mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-19 19:59:09 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,234 +1,234 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////
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//
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// pyNotify - a wrapper class to provide interface to send a NotifyMsg
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//
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//////////////////////////////////////////////////////////////////////
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#include "plgDispatch.h"
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#include "../pnMessage/plNotifyMsg.h"
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#include "pyKey.h"
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#include "plPythonFileMod.h"
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#include "pyGeometry3.h"
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#include "pyNotify.h"
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pyNotify::pyNotify()
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{
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fSenderKey = nil;
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fNetPropagate = true;
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fNetForce = false;
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fBuildMsg.fType = plNotifyMsg::kActivator;
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fBuildMsg.fState = 0.0f;
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fBuildMsg.fID = 0;
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}
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pyNotify::pyNotify(pyKey& selfkey)
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{
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fSenderKey = selfkey.getKey();
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fNetPropagate = true;
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fNetForce = false;
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fBuildMsg.fType = plNotifyMsg::kActivator;
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fBuildMsg.fState = 0.0f;
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fBuildMsg.fID = 0;
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// loop though adding the ones that want to be notified of the change
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int j;
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for ( j=0 ; j<selfkey.NotifyListCount() ; j++ )
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fReceivers.Append(selfkey.GetNotifyListItem(j));
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}
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pyNotify::~pyNotify()
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{
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}
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void pyNotify::SetSender(pyKey& selfKey)
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{
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fSenderKey = selfKey.getKey();
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fReceivers.Reset();
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for (int j = 0; j < selfKey.NotifyListCount(); j++)
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fReceivers.Append(selfKey.GetNotifyListItem(j));
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}
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// methods that will be exposed to Python
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void pyNotify::ClearReceivers()
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{
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fReceivers.Reset();
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}
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void pyNotify::AddReceiver(pyKey* key)
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{
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if (key)
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fReceivers.Append(key->getKey());
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}
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void pyNotify::SetNetPropagate(hsBool propagate)
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{
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fNetPropagate = propagate;
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}
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void pyNotify::SetNetForce(hsBool state)
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{
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fNetForce = state;
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}
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void pyNotify::SetActivateState(hsScalar state)
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{
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fBuildMsg.SetState(state);
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}
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void pyNotify::SetType(Int32 type)
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{
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fBuildMsg.fType = type;
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}
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//////////////////////////////////////////////////
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// Add event record helpers
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//////////////////////////////////////////////////
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void pyNotify::AddCollisionEvent( hsBool enter, pyKey* other, pyKey* self )
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{
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fBuildMsg.AddCollisionEvent(enter, other ? other->getKey() : plKey(),
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self ? self->getKey() : plKey() );
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}
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void pyNotify::AddPickEvent( hsBool enabled, pyKey* other, pyKey* self, pyPoint3 hitPoint)
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{
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fBuildMsg.AddPickEvent( other ? other->getKey() : plKey(),
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self ? self->getKey() : plKey(),
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enabled,
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hitPoint.fPoint );
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}
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void pyNotify::AddControlKeyEvent( Int32 key, hsBool down )
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{
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fBuildMsg.AddControlKeyEvent(key,down);
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}
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void pyNotify::AddVarNumber(const char* name, hsScalar number)
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{
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fBuildMsg.AddVariableEvent(name,number);
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}
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void pyNotify::AddVarNumber(const char* name, Int32 number)
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{
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fBuildMsg.AddVariableEvent(name,number);
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}
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void pyNotify::AddVarNull(const char* name)
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{
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fBuildMsg.AddVariableEvent(name);
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}
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void pyNotify::AddVarKey(const char* name, pyKey* key)
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{
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fBuildMsg.AddVariableEvent(name, key ? key->getKey() : plKey() );
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}
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void pyNotify::AddFacingEvent( hsBool enabled, pyKey* other, pyKey* self, hsScalar dot)
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{
