mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-19 19:59:09 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,412 +1,412 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef _plNotifyMsg_h_
|
||||
#define _plNotifyMsg_h_
|
||||
|
||||
#include "plMessage.h"
|
||||
#include "hsResMgr.h"
|
||||
#include "../pnModifier/plSingleModifier.h"
|
||||
#include "hsUtils.h"
|
||||
#include "hsGeometry3.h"
|
||||
|
||||
|
||||
//
|
||||
// repeatable Event data in Notify message
|
||||
//
|
||||
// Updated 4.13.2002 mcn - Unions are all well and good, but only work on simple data types, and since
|
||||
// plKey now isn't so simple...
|
||||
|
||||
class proEventData
|
||||
{
|
||||
public:
|
||||
// keep this enum synchronized with the list at the top of PlasmaTypes.py
|
||||
enum eventType
|
||||
{
|
||||
kCollision=1,
|
||||
kPicked =2,
|
||||
kControlKey=3,
|
||||
kVariable=4,
|
||||
kFacing=5,
|
||||
kContained=6,
|
||||
kActivate=7,
|
||||
kCallback=8,
|
||||
kResponderState=9,
|
||||
kMultiStage=10,
|
||||
kSpawned=11,
|
||||
kClickDrag=12,
|
||||
kCoop=13,
|
||||
kOfferLinkingBook=14,
|
||||
kBook=15,
|
||||
kClimbingBlockerHit=16,
|
||||
kNone
|
||||
};
|
||||
|
||||
proEventData( Int32 evtType = kNone ) : fEventType( evtType )
|
||||
{
|
||||
}
|
||||
virtual ~proEventData() {}
|
||||
|
||||
enum dataType
|
||||
{
|
||||
kFloat=1,
|
||||
kKey,
|
||||
kInt,
|
||||
kNull,
|
||||
kNotta
|
||||
};
|
||||
|
||||
// what the multstage event types are for multistage.fEvent
|
||||
enum multiStageEventType
|
||||
{
|
||||
kEnterStage=1,
|
||||
kBeginingOfLoop,
|
||||
kAdvanceNextStage,
|
||||
kRegressPrevStage,
|
||||
kNothing
|
||||
};
|
||||
|
||||
Int32 fEventType; // what type of event (evenType enum)
|
||||
|
||||
static proEventData* ICreateEventDataType(Int32 type);
|
||||
|
||||
static proEventData* Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
static proEventData* ReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
|
||||
protected:
|
||||
virtual void IInit() {}
|
||||
virtual void IDestruct() {}
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr) {}
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr) {}
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr) {}
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr) {}
|
||||
};
|
||||
|
||||
// The following macro makes it easy (or easier) to define new event data types
|
||||
#define proEventType(type) class pro##type##EventData : public proEventData { public: pro##type##EventData() : proEventData( k##type ) {IInit();} virtual ~pro##type##EventData(){IDestruct();}
|
||||
|
||||
proEventType(Collision)
|
||||
hsBool fEnter; // entering? (false is exit)
|
||||
plKey fHitter; // collision hitter (other probably player)
|
||||
plKey fHittee; // collision hittee (probably us)
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Picked)
|
||||
plKey fPicker; // who picked it (problably player)
|
||||
plKey fPicked; // object that was picked
|
||||
hsBool fEnabled; // pick (true) or un-pick (false)
|
||||
hsPoint3 fHitPoint; // where on the picked object that it was picked on
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Spawned)
|
||||
plKey fSpawner; // who spawned it (typicall plNPCSpawnMod)
|
||||
plKey fSpawnee; // what was spawned (typically a scene object with an armature mod)
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(ControlKey)
|
||||
Int32 fControlKey; // what control key was hit
|
||||
hsBool fDown; // was the key going down (false if going up)
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Variable)
|
||||
char* fName; // name of variable
|
||||
Int32 fDataType; // type of data
|
||||
|
||||
// Can't be a union, sadly, but it isn't that much of a waste of space...
