mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-20 04:09:16 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,384 +1,384 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// pfGUIKnobCtrl Definition //
|
||||
// //
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "pfGUIKnobCtrl.h"
|
||||
#include "pfGameGUIMgr.h"
|
||||
#include "pfGUIDialogMod.h"
|
||||
|
||||
#include "../plInputCore/plInputInterface.h"
|
||||
#include "../pnMessage/plRefMsg.h"
|
||||
#include "../pfMessage/pfGameGUIMsg.h"
|
||||
#include "../plMessage/plAnimCmdMsg.h"
|
||||
// #include "../plAvatar/plAGModifier.h"
|
||||
#include "../plAvatar/plAGMasterMod.h"
|
||||
#include "../plAvatar/plAGAnimInstance.h"
|
||||
#include "../plSurface/plLayerAnimation.h"
|
||||
|
||||
#include "../pnSceneObject/plSceneObject.h"
|
||||
#include "../pnSceneObject/plCoordinateInterface.h"
|
||||
|
||||
#include "plgDispatch.h"
|
||||
#include "hsResMgr.h"
|
||||
|
||||
|
||||
//// Constructor/Destructor //////////////////////////////////////////////////
|
||||
|
||||
pfGUIKnobCtrl::pfGUIKnobCtrl() :
|
||||
fAnimName(nil),
|
||||
fDragStart(0.f, 0.f, 0.f),
|
||||
fDragging(false),
|
||||
fAnimStartPos(0.f, 0.f, 0.f),
|
||||
fAnimEndPos(0.f, 0.f, 0.f),
|
||||
fDragRangeMin(0.f),
|
||||
fDragRangeMax(0.f),
|
||||
fAnimBegin(0.f),
|
||||
fAnimEnd(0.f),
|
||||
fAnimTimesCalced(false)
|
||||
{
|
||||
SetFlag( kWantsInterest );
|
||||
}
|
||||
|
||||
pfGUIKnobCtrl::~pfGUIKnobCtrl()
|
||||
{
|
||||
delete [] fAnimName;
|
||||
}
|
||||
|
||||
//// IEval ///////////////////////////////////////////////////////////////////
|
||||
|
||||
hsBool pfGUIKnobCtrl::IEval( double secs, hsScalar del, UInt32 dirty )
|
||||
{
|
||||
return pfGUIValueCtrl::IEval( secs, del, dirty );
|
||||
}
|
||||
|
||||
//// MsgReceive //////////////////////////////////////////////////////////////
|
||||
|
||||
hsBool pfGUIKnobCtrl::MsgReceive( plMessage *msg )
|
||||
{
|
||||
return pfGUIValueCtrl::MsgReceive( msg );
|
||||
}
|
||||
|
||||
//// Read/Write //////////////////////////////////////////////////////////////
|
||||
|
||||
void pfGUIKnobCtrl::Read( hsStream *s, hsResMgr *mgr )
|
||||
{
|
||||
pfGUIValueCtrl::Read(s, mgr);
|
||||
|
||||
fAnimationKeys.Reset();
|
||||
UInt32 i, count = s->ReadSwap32();
|
||||
for( i = 0; i < count; i++ )
|
||||
fAnimationKeys.Append( mgr->ReadKey( s ) );
|
||||
fAnimName = s->ReadSafeString();
|
||||
|
||||
fAnimTimesCalced = false;
|
||||
|
||||
fAnimStartPos.Read( s );
|
||||
fAnimEndPos.Read( s );
|
||||
}
|
||||
|
||||
void pfGUIKnobCtrl::Write( hsStream *s, hsResMgr *mgr )
|
||||
{
|
||||
pfGUIValueCtrl::Write( s, mgr );
|
||||
|
||||
UInt32 i, count = fAnimationKeys.GetCount();
|
||||
s->WriteSwap32( count );
|
||||
for( i = 0; i < count; i++ )
|
||||
mgr->WriteKey( s, fAnimationKeys[ i ] );
|
||||
s->WriteSafeString( fAnimName );
|
||||
|
||||
fAnimStartPos.Write( s );
|
||||
fAnimEndPos.Write( s );
|
||||
}
|
||||
|
||||
//// UpdateBounds ////////////////////////////////////////////////////////////
|
||||
|
||||
void pfGUIKnobCtrl::UpdateBounds( hsMatrix44 *invXformMatrix, hsBool force )
|
||||
{
|
||||
pfGUIValueCtrl::UpdateBounds( invXformMatrix, force );
|
||||
if( fAnimationKeys.GetCount() > 0 )
|
||||
fBoundsValid = false;
|
||||
}
|
||||
|
||||
//// HandleMouseDown/Up //////////////////////////////////////////////////////
|
||||
|
||||
void pfGUIKnobCtrl::HandleMouseDown( hsPoint3 &mousePt, UInt8 modifiers )
|
||||
{
|
||||
fDragStart = mousePt;
|
||||
fDragValue = fValue;
|
||||
fDragging = true;
|
||||
|
||||
if( HasFlag( kMapToAnimationRange ) )
|
||||
{
|
||||
hsPoint3 scrnStart, scrnEnd;
|
||||
|
||||
// At mouse-down, we take our local-space start and end points and
|
||||
// translate them by our parent object's local-to-world to get the
|
||||
// right points in world-space. We do this now because our parent
|
||||
// might be animated, which could complicate matters a tad.
