mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-21 04:39:45 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,286 +1,286 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef PLSYNCHOBJ_inc
|
||||
#define PLSYNCHOBJ_inc
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "../pnKeyedObject/hsKeyedObject.h"
|
||||
#include "../pnKeyedObject/plKey.h"
|
||||
#include "hsStlUtils.h"
|
||||
#include "plNetGroup.h"
|
||||
|
||||
/////////////////////////////////////
|
||||
// plSynchedObject
|
||||
// one per savable object
|
||||
/////////////////////////////////////
|
||||
class hsStream;
|
||||
class plDirtyNotifier;
|
||||
class plSynchedObject : public hsKeyedObject
|
||||
{
|
||||
public:
|
||||
enum LocallyOwnedAnswer
|
||||
{
|
||||
kNo=false,
|
||||
kYes=true
|
||||
};
|
||||
|
||||
enum Flags
|
||||
{
|
||||
kDontDirty = 0x1,
|
||||
kSendReliably = 0x2, // object wants reliable send
|
||||
kHasConstantNetGroup = 0x4, // has a constant net group.
|
||||
kDontSynchGameMessages = 0x8, // don't send/recv game actions
|
||||
kExcludePersistentState = 0x10, // don't send SDL state msgs to server, check exclude list
|
||||
kExcludeAllPersistentState=0x20, // don't send ANY type of SDL state
|
||||
kLocalOnly = (kExcludeAllPersistentState | kDontSynchGameMessages), // localOnly in all respects
|
||||
kHasVolatileState = 0x40, // server won't save this state on shutdown
|
||||
kAllStateIsVolatile = 0x80
|
||||
};
|
||||
|
||||
enum SDLSendFlags
|
||||
{
|
||||
kBCastToClients = 0x1,
|
||||
kForceFullSend = 0x2,
|
||||
kSkipLocalOwnershipCheck= 0x4,
|
||||
kSendImmediately = 0x8,
|
||||
kDontPersistOnServer = 0x10, // for an SDL bcast msg which is used for synching only, not persisting
|
||||
kUseRelevanceRegions = 0x20,
|
||||
kNewState = 0x40,
|
||||
kIsAvatarState = 0x80,
|
||||
};
|
||||
|
||||
struct StateDefn
|
||||
{
|
||||
plKey fObjKey;
|
||||
UInt32 fSendFlags;
|
||||
std::string fSDLName;
|
||||
|
||||
plSynchedObject* GetObject() const { return plSynchedObject::ConvertNoRef(fObjKey->ObjectIsLoaded()); }
|
||||
StateDefn() : fObjKey(nil),fSendFlags(0) {}
|
||||
StateDefn(plKey k, UInt32 f, const char* sdlName) : fObjKey(k),fSendFlags(f) { fSDLName=sdlName; }
|
||||
};
|
||||
|
||||
private:
|
||||
typedef std::vector<std::string> SDLStateList;
|
||||
SDLStateList fSDLExcludeList;
|
||||
SDLStateList fSDLVolatileList;
|
||||
UInt32 fSynchFlags;
|
||||
|
||||
plNetGroupId fNetGroup;
|
||||
|
||||
static std::vector<hsBool> fSynchStateStack;
|
||||
static plSynchedObject* fStaticSynchedObj; // static which temporarily holds address of each object's synchMgr
|
||||
static std::vector<StateDefn> fDirtyStates;
|
||||
|
||||
static void IRemoveDirtyState(plKey o, const char* sdlName);
|
||||
static void IAddDirtyState(plKey o, const char* sdlName, UInt32 sendFlags);
|
||||
bool IOKToDirty(const char* SDLStateName) const;
|
||||
SDLStateList::const_iterator IFindInSDLStateList(const SDLStateList& list, const char* sdlName) const;
|
||||
protected:
|
||||
bool IOKToNetwork(const char* sdlName, UInt32* synchFlags) const;
|
||||
public:
|
||||
plSynchedObject();
|
||||
virtual ~plSynchedObject();
|
||||
|
||||
CLASSNAME_REGISTER( plSynchedObject );
|
||||
GETINTERFACE_ANY( plSynchedObject, hsKeyedObject);
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
|
||||
// getters
|
||||
int GetSynchFlags() const { return fSynchFlags; }
|
||||
plNetGroupId GetNetGroup() const { return fNetGroup; };
|
||||