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fBuildMsg.AddFacingEvent( other ? other->getKey() : plKey(),
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self ? self->getKey() : plKey(),
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dot, enabled);
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}
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void pyNotify::AddContainerEvent( hsBool entering, pyKey* contained, pyKey* container)
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{
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fBuildMsg.AddContainerEvent( container ? container->getKey() : plKey(),
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contained ? contained->getKey() : plKey() ,
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entering);
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}
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void pyNotify::AddActivateEvent( hsBool active, hsBool activate )
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{
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fBuildMsg.AddActivateEvent(activate);
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}
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void pyNotify::AddCallbackEvent( Int32 event )
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{
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fBuildMsg.AddCallbackEvent(event);
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}
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void pyNotify::AddResponderState(Int32 state)
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{
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fBuildMsg.AddResponderStateEvent(state);
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}
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void pyNotify::Send()
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{
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if (!fReceivers.Count()) // Notify msgs must have receivers, can't be bcast by type
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return;
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// create new notify message to do the actual send with
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plNotifyMsg* pNMsg = TRACKED_NEW plNotifyMsg;
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if ( fNetPropagate )
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pNMsg->SetBCastFlag(plMessage::kNetPropagate);
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else
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pNMsg->SetBCastFlag(plMessage::kNetPropagate,false);
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// set whether this should be forced over the network (ignoring net-cascading)
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if ( fNetForce )
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pNMsg->SetBCastFlag(plMessage::kNetForce);
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// copy data and event records to new NotifyMsg
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pNMsg->fType = fBuildMsg.fType;
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pNMsg->fState = fBuildMsg.fState;
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pNMsg->fID = fBuildMsg.fID;
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// need to recreate all the events in the new message by Adding them
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int i;
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for ( i=0; i<fBuildMsg.fEvents.GetCount(); i++ )
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{
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proEventData* pED = fBuildMsg.fEvents.Get(i);
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pNMsg->AddEvent( pED );
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}
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// add receivers
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// loop though adding the ones that want to be notified of the change
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int j;
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for ( j=0 ; j<fReceivers.Count() ; j++ )
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pNMsg->AddReceiver(fReceivers[j]);
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pNMsg->SetSender(fSenderKey);
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plgDispatch::MsgSend( pNMsg );
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}
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
|
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the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
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This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
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||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
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Additional permissions under GNU GPL version 3 section 7
|
||||
|
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If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
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||||
14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
|
||||
//////////////////////////////////////////////////////////////////////
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||||
//
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// pyNotify - a wrapper class to provide interface to send a NotifyMsg
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//
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//////////////////////////////////////////////////////////////////////
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#include "plgDispatch.h"
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#include "../pnMessage/plNotifyMsg.h"
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#include "pyKey.h"
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#include "plPythonFileMod.h"
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#include "pyGeometry3.h"
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#include "pyNotify.h"
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pyNotify::pyNotify()
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{
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fSenderKey = nil;
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fNetPropagate = true;
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fNetForce = false;
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fBuildMsg.fType = plNotifyMsg::kActivator;
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fBuildMsg.fState = 0.0f;
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fBuildMsg.fID = 0;
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}
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pyNotify::pyNotify(pyKey& selfkey)
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{
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fSenderKey = selfkey.getKey();
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fNetPropagate = true;
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fNetForce = false;
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fBuildMsg.fType = plNotifyMsg::kActivator;
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fBuildMsg.fState = 0.0f;
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fBuildMsg.fID = 0;
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// loop though adding the ones that want to be notified of the change
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int j;
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for ( j=0 ; j<selfkey.NotifyListCount() ; j++ )
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fReceivers.Append(selfkey.GetNotifyListItem(j));
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}
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pyNotify::~pyNotify()
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{
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}
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void pyNotify::SetSender(pyKey& selfKey)
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{
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fSenderKey = selfKey.getKey();
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fReceivers.Reset();