|
||||
scrnStart = fAnimStartPos;
|
||||
scrnEnd = fAnimEndPos;
|
||||
|
||||
plSceneObject *target = GetTarget();
|
||||
if( target != nil )
|
||||
{
|
||||
const plCoordinateInterface *ci = target->GetCoordinateInterface();
|
||||
if( ci != nil )
|
||||
{
|
||||
const plCoordinateInterface *parentCI = ci->GetParent();
|
||||
if( parentCI != nil )
|
||||
{
|
||||
const hsMatrix44 &parentLocalToWorld = parentCI->GetLocalToWorld();
|
||||
|
||||
scrnStart = parentLocalToWorld * scrnStart;
|
||||
scrnEnd = parentLocalToWorld * scrnEnd;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
scrnStart = fDialog->WorldToScreenPoint( scrnStart );
|
||||
scrnEnd = fDialog->WorldToScreenPoint( scrnEnd );
|
||||
|
||||
if( HasFlag( kLeftRightOrientation ) )
|
||||
{
|
||||
fDragRangeMin = scrnStart.fX;
|
||||
fDragRangeMax = scrnEnd.fX;
|
||||
}
|
||||
else
|
||||
{
|
||||
fDragRangeMin = scrnStart.fY;
|
||||
fDragRangeMax = scrnEnd.fY;
|
||||
}
|
||||
}
|
||||
else if( HasFlag( kMapToScreenRange ) )
|
||||
{
|
||||
fDragRangeMin = 0.f;
|
||||
fDragRangeMax = 1.f;
|
||||
}
|
||||
else
|
||||
fDragRangeMin = -1;
|
||||
}
|
||||
|
||||
void pfGUIKnobCtrl::HandleMouseUp( hsPoint3 &mousePt, UInt8 modifiers )
|
||||
{
|
||||
fDragging = false;
|
||||
HandleMouseDrag( mousePt, modifiers );
|
||||
}
|
||||
|
||||
void pfGUIKnobCtrl::HandleMouseDrag( hsPoint3 &mousePt, UInt8 modifiers )
|
||||
{
|
||||
hsScalar oldValue = fValue, newValue = fDragValue;
|
||||
|
||||
if( fDragRangeMin != -1 )
|
||||
{
|
||||
if( HasFlag( kLeftRightOrientation ) )
|
||||
{
|
||||
if( mousePt.fX < fDragRangeMin )
|
||||
newValue = fMin;
|
||||
else if( mousePt.fX > fDragRangeMax )
|
||||
newValue = fMax;
|
||||
else
|
||||
newValue = ( ( mousePt.fX - fDragRangeMin ) / ( fDragRangeMax - fDragRangeMin ) ) *
|
||||
( fMax - fMin ) + fMin;
|
||||
}
|
||||
else
|
||||
{
|
||||
if( mousePt.fY > fDragRangeMin )
|
||||
newValue = fMin;
|
||||
else if( mousePt.fY < fDragRangeMax )
|
||||
newValue = fMax;
|
||||
else
|
||||
newValue = ( ( fDragRangeMin - mousePt.fY) / ( fDragRangeMin - fDragRangeMax ) ) *
|
||||
( fMax - fMin ) + fMin;
|
||||
}
|
||||
|
||||
if( HasFlag( kReverseValues ) )
|
||||
SetCurrValue( fMax - ( newValue - fMin ) );
|
||||
else
|
||||
SetCurrValue( newValue );
|
||||
}
|
||||
else
|
||||
{
|
||||
hsScalar diff;
|
||||
if( HasFlag( kLeftRightOrientation ) )
|
||||
diff = ( mousePt.fX - fDragStart.fX ) * 20.f;
|
||||
else
|
||||
diff = ( fDragStart.fY - mousePt.fY ) * 20.f;
|
||||
|
||||
if( HasFlag( kReverseValues ) )
|
||||
SetCurrValue( fDragValue - diff );
|
||||
else
|
