mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-20 04:09:16 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@ -1,64 +1,64 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNt.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_NT_PNACENT_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNt.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_NT_PNACENT_H
|
||||
|
||||
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* Nt API functions
|
||||
*
|
||||
***/
|
||||
|
||||
void NtGetApi (AsyncApi * api);
|
||||
|
||||
#endif // HS_BUILD_FOR_WIN32
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNt.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_NT_PNACENT_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNt.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_NT_PNACENT_H
|
||||
|
||||
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* Nt API functions
|
||||
*
|
||||
***/
|
||||
|
||||
void NtGetApi (AsyncApi * api);
|
||||
|
||||
#endif // HS_BUILD_FOR_WIN32
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,336 +1,336 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNtInt.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_NT_PNACENTINT_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNtInt.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_NT_PNACENTINT_H
|
||||
|
||||
|
||||
namespace Nt {
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* Type definitions
|
||||
*
|
||||
***/
|
||||
|
||||
enum EIoType {
|
||||
kNtFile,
|
||||
kNtSocket,
|
||||
kIoTypes
|
||||
};
|
||||
|
||||
enum EOpType {
|
||||
// Completed by GetQueuedCompletionStatus
|
||||
kOpConnAttempt,
|
||||
kOpSocketRead,
|
||||
kOpSocketWrite,
|
||||
kOpFileRead,
|
||||
kOpFileWrite,
|
||||
|
||||
// opType >= kOpSequence complete when they reach the head of the list
|
||||
kOpSequence,
|
||||
kOpFileFlush,
|
||||
kOpQueuedFileRead,
|
||||
kOpQueuedFileWrite,
|
||||
kOpQueuedSocketWrite,
|
||||
kNumOpTypes
|
||||
};
|
||||
|
||||
class CNtCritSect : public CCritSect {
|
||||
public:
|
||||
BOOL TryEnter () { return TryEnterCriticalSection(&m_handle); }
|
||||
};
|
||||
|
||||
class CNtWaitHandle {
|
||||
long m_refCount;
|
||||
HANDLE m_event;
|
||||
|
||||
public:
|
||||
CNtWaitHandle ();
|
||||
~CNtWaitHandle ();
|
||||
void IncRef ();
|
||||
void DecRef ();
|
||||
bool WaitForObject (unsigned timeMs) const;
|
||||
void SignalObject () const;
|
||||
};
|
||||
|
||||
struct Operation {
|
||||
OVERLAPPED overlapped;
|
||||
EOpType opType;
|
||||
AsyncId asyncId;
|
||||
bool notify;
|
||||
unsigned pending;
|
||||
CNtWaitHandle * signalComplete;
|
||||
LINK(Operation) link;
|
||||
|
||||
#ifdef HS_DEBUGGING
|
||||
~Operation () {
|
||||
ASSERT(!signalComplete);
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
||||
struct NtObject {
|
||||
CNtCritSect critsect;
|
||||
EIoType ioType;
|
||||
HANDLE handle;
|
||||
void * userState;
|
||||
LISTDECL(Operation, link) opList;
|
||||
long nextCompleteSequence;
|
||||
long nextStartSequence;
|
||||
long ioCount;
|
||||
bool closed;
|
||||
};
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* Nt.cpp internal functions
|
||||
*
|
||||
***/
|
||||
|
||||
void INtWakeupMainIoThreads ();
|
||||