|
||||
union {
|
||||
hsScalar f;
|
||||
Int32 i;
|
||||
} fNumber; // if its a number
|
||||
plKey fKey; // if its a plKey (pointer to something)
|
||||
|
||||
|
||||
protected:
|
||||
virtual void IInit();
|
||||
virtual void IDestruct();
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadNumber(hsStream * stream);
|
||||
virtual void IWriteNumber(hsStream * stream);
|
||||
};
|
||||
|
||||
proEventType(Facing)
|
||||
plKey fFacer; // what was facing
|
||||
plKey fFacee; // what was being faced
|
||||
hsScalar dot; // the dot prod of their view vectors
|
||||
hsBool enabled; // Now meets facing requirement (true) or no longer meets requirement (false)
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Contained)
|
||||
plKey fContained; // who's inside of
|
||||
plKey fContainer; // this containing volume
|
||||
hsBool fEntering; // entering volume (true) or exiting (false)
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Activate)
|
||||
hsBool fActive; // Whether or not to use the data in this field
|
||||
hsBool fActivate; // the data
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Callback)
|
||||
Int32 fEventType; // enumerated in plEventCallbackMsg.h
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(ResponderState)
|
||||
Int32 fState; // what state the responder should be switched to before triggering
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(MultiStage)
|
||||
Int32 fStage;
|
||||
Int32 fEvent;
|
||||
plKey fAvatar; // who was running the stage
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Coop)
|
||||
UInt32 fID; // player ID of the initiator
|
||||
UInt16 fSerial; // serial number for the initiator
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
|
||||
proEventType(ClickDrag)
|
||||
plKey picker; // always the local avatar in this case
|
||||
plKey picked;
|
||||
hsScalar animPos; // 0.0 to 1.0 animation percentage
|
||||
};
|
||||
|
||||
proEventType(OfferLinkingBook)
|
||||
plKey offerer; // the avatar offering the linking book to you
|
||||
int targetAge; // the age the book is for - taken from konstant list of age buttons in xLinkingBookPopupGUI.py
|
||||
int offeree; // who we are offering the book to
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Book)
|
||||
UInt32 fEvent; // The type of event. See pfJournalBook.h for enumsu
|
||||
UInt32 fLinkID; // The link ID of the image clicked, if an image link event, otherwise unused
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(ClimbingBlockerHit)
|
||||
plKey fBlockerKey; // collision hittee (probably us)
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// MESSAGE : plNotifyMsg
|
||||
// PARAMETERS : none
|
||||
//
|
||||
// PURPOSE : This is the message that notifies someone (either a responder or activator)
|
||||
// : that some event or transition of state has happened
|
||||
//
|
||||
//
|
||||
class plNotifyMsg : public plMessage
|
||||
{
|
||||
protected:
|
||||
virtual void IInit();
|
||||
|
||||
public:
|
||||
plNotifyMsg() { IInit(); }
|
||||
plNotifyMsg(const plKey &s, const plKey &r);
|
||||
~plNotifyMsg();
|
||||
|
||||
CLASSNAME_REGISTER( plNotifyMsg );
|
||||
GETINTERFACE_ANY( plNotifyMsg, plMessage );
|
||||
|
||||
// data area
|
||||
enum notificationType
|
||||
{
|
||||
kActivator=0,
|
||||
kVarNotification,
|
||||
kNotifySelf,
|
||||
|
||||
kResponderFF, // Fast forward
|
||||
kResponderChangeState, // Change state without triggering
|
||||
};
|
||||
Int32 fType; // what type of notification
|
||||
hsScalar fState; // state of the notifier 0.0=false, 1.0=true
|
||||
Int32 fID; // special ID mostly for responder State transitions
|
||||
hsTArray<proEventData*> fEvents;// list of events with data
|
||||
|
||||
void SetType(notificationType type) { fType = type; }
|
||||
void SetState(hsScalar state) { fState = state; }
|
||||
|
||||
// event records for the notify message
|
||||
void AddEvent( proEventData* ed);
