mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-20 04:09:16 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,129 +1,129 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// pfGUICtrlGenerator Header //
|
||||
// Generates really primitive GUI controls (and dialogs) at runtime. //
|
||||
// Useful for, well, generating really primitive GUI controls and dialogs //
|
||||
// at runtime...
|
||||
// //
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _pfGUICtrlGenerator_h
|
||||
#define _pfGUICtrlGenerator_h
|
||||
|
||||
#include "hsStream.h"
|
||||
#include "hsTemplates.h"
|
||||
|
||||
|
||||
//// pfGUICtrlGenerator Definition ///////////////////////////////////////////
|
||||
|
||||
class pfGUIDialogMod;
|
||||
class pfGUIButtonMod;
|
||||
class pfGUIDragBarCtrl;
|
||||
class hsGMaterial;
|
||||
struct hsColorRGBA;
|
||||
class plSceneNode;
|
||||
class hsKeyedObject;
|
||||
class plKey;
|
||||
class plTextGenerator;
|
||||
class plSceneObject;
|
||||
class plDrawable;
|
||||
struct hsMatrix44;
|
||||
|
||||
class pfGUICtrlGenerator
|
||||
{
|
||||
protected:
|
||||
|
||||
char fFontFace[ 256 ];
|
||||
UInt32 fFontSize;
|
||||
|
||||
hsTArray<plTextGenerator *> fTextGens;
|
||||
|
||||
hsTArray<plSceneNode *> fDynDlgNodes;
|
||||
hsTArray<pfGUIDialogMod *> fDynDialogs;
|
||||
hsTArray<plSceneObject *> fDynDragBars;
|
||||
|
||||
|
||||
plKey IAddKey( hsKeyedObject *ko, const char *prefix );
|
||||
void IGetNextKeyName( char *name, const char *prefix );
|
||||
|
||||
hsGMaterial *ICreateSolidMaterial( hsColorRGBA &color );
|
||||
|
||||
hsGMaterial *ICreateTextMaterial( const char *text, hsColorRGBA &bgColor,
|
||||
hsColorRGBA &textColor, float objWidth, float objHeight );
|
||||
|
||||
pfGUIDialogMod *IGetDialog( void );
|
||||
pfGUIDialogMod *IGenerateDialog( const char *name, float scrnWidth, hsBool show = true );
|
||||
|
||||
plSceneObject *IGenSceneObject( pfGUIDialogMod *dlg, plDrawable *myDraw, plSceneObject *parent = nil, hsMatrix44 *l2w = nil, hsMatrix44 *w2l = nil );
|
||||
|
||||
public:
|
||||
|
||||
pfGUICtrlGenerator();
|
||||
~pfGUICtrlGenerator();
|
||||
|
||||
void Shutdown( void );
|
||||
|
||||
void SetFont( const char *face, UInt16 size );
|
||||
|
||||
|
||||
pfGUIButtonMod *GenerateRectButton( const char *title, float x, float y, float width, float height,
|
||||
const char *consoleCmd, hsColorRGBA &color, hsColorRGBA &textColor );
|
||||
|
||||
pfGUIButtonMod *GenerateSphereButton( float x, float y, float radius,
|
||||
const char *consoleCmd, hsColorRGBA &color );
|
||||
|
||||
pfGUIDragBarCtrl *GenerateDragBar( float x, float y, float width, float height, hsColorRGBA &color );
|
||||
|
||||
void GenerateDialog( const char *name );
|
||||
|
||||
|
||||
pfGUIButtonMod *CreateRectButton( pfGUIDialogMod *parent, const char *title, float x, float y,
|
||||
float width, float height, hsGMaterial *material, hsBool asMenuItem = false );
|
||||
pfGUIButtonMod *CreateRectButton( pfGUIDialogMod *parent, const wchar_t *title, float x, float y,
|
||||
float width, float height, hsGMaterial *material, hsBool asMenuItem = false );
|
||||
|
||||
static pfGUICtrlGenerator &Instance( void );
|
||||
};
|
||||
|
||||
#endif // _pfGUICtrlGenerator_h
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// pfGUICtrlGenerator Header //
|
||||
// Generates really primitive GUI controls (and dialogs) at runtime. //
|
||||
// Useful for, well, generating really primitive GUI controls and dialogs //
|
||||
// at runtime...