void INtConnPostOperation (NtObject * ntObj, Operation * op, unsigned bytes);
|
||||
AsyncId INtConnSequenceStart (NtObject * ntObj);
|
||||
bool INtConnInitialize (NtObject * ntObj);
|
||||
void INtConnCompleteOperation (NtObject * ntObj);
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* NtFile.cpp internal functions
|
||||
*
|
||||
***/
|
||||
|
||||
struct NtFile;
|
||||
struct NtOpFileFlush;
|
||||
struct NtOpFileReadWrite;
|
||||
struct NtOpFileSequence;
|
||||
|
||||
void INtFileInitialize ();
|
||||
void INtFileStartCleanup ();
|
||||
void INtFileDestroy ();
|
||||
|
||||
void INtFileDelete (
|
||||
NtFile * file
|
||||
);
|
||||
|
||||
bool INtFileOpCompleteReadWrite (
|
||||
NtFile * ioConn,
|
||||
NtOpFileReadWrite * op,
|
||||
unsigned bytes
|
||||
);
|
||||
void INtFileOpCompleteQueuedReadWrite (
|
||||
NtFile * ioConn,
|
||||
NtOpFileReadWrite * op
|
||||
);
|
||||
void INtFileOpCompleteFileFlush (
|
||||
NtFile * ioConn,
|
||||
NtOpFileFlush * op
|
||||
);
|
||||
void INtFileOpCompleteSequence (
|
||||
NtFile * ioConn,
|
||||
NtOpFileSequence * op
|
||||
);
|
||||
|
||||
void INtFileStartCleanup ();
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* NtSocket.cpp internal functions
|
||||
*
|
||||
***/
|
||||
|
||||
struct NtSock;
|
||||
struct NtOpConnAttempt;
|
||||
struct NtOpSocketWrite;
|
||||
|
||||
void INtSocketInitialize ();
|
||||
void INtSocketStartCleanup (unsigned exitThreadWaitMs);
|
||||
void INtSocketDestroy ();
|
||||
|
||||
void INtSockDelete (
|
||||
NtSock * sock
|
||||
);
|
||||
|
||||
void INtSocketOpCompleteSocketConnect (
|
||||
NtOpConnAttempt * op
|
||||
);
|
||||
void INtSocketOpCompleteSocketRead (
|
||||
NtSock * sock,
|
||||
unsigned bytes
|
||||
);
|
||||
void INtSocketOpCompleteSocketWrite (
|
||||
NtSock * sock,
|
||||
NtOpSocketWrite * op
|
||||
);
|
||||
bool INtSocketOpCompleteQueuedSocketWrite (
|
||||
NtSock * sock,
|
||||
NtOpSocketWrite * op
|
||||
);
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* NT Async API functions
|
||||
*
|
||||
***/
|
||||
|
||||
void NtInitialize ();
|
||||
void NtDestroy (unsigned exitThreadWaitMs);
|
||||
void NtSignalShutdown ();
|
||||
void NtWaitForShutdown ();
|
||||
void NtSleep (unsigned sleepMs);
|
||||
AsyncFile NtFileOpen (
|
||||
const wchar fullPath[],
|
||||
FAsyncNotifyFileProc notifyProc,
|
||||
EFileError * error,
|
||||
unsigned desiredAccess,
|
||||
unsigned openMode,
|
||||
unsigned shareModeFlags,
|
||||
void * userState,
|
||||
qword * fileSize,
|
||||
qword * fileLastWriteTime
|
||||
);
|
||||
void NtFileClose (
|
||||
AsyncFile file,
|
||||
qword truncateSize
|
||||
);
|
||||
void NtFileSetLastWriteTime (
|
||||
AsyncFile file,
|
||||
qword lastWriteTime
|
||||
);
|
||||
qword NtFileGetLastWriteTime (
|
||||
const wchar fileName[]
|
||||
);
|
||||
AsyncId NtFileFlushBuffers (
|
||||
AsyncFile file,
|
||||
qword truncateSize,
|
||||
bool notify,
|
||||
void * param
|
||||
);
|
||||
AsyncId NtFileRead (
|
||||
AsyncFile file,
|
||||
qword offset,
|
||||
void * buffer,
|
||||
unsigned bytes,
|
||||
unsigned flags,
|
||||
void * param
|
||||
);
|
||||
AsyncId NtFileWrite (
|
||||
AsyncFile file,
|
||||
qword offset,
|
||||
const void *buffer,
|
||||
unsigned bytes,
|
||||
unsigned flags,
|
||||
void * param
|
