool Init(plWinAudible* aud);
|
||||
|
||||
protected:
|
||||
plWinAudible* fOwner;
|
||||
virtual plDrawableSpans* ICreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo=nil);
|
||||
virtual plKey IGetNode() const;
|
||||
};
|
||||
|
||||
#endif // plWinAudibleProxy_inc
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef plWinAudibleProxy_inc
|
||||
#define plWinAudibleProxy_inc
|
||||
|
||||
#include "../plDrawable/plProxyGen.h"
|
||||
|
||||
class plWinAudible;
|
||||
|
||||
class plWinAudibleProxy : public plProxyGen
|
||||
{
|
||||
public:
|
||||
plWinAudibleProxy();
|
||||
virtual ~plWinAudibleProxy();
|
||||
|
||||
hsBool Init(plWinAudible* aud);
|
||||
|
||||
protected:
|
||||
plWinAudible* fOwner;
|
||||
virtual plDrawableSpans* ICreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo=nil);
|
||||
virtual plKey IGetNode() const;
|
||||
};
|
||||
|
||||
#endif // plWinAudibleProxy_inc
|
||||
|
Reference in New Issue
Block a user