|
||||
void AddCollisionEvent( hsBool enter, const plKey &other, const plKey &self, hsBool onlyOneCollision=true );
|
||||
void AddPickEvent( const plKey &other, const plKey& self, hsBool enabled, hsPoint3 hitPoint );
|
||||
void AddControlKeyEvent( Int32 key, hsBool down );
|
||||
void AddVariableEvent( const char* name, hsScalar number );
|
||||
void AddVariableEvent( const char* name, Int32 number );
|
||||
void AddVariableEvent( const char* name );
|
||||
void AddVariableEvent( const char *name, const plKey &key);
|
||||
void AddFacingEvent( const plKey &other, const plKey &self, hsScalar dot, hsBool enabled);
|
||||
void AddContainerEvent( const plKey &container, const plKey &contained, hsBool entering);
|
||||
void AddActivateEvent( hsBool activate );
|
||||
void AddCallbackEvent( Int32 event );
|
||||
void AddResponderStateEvent( Int32 state );
|
||||
void AddMultiStageEvent( Int32 stage, Int32 event, const plKey& avatar );
|
||||
void AddCoopEvent(UInt32 id, UInt16 serial);
|
||||
void AddSpawnedEvent (const plKey &spawner, const plKey &spawned);
|
||||
void AddClickDragEvent(const plKey& dragger, const plKey& dragee, hsScalar animPos);
|
||||
void AddOfferBookEvent(const plKey& offerer, int targetAge, int offeree);
|
||||
void AddBookEvent( UInt32 event, UInt32 linkID = 0 );
|
||||
void AddHitClimbingBlockerEvent(const plKey &blocker);
|
||||
proEventData* FindEventRecord( Int32 eventtype );
|
||||
Int32 GetEventCount() { return fEvents.Count(); }
|
||||
proEventData* GetEventRecord(Int32 i) { return fEvents[i]; }
|
||||
void ClearEvents();
|
||||
|
||||
// Searches the event records for an event triggered by an avatar, and returns that key
|
||||
plKey GetAvatarKey();
|
||||
|
||||
// IO
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
void ReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif // _plNotifyMsg_h_
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef _plNotifyMsg_h_
|
||||
#define _plNotifyMsg_h_
|
||||
|
||||
#include "plMessage.h"
|
||||
#include "hsResMgr.h"
|
||||
#include "../pnModifier/plSingleModifier.h"
|
||||
#include "hsUtils.h"
|
||||
#include "hsGeometry3.h"
|
||||
|
||||
|
||||
//
|
||||
// repeatable Event data in Notify message
|
||||
//
|
||||
// Updated 4.13.2002 mcn - Unions are all well and good, but only work on simple data types, and since
|
||||
// plKey now isn't so simple...
|
||||
|
||||
class proEventData
|
||||
{
|
||||
public:
|
||||
// keep this enum synchronized with the list at the top of PlasmaTypes.py
|
||||
enum eventType
|
||||
{
|
||||
kCollision=1,
|
||||
kPicked =2,
|
||||
kControlKey=3,
|
||||
kVariable=4,
|
||||
kFacing=5,
|
||||
kContained=6,
|
||||
kActivate=7,
|
||||
kCallback=8,
|
||||
kResponderState=9,
|
||||
kMultiStage=10,
|
||||
kSpawned=11,
|
||||
kClickDrag=12,
|
||||
kCoop=13,
|
||||
kOfferLinkingBook=14,
|
||||
kBook=15,
|
||||
kClimbingBlockerHit=16,
|
||||
kNone
|
||||
};
|
||||
|
||||
proEventData( Int32 evtType = kNone ) : fEventType( evtType )
|
||||
{
|
||||
}
|
||||
virtual ~proEventData() {}
|
||||
|
||||
enum dataType
|
||||
{
|
||||
kFloat=1,
|
||||
kKey,
|
||||
kInt,
|
||||
kNull,
|
||||
kNotta
|
||||
};
|
||||
|
||||
// what the multstage event types are for multistage.fEvent
|
||||
enum multiStageEventType
|
||||
{
|
||||
kEnterStage=1,
|
||||
kBeginingOfLoop,
|
||||
kAdvanceNextStage,
|
||||
kRegressPrevStage,
|
||||
kNothing
|
||||
};
|
||||
|
||||
Int32 fEventType; // what type of event (evenType enum)
|
||||
|
||||
static proEventData* ICreateEventDataType(Int32 type);
|
||||
|
||||
static proEventData* Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
static proEventData* ReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
|
||||
protected:
|
||||
virtual void IInit() {}
|
||||
virtual void IDestruct() {}
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr) {}
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr) {}
