mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-19 19:59:09 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,466 +1,466 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef plPythonParameter_h_inc
|
||||
#define plPythonParameter_h_inc
|
||||
|
||||
#include "../pnKeyedObject/plKey.h"
|
||||
|
||||
//
|
||||
// This is the data for the parameters (or attributes) for the PythonFile components
|
||||
//
|
||||
// What is in the records is the id of the attribute and its value
|
||||
//
|
||||
// NOTE: Lists of values for parameters will have a specific type that means list
|
||||
// however, the list of values will not be in one record but many records, with
|
||||
// the fID being the same.
|
||||
//
|
||||
|
||||
typedef struct plPythonParameter
|
||||
{
|
||||
public:
|
||||
// this is a unique (within one Python mod) id for this parameter
|
||||
Int32 fID;
|
||||
|
||||
// then comes the value, which is a type followed by the data
|
||||
|
||||
enum valueType
|
||||
{
|
||||
kInt=1,
|
||||
kFloat,
|
||||
kBoolean,
|
||||
kString,
|
||||
kSceneObject,
|
||||
kSceneObjectList,
|
||||
kActivatorList,
|
||||
kResponderList,
|
||||
kDynamicText,
|
||||
kGUIDialog,
|
||||
kExcludeRegion,
|
||||
kAnimation,
|
||||
kAnimationName,
|
||||
kBehavior,
|
||||
kMaterial,
|
||||
kGUIPopUpMenu,
|
||||
kGUISkin,
|
||||
kWaterComponent,
|
||||
kSwimCurrentInterface,
|
||||
kClusterComponentList,
|
||||
kMaterialAnimation,
|
||||
kGrassShaderComponent,
|
||||
kNone
|
||||
};
|
||||
|
||||
Int32 fValueType; // what type of value (dataType enum)
|
||||
|
||||
// the data of the value
|
||||
union
|
||||
{
|
||||
Int32 fIntNumber;
|
||||
|
||||
hsScalar fFloatNumber;
|
||||
|
||||
hsBool fBool;
|
||||
|
||||
char* fString;
|
||||
|
||||
} datarecord;
|
||||
|
||||
plKey fObjectKey; // the plKey of the scene object (should be part of the union, but unions don't allow complex types)
|
||||
|
||||
|
||||
plPythonParameter()
|
||||
{
|
||||
fID = 0;
|
||||
fValueType = kNone;
|
||||
}
|
||||
|
||||
plPythonParameter(Int32 id)
|
||||
{
|
||||
fID = id;
|
||||
fValueType = kNone;
|
||||
}
|
||||
|
||||
plPythonParameter& operator=(const plPythonParameter& other)
|
||||
{
|
||||
return Copy(other);
|
||||
}
|
||||
// copy constructor
|
||||
plPythonParameter(const plPythonParameter& other)
|
||||
{
|
||||
fID = 0;
|
||||
fValueType = kNone;
|
||||
|
||||
Copy(other);
|
||||
}
|
||||
|
||||
plPythonParameter& Copy(const plPythonParameter& other)
|
||||
{
|
||||
fID = other.fID;
|
||||
switch ( other.fValueType )
|
||||
{
|
||||
case kInt:
|
||||
SetToInt(other.datarecord.fIntNumber);
|
||||
break;
|
||||
case kFloat:
|
||||
SetToFloat(other.datarecord.fFloatNumber);
|
||||
break;
|
||||
case kBoolean:
|
||||
SetToBoolean(other.datarecord.fBool);
|
||||
break;
|
||||
case kString:
|
||||
SetToString(other.datarecord.fString);
|
||||
break;
|
||||
case kSceneObject:
|
||||
SetToSceneObject(other.fObjectKey);
|
||||
break;
|
||||
case kSceneObjectList:
|
||||
SetToSceneObject(other.fObjectKey,true);
|
||||
break;
|
||||
case kActivatorList:
|
||||
SetToActivator(other.fObjectKey);
|
||||
break;
|
||||
case kResponderList:
|
||||
SetToResponder(other.fObjectKey);
|
||||
break;
|
||||
case kDynamicText:
|
||||
SetToDynamicText(other.fObjectKey);
|
||||
break;
|
||||
case kGUIDialog:
|
||||
SetToGUIDialog(other.fObjectKey);
|
||||
break;
|
||||
case kExcludeRegion:
|
||||
SetToExcludeRegion(other.fObjectKey);
|
||||
break;
|
||||
case kAnimation:
|
||||
SetToAnimation(other.fObjectKey);
|
||||
break;
|
||||
case kAnimationName:
|
||||
SetToAnimationName(other.datarecord.fString);
|
||||
break;
|
||||
case kBehavior:
|
||||
SetToBehavior(other.fObjectKey);
|
||||
break;
|
||||
case kMaterial:
|
||||