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for (int j = 0; j < selfKey.NotifyListCount(); j++)
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fReceivers.Append(selfKey.GetNotifyListItem(j));
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}
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// methods that will be exposed to Python
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void pyNotify::ClearReceivers()
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{
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fReceivers.Reset();
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}
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void pyNotify::AddReceiver(pyKey* key)
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{
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if (key)
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fReceivers.Append(key->getKey());
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}
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void pyNotify::SetNetPropagate(hsBool propagate)
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{
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fNetPropagate = propagate;
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}
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void pyNotify::SetNetForce(hsBool state)
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{
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fNetForce = state;
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}
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void pyNotify::SetActivateState(hsScalar state)
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{
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fBuildMsg.SetState(state);
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}
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void pyNotify::SetType(Int32 type)
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{
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fBuildMsg.fType = type;
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}
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//////////////////////////////////////////////////
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// Add event record helpers
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//////////////////////////////////////////////////
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|
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void pyNotify::AddCollisionEvent( hsBool enter, pyKey* other, pyKey* self )
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{
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fBuildMsg.AddCollisionEvent(enter, other ? other->getKey() : plKey(),
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self ? self->getKey() : plKey() );
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}
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void pyNotify::AddPickEvent( hsBool enabled, pyKey* other, pyKey* self, pyPoint3 hitPoint)
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{
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fBuildMsg.AddPickEvent( other ? other->getKey() : plKey(),
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self ? self->getKey() : plKey(),
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enabled,
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hitPoint.fPoint );
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}
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void pyNotify::AddControlKeyEvent( Int32 key, hsBool down )
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{
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fBuildMsg.AddControlKeyEvent(key,down);
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}
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void pyNotify::AddVarNumber(const char* name, hsScalar number)
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{
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fBuildMsg.AddVariableEvent(name,number);
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}
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void pyNotify::AddVarNumber(const char* name, Int32 number)
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{
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fBuildMsg.AddVariableEvent(name,number);
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}
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void pyNotify::AddVarNull(const char* name)
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{
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fBuildMsg.AddVariableEvent(name);
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}
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void pyNotify::AddVarKey(const char* name, pyKey* key)
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{
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fBuildMsg.AddVariableEvent(name, key ? key->getKey() : plKey() );
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}
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|
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void pyNotify::AddFacingEvent( hsBool enabled, pyKey* other, pyKey* self, hsScalar dot)
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{
|
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fBuildMsg.AddFacingEvent( other ? other->getKey() : plKey(),
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self ? self->getKey() : plKey(),
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dot, enabled);
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}
|
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|
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void pyNotify::AddContainerEvent( hsBool entering, pyKey* contained, pyKey* container)
|
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{
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fBuildMsg.AddContainerEvent( container ? container->getKey() : plKey(),
|
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contained ? contained->getKey() : plKey() ,
|
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entering);
|
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}
|
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|
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void pyNotify::AddActivateEvent( hsBool active, hsBool activate )
|
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{
|
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fBuildMsg.AddActivateEvent(activate);
|
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}
|
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|
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void pyNotify::AddCallbackEvent( Int32 event )
|
||||
{
|
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fBuildMsg.AddCallbackEvent(event);
|
||||
}
|
||||
|
||||
void pyNotify::AddResponderState(Int32 state)
|
||||
{
|
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fBuildMsg.AddResponderStateEvent(state);
|
||||
}
|
||||
|
||||
void pyNotify::Send()
|
||||
{
|
||||
if (!fReceivers.Count()) // Notify msgs must have receivers, can't be bcast by type
|
||||
return;
|
||||
|
||||
// create new notify message to do the actual send with
|
||||
plNotifyMsg* pNMsg = TRACKED_NEW plNotifyMsg;
|
||||
|
||||
if ( fNetPropagate )
|
||||
pNMsg->SetBCastFlag(plMessage::kNetPropagate);
|
||||
else
|
||||
pNMsg->SetBCastFlag(plMessage::kNetPropagate,false);
|
||||
// set whether this should be forced over the network (ignoring net-cascading)
|
||||
if ( fNetForce )
|
||||
pNMsg->SetBCastFlag(plMessage::kNetForce);
|
||||
|
||||
// copy data and event records to new NotifyMsg
|
||||
pNMsg->fType = fBuildMsg.fType;
|
||||
pNMsg->fState = fBuildMsg.fState;
|
||||
pNMsg->fID = fBuildMsg.fID;
|
||||
// need to recreate all the events in the new message by Adding them
|
||||
int i;
|
||||
for ( i=0; i<fBuildMsg.fEvents.GetCount(); i++ )
|
||||
{
|
||||
proEventData* pED = fBuildMsg.fEvents.Get(i);
|
||||
pNMsg->AddEvent( pED );
|
||||
}
|
||||
|
||||
// add receivers
|
||||
// loop though adding the ones that want to be notified of the change
|
||||
int j;
|
||||
for ( j=0 ; j<fReceivers.Count() ; j++ )
|
||||
pNMsg->AddReceiver(fReceivers[j]);
|
||||
|
||||
pNMsg->SetSender(fSenderKey);
|
||||
plgDispatch::MsgSend( pNMsg );
|
||||
}
|
||||
|
Reference in New Issue
Block a user