plNetGroupId GetEffectiveNetGroup() const;
|
||||
|
||||
// setters
|
||||
void SetSynchFlagsBit(UInt32 f) { fSynchFlags |= f; }
|
||||
virtual void SetNetGroupConstant(plNetGroupId netGroup);
|
||||
virtual void SetNetGroup(plNetGroupId netGroup) { fNetGroup = netGroup; }
|
||||
plNetGroupId SelectNetGroup(plKey groupKey);
|
||||
|
||||
virtual hsBool DirtySynchState(const char* sdlName, UInt32 sendFlags);
|
||||
void SendSDLStateMsg(const char* SDLStateName, UInt32 synchFlags); // don't use, only for net code
|
||||
|
||||
void ClearSynchFlagsBit(UInt32 f) { fSynchFlags &= ~f; }
|
||||
|
||||
// static
|
||||
static hsBool GetSynchDisabled() { return fSynchStateStack.size() ? fSynchStateStack.back() : true; }
|
||||
static void PushSynchDisabled(hsBool b) { fSynchStateStack.push_back(b); }
|
||||
static hsBool PopSynchDisabled();
|
||||
static plSynchedObject* GetStaticSynchedObject() { return fStaticSynchedObj; }
|
||||
static Int32 GetNumDirtyStates() { return fDirtyStates.size(); }
|
||||
static plSynchedObject::StateDefn* GetDirtyState(Int32 i) { return &fDirtyStates[i]; }
|
||||
static void ClearDirtyState(std::vector<StateDefn>& carryOver) { fDirtyStates=carryOver; }
|
||||
|
||||
// IO
|
||||
// void SendCreationMsg(double secs);
|
||||
// void SendDestructionMsg(double secs) ;
|
||||
|
||||
virtual void Read(hsStream* s, hsResMgr* mgr);
|
||||
virtual void Write(hsStream* s, hsResMgr* mgr);
|
||||
|
||||
int IsLocallyOwned() const; // returns yes/no/maybe
|
||||
|
||||
// disable net synching only
|
||||
bool IsNetSynched() const { return (fSynchFlags & kDontSynchGameMessages)==0; }
|
||||
void SetNetSynched(bool b) { if (!b) fSynchFlags |= kDontSynchGameMessages; else fSynchFlags &= ~kDontSynchGameMessages; }
|
||||
|
||||
// disable net synching AND persisting
|
||||
bool IsLocalOnly() const { return (fSynchFlags & kLocalOnly)==0; }
|
||||
void SetLocalOnly(bool b) { if (b) fSynchFlags |= kLocalOnly; else fSynchFlags &= ~kLocalOnly; }
|
||||
|
||||
// disable particular types of persistence
|
||||
void AddToSDLExcludeList(const char*);
|
||||
void RemoveFromSDLExcludeList(const char*);
|
||||
bool IsInSDLExcludeList(const char*) const;
|
||||
|
||||
// make volatile particular types of state
|
||||
void AddToSDLVolatileList(const char*);
|
||||
void RemoveFromSDLVolatileList(const char*);
|
||||
bool IsInSDLVolatileList(const char*) const;
|
||||
|
||||
//
|
||||
// synched value stuff, currently unused
|
||||
// current size is 16 + numValue bytes*2 + numFriends*4 bytes
|
||||
//
|
||||
#ifdef USE_SYNCHED_VALUES
|
||||
public:
|
||||
typedef UInt16 AddrOffsetType;
|
||||
typedef UInt8 NumSynchedValuesType;
|
||||
typedef UInt16 FlagsType;
|
||||
friend class plSynchedValueBase;
|
||||
|
||||
private:
|
||||
AddrOffsetType* fSynchedValueAddrOffsets; // represent dwords offsets
|
||||
NumSynchedValuesType fNumSynchedValues;
|
||||
|
||||
// array of friends
|
||||
plSynchedValueBase** fSynchedValueFriends;
|
||||
NumSynchedValuesType fNumSynchedValueFriends;
|
||||
|
||||
// dirty callback notifiers
|
||||
std::vector<plDirtyNotifier*> fDirtyNotifiers;
|
||||
|
||||
void IAppendSynchedValueAddrOffset(AddrOffsetType synchedValueAddrOffset);
|
||||
void IAppendSynchedValueFriend(plSynchedValueBase* v);
|
||||
plSynchedValueBase* IGetSynchedValue(NumSynchedValuesType i) const
|
||||
{ return (plSynchedValueBase*)((Int32)this + (fSynchedValueAddrOffsets[i]<<2)); }
|
||||