SetToMaterial(other.fObjectKey);
|
||||
break;
|
||||
case kGUIPopUpMenu:
|
||||
SetToGUIPopUpMenu(other.fObjectKey);
|
||||
break;
|
||||
case kGUISkin:
|
||||
SetToGUISkin(other.fObjectKey);
|
||||
break;
|
||||
case kWaterComponent:
|
||||
SetToWaterComponent(other.fObjectKey);
|
||||
break;
|
||||
case kSwimCurrentInterface:
|
||||
SetToSwimCurrentInterface(other.fObjectKey);
|
||||
break;
|
||||
case kClusterComponentList:
|
||||
SetToClusterComponent(other.fObjectKey);
|
||||
break;
|
||||
case kMaterialAnimation:
|
||||
SetToMaterialAnimation(other.fObjectKey);
|
||||
break;
|
||||
case kGrassShaderComponent:
|
||||
SetToGrassShaderComponent(other.fObjectKey);
|
||||
break;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
~plPythonParameter()
|
||||
{
|
||||
SetToNone();
|
||||
}
|
||||
|
||||
void SetToNone()
|
||||
{
|
||||
// remove the string if one was created
|
||||
if ( fValueType == kString || fValueType == kAnimationName )
|
||||
delete [] datarecord.fString;
|
||||
|
||||
fValueType = kNone;
|
||||
}
|
||||
|
||||
void SetToInt(Int32 number)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kInt;
|
||||
datarecord.fIntNumber = number;
|
||||
}
|
||||
void SetToFloat(hsScalar number)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kFloat;
|
||||
datarecord.fFloatNumber = number;
|
||||
}
|
||||
void SetToBoolean(hsBool state)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kBoolean;
|
||||
datarecord.fBool = state;
|
||||
}
|
||||
void SetToString(const char* string)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kString;
|
||||
datarecord.fString = hsStrcpy(string);
|
||||
}
|
||||
void SetToSceneObject(plKey key, hsBool list=false)
|
||||
{
|
||||
SetToNone();
|
||||
if (list)
|
||||
fValueType = kSceneObjectList;
|
||||
else
|
||||
fValueType = kSceneObject;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToActivator(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kActivatorList;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToResponder(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kResponderList;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToDynamicText(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kDynamicText;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToGUIDialog(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kGUIDialog;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToExcludeRegion(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kExcludeRegion;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToWaterComponent(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kWaterComponent;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToSwimCurrentInterface(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kSwimCurrentInterface;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToAnimation(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kAnimation;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToAnimationName(const char* string)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kAnimationName;
|
||||
datarecord.fString = hsStrcpy(string);
|
||||
}
|
||||
void SetToBehavior(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kBehavior;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToMaterial(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kMaterial;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToGUIPopUpMenu(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kGUIPopUpMenu;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToGUISkin(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kGUISkin;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToClusterComponent(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kClusterComponentList;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToMaterialAnimation(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kMaterialAnimation;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToGrassShaderComponent(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kGrassShaderComponent;
