mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-20 04:09:16 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,246 +1,246 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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||||
(at your option) any later version.
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||||
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||||
This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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||||
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||||
You should have received a copy of the GNU General Public License
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||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
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||||
Additional permissions under GNU GPL version 3 section 7
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||||
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||||
If you modify this Program, or any covered work, by linking or
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||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
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||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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||||
work.
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||||
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||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
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||||
or by snail mail at:
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||||
Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/pnAceCore.cpp
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*
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***/
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#include "Pch.h"
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#pragma hdrstop
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/*****************************************************************************
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*
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* Private data
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*
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***/
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static long s_perf[kNumAsyncPerfCounters];
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/****************************************************************************
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*
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* Module data exports
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*
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***/
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AsyncApi g_api;
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bool s_transgaming;
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/*****************************************************************************
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*
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* Local functions
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*
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***/
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//============================================================================
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static void DoTransgamingCheck () {
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#ifdef HS_BUILD_FOR_WIN32
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#ifdef CLIENT
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HMODULE hMod = GetModuleHandle("ntdll");
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if (!hMod)
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return;
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s_transgaming = GetProcAddress(hMod, "IsTransgaming") != nil;
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#endif
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#endif
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}
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//===========================================================================
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static void IAsyncInitUseW9x () {
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REF(IAsyncInitUseW9x);
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#ifdef HS_BUILD_FOR_WIN32
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W9xGetApi(&g_api);
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#else
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ErrorFatal("W9x I/O Not supported on this platform");
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#endif
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}
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//===========================================================================
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static void IAsyncInitUseNt () {
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REF(IAsyncInitUseNt);
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#ifdef HS_BUILD_FOR_WIN32
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NtGetApi(&g_api);
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#else
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ErrorFatal("Nt I/O Not supported on this platform");
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#endif
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}
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//===========================================================================
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static void IAsyncInitUseUnix () {
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REF(IAsyncInitUseUnix);
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#ifdef HS_BUILD_FOR_UNIX
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#error Unix I/O not implemented yet
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UxGetApi(&g_api);
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#else
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ErrorFatal(__LINE__, __FILE__, "Unix I/O Not supported on this platform");
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#endif
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}
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//===========================================================================
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static void IAsyncInitForClient () {
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REF(IAsyncInitForClient);
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#ifdef HS_BUILD_FOR_WIN32
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DoTransgamingCheck();
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if (s_transgaming) {
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IAsyncInitUseW9x();
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}
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else {
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IAsyncInitUseNt();
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}
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#elif HS_BUILD_FOR_UNIX
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IAsyncInitUseUnix();
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#else
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ErrorFatal("AsyncCore: No default implementation for this platform");
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#endif
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}
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//===========================================================================
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static void IAsyncInitForServer () {
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REF(IAsyncInitForServer);
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#ifdef HS_BUILD_FOR_WIN32
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IAsyncInitUseNt();
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#elif HS_BUILD_FOR_UNIX
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IAsyncInitUseUnix();
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#else
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ErrorFatal("AsyncCore: No default implementation for this platform");
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#endif
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}
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/*****************************************************************************
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*
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* Module exports
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*
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***/
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//============================================================================
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long PerfAddCounter (unsigned id, unsigned n) {
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ASSERT(id < kNumAsyncPerfCounters);
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return AtomicAdd(&s_perf[id], n);
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}
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//============================================================================
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long PerfSubCounter (unsigned id, unsigned n) {
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ASSERT(id < kNumAsyncPerfCounters);
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return AtomicAdd(&s_perf[id], -(signed)n);
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}
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//============================================================================
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long PerfSetCounter (unsigned id, unsigned n) {
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ASSERT(id < kNumAsyncPerfCounters);
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return AtomicSet(&s_perf[id], n);
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}
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/*****************************************************************************
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*
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* Public exports
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*
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***/
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//===========================================================================
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void AsyncCoreInitialize () {
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ASSERTMSG(!g_api.initialize, "AsyncCore already initialized");
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#ifdef HS_BUILD_FOR_WIN32
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// Initialize WinSock
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WSADATA wsaData;