||||
);
|
||||
AsyncId NtFileCreateSequence (
|
||||
AsyncFile file,
|
||||
bool notify,
|
||||
void * param
|
||||
);
|
||||
bool NtFileSeek (
|
||||
AsyncFile file,
|
||||
qword distance,
|
||||
EFileSeekFrom from
|
||||
);
|
||||
void NtSocketConnect (
|
||||
AsyncCancelId * cancelId,
|
||||
const NetAddress & netAddr,
|
||||
FAsyncNotifySocketProc notifyProc,
|
||||
void * param,
|
||||
const void * sendData,
|
||||
unsigned sendBytes,
|
||||
unsigned connectMs,
|
||||
unsigned localPort
|
||||
);
|
||||
void NtSocketConnectCancel (
|
||||
FAsyncNotifySocketProc notifyProc,
|
||||
AsyncCancelId cancelId
|
||||
);
|
||||
void NtSocketDisconnect (
|
||||
AsyncSocket sock,
|
||||
bool hardClose
|
||||
);
|
||||
void NtSocketDelete (AsyncSocket sock);
|
||||
bool NtSocketSend (
|
||||
AsyncSocket sock,
|
||||
const void * data,
|
||||
unsigned bytes
|
||||
);
|
||||
bool NtSocketWrite (
|
||||
AsyncSocket sock,
|
||||
const void * buffer,
|
||||
unsigned bytes,
|
||||
void * param
|
||||
);
|
||||
void NtSocketSetNotifyProc (
|
||||
AsyncSocket sock,
|
||||
FAsyncNotifySocketProc notifyProc
|
||||
);
|
||||
void NtSocketSetBacklogAlloc (
|
||||
AsyncSocket sock,
|
||||
unsigned bufferSize
|
||||
);
|
||||
unsigned NtSocketStartListening (
|
||||
const NetAddress & listenAddr,
|
||||
FAsyncNotifySocketProc notifyProc
|
||||
);
|
||||
void NtSocketStopListening (
|
||||
const NetAddress & listenAddr,
|
||||
FAsyncNotifySocketProc notifyProc
|
||||
);
|
||||
void NtSocketEnableNagling (
|
||||
AsyncSocket conn,
|
||||
bool enable
|
||||
);
|
||||
|
||||
} // namespace Nt
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNtInt.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_NT_PNACENTINT_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNtInt.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_NT_PNACENTINT_H
|
||||
|
||||
|
||||
namespace Nt {
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* Type definitions
|
||||
*
|
||||
***/
|
||||
|
||||
enum EIoType {
|
||||
kNtFile,
|
||||
kNtSocket,
|
||||
kIoTypes
|
||||
};
|
||||
|
||||
enum EOpType {
|
||||
// Completed by GetQueuedCompletionStatus
|
||||
kOpConnAttempt,
|
||||
kOpSocketRead,
|
||||
kOpSocketWrite,
|
||||
kOpFileRead,
|
||||
kOpFileWrite,
|
||||
|
||||
// opType >= kOpSequence complete when they reach the head of the list
|
||||
kOpSequence,
|
||||
kOpFileFlush,
|
||||
kOpQueuedFileRead,
|
||||
kOpQueuedFileWrite,
|
||||
kOpQueuedSocketWrite,
|
||||
kNumOpTypes
|
||||
};
|
||||
|
||||
class CNtCritSect : public CCritSect {
|
||||
public:
|
||||
BOOL TryEnter () { return TryEnterCriticalSection(&m_handle); }
|
||||
};
|
||||
|
||||
class CNtWaitHandle {
|
||||
long m_refCount;
|
||||
HANDLE m_event;
|
||||
|
||||
public:
|
||||
CNtWaitHandle ();
|
||||
~CNtWaitHandle ();
|
||||
void IncRef ();
|
||||
void DecRef ();
|
||||
bool WaitForObject (unsigned timeMs) const;
|
||||
void SignalObject () const;
|
||||
};
|
||||
|
||||
struct Operation {
|
||||
OVERLAPPED overlapped;
|
||||
EOpType opType;
|
||||
AsyncId asyncId;
|
||||
bool notify;
|
||||
unsigned pending;
|
||||
CNtWaitHandle * signalComplete;
|
||||
LINK(Operation) link;
|
||||
|
||||
#ifdef HS_DEBUGGING
|
||||
~Operation () {
|
||||
ASSERT(!signalComplete);