||||
SetCurrValue( fDragValue + diff );
|
||||
}
|
||||
|
||||
// !fDragging = We're mousing-up, so if we're still dragging, we need to not have the only-
|
||||
// on-mouse-up flag set. Just FYI
|
||||
if( !fDragging || !HasFlag( kTriggerOnlyOnMouseUp ) )
|
||||
DoSomething();
|
||||
}
|
||||
|
||||
//// SetAnimationKeys ////////////////////////////////////////////////////////
|
||||
|
||||
void pfGUIKnobCtrl::SetAnimationKeys( hsTArray<plKey> &keys, const char *name )
|
||||
{
|
||||
fAnimationKeys = keys;
|
||||
delete [] fAnimName;
|
||||
if( name != nil )
|
||||
{
|
||||
fAnimName = TRACKED_NEW char[ strlen( name ) + 1 ];
|
||||
strcpy( fAnimName, name );
|
||||
}
|
||||
else
|
||||
fAnimName = nil;
|
||||
}
|
||||
|
||||
//// ICalcAnimTimes //////////////////////////////////////////////////////////
|
||||
// Loops through and computes the max begin and end for our animations. If
|
||||
// none of them are loaded and we're not already calced, returns false.
|
||||
|
||||
hsBool pfGUIKnobCtrl::ICalcAnimTimes( void )
|
||||
{
|
||||
if( fAnimTimesCalced )
|
||||
return true;
|
||||
|
||||
hsScalar tBegin = 1e30, tEnd = -1e30;
|
||||
bool foundOne = false;
|
||||
|
||||
for( int i = 0; i < fAnimationKeys.GetCount(); i++ )
|
||||
{
|
||||
// Handle AGMasterMods
|
||||
plAGMasterMod *mod = plAGMasterMod::ConvertNoRef( fAnimationKeys[ i ]->ObjectIsLoaded() );
|
||||
if( mod != nil )
|
||||
{
|
||||
for( int j = 0; j < mod->GetNumAnimations(); j++ )
|
||||
{
|
||||
hsScalar begin = mod->GetAnimInstance( j )->GetTimeConvert()->GetBegin();
|
||||
hsScalar end = mod->GetAnimInstance( j )->GetTimeConvert()->GetEnd();
|
||||
if( begin < tBegin )
|
||||
tBegin = begin;
|
||||
if( end > tEnd )
|
||||
tEnd = end;
|
||||
}
|
||||
foundOne = true;
|
||||
}
|
||||
// Handle layer animations
|
||||
plLayerAnimation *layer = plLayerAnimation::ConvertNoRef( fAnimationKeys[ i ]->ObjectIsLoaded() );
|
||||
if( layer != nil )
|
||||
{
|
||||
hsScalar begin = layer->GetTimeConvert().GetBegin();
|
||||
hsScalar end = layer->GetTimeConvert().GetEnd();
|
||||
if( begin < tBegin )
|
||||
tBegin = begin;
|
||||
if( end > tEnd )
|
||||
tEnd = end;
|
||||
foundOne = true;
|
||||
}
|
||||
}
|
||||
|
||||
if( foundOne )
|
||||
{
|
||||
fAnimBegin = tBegin;
|
||||
fAnimEnd = tEnd;
|
||||
|
||||
fAnimTimesCalced = true;
|
||||
}
|
||||
|
||||
return fAnimTimesCalced;
|
||||
}
|
||||
|
||||
//// SetCurrValue ////////////////////////////////////////////////////////////
|
||||
|
||||
void pfGUIKnobCtrl::SetCurrValue( hsScalar v )
|
||||
{
|
||||
int old = (int)fValue;
|
||||