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if (WSAStartup(0x101, &wsaData))
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ErrorFatal(__LINE__, __FILE__, "WSA startup failed");
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if (wsaData.wVersion != 0x101)
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ErrorFatal(__LINE__, __FILE__, "WSA version failed");
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#endif
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#ifdef CLIENT
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IAsyncInitForClient();
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#elif SERVER
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IAsyncInitForServer();
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#else
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# error "Neither CLIENT nor SERVER defined. Cannot configure AsyncCore for target"
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#endif
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ASSERT(g_api.initialize);
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g_api.initialize();
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}
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//============================================================================
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void AsyncCoreDestroy (unsigned waitMs) {
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if (g_api.destroy) {
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g_api.destroy(waitMs);
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}
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DnsDestroy(waitMs);
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TimerDestroy(waitMs);
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ThreadDestroy(waitMs);
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ZERO(g_api);
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}
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//============================================================================
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void AsyncSignalShutdown () {
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ASSERT(g_api.signalShutdown);
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g_api.signalShutdown();
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}
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//============================================================================
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void AsyncWaitForShutdown () {
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ASSERT(g_api.waitForShutdown);
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g_api.waitForShutdown();
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}
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//============================================================================
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void AsyncSleep (unsigned sleepMs) {
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ASSERT(g_api.sleep);
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g_api.sleep(sleepMs);
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}
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//============================================================================
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long AsyncPerfGetCounter (unsigned id) {
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COMPILER_ASSERT(arrsize(s_perf) == kNumAsyncPerfCounters);
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ASSERT(id < kNumAsyncPerfCounters);
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return s_perf[id];
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}
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
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You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
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||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/pnAceCore.cpp
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*
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||||
***/
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||||
|
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#include "Pch.h"
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#pragma hdrstop
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||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Private data
|
||||
*
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||||
***/
|
||||
|
||||
static long s_perf[kNumAsyncPerfCounters];
|
||||
|
||||
|
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/****************************************************************************
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||||
*
|
||||
* Module data exports
|
||||
*
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||||
***/
|
||||
|
||||
AsyncApi g_api;
|
||||
bool s_transgaming;
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
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||||
* Local functions
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*
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||||
***/
|
||||
|
||||
//============================================================================
|
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static void DoTransgamingCheck () {
|
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#ifdef HS_BUILD_FOR_WIN32
|
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#ifdef CLIENT
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|
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HMODULE hMod = GetModuleHandle("ntdll");
|
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if (!hMod)
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return;
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|
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s_transgaming = GetProcAddress(hMod, "IsTransgaming") != nil;
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|
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#endif
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#endif
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}
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|
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//===========================================================================
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static void IAsyncInitUseW9x () {
|
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REF(IAsyncInitUseW9x);
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
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W9xGetApi(&g_api);
|
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#else
|
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ErrorFatal("W9x I/O Not supported on this platform");
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#endif
|
||||
}
|
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|
||||
//===========================================================================
|
||||
static void IAsyncInitUseNt () {
|
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REF(IAsyncInitUseNt);
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
||||
NtGetApi(&g_api);
|
||||
#else
|
||||
ErrorFatal("Nt I/O Not supported on this platform");
|
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#endif
|
||||
}
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|
||||
//===========================================================================
|
||||
static void IAsyncInitUseUnix () {
|
||||
REF(IAsyncInitUseUnix);
|
||||
#ifdef HS_BUILD_FOR_UNIX
|
||||
#error Unix I/O not implemented yet
|
||||
UxGetApi(&g_api);
|
||||
#else
|
||||
ErrorFatal(__LINE__, __FILE__, "Unix I/O Not supported on this platform");
|
||||
#endif
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
static void IAsyncInitForClient () {
|
||||
REF(IAsyncInitForClient);
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
||||
DoTransgamingCheck();
|
||||
if (s_transgaming) {
|
||||
IAsyncInitUseW9x();
|
||||
}
|
||||
else {
|
||||
IAsyncInitUseNt();
|
||||
}
|
||||
#elif HS_BUILD_FOR_UNIX
|
||||
IAsyncInitUseUnix();
|
||||
#else
|
||||
ErrorFatal("AsyncCore: No default implementation for this platform");
|
||||
#endif
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
static void IAsyncInitForServer () {
|
||||
REF(IAsyncInitForServer);
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
||||
IAsyncInitUseNt();
|
||||
#elif HS_BUILD_FOR_UNIX
|
||||
IAsyncInitUseUnix();
|
||||
#else
|
||||
ErrorFatal("AsyncCore: No default implementation for this platform");
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Module exports
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
long PerfAddCounter (unsigned id, unsigned n) {
|
||||
ASSERT(id < kNumAsyncPerfCounters);
|
||||
return AtomicAdd(&s_perf[id], n);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
long PerfSubCounter (unsigned id, unsigned n) {
|
||||
ASSERT(id < kNumAsyncPerfCounters);
|
||||
return AtomicAdd(&s_perf[id], -(signed)n);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
long PerfSetCounter (unsigned id, unsigned n) {
|
||||
ASSERT(id < kNumAsyncPerfCounters);
|
||||
return AtomicSet(&s_perf[id], n);
|
||||
}
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Public exports
|
||||
*
|
||||
***/
|
||||
|
||||
//===========================================================================
|
||||
void AsyncCoreInitialize () {
|
||||
ASSERTMSG(!g_api.initialize, "AsyncCore already initialized");
|
||||
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
||||
// Initialize WinSock
|
||||
WSADATA wsaData;
|
||||
if (WSAStartup(0x101, &wsaData))
|
||||
ErrorFatal(__LINE__, __FILE__, "WSA startup failed");
|
||||
if (wsaData.wVersion != 0x101)
|
||||
ErrorFatal(__LINE__, __FILE__, "WSA version failed");
|
||||
#endif
|
||||
|
||||
#ifdef CLIENT
|
||||
IAsyncInitForClient();
|
||||
#elif SERVER
|
||||
IAsyncInitForServer();
|
||||
#else
|
||||
# error "Neither CLIENT nor SERVER defined. Cannot configure AsyncCore for target"
|
||||
#endif
|
||||
|
||||
ASSERT(g_api.initialize);
|
||||
g_api.initialize();
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void AsyncCoreDestroy (unsigned waitMs) {
|
||||
if (g_api.destroy) {
|
||||
g_api.destroy(waitMs);
|
||||
}
|
||||
|
||||
DnsDestroy(waitMs);
|
||||
TimerDestroy(waitMs);
|
||||
ThreadDestroy(waitMs);
|
||||
|
||||
ZERO(g_api);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void AsyncSignalShutdown () {
|
||||
ASSERT(g_api.signalShutdown);
|
||||
g_api.signalShutdown();
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void AsyncWaitForShutdown () {
|
||||
ASSERT(g_api.waitForShutdown);
|
||||
g_api.waitForShutdown();
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void AsyncSleep (unsigned sleepMs) {
|
||||
ASSERT(g_api.sleep);
|
||||
g_api.sleep(sleepMs);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
long AsyncPerfGetCounter (unsigned id) {
|
||||
COMPILER_ASSERT(arrsize(s_perf) == kNumAsyncPerfCounters);
|
||||
ASSERT(id < kNumAsyncPerfCounters);
|
||||
return s_perf[id];
|
||||
}
|
||||
|
Reference in New Issue
Block a user