mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-19 19:59:09 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,157 +1,157 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plEnvEffectMsg.h"
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/* Die, die, everybody die!
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// real-time effects (non environmental);
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plAudioEffectMsg::plAudioEffectMsg() :
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fEffect(0),
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delayModPct(0),
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feedbackPct(0),
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lfOscillator(0),
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feedbackDelay(0),
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waveform(0),
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phaseDifferential(0),
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gainDB(0),
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attack(0),
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release(0),
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compThreshhold(0),
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compRatio(0),
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attackPreDelay(0),
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intensity(0),
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effectCenter(0),
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effectWidth(0),
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lfCutoff(0),
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leftFeedbackDelay(0),
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rightFeedbackDelay(0),
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swapLeftRightDelay(0),
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modulationRate(0)
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{
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SetBCastFlag(plMessage::kPropagateToModifiers);
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}
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plAudioEffectMsg::plAudioEffectMsg(const plKey &s,const plKey &r,const double* t) :
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fEffect(0),
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wetDryPct(0),
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delayModPct(0),
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feedbackPct(0),
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lfOscillator(0),
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feedbackDelay(0),
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waveform(0),
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phaseDifferential(0),
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gainDB(0),
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attack(0),
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release(0),
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compThreshhold(0),
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compRatio(0),
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attackPreDelay(0),
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intensity(0),
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effectCenter(0),
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effectWidth(0),
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lfCutoff(0),
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leftFeedbackDelay(0),
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rightFeedbackDelay(0),
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swapLeftRightDelay(0),
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modulationRate(0)
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{
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SetBCastFlag(plMessage::kPropagateToModifiers);
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}
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// IO
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void plAudioEffectMsg::Read(hsStream* stream, hsResMgr* mgr)
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{
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plEnvEffectMsg::Read(stream, mgr);
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stream->ReadSwap(&fEffect);
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stream->ReadSwap(&wetDryPct);
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stream->ReadSwap(&delayModPct);
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stream->ReadSwap(&feedbackPct);
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stream->ReadSwap(&lfOscillator);
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stream->ReadSwap(&feedbackDelay);
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stream->ReadSwap(&waveform);
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stream->ReadSwap(&phaseDifferential);
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stream->ReadSwap(&gainDB);
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stream->ReadSwap(&attack);
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stream->ReadSwap(&release);
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stream->ReadSwap(&compThreshhold);
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stream->ReadSwap(&compRatio);
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stream->ReadSwap(&attackPreDelay);
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stream->ReadSwap(&intensity);
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stream->ReadSwap(&effectCenter);
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stream->ReadSwap(&effectWidth);
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stream->ReadSwap(&lfCutoff);
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stream->ReadSwap(&leftFeedbackDelay);
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stream->ReadSwap(&rightFeedbackDelay);
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stream->ReadSwap(&swapLeftRightDelay);
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stream->ReadSwap(&modulationRate);
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}
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void plAudioEffectMsg::Write(hsStream* stream, hsResMgr* mgr)
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{
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plEnvEffectMsg::Write(stream, mgr);
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stream->WriteSwap(fEffect);
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stream->WriteSwap(wetDryPct);
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stream->WriteSwap(delayModPct);
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stream->WriteSwap(feedbackPct);
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stream->WriteSwap(lfOscillator);
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stream->WriteSwap(feedbackDelay);
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stream->WriteSwap(waveform);
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stream->WriteSwap(phaseDifferential);
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stream->WriteSwap(gainDB);
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stream->WriteSwap(attack);
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stream->WriteSwap(release);
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stream->WriteSwap(compThreshhold);
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stream->WriteSwap(compRatio);
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stream->WriteSwap(attackPreDelay);
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stream->WriteSwap(intensity);
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stream->WriteSwap(effectCenter);
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stream->WriteSwap(effectWidth);
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stream->WriteSwap(lfCutoff);
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stream->WriteSwap(leftFeedbackDelay);
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stream->WriteSwap(rightFeedbackDelay);
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stream->WriteSwap(swapLeftRightDelay);
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stream->WriteSwap(modulationRate);
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}
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
|
||||
|
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This program is distributed in the hope that it will be useful,
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||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
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You should have received a copy of the GNU General Public License
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||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
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Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
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licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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||||
or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plEnvEffectMsg.h"
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/* Die, die, everybody die!
