mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-20 04:09:16 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,169 +1,169 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbEchoMsgs.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBECHOMSGS_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbEchoMsgs.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBECHOMSGS_H
|
||||
|
||||
|
||||
//============================================================================
|
||||
// Begin Echo server data types
|
||||
//============================================================================
|
||||
namespace Echo {
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* @@@: Shared data types for echo server/client demo
|
||||
*
|
||||
***/
|
||||
|
||||
|
||||
const unsigned kEchoMsgFlagBroadcast = 1<<0;
|
||||
const unsigned kEchoMsgFlagEchoBack = 1<<1;
|
||||
|
||||
|
||||
enum EEchoNetBufferType {
|
||||
kEchoNetBufferInvalidType,
|
||||
kEchoNetBufferMsg,
|
||||
kNumEchoNetBufferTypes
|
||||
};
|
||||
|
||||
enum EEchoMsgType {
|
||||
kEchoInvalidMsgType,
|
||||
kEchoJoinRequestMsg,
|
||||
kEchoJoinReplyMsg,
|
||||
kEchoPlayerJoinedMsg,
|
||||
kEchoPlayerLeftMsg,
|
||||
kEchoChatMsg,
|
||||
kEchoGameDataBufferMsg,
|
||||
kNumEchoMsgTypes
|
||||
};
|
||||
COMPILER_ASSERT(kNumEchoMsgTypes < (byte)-1);
|
||||
|
||||
|
||||
//============================================================================
|
||||
// Begin packed data structures
|
||||
//============================================================================
|
||||
#include <pshpack1.h>
|
||||
|
||||
struct EchoMsg {
|
||||
EchoMsg (const EEchoMsgType & type, unsigned flags = 0)
|
||||
: type((byte)type)
|
||||
, flags(flags)
|
||||
{ }
|
||||
|
||||
byte type;
|
||||
dword flags;
|
||||
};
|
||||
|
||||
struct EchoJoinRequestMsg : EchoMsg {
|
||||
EchoJoinRequestMsg ()
|
||||
: EchoMsg(kEchoJoinRequestMsg)
|
||||
{ }
|
||||
|
||||
wchar playerName[64];
|
||||
};
|
||||
|
||||
struct EchoJoinReplyMsg : EchoMsg {
|
||||
EchoJoinReplyMsg ()
|
||||
: EchoMsg(kEchoJoinReplyMsg)
|
||||
{ }
|
||||
|
||||
dword playerId;
|
||||
};
|
||||
|
||||
struct EchoPlayerJoinedMsg : EchoMsg {
|
||||
EchoPlayerJoinedMsg ()
|
||||
: EchoMsg(kEchoPlayerJoinedMsg, kEchoMsgFlagBroadcast)
|
||||
{ }
|
||||
|
||||
dword playerId;
|
||||
wchar playerName[64];
|
||||
};
|
||||
|
||||
struct EchoPlayerLeftMsg : EchoMsg {
|
||||
EchoPlayerLeftMsg ()
|
||||
: EchoMsg(kEchoPlayerLeftMsg, kEchoMsgFlagBroadcast)
|
||||
{ }
|
||||
|
||||
dword playerId;
|
||||
};
|
||||
|
||||
struct EchoChatMsg : EchoMsg {
|
||||
EchoChatMsg ()
|
||||
: EchoMsg(kEchoChatMsg, kEchoMsgFlagBroadcast|kEchoMsgFlagEchoBack)
|
||||
{ }
|
||||
|
||||
dword fromPlayerId;
|
||||
dword msgChars;
|
||||
wchar msgBuffer[1]; // [msgChars], actually
|
||||
// no more fields after variable length allocation
|
||||
};
|
||||
|
||||
struct EchoGameDataBufferMsg : EchoMsg {
|
||||
EchoGameDataBufferMsg ()
|
||||
: EchoMsg(kEchoGameDataBufferMsg, kEchoMsgFlagBroadcast|kEchoMsgFlagEchoBack)
|
||||
{ }
|
||||
|
||||
dword fromPlayerId;
|
||||
dword bufferBytes;
|
||||
byte bufferData[1]; // [bufferBytes], actually
|
||||
// no more fields after variable length allocation
|
||||
};
|
||||
|
||||
//============================================================================
|
||||
// End packed data structures
|
||||
//============================================================================
|
||||
#include <poppack.h>
|
||||
|
||||
|
||||
//============================================================================
|
||||
// End Echo server data types
|
||||
//============================================================================