plSynchedValueBase* IGetSynchedValueFriend(NumSynchedValuesType i) const
|
||||
{ return fSynchedValueFriends[i]; }
|
||||
|
||||
public:
|
||||
Int32 GetNumSynchedValues() const { return fNumSynchedValues+fNumSynchedValueFriends; }
|
||||
plSynchedValueBase* GetSynchedValue(int i) const;
|
||||
|
||||
UInt8 RegisterSynchedValue(plSynchedValueBase* v);
|
||||
hsBool RemoveSynchedValue(plSynchedValueBase* v); // handles SVFriends too
|
||||
void RegisterSynchedValueFriend(plSynchedValueBase* v);
|
||||
#endif
|
||||
|
||||
#ifdef USE_DIRTY_NOTIFIERS
|
||||
// dirty CB notifiers
|
||||
void AddDirtyNotifier(plDirtyNotifier* dn);
|
||||
void RemoveDirtyNotifier(plDirtyNotifier* dn);
|
||||
#endif
|
||||
void CallDirtyNotifiers();
|
||||
};
|
||||
|
||||
//
|
||||
// helper class to set dirty tracking on/off within scope
|
||||
//
|
||||
class plSynchEnabler
|
||||
{
|
||||
public:
|
||||
plSynchEnabler(hsBool enable) { plSynchedObject::PushSynchDisabled(!enable); }
|
||||
~plSynchEnabler() { plSynchedObject::PopSynchDisabled(); }
|
||||
};
|
||||
|
||||
#ifdef USE_DIRTY_NOTIFIERS
|
||||
///////////////////////////////////
|
||||
// plDirtyNotifier - When a synchedObj
|
||||
// gets dirty, this callback will be called.
|
||||
///////////////////////////////////
|
||||
class plDirtyNotifier
|
||||
{
|
||||
protected:
|
||||
plKey fSynchedObjKey;
|
||||
void* fUserData;
|
||||
public:
|
||||
plDirtyNotifier() : fSynchedObjKey(nil),fUserData(nil) {}
|
||||
virtual ~plDirtyNotifier()
|
||||
{
|
||||
if (fSynchedObjKey)
|
||||
{
|
||||
plSynchedObject* so = plSynchedObject::ConvertNoRef(fSynchedObjKey->ObjectIsLoaded());
|
||||
if (so)
|
||||
so->RemoveDirtyNotifier(this);
|
||||
}
|
||||
}
|
||||
|
||||
void SetSynchedObjKey(plKey k) { fSynchedObjKey=k; } // should be set
|
||||
void SetUserData(void* v) { fUserData=v;} // optional
|
||||
|
||||
plKey GetSynchedObjKey() { return fSynchedObjKey; }
|
||||
void* GetUserData() { return fUserData;}
|
||||
|
||||
// override
|
||||
virtual void Callback() = 0;
|
||||
};
|
||||
#endif
|
||||
|
||||
//
|
||||
// MACROS
|
||||
//
|
||||
|
||||
#ifdef USE_SYNCHED_VALUES
|
||||
#define SYNCHED_VALUE(type) plSynchedValue<type>
|
||||
#define SYNCHED_TARRAY(type) plSynchedTArray<type>
|
||||
#define SYNCHED_VALUE_FRIEND(type) plSynchedValueFriend<type>
|
||||
#define SYNCHED_TARRAY_FRIEND(type) plSynchedTArrayFriend<type>
|
||||
#else
|
||||
#define SYNCHED_VALUE(type) type
|
||||
#define SYNCHED_TARRAY(type) hsTArray<type>
|
||||
#define SYNCHED_VALUE_FRIEND(type) type
|
||||
#define SYNCHED_TARRAY_FRIEND(type) hsTArray<type>
|
||||
#endif
|
||||
|
||||
#endif // PLSYNCHOBJ_inc
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef PLSYNCHOBJ_inc
|
||||
#define PLSYNCHOBJ_inc
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "../pnKeyedObject/hsKeyedObject.h"
|
||||
#include "../pnKeyedObject/plKey.h"
|
||||
#include "hsStlUtils.h"
|
||||
#include "plNetGroup.h"
|
||||
|
||||
/////////////////////////////////////
|
||||
// plSynchedObject
|
||||
// one per savable object
|
||||
/////////////////////////////////////
|
||||
class hsStream;
|
||||
class plDirtyNotifier;
|
||||
class plSynchedObject : public hsKeyedObject
|
||||
{
|
||||
public:
|
||||
enum LocallyOwnedAnswer
|
||||
{
|
||||
kNo=false,
|
||||
kYes=true
|
||||
};
|
||||
|
||||
enum Flags
|
||||
{
|
||||
kDontDirty = 0x1,
|
||||
kSendReliably = 0x2, // object wants reliable send
|
||||
kHasConstantNetGroup = 0x4, // has a constant net group.