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// real-time effects (non environmental);
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plAudioEffectMsg::plAudioEffectMsg() :
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fEffect(0),
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delayModPct(0),
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feedbackPct(0),
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lfOscillator(0),
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feedbackDelay(0),
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waveform(0),
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phaseDifferential(0),
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gainDB(0),
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attack(0),
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release(0),
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compThreshhold(0),
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compRatio(0),
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attackPreDelay(0),
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intensity(0),
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effectCenter(0),
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effectWidth(0),
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lfCutoff(0),
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leftFeedbackDelay(0),
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rightFeedbackDelay(0),
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swapLeftRightDelay(0),
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modulationRate(0)
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{
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SetBCastFlag(plMessage::kPropagateToModifiers);
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}
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plAudioEffectMsg::plAudioEffectMsg(const plKey &s,const plKey &r,const double* t) :
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fEffect(0),
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wetDryPct(0),
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delayModPct(0),
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feedbackPct(0),
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lfOscillator(0),
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feedbackDelay(0),
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waveform(0),
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phaseDifferential(0),
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gainDB(0),
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attack(0),
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release(0),
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compThreshhold(0),
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compRatio(0),
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attackPreDelay(0),
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intensity(0),
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effectCenter(0),
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effectWidth(0),
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lfCutoff(0),
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leftFeedbackDelay(0),
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rightFeedbackDelay(0),
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swapLeftRightDelay(0),
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modulationRate(0)
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{
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SetBCastFlag(plMessage::kPropagateToModifiers);
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}
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// IO
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void plAudioEffectMsg::Read(hsStream* stream, hsResMgr* mgr)
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{
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plEnvEffectMsg::Read(stream, mgr);
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stream->ReadSwap(&fEffect);
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stream->ReadSwap(&wetDryPct);
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stream->ReadSwap(&delayModPct);
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stream->ReadSwap(&feedbackPct);
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stream->ReadSwap(&lfOscillator);
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stream->ReadSwap(&feedbackDelay);
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stream->ReadSwap(&waveform);
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stream->ReadSwap(&phaseDifferential);
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stream->ReadSwap(&gainDB);
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stream->ReadSwap(&attack);
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stream->ReadSwap(&release);
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stream->ReadSwap(&compThreshhold);
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stream->ReadSwap(&compRatio);
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stream->ReadSwap(&attackPreDelay);
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stream->ReadSwap(&intensity);
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stream->ReadSwap(&effectCenter);
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stream->ReadSwap(&effectWidth);
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stream->ReadSwap(&lfCutoff);
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stream->ReadSwap(&leftFeedbackDelay);
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stream->ReadSwap(&rightFeedbackDelay);
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stream->ReadSwap(&swapLeftRightDelay);
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stream->ReadSwap(&modulationRate);
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}
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void plAudioEffectMsg::Write(hsStream* stream, hsResMgr* mgr)
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{
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plEnvEffectMsg::Write(stream, mgr);
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stream->WriteSwap(fEffect);
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stream->WriteSwap(wetDryPct);
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stream->WriteSwap(delayModPct);
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stream->WriteSwap(feedbackPct);
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stream->WriteSwap(lfOscillator);
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stream->WriteSwap(feedbackDelay);
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stream->WriteSwap(waveform);
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stream->WriteSwap(phaseDifferential);
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stream->WriteSwap(gainDB);
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stream->WriteSwap(attack);
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stream->WriteSwap(release);
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stream->WriteSwap(compThreshhold);
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stream->WriteSwap(compRatio);
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stream->WriteSwap(attackPreDelay);
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stream->WriteSwap(intensity);
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stream->WriteSwap(effectCenter);
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stream->WriteSwap(effectWidth);
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stream->WriteSwap(lfCutoff);
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stream->WriteSwap(leftFeedbackDelay);
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stream->WriteSwap(rightFeedbackDelay);
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stream->WriteSwap(swapLeftRightDelay);
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stream->WriteSwap(modulationRate);
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}
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*/
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