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr) {}
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr) {}
|
||||
};
|
||||
|
||||
// The following macro makes it easy (or easier) to define new event data types
|
||||
#define proEventType(type) class pro##type##EventData : public proEventData { public: pro##type##EventData() : proEventData( k##type ) {IInit();} virtual ~pro##type##EventData(){IDestruct();}
|
||||
|
||||
proEventType(Collision)
|
||||
hsBool fEnter; // entering? (false is exit)
|
||||
plKey fHitter; // collision hitter (other probably player)
|
||||
plKey fHittee; // collision hittee (probably us)
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Picked)
|
||||
plKey fPicker; // who picked it (problably player)
|
||||
plKey fPicked; // object that was picked
|
||||
hsBool fEnabled; // pick (true) or un-pick (false)
|
||||
hsPoint3 fHitPoint; // where on the picked object that it was picked on
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Spawned)
|
||||
plKey fSpawner; // who spawned it (typicall plNPCSpawnMod)
|
||||
plKey fSpawnee; // what was spawned (typically a scene object with an armature mod)
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(ControlKey)
|
||||
Int32 fControlKey; // what control key was hit
|
||||
hsBool fDown; // was the key going down (false if going up)
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Variable)
|
||||
char* fName; // name of variable
|
||||
Int32 fDataType; // type of data
|
||||
|
||||
// Can't be a union, sadly, but it isn't that much of a waste of space...
|
||||
union {
|
||||
hsScalar f;
|
||||
Int32 i;
|
||||
} fNumber; // if its a number
|
||||
plKey fKey; // if its a plKey (pointer to something)
|
||||
|
||||
|
||||
protected:
|
||||
virtual void IInit();
|
||||
virtual void IDestruct();
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadNumber(hsStream * stream);
|
||||
virtual void IWriteNumber(hsStream * stream);
|
||||
};
|
||||
|
||||
proEventType(Facing)
|
||||
plKey fFacer; // what was facing
|
||||
plKey fFacee; // what was being faced
|
||||
hsScalar dot; // the dot prod of their view vectors
|
||||
hsBool enabled; // Now meets facing requirement (true) or no longer meets requirement (false)
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Contained)
|
||||
plKey fContained; // who's inside of
|
||||
plKey fContainer; // this containing volume
|
||||
hsBool fEntering; // entering volume (true) or exiting (false)
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Activate)
|
||||
hsBool fActive; // Whether or not to use the data in this field
|
||||
hsBool fActivate; // the data
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Callback)
|
||||
Int32 fEventType; // enumerated in plEventCallbackMsg.h
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(ResponderState)
|
||||
Int32 fState; // what state the responder should be switched to before triggering
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(MultiStage)
|
||||
Int32 fStage;
|
||||
Int32 fEvent;
|
||||
plKey fAvatar; // who was running the stage
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Coop)
|
||||
UInt32 fID; // player ID of the initiator
|
||||
UInt16 fSerial; // serial number for the initiator
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
|
||||
proEventType(ClickDrag)
|
||||
plKey picker; // always the local avatar in this case
|
||||
plKey picked;
|
||||
hsScalar animPos; // 0.0 to 1.0 animation percentage
|
||||
};
|
||||
|
||||
proEventType(OfferLinkingBook)
|
||||
plKey offerer; // the avatar offering the linking book to you
|
||||
int targetAge; // the age the book is for - taken from konstant list of age buttons in xLinkingBookPopupGUI.py
|
||||
int offeree; // who we are offering the book to
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(Book)
|
||||
UInt32 fEvent; // The type of event. See pfJournalBook.h for enumsu
|