|
||||
fObjectKey = key;
|
||||
}
|
||||
|
||||
// read and write routines for export and reading in at runtime
|
||||
void Read(hsStream *stream, hsResMgr* mgr)
|
||||
{
|
||||
SetToNone();
|
||||
|
||||
fID = stream->ReadSwap32();
|
||||
fValueType = stream->ReadSwap32();
|
||||
|
||||
// read the different types of data
|
||||
int count;
|
||||
switch ( fValueType )
|
||||
{
|
||||
case kInt:
|
||||
datarecord.fIntNumber = stream->ReadSwap32();
|
||||
break;
|
||||
|
||||
case kFloat:
|
||||
stream->ReadSwap(&datarecord.fFloatNumber);
|
||||
break;
|
||||
|
||||
case kBoolean:
|
||||
datarecord.fBool = stream->ReadSwap32();
|
||||
break;
|
||||
|
||||
case kString:
|
||||
case kAnimationName:
|
||||
count = stream->ReadSwap32();
|
||||
if ( count != 0 )
|
||||
{
|
||||
datarecord.fString = TRACKED_NEW char[count+1];
|
||||
stream->ReadSwap(count,datarecord.fString);
|
||||
}
|
||||
else
|
||||
datarecord.fString = nil;
|
||||
break;
|
||||
|
||||
case kSceneObject:
|
||||
case kSceneObjectList:
|
||||
case kActivatorList:
|
||||
case kResponderList:
|
||||
case kDynamicText:
|
||||
case kGUIDialog:
|
||||
case kExcludeRegion:
|
||||
case kAnimation:
|
||||
case kBehavior:
|
||||
case kMaterial:
|
||||
case kGUIPopUpMenu:
|
||||
case kGUISkin:
|
||||
case kWaterComponent:
|
||||
case kSwimCurrentInterface:
|
||||
case kClusterComponentList:
|
||||
case kMaterialAnimation:
|
||||
case kGrassShaderComponent:
|
||||
fObjectKey = mgr->ReadKey(stream);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Write(hsStream * stream, hsResMgr* mgr)
|
||||
{
|
||||
int count;
|
||||
stream->WriteSwap32(fID);
|
||||
stream->WriteSwap32(fValueType);
|
||||
switch ( fValueType )
|
||||
{
|
||||
case kInt:
|
||||
stream->WriteSwap32(datarecord.fIntNumber);
|
||||
break;
|
||||
|
||||
case kFloat:
|
||||
stream->WriteSwap(datarecord.fFloatNumber);
|
||||
break;
|
||||
|
||||
case kBoolean:
|
||||
stream->WriteSwap32(datarecord.fBool);
|
||||
break;
|
||||
|
||||
case kString:
|
||||
case kAnimationName:
|
||||
if ( datarecord.fString != nil )
|
||||
count = hsStrlen(datarecord.fString)+1;
|
||||
else
|
||||
count = 0;
|
||||
stream->WriteSwap(count);
|
||||
if ( count != 0 )
|
||||
stream->WriteSwap(count,datarecord.fString);
|
||||
break;
|
||||
|
||||
case kSceneObject:
|
||||
case kSceneObjectList:
|
||||
case kActivatorList:
|
||||
case kResponderList:
|
||||
case kDynamicText:
|
||||
case kGUIDialog:
|
||||
case kExcludeRegion:
|
||||
case kAnimation:
|
||||
case kBehavior:
|
||||
case kMaterial:
|
||||
case kGUIPopUpMenu:
|
||||
case kGUISkin:
|
||||
case kWaterComponent:
|
||||
case kSwimCurrentInterface:
|
||||
case kClusterComponentList:
|
||||
case kMaterialAnimation:
|
||||
case kGrassShaderComponent:
|
||||
mgr->WriteKey(stream, fObjectKey);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
} plPythonParameter;
|
||||
|
||||
#endif // plPythonParameter_h_inc
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef plPythonParameter_h_inc
|
||||
#define plPythonParameter_h_inc
|
||||
|
||||
#include "../pnKeyedObject/plKey.h"
|
||||
|
||||
//
|
||||
// This is the data for the parameters (or attributes) for the PythonFile components
|
||||
//
|
||||
// What is in the records is the id of the attribute and its value
|
||||
//
|
||||
// NOTE: Lists of values for parameters will have a specific type that means list
|
||||
// however, the list of values will not be in one record but many records, with
|
||||
// the fID being the same.