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
||||
struct NtObject {
|
||||
CNtCritSect critsect;
|
||||
EIoType ioType;
|
||||
HANDLE handle;
|
||||
void * userState;
|
||||
LISTDECL(Operation, link) opList;
|
||||
long nextCompleteSequence;
|
||||
long nextStartSequence;
|
||||
long ioCount;
|
||||
bool closed;
|
||||
};
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* Nt.cpp internal functions
|
||||
*
|
||||
***/
|
||||
|
||||
void INtWakeupMainIoThreads ();
|
||||
void INtConnPostOperation (NtObject * ntObj, Operation * op, unsigned bytes);
|
||||
AsyncId INtConnSequenceStart (NtObject * ntObj);
|
||||
bool INtConnInitialize (NtObject * ntObj);
|
||||
void INtConnCompleteOperation (NtObject * ntObj);
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* NtFile.cpp internal functions
|
||||
*
|
||||
***/
|
||||
|
||||
struct NtFile;
|
||||
struct NtOpFileFlush;
|
||||
struct NtOpFileReadWrite;
|
||||
struct NtOpFileSequence;
|
||||
|
||||
void INtFileInitialize ();
|
||||
void INtFileStartCleanup ();
|
||||
void INtFileDestroy ();
|
||||
|
||||
void INtFileDelete (
|
||||
NtFile * file
|
||||
);
|
||||
|
||||
bool INtFileOpCompleteReadWrite (
|
||||
NtFile * ioConn,
|
||||
NtOpFileReadWrite * op,
|
||||
unsigned bytes
|
||||
);
|
||||
void INtFileOpCompleteQueuedReadWrite (
|
||||
NtFile * ioConn,
|
||||
NtOpFileReadWrite * op
|
||||
);
|
||||
void INtFileOpCompleteFileFlush (
|
||||
NtFile * ioConn,
|
||||
NtOpFileFlush * op
|
||||
);
|
||||
void INtFileOpCompleteSequence (
|
||||
NtFile * ioConn,
|
||||
NtOpFileSequence * op
|
||||
);
|
||||
|
||||
void INtFileStartCleanup ();
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* NtSocket.cpp internal functions
|
||||
*
|
||||
***/
|
||||
|
||||
struct NtSock;
|
||||
struct NtOpConnAttempt;
|
||||
struct NtOpSocketWrite;
|
||||
|
||||
void INtSocketInitialize ();
|
||||
void INtSocketStartCleanup (unsigned exitThreadWaitMs);
|
||||
void INtSocketDestroy ();
|
||||
|
||||
void INtSockDelete (
|
||||
NtSock * sock
|
||||
);
|
||||
|
||||
void INtSocketOpCompleteSocketConnect (
|
||||
NtOpConnAttempt * op
|
||||
);
|
||||
void INtSocketOpCompleteSocketRead (
|
||||
NtSock * sock,
|
||||
unsigned bytes
|
||||
);
|
||||
void INtSocketOpCompleteSocketWrite (
|
||||
NtSock * sock,
|
||||
NtOpSocketWrite * op
|
||||
);
|
||||
bool INtSocketOpCompleteQueuedSocketWrite (
|
||||
NtSock * sock,
|
||||
NtOpSocketWrite * op
|
||||
);
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* NT Async API functions
|
||||
*
|
||||
***/
|
||||
|
||||
void NtInitialize ();
|
||||
void NtDestroy (unsigned exitThreadWaitMs);
|
||||
void NtSignalShutdown ();
|
||||
void NtWaitForShutdown ();
|
||||
void NtSleep (unsigned sleepMs);
|
||||
AsyncFile NtFileOpen (
|
||||
const wchar fullPath[],
|
||||
FAsyncNotifyFileProc notifyProc,
|
||||
EFileError * error,
|
||||
unsigned desiredAccess,
|
||||
unsigned openMode,
|
||||
unsigned shareModeFlags,
|
||||
void * userState,
|
||||
qword * fileSize,
|
||||
qword * fileLastWriteTime
|
||||
);
|
||||
void NtFileClose (
|
||||
AsyncFile file,
|
||||
qword truncateSize
|
||||
);
|
||||
void NtFileSetLastWriteTime (
|
||||
AsyncFile file,
|
||||
qword lastWriteTime
|
||||
);
|
||||
qword NtFileGetLastWriteTime (