pfGUIValueCtrl::SetCurrValue( v );
|
||||
|
||||
// if( old == (int)fValue )
|
||||
// return;
|
||||
|
||||
if( fAnimationKeys.GetCount() > 0 )
|
||||
{
|
||||
ICalcAnimTimes();
|
||||
|
||||
hsScalar tLength = fAnimEnd - fAnimBegin;
|
||||
hsScalar newTime = fMin;
|
||||
|
||||
if (fMin != fMax) // Protect against div by zero
|
||||
{
|
||||
if( HasFlag( kReverseValues ) )
|
||||
newTime = ( ( fMax - fValue ) / ( fMax - fMin ) ) * tLength + fAnimBegin;
|
||||
else
|
||||
newTime = ( ( fValue - fMin ) / ( fMax - fMin ) ) * tLength + fAnimBegin;
|
||||
}
|
||||
plAnimCmdMsg *msg = TRACKED_NEW plAnimCmdMsg();
|
||||
msg->SetCmd( plAnimCmdMsg::kGoToTime );
|
||||
msg->SetAnimName( fAnimName );
|
||||
msg->fTime = newTime;
|
||||
msg->AddReceivers( fAnimationKeys );
|
||||
plgDispatch::MsgSend( msg );
|
||||
}
|
||||
}
|
||||
|
||||
//// IGetDesiredCursor ///////////////////////////////////////////////////////
|
||||
|
||||
UInt32 pfGUIKnobCtrl::IGetDesiredCursor( void ) const
|
||||
{
|
||||
if( HasFlag( kLeftRightOrientation ) )
|
||||
{
|
||||
if( fDragging )
|
||||
return plInputInterface::kCursorLeftRightDragging;
|
||||
|
||||
return plInputInterface::kCursorLeftRightDraggable;
|
||||
}
|
||||
else
|
||||
{
|
||||
if( fDragging )
|
||||
return plInputInterface::kCursorUpDownDragging;
|
||||
|
||||
return plInputInterface::kCursorUpDownDraggable;
|
||||
}
|
||||
}
|
||||
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// pfGUIKnobCtrl Definition //
|
||||
// //
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "pfGUIKnobCtrl.h"
|
||||
#include "pfGameGUIMgr.h"
|
||||
#include "pfGUIDialogMod.h"
|
||||
|
||||
#include "../plInputCore/plInputInterface.h"
|
||||
#include "../pnMessage/plRefMsg.h"
|
||||
#include "../pfMessage/pfGameGUIMsg.h"
|
||||
#include "../plMessage/plAnimCmdMsg.h"
|
||||
// #include "../plAvatar/plAGModifier.h"
|
||||
#include "../plAvatar/plAGMasterMod.h"
|
||||
#include "../plAvatar/plAGAnimInstance.h"
|
||||
#include "../plSurface/plLayerAnimation.h"
|
||||
|
||||
#include "../pnSceneObject/plSceneObject.h"
|
||||
#include "../pnSceneObject/plCoordinateInterface.h"
|
||||
|
||||
#include "plgDispatch.h"
|
||||
#include "hsResMgr.h"
|
||||
|
||||
|
||||
//// Constructor/Destructor //////////////////////////////////////////////////
|
||||
|
||||
pfGUIKnobCtrl::pfGUIKnobCtrl() :
|
||||
fAnimName(nil),
|
||||
fDragStart(0.f, 0.f, 0.f),
|
||||
fDragging(false),
|
||||
fAnimStartPos(0.f, 0.f, 0.f),
|
||||
fAnimEndPos(0.f, 0.f, 0.f),
|
||||
fDragRangeMin(0.f),
|
||||
fDragRangeMax(0.f),
|
||||
fAnimBegin(0.f),
|
||||
fAnimEnd(0.f),
|