|
||||
kDontSynchGameMessages = 0x8, // don't send/recv game actions
|
||||
kExcludePersistentState = 0x10, // don't send SDL state msgs to server, check exclude list
|
||||
kExcludeAllPersistentState=0x20, // don't send ANY type of SDL state
|
||||
kLocalOnly = (kExcludeAllPersistentState | kDontSynchGameMessages), // localOnly in all respects
|
||||
kHasVolatileState = 0x40, // server won't save this state on shutdown
|
||||
kAllStateIsVolatile = 0x80
|
||||
};
|
||||
|
||||
enum SDLSendFlags
|
||||
{
|
||||
kBCastToClients = 0x1,
|
||||
kForceFullSend = 0x2,
|
||||
kSkipLocalOwnershipCheck= 0x4,
|
||||
kSendImmediately = 0x8,
|
||||
kDontPersistOnServer = 0x10, // for an SDL bcast msg which is used for synching only, not persisting
|
||||
kUseRelevanceRegions = 0x20,
|
||||
kNewState = 0x40,
|
||||
kIsAvatarState = 0x80,
|
||||
};
|
||||
|
||||
struct StateDefn
|
||||
{
|
||||
plKey fObjKey;
|
||||
UInt32 fSendFlags;
|
||||
std::string fSDLName;
|
||||
|
||||
plSynchedObject* GetObject() const { return plSynchedObject::ConvertNoRef(fObjKey->ObjectIsLoaded()); }
|
||||
StateDefn() : fObjKey(nil),fSendFlags(0) {}
|
||||
StateDefn(plKey k, UInt32 f, const char* sdlName) : fObjKey(k),fSendFlags(f) { fSDLName=sdlName; }
|
||||
};
|
||||
|
||||
private:
|
||||
typedef std::vector<std::string> SDLStateList;
|
||||
SDLStateList fSDLExcludeList;
|
||||
SDLStateList fSDLVolatileList;
|
||||
UInt32 fSynchFlags;
|
||||
|
||||
plNetGroupId fNetGroup;
|
||||
|
||||
static std::vector<hsBool> fSynchStateStack;
|
||||
static plSynchedObject* fStaticSynchedObj; // static which temporarily holds address of each object's synchMgr
|
||||
static std::vector<StateDefn> fDirtyStates;
|
||||
|
||||
static void IRemoveDirtyState(plKey o, const char* sdlName);
|
||||
static void IAddDirtyState(plKey o, const char* sdlName, UInt32 sendFlags);
|
||||
bool IOKToDirty(const char* SDLStateName) const;
|
||||
SDLStateList::const_iterator IFindInSDLStateList(const SDLStateList& list, const char* sdlName) const;
|
||||
protected:
|
||||
bool IOKToNetwork(const char* sdlName, UInt32* synchFlags) const;
|
||||
public:
|
||||
plSynchedObject();
|
||||
virtual ~plSynchedObject();
|
||||
|
||||
CLASSNAME_REGISTER( plSynchedObject );
|
||||
GETINTERFACE_ANY( plSynchedObject, hsKeyedObject);
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
|
||||
// getters
|
||||
int GetSynchFlags() const { return fSynchFlags; }
|
||||
plNetGroupId GetNetGroup() const { return fNetGroup; };
|
||||
plNetGroupId GetEffectiveNetGroup() const;
|
||||
|
||||
// setters
|
||||
void SetSynchFlagsBit(UInt32 f) { fSynchFlags |= f; }
|
||||
virtual void SetNetGroupConstant(plNetGroupId netGroup);
|
||||
virtual void SetNetGroup(plNetGroupId netGroup) { fNetGroup = netGroup; }
|
||||
plNetGroupId SelectNetGroup(plKey groupKey);
|
||||
|
||||
virtual hsBool DirtySynchState(const char* sdlName, UInt32 sendFlags);