|
||||
//
|
||||
|
||||
typedef struct plPythonParameter
|
||||
{
|
||||
public:
|
||||
// this is a unique (within one Python mod) id for this parameter
|
||||
Int32 fID;
|
||||
|
||||
// then comes the value, which is a type followed by the data
|
||||
|
||||
enum valueType
|
||||
{
|
||||
kInt=1,
|
||||
kFloat,
|
||||
kBoolean,
|
||||
kString,
|
||||
kSceneObject,
|
||||
kSceneObjectList,
|
||||
kActivatorList,
|
||||
kResponderList,
|
||||
kDynamicText,
|
||||
kGUIDialog,
|
||||
kExcludeRegion,
|
||||
kAnimation,
|
||||
kAnimationName,
|
||||
kBehavior,
|
||||
kMaterial,
|
||||
kGUIPopUpMenu,
|
||||
kGUISkin,
|
||||
kWaterComponent,
|
||||
kSwimCurrentInterface,
|
||||
kClusterComponentList,
|
||||
kMaterialAnimation,
|
||||
kGrassShaderComponent,
|
||||
kNone
|
||||
};
|
||||
|
||||
Int32 fValueType; // what type of value (dataType enum)
|
||||
|
||||
// the data of the value
|
||||
union
|
||||
{
|
||||
Int32 fIntNumber;
|
||||
|
||||
hsScalar fFloatNumber;
|
||||
|
||||
hsBool fBool;
|
||||
|
||||
char* fString;
|
||||
|
||||
} datarecord;
|
||||
|
||||
plKey fObjectKey; // the plKey of the scene object (should be part of the union, but unions don't allow complex types)
|
||||
|
||||
|
||||
plPythonParameter()
|
||||
{
|
||||
fID = 0;
|
||||
fValueType = kNone;
|
||||
}
|
||||
|
||||
plPythonParameter(Int32 id)
|
||||
{
|
||||
fID = id;
|
||||
fValueType = kNone;
|
||||
}
|
||||
|
||||
plPythonParameter& operator=(const plPythonParameter& other)
|
||||
{
|
||||
return Copy(other);
|
||||
}
|
||||
// copy constructor
|
||||
plPythonParameter(const plPythonParameter& other)
|
||||
{
|
||||
fID = 0;
|
||||
fValueType = kNone;
|
||||
|
||||
Copy(other);
|
||||
}
|
||||
|
||||
plPythonParameter& Copy(const plPythonParameter& other)
|
||||
{
|
||||
fID = other.fID;
|
||||
switch ( other.fValueType )
|
||||
{
|
||||
case kInt:
|
||||
SetToInt(other.datarecord.fIntNumber);
|
||||
break;
|
||||
case kFloat:
|
||||
SetToFloat(other.datarecord.fFloatNumber);
|
||||
break;
|
||||
case kBoolean:
|
||||
SetToBoolean(other.datarecord.fBool);
|
||||
break;
|
||||
case kString:
|
||||
SetToString(other.datarecord.fString);
|
||||
break;
|
||||
case kSceneObject:
|
||||
SetToSceneObject(other.fObjectKey);
|
||||
break;
|
||||
case kSceneObjectList:
|
||||
SetToSceneObject(other.fObjectKey,true);
|
||||
break;
|
||||
case kActivatorList:
|
||||
SetToActivator(other.fObjectKey);
|
||||
break;
|
||||
case kResponderList:
|
||||
SetToResponder(other.fObjectKey);
|
||||
break;
|
||||
case kDynamicText:
|
||||
SetToDynamicText(other.fObjectKey);
|
||||
break;
|
||||
case kGUIDialog:
|
||||
SetToGUIDialog(other.fObjectKey);
|
||||
break;
|
||||
case kExcludeRegion:
|
||||
SetToExcludeRegion(other.fObjectKey);
|
||||
break;
|
||||
case kAnimation:
|
||||
SetToAnimation(other.fObjectKey);
|
||||
break;
|
||||
case kAnimationName:
|
||||
SetToAnimationName(other.datarecord.fString);
|
||||
break;
|
||||
case kBehavior:
|
||||
SetToBehavior(other.fObjectKey);
|
||||
break;
|
||||
case kMaterial:
|
||||
SetToMaterial(other.fObjectKey);
|
||||
break;
|
||||
case kGUIPopUpMenu:
|
||||
SetToGUIPopUpMenu(other.fObjectKey);
|
||||
break;
|
||||
case kGUISkin:
|
||||
SetToGUISkin(other.fObjectKey);
|
||||
break;
|
||||
case kWaterComponent:
|
||||
SetToWaterComponent(other.fObjectKey);
|
||||
break;
|
||||