||||
fAnimTimesCalced(false)
|
||||
{
|
||||
SetFlag( kWantsInterest );
|
||||
}
|
||||
|
||||
pfGUIKnobCtrl::~pfGUIKnobCtrl()
|
||||
{
|
||||
delete [] fAnimName;
|
||||
}
|
||||
|
||||
//// IEval ///////////////////////////////////////////////////////////////////
|
||||
|
||||
hsBool pfGUIKnobCtrl::IEval( double secs, hsScalar del, UInt32 dirty )
|
||||
{
|
||||
return pfGUIValueCtrl::IEval( secs, del, dirty );
|
||||
}
|
||||
|
||||
//// MsgReceive //////////////////////////////////////////////////////////////
|
||||
|
||||
hsBool pfGUIKnobCtrl::MsgReceive( plMessage *msg )
|
||||
{
|
||||
return pfGUIValueCtrl::MsgReceive( msg );
|
||||
}
|
||||
|
||||
//// Read/Write //////////////////////////////////////////////////////////////
|
||||
|
||||
void pfGUIKnobCtrl::Read( hsStream *s, hsResMgr *mgr )
|
||||
{
|
||||
pfGUIValueCtrl::Read(s, mgr);
|
||||
|
||||
fAnimationKeys.Reset();
|
||||
UInt32 i, count = s->ReadSwap32();
|
||||
for( i = 0; i < count; i++ )
|
||||
fAnimationKeys.Append( mgr->ReadKey( s ) );
|
||||
fAnimName = s->ReadSafeString();
|
||||
|
||||
fAnimTimesCalced = false;
|
||||
|
||||
fAnimStartPos.Read( s );
|
||||
fAnimEndPos.Read( s );
|
||||
}
|
||||
|
||||
void pfGUIKnobCtrl::Write( hsStream *s, hsResMgr *mgr )
|
||||
{
|
||||
pfGUIValueCtrl::Write( s, mgr );
|
||||
|
||||
UInt32 i, count = fAnimationKeys.GetCount();
|
||||
s->WriteSwap32( count );
|
||||
for( i = 0; i < count; i++ )
|
||||
mgr->WriteKey( s, fAnimationKeys[ i ] );
|
||||
s->WriteSafeString( fAnimName );
|
||||
|
||||
fAnimStartPos.Write( s );
|
||||
fAnimEndPos.Write( s );
|
||||
}
|
||||
|
||||
//// UpdateBounds ////////////////////////////////////////////////////////////
|
||||
|
||||
void pfGUIKnobCtrl::UpdateBounds( hsMatrix44 *invXformMatrix, hsBool force )
|
||||
{
|
||||
pfGUIValueCtrl::UpdateBounds( invXformMatrix, force );
|
||||
if( fAnimationKeys.GetCount() > 0 )
|
||||
fBoundsValid = false;
|
||||
}
|
||||
|
||||
//// HandleMouseDown/Up //////////////////////////////////////////////////////
|
||||
|
||||
void pfGUIKnobCtrl::HandleMouseDown( hsPoint3 &mousePt, UInt8 modifiers )
|
||||
{
|
||||
fDragStart = mousePt;
|
||||
fDragValue = fValue;
|
||||
fDragging = true;
|
||||
|
||||
if( HasFlag( kMapToAnimationRange ) )
|
||||
{
|
||||
hsPoint3 scrnStart, scrnEnd;
|
||||
|
||||
// At mouse-down, we take our local-space start and end points and
|
||||
// translate them by our parent object's local-to-world to get the
|
||||
// right points in world-space. We do this now because our parent
|
||||
// might be animated, which could complicate matters a tad.
