mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-17 10:52:46 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,60 +1,60 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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||||
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnMail/Pch.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PCH_H
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnMail/Pch.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PCH_H
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#include "pnUtils/pnUtils.h"
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#include "pnNetBase/pnNetBase.h"
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#include "pnAsyncCore/pnAsyncCore.h"
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#include "pnMail.h"
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#include <malloc.h>
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
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||||
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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||||
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If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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||||
or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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||||
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnMail/Pch.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PCH_H
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnMail/Pch.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PCH_H
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#include "pnUtils/pnUtils.h"
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#include "pnNetBase/pnNetBase.h"
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#include "pnAsyncCore/pnAsyncCore.h"
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#include "pnMail.h"
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#include <malloc.h>
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File diff suppressed because it is too large
Load Diff
@ -1,112 +1,112 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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||||
|
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnMail/pnMail.h
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*
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***/
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#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PNMAIL_H
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PNMAIL_H
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/*****************************************************************************
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*
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* Mail API
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*
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***/
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enum EMailEncoding {
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kMailEncodeNone,
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kMailEncodeAscii,
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kMailEncodeUtf8,
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};
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enum EMailError {
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kMailSuccess,
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kMailErrDnsFailed,
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kMailErrConnectFailed,
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kMailErrDisconnected,
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kMailErrClientCanceled,
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kMailErrServerError,
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};
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typedef void (* FMailResult)(void * param, EMailError result);
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void MailStop ();
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bool MailQueued ();
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const wchar * MailErrorToString (EMailError error);
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//============================================================================
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// AUTHENTICATION NOTES
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// username, password
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// NULL NULL --> no authentication
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// NULL string --> username/password assumed to be pre-encoded with MailEncodePassword
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// string string --> username/password contain appropriate values for snmp server
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//============================================================================
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void Mail (
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const char smtp[],
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const char sender[],
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const char recipients[], // separate multiple recipients with semicolons
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const char subject[],
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const char body[],
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const char username[], // optional (see auth notes above)
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const char password[], // optional (see auth notes above)
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const char replyTo[], // optional
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EMailEncoding encoding,
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FMailResult callback, // optional
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void * param // optional
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);
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void MailEncodePassword (
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const char username[],
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const char password[],
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ARRAY(char) * emailAuth
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);
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#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PNMAIL_H
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
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||||
14617 N Newport Hwy
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Mead, WA 99021
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||||
|
||||
*==LICENSE==*/
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||||
/*****************************************************************************
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||||
*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnMail/pnMail.h
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*
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***/
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#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PNMAIL_H
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PNMAIL_H
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/*****************************************************************************
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*
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* Mail API
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*
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***/
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enum EMailEncoding {
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kMailEncodeNone,
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kMailEncodeAscii,
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kMailEncodeUtf8,
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};
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enum EMailError {
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kMailSuccess,
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kMailErrDnsFailed,
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kMailErrConnectFailed,
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kMailErrDisconnected,
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kMailErrClientCanceled,
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kMailErrServerError,
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};
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typedef void (* FMailResult)(void * param, EMailError result);
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void MailStop ();
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bool MailQueued ();
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const wchar * MailErrorToString (EMailError error);
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//============================================================================
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// AUTHENTICATION NOTES
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// username, password
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// NULL NULL --> no authentication
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// NULL string --> username/password assumed to be pre-encoded with MailEncodePassword
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// string string --> username/password contain appropriate values for snmp server
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//============================================================================
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|
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void Mail (
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const char smtp[],
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const char sender[],
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const char recipients[], // separate multiple recipients with semicolons
|
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const char subject[],
|
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const char body[],
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||||
const char username[], // optional (see auth notes above)
|
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const char password[], // optional (see auth notes above)
|
||||
const char replyTo[], // optional
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||||
EMailEncoding encoding,
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FMailResult callback, // optional
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void * param // optional
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);
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|
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void MailEncodePassword (
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const char username[],
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const char password[],
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ARRAY(char) * emailAuth
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);
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#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNMAIL_PNMAIL_H
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||||
|
Reference in New Issue
Block a user