case kSwimCurrentInterface:
|
||||
SetToSwimCurrentInterface(other.fObjectKey);
|
||||
break;
|
||||
case kClusterComponentList:
|
||||
SetToClusterComponent(other.fObjectKey);
|
||||
break;
|
||||
case kMaterialAnimation:
|
||||
SetToMaterialAnimation(other.fObjectKey);
|
||||
break;
|
||||
case kGrassShaderComponent:
|
||||
SetToGrassShaderComponent(other.fObjectKey);
|
||||
break;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
~plPythonParameter()
|
||||
{
|
||||
SetToNone();
|
||||
}
|
||||
|
||||
void SetToNone()
|
||||
{
|
||||
// remove the string if one was created
|
||||
if ( fValueType == kString || fValueType == kAnimationName )
|
||||
delete [] datarecord.fString;
|
||||
|
||||
fValueType = kNone;
|
||||
}
|
||||
|
||||
void SetToInt(Int32 number)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kInt;
|
||||
datarecord.fIntNumber = number;
|
||||
}
|
||||
void SetToFloat(hsScalar number)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kFloat;
|
||||
datarecord.fFloatNumber = number;
|
||||
}
|
||||
void SetToBoolean(hsBool state)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kBoolean;
|
||||
datarecord.fBool = state;
|
||||
}
|
||||
void SetToString(const char* string)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kString;
|
||||
datarecord.fString = hsStrcpy(string);
|
||||
}
|
||||
void SetToSceneObject(plKey key, hsBool list=false)
|
||||
{
|
||||
SetToNone();
|
||||
if (list)
|
||||
fValueType = kSceneObjectList;
|
||||
else
|
||||
fValueType = kSceneObject;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToActivator(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kActivatorList;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToResponder(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kResponderList;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToDynamicText(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kDynamicText;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToGUIDialog(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kGUIDialog;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToExcludeRegion(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kExcludeRegion;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToWaterComponent(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kWaterComponent;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToSwimCurrentInterface(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kSwimCurrentInterface;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToAnimation(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kAnimation;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToAnimationName(const char* string)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kAnimationName;
|
||||
datarecord.fString = hsStrcpy(string);
|
||||
}
|
||||
void SetToBehavior(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kBehavior;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToMaterial(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kMaterial;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToGUIPopUpMenu(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kGUIPopUpMenu;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToGUISkin(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kGUISkin;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToClusterComponent(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kClusterComponentList;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToMaterialAnimation(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kMaterialAnimation;