|
||||
void SendSDLStateMsg(const char* SDLStateName, UInt32 synchFlags); // don't use, only for net code
|
||||
|
||||
void ClearSynchFlagsBit(UInt32 f) { fSynchFlags &= ~f; }
|
||||
|
||||
// static
|
||||
static hsBool GetSynchDisabled() { return fSynchStateStack.size() ? fSynchStateStack.back() : true; }
|
||||
static void PushSynchDisabled(hsBool b) { fSynchStateStack.push_back(b); }
|
||||
static hsBool PopSynchDisabled();
|
||||
static plSynchedObject* GetStaticSynchedObject() { return fStaticSynchedObj; }
|
||||
static Int32 GetNumDirtyStates() { return fDirtyStates.size(); }
|
||||
static plSynchedObject::StateDefn* GetDirtyState(Int32 i) { return &fDirtyStates[i]; }
|
||||
static void ClearDirtyState(std::vector<StateDefn>& carryOver) { fDirtyStates=carryOver; }
|
||||
|
||||
// IO
|
||||
// void SendCreationMsg(double secs);
|
||||
// void SendDestructionMsg(double secs) ;
|
||||
|
||||
virtual void Read(hsStream* s, hsResMgr* mgr);
|
||||
virtual void Write(hsStream* s, hsResMgr* mgr);
|
||||
|
||||
int IsLocallyOwned() const; // returns yes/no/maybe
|
||||
|
||||
// disable net synching only
|
||||
bool IsNetSynched() const { return (fSynchFlags & kDontSynchGameMessages)==0; }
|
||||
void SetNetSynched(bool b) { if (!b) fSynchFlags |= kDontSynchGameMessages; else fSynchFlags &= ~kDontSynchGameMessages; }
|
||||
|
||||
// disable net synching AND persisting
|
||||
bool IsLocalOnly() const { return (fSynchFlags & kLocalOnly)==0; }
|
||||
void SetLocalOnly(bool b) { if (b) fSynchFlags |= kLocalOnly; else fSynchFlags &= ~kLocalOnly; }
|
||||
|
||||
// disable particular types of persistence
|
||||
void AddToSDLExcludeList(const char*);
|
||||
void RemoveFromSDLExcludeList(const char*);
|
||||
bool IsInSDLExcludeList(const char*) const;
|
||||
|
||||
// make volatile particular types of state
|
||||
void AddToSDLVolatileList(const char*);
|
||||
void RemoveFromSDLVolatileList(const char*);
|
||||
bool IsInSDLVolatileList(const char*) const;
|
||||
|
||||
//
|
||||
// synched value stuff, currently unused
|
||||
// current size is 16 + numValue bytes*2 + numFriends*4 bytes
|
||||
//
|
||||
#ifdef USE_SYNCHED_VALUES
|
||||
public:
|
||||
typedef UInt16 AddrOffsetType;
|
||||
typedef UInt8 NumSynchedValuesType;
|
||||
typedef UInt16 FlagsType;
|
||||
friend class plSynchedValueBase;
|
||||
|
||||
private:
|
||||
AddrOffsetType* fSynchedValueAddrOffsets; // represent dwords offsets
|
||||
NumSynchedValuesType fNumSynchedValues;
|
||||
|
||||
// array of friends
|
||||
plSynchedValueBase** fSynchedValueFriends;
|
||||
NumSynchedValuesType fNumSynchedValueFriends;
|
||||
|
||||
// dirty callback notifiers
|
||||
std::vector<plDirtyNotifier*> fDirtyNotifiers;
|
||||
|
||||
void IAppendSynchedValueAddrOffset(AddrOffsetType synchedValueAddrOffset);
|
||||
void IAppendSynchedValueFriend(plSynchedValueBase* v);