|
||||
} using namespace Echo;
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbEchoMsgs.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBECHOMSGS_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbEchoMsgs.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBECHOMSGS_H
|
||||
|
||||
|
||||
//============================================================================
|
||||
// Begin Echo server data types
|
||||
//============================================================================
|
||||
namespace Echo {
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* @@@: Shared data types for echo server/client demo
|
||||
*
|
||||
***/
|
||||
|
||||
|
||||
const unsigned kEchoMsgFlagBroadcast = 1<<0;
|
||||
const unsigned kEchoMsgFlagEchoBack = 1<<1;
|
||||
|
||||
|
||||
enum EEchoNetBufferType {
|
||||
kEchoNetBufferInvalidType,
|
||||
kEchoNetBufferMsg,
|
||||
kNumEchoNetBufferTypes
|
||||
};
|
||||
|
||||
enum EEchoMsgType {
|
||||
kEchoInvalidMsgType,
|
||||
kEchoJoinRequestMsg,
|
||||
kEchoJoinReplyMsg,
|
||||
kEchoPlayerJoinedMsg,
|
||||
kEchoPlayerLeftMsg,
|
||||
kEchoChatMsg,
|
||||
kEchoGameDataBufferMsg,
|
||||
kNumEchoMsgTypes
|
||||
};
|
||||
COMPILER_ASSERT(kNumEchoMsgTypes < (byte)-1);
|
||||
|
||||
|
||||
//============================================================================
|
||||
// Begin packed data structures
|
||||
//============================================================================
|
||||
#include <pshpack1.h>
|
||||
|
||||
struct EchoMsg {
|
||||
EchoMsg (const EEchoMsgType & type, unsigned flags = 0)
|
||||
: type((byte)type)
|
||||
, flags(flags)
|
||||
{ }
|
||||
|
||||
byte type;
|
||||
dword flags;
|
||||
};
|
||||
|
||||
struct EchoJoinRequestMsg : EchoMsg {
|
||||
EchoJoinRequestMsg ()
|
||||
: EchoMsg(kEchoJoinRequestMsg)
|
||||
{ }
|
||||
|
||||
wchar playerName[64];
|
||||
};
|
||||
|
||||
struct EchoJoinReplyMsg : EchoMsg {
|
||||
EchoJoinReplyMsg ()
|
||||
: EchoMsg(kEchoJoinReplyMsg)
|
||||
{ }
|
||||
|
||||
dword playerId;
|
||||
};
|
||||
|
||||
struct EchoPlayerJoinedMsg : EchoMsg {
|
||||
EchoPlayerJoinedMsg ()
|
||||
: EchoMsg(kEchoPlayerJoinedMsg, kEchoMsgFlagBroadcast)
|
||||
{ }
|
||||
|
||||
dword playerId;
|
||||
wchar playerName[64];
|
||||
};
|
||||
|
||||
struct EchoPlayerLeftMsg : EchoMsg {
|
||||
EchoPlayerLeftMsg ()
|
||||
: EchoMsg(kEchoPlayerLeftMsg, kEchoMsgFlagBroadcast)
|
||||
{ }
|
||||
|
||||
dword playerId;
|
||||
};
|
||||
|
||||
struct EchoChatMsg : EchoMsg {
|
||||
EchoChatMsg ()
|
||||
: EchoMsg(kEchoChatMsg, kEchoMsgFlagBroadcast|kEchoMsgFlagEchoBack)
|
||||
{ }
|
||||
|
||||
dword fromPlayerId;
|
||||
dword msgChars;
|
||||
wchar msgBuffer[1]; // [msgChars], actually
|
||||
// no more fields after variable length allocation
|
||||
};
|
||||
|
||||
struct EchoGameDataBufferMsg : EchoMsg {
|
||||
EchoGameDataBufferMsg ()
|
||||
: EchoMsg(kEchoGameDataBufferMsg, kEchoMsgFlagBroadcast|kEchoMsgFlagEchoBack)
|
||||
{ }
|
||||
|
||||
dword fromPlayerId;
|
||||
dword bufferBytes;
|
||||
byte bufferData[1]; // [bufferBytes], actually
|
||||
// no more fields after variable length allocation
|
||||
};
|
||||
|
||||
//============================================================================
|
||||
// End packed data structures
|
||||
//============================================================================
|
||||
#include <poppack.h>
|
||||
|
||||
|
||||
//============================================================================
|
||||
// End Echo server data types
|
||||
//============================================================================
|
||||
} using namespace Echo;
|
||||
|
Reference in New Issue
Block a user