|
||||
scrnStart = fAnimStartPos;
|
||||
scrnEnd = fAnimEndPos;
|
||||
|
||||
plSceneObject *target = GetTarget();
|
||||
if( target != nil )
|
||||
{
|
||||
const plCoordinateInterface *ci = target->GetCoordinateInterface();
|
||||
if( ci != nil )
|
||||
{
|
||||
const plCoordinateInterface *parentCI = ci->GetParent();
|
||||
if( parentCI != nil )
|
||||
{
|
||||
const hsMatrix44 &parentLocalToWorld = parentCI->GetLocalToWorld();
|
||||
|
||||
scrnStart = parentLocalToWorld * scrnStart;
|
||||
scrnEnd = parentLocalToWorld * scrnEnd;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
scrnStart = fDialog->WorldToScreenPoint( scrnStart );
|
||||
scrnEnd = fDialog->WorldToScreenPoint( scrnEnd );
|
||||
|
||||
if( HasFlag( kLeftRightOrientation ) )
|
||||
{
|
||||
fDragRangeMin = scrnStart.fX;
|
||||
fDragRangeMax = scrnEnd.fX;
|
||||
}
|
||||
else
|
||||
{
|
||||
fDragRangeMin = scrnStart.fY;
|
||||
fDragRangeMax = scrnEnd.fY;
|
||||
}
|
||||
}
|
||||
else if( HasFlag( kMapToScreenRange ) )
|
||||
{
|
||||
fDragRangeMin = 0.f;
|
||||
fDragRangeMax = 1.f;
|
||||
}
|
||||
else
|
||||
fDragRangeMin = -1;
|
||||
}
|
||||
|
||||
void pfGUIKnobCtrl::HandleMouseUp( hsPoint3 &mousePt, UInt8 modifiers )
|
||||
{
|
||||
fDragging = false;
|
||||
HandleMouseDrag( mousePt, modifiers );
|
||||
}
|
||||
|
||||
void pfGUIKnobCtrl::HandleMouseDrag( hsPoint3 &mousePt, UInt8 modifiers )
|
||||
{
|
||||
hsScalar oldValue = fValue, newValue = fDragValue;
|
||||
|
||||
if( fDragRangeMin != -1 )
|
||||
{
|
||||
if( HasFlag( kLeftRightOrientation ) )
|
||||
{
|
||||
if( mousePt.fX < fDragRangeMin )
|
||||
newValue = fMin;
|
||||
else if( mousePt.fX > fDragRangeMax )
|
||||
newValue = fMax;
|
||||
else
|
||||
newValue = ( ( mousePt.fX - fDragRangeMin ) / ( fDragRangeMax - fDragRangeMin ) ) *
|
||||
( fMax - fMin ) + fMin;
|
||||
}
|
||||
else
|
||||
{
|
||||
if( mousePt.fY > fDragRangeMin )
|
||||
newValue = fMin;
|
||||
else if( mousePt.fY < fDragRangeMax )
|
||||
newValue = fMax;
|
||||
else
|
||||
newValue = ( ( fDragRangeMin - mousePt.fY) / ( fDragRangeMin - fDragRangeMax ) ) *
|
||||
( fMax - fMin ) + fMin;
|
||||
}
|
||||
|
||||
if( HasFlag( kReverseValues ) )
|
||||
SetCurrValue( fMax - ( newValue - fMin ) );
|
||||
else
|
||||
SetCurrValue( newValue );
|
||||
}
|
||||
else
|
||||
{
|
||||
hsScalar diff;
|
||||
if( HasFlag( kLeftRightOrientation ) )
|
||||
diff = ( mousePt.fX - fDragStart.fX ) * 20.f;
|
||||
else
|
||||
diff = ( fDragStart.fY - mousePt.fY ) * 20.f;
|
||||
|
||||
if( HasFlag( kReverseValues ) )
|
||||
SetCurrValue( fDragValue - diff );
|
||||
else
|
||||
SetCurrValue( fDragValue + diff );
|
||||
}
|
||||
|
||||
// !fDragging = We're mousing-up, so if we're still dragging, we need to not have the only-
|
||||
// on-mouse-up flag set. Just FYI
|
||||
if( !fDragging || !HasFlag( kTriggerOnlyOnMouseUp ) )
|
||||
DoSomething();
|
||||
}
|
||||
|
||||
//// SetAnimationKeys ////////////////////////////////////////////////////////
|
||||
|
||||
void pfGUIKnobCtrl::SetAnimationKeys( hsTArray<plKey> &keys, const char *name )
|
||||
{
|
||||
fAnimationKeys = keys;
|
||||
delete [] fAnimName;
|
||||
if( name != nil )
|
||||
{
|
||||
fAnimName = TRACKED_NEW char[ strlen( name ) + 1 ];
|
||||
strcpy( fAnimName, name );
|
||||
}
|
||||
else
|
||||
fAnimName = nil;
|
||||
}
|
||||
|
||||
//// ICalcAnimTimes //////////////////////////////////////////////////////////
|
||||
// Loops through and computes the max begin and end for our animations. If
|
||||
// none of them are loaded and we're not already calced, returns false.