|
||||
plSynchedValueBase* IGetSynchedValue(NumSynchedValuesType i) const
|
||||
{ return (plSynchedValueBase*)((Int32)this + (fSynchedValueAddrOffsets[i]<<2)); }
|
||||
plSynchedValueBase* IGetSynchedValueFriend(NumSynchedValuesType i) const
|
||||
{ return fSynchedValueFriends[i]; }
|
||||
|
||||
public:
|
||||
Int32 GetNumSynchedValues() const { return fNumSynchedValues+fNumSynchedValueFriends; }
|
||||
plSynchedValueBase* GetSynchedValue(int i) const;
|
||||
|
||||
UInt8 RegisterSynchedValue(plSynchedValueBase* v);
|
||||
hsBool RemoveSynchedValue(plSynchedValueBase* v); // handles SVFriends too
|
||||
void RegisterSynchedValueFriend(plSynchedValueBase* v);
|
||||
#endif
|
||||
|
||||
#ifdef USE_DIRTY_NOTIFIERS
|
||||
// dirty CB notifiers
|
||||
void AddDirtyNotifier(plDirtyNotifier* dn);
|
||||
void RemoveDirtyNotifier(plDirtyNotifier* dn);
|
||||
#endif
|
||||
void CallDirtyNotifiers();
|
||||
};
|
||||
|
||||
//
|
||||
// helper class to set dirty tracking on/off within scope
|
||||
//
|
||||
class plSynchEnabler
|
||||
{
|
||||
public:
|
||||
plSynchEnabler(hsBool enable) { plSynchedObject::PushSynchDisabled(!enable); }
|
||||
~plSynchEnabler() { plSynchedObject::PopSynchDisabled(); }
|
||||
};
|
||||
|
||||
#ifdef USE_DIRTY_NOTIFIERS
|
||||
///////////////////////////////////
|
||||
// plDirtyNotifier - When a synchedObj
|
||||
// gets dirty, this callback will be called.
|
||||
///////////////////////////////////
|
||||
class plDirtyNotifier
|
||||
{
|
||||
protected:
|
||||
plKey fSynchedObjKey;
|
||||
void* fUserData;
|
||||
public:
|
||||
plDirtyNotifier() : fSynchedObjKey(nil),fUserData(nil) {}
|
||||
virtual ~plDirtyNotifier()
|
||||
{
|
||||
if (fSynchedObjKey)
|
||||
{
|
||||
plSynchedObject* so = plSynchedObject::ConvertNoRef(fSynchedObjKey->ObjectIsLoaded());
|
||||
if (so)
|
||||
so->RemoveDirtyNotifier(this);
|
||||
}
|
||||
}
|
||||
|
||||
void SetSynchedObjKey(plKey k) { fSynchedObjKey=k; } // should be set
|
||||
void SetUserData(void* v) { fUserData=v;} // optional
|
||||
|
||||
plKey GetSynchedObjKey() { return fSynchedObjKey; }
|
||||
void* GetUserData() { return fUserData;}
|
||||
|
||||
// override
|
||||
virtual void Callback() = 0;
|
||||
};
|
||||
#endif
|
||||
|
||||
//
|
||||
// MACROS
|
||||
//
|
||||
|
||||
#ifdef USE_SYNCHED_VALUES
|
||||
#define SYNCHED_VALUE(type) plSynchedValue<type>
|
||||
#define SYNCHED_TARRAY(type) plSynchedTArray<type>
|
||||
#define SYNCHED_VALUE_FRIEND(type) plSynchedValueFriend<type>
|
||||
#define SYNCHED_TARRAY_FRIEND(type) plSynchedTArrayFriend<type>
|
||||
#else
|
||||
#define SYNCHED_VALUE(type) type
|
||||
#define SYNCHED_TARRAY(type) hsTArray<type>
|
||||
#define SYNCHED_VALUE_FRIEND(type) type
|
||||
#define SYNCHED_TARRAY_FRIEND(type) hsTArray<type>
|
||||
#endif
|
||||
|
||||
#endif // PLSYNCHOBJ_inc
|
||||
|
Reference in New Issue
Block a user