|
||||
const wchar fileName[]
|
||||
);
|
||||
AsyncId NtFileFlushBuffers (
|
||||
AsyncFile file,
|
||||
qword truncateSize,
|
||||
bool notify,
|
||||
void * param
|
||||
);
|
||||
AsyncId NtFileRead (
|
||||
AsyncFile file,
|
||||
qword offset,
|
||||
void * buffer,
|
||||
unsigned bytes,
|
||||
unsigned flags,
|
||||
void * param
|
||||
);
|
||||
AsyncId NtFileWrite (
|
||||
AsyncFile file,
|
||||
qword offset,
|
||||
const void *buffer,
|
||||
unsigned bytes,
|
||||
unsigned flags,
|
||||
void * param
|
||||
);
|
||||
AsyncId NtFileCreateSequence (
|
||||
AsyncFile file,
|
||||
bool notify,
|
||||
void * param
|
||||
);
|
||||
bool NtFileSeek (
|
||||
AsyncFile file,
|
||||
qword distance,
|
||||
EFileSeekFrom from
|
||||
);
|
||||
void NtSocketConnect (
|
||||
AsyncCancelId * cancelId,
|
||||
const NetAddress & netAddr,
|
||||
FAsyncNotifySocketProc notifyProc,
|
||||
void * param,
|
||||
const void * sendData,
|
||||
unsigned sendBytes,
|
||||
unsigned connectMs,
|
||||
unsigned localPort
|
||||
);
|
||||
void NtSocketConnectCancel (
|
||||
FAsyncNotifySocketProc notifyProc,
|
||||
AsyncCancelId cancelId
|
||||
);
|
||||
void NtSocketDisconnect (
|
||||
AsyncSocket sock,
|
||||
bool hardClose
|
||||
);
|
||||
void NtSocketDelete (AsyncSocket sock);
|
||||
bool NtSocketSend (
|
||||
AsyncSocket sock,
|
||||
const void * data,
|
||||
unsigned bytes
|
||||
);
|
||||
bool NtSocketWrite (
|
||||
AsyncSocket sock,
|
||||
const void * buffer,
|
||||
unsigned bytes,
|
||||
void * param
|
||||
);
|
||||
void NtSocketSetNotifyProc (
|
||||
AsyncSocket sock,
|
||||
FAsyncNotifySocketProc notifyProc
|
||||
);
|
||||
void NtSocketSetBacklogAlloc (
|
||||
AsyncSocket sock,
|
||||
unsigned bufferSize
|
||||
);
|
||||
unsigned NtSocketStartListening (
|
||||
const NetAddress & listenAddr,
|
||||
FAsyncNotifySocketProc notifyProc
|
||||
);
|
||||
void NtSocketStopListening (
|
||||
const NetAddress & listenAddr,
|
||||
FAsyncNotifySocketProc notifyProc
|
||||
);
|
||||
void NtSocketEnableNagling (
|
||||
AsyncSocket conn,
|
||||
bool enable
|
||||
);
|
||||
|
||||
} // namespace Nt
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,68 +1,68 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNtThread.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
#include "pnAceNtInt.h"
|
||||
|
||||
|
||||
namespace Nt {
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Module exports
|
||||
*
|
||||
***/
|
||||
|
||||
//===========================================================================
|
||||
void NtSleep (unsigned sleepMs) {
|
||||
ThreadAssertCanBlock(__FILE__, __LINE__);
|
||||
Sleep(sleepMs);
|
||||
}
|
||||
|
||||
} using namespace Nt;
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Nt/pnAceNtThread.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
#include "pnAceNtInt.h"
|
||||
|
||||
|
||||
namespace Nt {
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Module exports
|
||||
*
|
||||
***/
|
||||
|
||||
//===========================================================================
|
||||
void NtSleep (unsigned sleepMs) {
|
||||
ThreadAssertCanBlock(__FILE__, __LINE__);
|
||||
Sleep(sleepMs);
|
||||
}
|
||||
|
||||
} using namespace Nt;
|
||||
|
Reference in New Issue
Block a user