||||
UInt32 fLinkID; // The link ID of the image clicked, if an image link event, otherwise unused
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
proEventType(ClimbingBlockerHit)
|
||||
plKey fBlockerKey; // collision hittee (probably us)
|
||||
|
||||
protected:
|
||||
virtual void IRead(hsStream* stream, hsResMgr* mgr);
|
||||
virtual void IWrite(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
virtual void IReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
virtual void IWriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// MESSAGE : plNotifyMsg
|
||||
// PARAMETERS : none
|
||||
//
|
||||
// PURPOSE : This is the message that notifies someone (either a responder or activator)
|
||||
// : that some event or transition of state has happened
|
||||
//
|
||||
//
|
||||
class plNotifyMsg : public plMessage
|
||||
{
|
||||
protected:
|
||||
virtual void IInit();
|
||||
|
||||
public:
|
||||
plNotifyMsg() { IInit(); }
|
||||
plNotifyMsg(const plKey &s, const plKey &r);
|
||||
~plNotifyMsg();
|
||||
|
||||
CLASSNAME_REGISTER( plNotifyMsg );
|
||||
GETINTERFACE_ANY( plNotifyMsg, plMessage );
|
||||
|
||||
// data area
|
||||
enum notificationType
|
||||
{
|
||||
kActivator=0,
|
||||
kVarNotification,
|
||||
kNotifySelf,
|
||||
|
||||
kResponderFF, // Fast forward
|
||||
kResponderChangeState, // Change state without triggering
|
||||
};
|
||||
Int32 fType; // what type of notification
|
||||
hsScalar fState; // state of the notifier 0.0=false, 1.0=true
|
||||
Int32 fID; // special ID mostly for responder State transitions
|
||||
hsTArray<proEventData*> fEvents;// list of events with data
|
||||
|
||||
void SetType(notificationType type) { fType = type; }
|
||||
void SetState(hsScalar state) { fState = state; }
|
||||
|
||||
// event records for the notify message
|
||||
void AddEvent( proEventData* ed);
|
||||
void AddCollisionEvent( hsBool enter, const plKey &other, const plKey &self, hsBool onlyOneCollision=true );
|
||||
void AddPickEvent( const plKey &other, const plKey& self, hsBool enabled, hsPoint3 hitPoint );
|
||||
void AddControlKeyEvent( Int32 key, hsBool down );
|
||||
void AddVariableEvent( const char* name, hsScalar number );
|
||||
void AddVariableEvent( const char* name, Int32 number );
|
||||
void AddVariableEvent( const char* name );
|
||||
void AddVariableEvent( const char *name, const plKey &key);
|
||||
void AddFacingEvent( const plKey &other, const plKey &self, hsScalar dot, hsBool enabled);
|
||||
void AddContainerEvent( const plKey &container, const plKey &contained, hsBool entering);
|
||||
void AddActivateEvent( hsBool activate );
|
||||
void AddCallbackEvent( Int32 event );
|
||||
void AddResponderStateEvent( Int32 state );
|
||||
void AddMultiStageEvent( Int32 stage, Int32 event, const plKey& avatar );
|
||||
void AddCoopEvent(UInt32 id, UInt16 serial);
|
||||
void AddSpawnedEvent (const plKey &spawner, const plKey &spawned);
|
||||
void AddClickDragEvent(const plKey& dragger, const plKey& dragee, hsScalar animPos);
|
||||
void AddOfferBookEvent(const plKey& offerer, int targetAge, int offeree);
|
||||
void AddBookEvent( UInt32 event, UInt32 linkID = 0 );
|
||||
void AddHitClimbingBlockerEvent(const plKey &blocker);
|
||||
proEventData* FindEventRecord( Int32 eventtype );
|
||||
Int32 GetEventCount() { return fEvents.Count(); }
|
||||
proEventData* GetEventRecord(Int32 i) { return fEvents[i]; }
|
||||
void ClearEvents();
|
||||
|
||||
// Searches the event records for an event triggered by an avatar, and returns that key
|
||||
plKey GetAvatarKey();
|
||||
|
||||
// IO
|
||||
void Read(hsStream* stream, hsResMgr* mgr);
|
||||
void Write(hsStream* stream, hsResMgr* mgr);
|
||||
|
||||
void ReadVersion(hsStream* s, hsResMgr* mgr);
|
||||
void WriteVersion(hsStream* s, hsResMgr* mgr);
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif // _plNotifyMsg_h_
|
||||
|
Reference in New Issue
Block a user