|
||||
fObjectKey = key;
|
||||
}
|
||||
void SetToGrassShaderComponent(plKey key)
|
||||
{
|
||||
SetToNone();
|
||||
fValueType = kGrassShaderComponent;
|
||||
fObjectKey = key;
|
||||
}
|
||||
|
||||
// read and write routines for export and reading in at runtime
|
||||
void Read(hsStream *stream, hsResMgr* mgr)
|
||||
{
|
||||
SetToNone();
|
||||
|
||||
fID = stream->ReadSwap32();
|
||||
fValueType = stream->ReadSwap32();
|
||||
|
||||
// read the different types of data
|
||||
int count;
|
||||
switch ( fValueType )
|
||||
{
|
||||
case kInt:
|
||||
datarecord.fIntNumber = stream->ReadSwap32();
|
||||
break;
|
||||
|
||||
case kFloat:
|
||||
stream->ReadSwap(&datarecord.fFloatNumber);
|
||||
break;
|
||||
|
||||
case kBoolean:
|
||||
datarecord.fBool = stream->ReadSwap32();
|
||||
break;
|
||||
|
||||
case kString:
|
||||
case kAnimationName:
|
||||
count = stream->ReadSwap32();
|
||||
if ( count != 0 )
|
||||
{
|
||||
datarecord.fString = TRACKED_NEW char[count+1];
|
||||
stream->ReadSwap(count,datarecord.fString);
|
||||
}
|
||||
else
|
||||
datarecord.fString = nil;
|
||||
break;
|
||||
|
||||
case kSceneObject:
|
||||
case kSceneObjectList:
|
||||
case kActivatorList:
|
||||
case kResponderList:
|
||||
case kDynamicText:
|
||||
case kGUIDialog:
|
||||
case kExcludeRegion:
|
||||
case kAnimation:
|
||||
case kBehavior:
|
||||
case kMaterial:
|
||||
case kGUIPopUpMenu:
|
||||
case kGUISkin:
|
||||
case kWaterComponent:
|
||||
case kSwimCurrentInterface:
|
||||
case kClusterComponentList:
|
||||
case kMaterialAnimation:
|
||||
case kGrassShaderComponent:
|
||||
fObjectKey = mgr->ReadKey(stream);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Write(hsStream * stream, hsResMgr* mgr)
|
||||
{
|
||||
int count;
|
||||
stream->WriteSwap32(fID);
|
||||
stream->WriteSwap32(fValueType);
|
||||
switch ( fValueType )
|
||||
{
|
||||
case kInt:
|
||||
stream->WriteSwap32(datarecord.fIntNumber);
|
||||
break;
|
||||
|
||||
case kFloat:
|
||||
stream->WriteSwap(datarecord.fFloatNumber);
|
||||
break;
|
||||
|
||||
case kBoolean:
|
||||
stream->WriteSwap32(datarecord.fBool);
|
||||
break;
|
||||
|
||||
case kString:
|
||||
case kAnimationName:
|
||||
if ( datarecord.fString != nil )
|
||||
count = hsStrlen(datarecord.fString)+1;
|
||||
else
|
||||
count = 0;
|
||||
stream->WriteSwap(count);
|
||||
if ( count != 0 )
|
||||
stream->WriteSwap(count,datarecord.fString);
|
||||
break;
|
||||
|
||||
case kSceneObject:
|
||||
case kSceneObjectList:
|
||||
case kActivatorList:
|
||||
case kResponderList:
|
||||
case kDynamicText:
|
||||
case kGUIDialog:
|
||||
case kExcludeRegion:
|
||||
case kAnimation:
|
||||
case kBehavior:
|
||||
case kMaterial:
|
||||
case kGUIPopUpMenu:
|
||||
case kGUISkin:
|
||||
case kWaterComponent:
|
||||
case kSwimCurrentInterface:
|
||||
case kClusterComponentList:
|
||||
case kMaterialAnimation:
|
||||
case kGrassShaderComponent:
|
||||
mgr->WriteKey(stream, fObjectKey);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
} plPythonParameter;
|
||||
|
||||
#endif // plPythonParameter_h_inc
|
||||
|
Reference in New Issue
Block a user