|
||||
// //
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _pfGUICtrlGenerator_h
|
||||
#define _pfGUICtrlGenerator_h
|
||||
|
||||
#include "hsStream.h"
|
||||
#include "hsTemplates.h"
|
||||
|
||||
|
||||
//// pfGUICtrlGenerator Definition ///////////////////////////////////////////
|
||||
|
||||
class pfGUIDialogMod;
|
||||
class pfGUIButtonMod;
|
||||
class pfGUIDragBarCtrl;
|
||||
class hsGMaterial;
|
||||
struct hsColorRGBA;
|
||||
class plSceneNode;
|
||||
class hsKeyedObject;
|
||||
class plKey;
|
||||
class plTextGenerator;
|
||||
class plSceneObject;
|
||||
class plDrawable;
|
||||
struct hsMatrix44;
|
||||
|
||||
class pfGUICtrlGenerator
|
||||
{
|
||||
protected:
|
||||
|
||||
char fFontFace[ 256 ];
|
||||
UInt32 fFontSize;
|
||||
|
||||
hsTArray<plTextGenerator *> fTextGens;
|
||||
|
||||
hsTArray<plSceneNode *> fDynDlgNodes;
|
||||
hsTArray<pfGUIDialogMod *> fDynDialogs;
|
||||
hsTArray<plSceneObject *> fDynDragBars;
|
||||
|
||||
|
||||
plKey IAddKey( hsKeyedObject *ko, const char *prefix );
|
||||
void IGetNextKeyName( char *name, const char *prefix );
|
||||
|
||||
hsGMaterial *ICreateSolidMaterial( hsColorRGBA &color );
|
||||
|
||||
hsGMaterial *ICreateTextMaterial( const char *text, hsColorRGBA &bgColor,
|
||||
hsColorRGBA &textColor, float objWidth, float objHeight );
|
||||
|
||||
pfGUIDialogMod *IGetDialog( void );
|
||||
pfGUIDialogMod *IGenerateDialog( const char *name, float scrnWidth, hsBool show = true );
|
||||
|
||||
plSceneObject *IGenSceneObject( pfGUIDialogMod *dlg, plDrawable *myDraw, plSceneObject *parent = nil, hsMatrix44 *l2w = nil, hsMatrix44 *w2l = nil );
|
||||
|
||||
public:
|
||||
|
||||
pfGUICtrlGenerator();
|
||||
~pfGUICtrlGenerator();
|
||||
|
||||
void Shutdown( void );
|
||||
|
||||
void SetFont( const char *face, UInt16 size );
|
||||
|
||||
|
||||
pfGUIButtonMod *GenerateRectButton( const char *title, float x, float y, float width, float height,
|
||||
const char *consoleCmd, hsColorRGBA &color, hsColorRGBA &textColor );
|
||||
|
||||
pfGUIButtonMod *GenerateSphereButton( float x, float y, float radius,
|
||||
const char *consoleCmd, hsColorRGBA &color );
|
||||
|
||||
pfGUIDragBarCtrl *GenerateDragBar( float x, float y, float width, float height, hsColorRGBA &color );
|
||||
|
||||
void GenerateDialog( const char *name );
|
||||
|
||||
|
||||
pfGUIButtonMod *CreateRectButton( pfGUIDialogMod *parent, const char *title, float x, float y,
|
||||
float width, float height, hsGMaterial *material, hsBool asMenuItem = false );
|
||||
pfGUIButtonMod *CreateRectButton( pfGUIDialogMod *parent, const wchar_t *title, float x, float y,
|
||||
float width, float height, hsGMaterial *material, hsBool asMenuItem = false );
|
||||
|
||||
static pfGUICtrlGenerator &Instance( void );
|
||||
};
|
||||
|
||||
#endif // _pfGUICtrlGenerator_h
|
||||
|
Reference in New Issue
Block a user