|
||||
|
||||
hsBool pfGUIKnobCtrl::ICalcAnimTimes( void )
|
||||
{
|
||||
if( fAnimTimesCalced )
|
||||
return true;
|
||||
|
||||
hsScalar tBegin = 1e30, tEnd = -1e30;
|
||||
bool foundOne = false;
|
||||
|
||||
for( int i = 0; i < fAnimationKeys.GetCount(); i++ )
|
||||
{
|
||||
// Handle AGMasterMods
|
||||
plAGMasterMod *mod = plAGMasterMod::ConvertNoRef( fAnimationKeys[ i ]->ObjectIsLoaded() );
|
||||
if( mod != nil )
|
||||
{
|
||||
for( int j = 0; j < mod->GetNumAnimations(); j++ )
|
||||
{
|
||||
hsScalar begin = mod->GetAnimInstance( j )->GetTimeConvert()->GetBegin();
|
||||
hsScalar end = mod->GetAnimInstance( j )->GetTimeConvert()->GetEnd();
|
||||
if( begin < tBegin )
|
||||
tBegin = begin;
|
||||
if( end > tEnd )
|
||||
tEnd = end;
|
||||
}
|
||||
foundOne = true;
|
||||
}
|
||||
// Handle layer animations
|
||||
plLayerAnimation *layer = plLayerAnimation::ConvertNoRef( fAnimationKeys[ i ]->ObjectIsLoaded() );
|
||||
if( layer != nil )
|
||||
{
|
||||
hsScalar begin = layer->GetTimeConvert().GetBegin();
|
||||
hsScalar end = layer->GetTimeConvert().GetEnd();
|
||||
if( begin < tBegin )
|
||||
tBegin = begin;
|
||||
if( end > tEnd )
|
||||
tEnd = end;
|
||||
foundOne = true;
|
||||
}
|
||||
}
|
||||
|
||||
if( foundOne )
|
||||
{
|
||||
fAnimBegin = tBegin;
|
||||
fAnimEnd = tEnd;
|
||||
|
||||
fAnimTimesCalced = true;
|
||||
}
|
||||
|
||||
return fAnimTimesCalced;
|
||||
}
|
||||
|
||||
//// SetCurrValue ////////////////////////////////////////////////////////////
|
||||
|
||||
void pfGUIKnobCtrl::SetCurrValue( hsScalar v )
|
||||
{
|
||||
int old = (int)fValue;
|
||||
pfGUIValueCtrl::SetCurrValue( v );
|
||||
|
||||
// if( old == (int)fValue )
|
||||
// return;
|
||||
|
||||
if( fAnimationKeys.GetCount() > 0 )
|
||||
{
|
||||
ICalcAnimTimes();
|
||||
|
||||
hsScalar tLength = fAnimEnd - fAnimBegin;
|
||||
hsScalar newTime = fMin;
|
||||
|
||||
if (fMin != fMax) // Protect against div by zero
|
||||
{
|
||||
if( HasFlag( kReverseValues ) )
|
||||
newTime = ( ( fMax - fValue ) / ( fMax - fMin ) ) * tLength + fAnimBegin;
|
||||
else
|
||||
newTime = ( ( fValue - fMin ) / ( fMax - fMin ) ) * tLength + fAnimBegin;
|
||||
}
|
||||
plAnimCmdMsg *msg = TRACKED_NEW plAnimCmdMsg();
|
||||
msg->SetCmd( plAnimCmdMsg::kGoToTime );
|
||||
msg->SetAnimName( fAnimName );
|
||||
msg->fTime = newTime;
|
||||
msg->AddReceivers( fAnimationKeys );
|
||||
plgDispatch::MsgSend( msg );
|
||||
}
|
||||
}
|
||||
|
||||
//// IGetDesiredCursor ///////////////////////////////////////////////////////
|
||||
|
||||
UInt32 pfGUIKnobCtrl::IGetDesiredCursor( void ) const
|
||||
{
|
||||
if( HasFlag( kLeftRightOrientation ) )
|
||||
{
|
||||
if( fDragging )
|
||||
return plInputInterface::kCursorLeftRightDragging;
|
||||
|
||||
return plInputInterface::kCursorLeftRightDraggable;
|
||||
}
|
||||
else
|
||||
{
|
||||
if( fDragging )
|
||||
return plInputInterface::kCursorUpDownDragging;
|
||||
|
||||
return plInputInterface::kCursorUpDownDraggable;
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user